Don't call HWR_Switch twice

This commit is contained in:
Jaime Passos 2020-02-15 22:11:54 -03:00
parent 7ddad9c9ec
commit 04ee6ca12c

View file

@ -1534,10 +1534,7 @@ void VID_CheckRenderer(void)
}
#ifdef HWRENDER
else if (rendermode == render_opengl)
{
R_InitHardwareMode();
HWR_Switch();
}
#else
(void)oldrenderer;
#endif