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https://git.do.srb2.org/STJr/SRB2.git
synced 2025-01-18 07:22:28 +00:00
Rename stuff around
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parent
cac5f9d171
commit
e53a17bb52
9 changed files with 45 additions and 60 deletions
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@ -19,10 +19,10 @@ boolean allow_fullscreen = false;
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consvar_t cv_vidwait = {"vid_wait", "On", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
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void I_StartupGraphics(void){}
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void I_StartupHardwareGraphics(void){}
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void I_ShutdownGraphics(void){}
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void VID_StartupOpenGL(void){}
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void I_SetPalette(RGBA_t *palette)
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{
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(void)palette;
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@ -52,10 +52,8 @@ INT32 VID_SetMode(INT32 modenum)
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return 0;
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}
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void VID_CheckRenderer(void)
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{
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// ..............
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}
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void VID_CheckRenderer(void) {}
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void VID_CheckGLLoaded(rendermode_t oldrender) {}
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const char *VID_GetModeName(INT32 modenum)
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{
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@ -339,7 +339,4 @@ void I_StartupGraphics(void)
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}
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void I_StartupHardwareGraphics(void)
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{
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// oh yeah woo yeah oh yeah woo yeah oh yeah woo yeah oh yeah woo yeah oh yeah woo yeah oh yeah woo yeah oh yeah woo y
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}
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void VID_StartupOpenGL(void) {}
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@ -378,10 +378,8 @@ INT32 VID_SetMode (INT32 modenum) //, UINT8 *palette)
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return 1;
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}
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void VID_CheckRenderer(void)
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{
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// ..............
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}
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void VID_CheckRenderer(void) {}
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void VID_CheckGLLoaded(rendermode_t oldrender) {}
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@ -11,10 +11,10 @@ boolean allow_fullscreen = false;
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consvar_t cv_vidwait = {"vid_wait", "On", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
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void I_StartupGraphics(void){}
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void I_StartupHardwareGraphics(void){}
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void I_ShutdownGraphics(void){}
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void VID_StartupOpenGL(void){}
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void I_SetPalette(RGBA_t *palette)
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{
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(void)palette;
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@ -40,10 +40,8 @@ INT32 VID_SetMode(INT32 modenum)
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return 0;
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}
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void VID_CheckRenderer(void)
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{
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// ..............
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}
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void VID_CheckRenderer(void) {}
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void VID_CheckGLLoaded(rendermode_t oldrender) {}
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const char *VID_GetModeName(INT32 modenum)
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{
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@ -36,10 +36,10 @@ typedef enum
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*/
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extern rendermode_t rendermode;
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/** \brief hardware renderer loaded
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/** \brief OpenGL state
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0 = never loaded, 1 = loaded successfully, -1 = failed loading
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*/
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extern INT32 hwrenderloaded;
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extern INT32 vid_opengl_state;
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/** \brief use highcolor modes if true
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*/
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@ -49,11 +49,7 @@ extern boolean highcolor;
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*/
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void I_StartupGraphics(void);
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/** \brief setup hardware mode
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*/
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void I_StartupHardwareGraphics(void);
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/** \brief restore old video mode
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/** \brief shutdown video mode
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*/
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void I_ShutdownGraphics(void);
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@ -97,6 +93,14 @@ INT32 VID_SetMode(INT32 modenum);
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*/
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void VID_CheckRenderer(void);
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/** \brief Load OpenGL mode
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*/
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void VID_StartupOpenGL(void);
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/** \brief Checks if OpenGL loaded
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*/
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void VID_CheckGLLoaded(rendermode_t oldrender);
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/** \brief The VID_GetModeName function
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\param modenum video mode number
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@ -2093,7 +2093,7 @@ static void M_VideoOptions(INT32 choice)
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{
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(void)choice;
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#ifdef HWRENDER
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if (hwrenderloaded == -1)
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if (vid_opengl_state == -1)
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{
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OP_VideoOptionsMenu[op_video_renderer].status = (IT_TRANSTEXT | IT_PAIR);
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OP_VideoOptionsMenu[op_video_renderer].patch = "Renderer";
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@ -453,7 +453,7 @@ void SCR_ActuallyChangeRenderer(void)
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#ifdef HWRENDER
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// Well, it didn't even load anyway.
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if ((hwrenderloaded == -1) && (setrenderneeded == render_opengl))
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if ((vid_opengl_state == -1) && (setrenderneeded == render_opengl))
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{
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if (M_CheckParm("-nogl"))
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CONS_Alert(CONS_ERROR, "OpenGL rendering was disabled!\n");
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@ -478,7 +478,7 @@ void SCR_ChangeRenderer(void)
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{
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target_renderer = cv_renderer.value;
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#ifdef HWRENDER
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if (M_CheckParm("-opengl") && (hwrenderloaded == 1))
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if (M_CheckParm("-opengl") && (vid_opengl_state == 1))
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target_renderer = rendermode = render_opengl;
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else
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#endif
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@ -104,7 +104,7 @@ static consvar_t cv_stretch = {"stretch", "Off", CV_SAVE|CV_NOSHOWHELP, CV_OnOff
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static consvar_t cv_alwaysgrabmouse = {"alwaysgrabmouse", "Off", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
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UINT8 graphics_started = 0; // Is used in console.c and screen.c
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INT32 hwrenderloaded = 0;
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INT32 vid_opengl_state = 0;
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// To disable fullscreen at startup; is set in VID_PrepareModeList
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boolean allow_fullscreen = false;
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@ -1440,7 +1440,7 @@ static SDL_bool Impl_CreateContext(void)
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{
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// Renderer-specific stuff
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#ifdef HWRENDER
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if ((rendermode == render_opengl) && (hwrenderloaded != -1))
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if ((rendermode == render_opengl) && (vid_opengl_state != -1))
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{
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if (!sdlglcontext)
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sdlglcontext = SDL_GL_CreateContext(window);
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@ -1473,10 +1473,10 @@ static SDL_bool Impl_CreateContext(void)
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return SDL_TRUE;
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}
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#ifdef HWRENDER
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static void VID_CheckGLLoaded(rendermode_t oldrender)
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void VID_CheckGLLoaded(rendermode_t oldrender)
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{
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if (hwrenderloaded == -1) // Well, it didn't work the first time anyway.
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#ifdef HWRENDER
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if (vid_opengl_state == -1) // Well, it didn't work the first time anyway.
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{
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rendermode = oldrender;
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if (chosenrendermode == render_opengl) // fallback to software
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@ -1488,8 +1488,8 @@ static void VID_CheckGLLoaded(rendermode_t oldrender)
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setrenderneeded = 0;
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}
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}
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}
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#endif
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}
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void VID_CheckRenderer(void)
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{
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@ -1499,11 +1499,6 @@ void VID_CheckRenderer(void)
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if (dedicated)
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return;
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#ifdef HWRENDER
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if (!graphics_started)
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VID_CheckGLLoaded(oldrenderer);
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#endif
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if (setrenderneeded)
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{
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rendermode = setrenderneeded;
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@ -1514,9 +1509,9 @@ void VID_CheckRenderer(void)
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{
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VID_CheckGLLoaded(oldrenderer);
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// Initialise OpenGL before calling SDLSetMode!!!
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if (hwrenderloaded != 1)
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I_StartupHardwareGraphics();
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else if (hwrenderloaded == -1)
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if (vid_opengl_state != 1)
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VID_StartupOpenGL();
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else if (vid_opengl_state == -1)
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rendererchanged = SDL_FALSE;
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}
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#endif
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@ -1535,7 +1530,7 @@ void VID_CheckRenderer(void)
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bufSurface = NULL;
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}
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#ifdef HWRENDER
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if (hwrenderloaded == 1) // Only if OpenGL ever loaded!
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if (vid_opengl_state == 1) // Only if OpenGL ever loaded!
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HWR_FreeTextureCache();
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#endif
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SCR_SetDrawFuncs();
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@ -1586,7 +1581,7 @@ static SDL_bool Impl_CreateWindow(SDL_bool fullscreen)
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flags |= SDL_WINDOW_BORDERLESS;
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#ifdef HWRENDER
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if (hwrenderloaded != -1)
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if (vid_opengl_state != -1)
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flags |= SDL_WINDOW_OPENGL;
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#endif
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@ -1722,9 +1717,9 @@ void I_StartupGraphics(void)
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VID_Command_ModeList_f();
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#ifdef HWRENDER
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if (M_CheckParm("-nogl"))
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hwrenderloaded = -1; // Don't call SDL_GL_LoadLibrary
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vid_opengl_state = -1; // Don't call SDL_GL_LoadLibrary
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else
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I_StartupHardwareGraphics();
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VID_StartupOpenGL();
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#endif
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// Fury: we do window initialization after GL setup to allow
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@ -1779,7 +1774,7 @@ void I_StartupGraphics(void)
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graphics_started = true;
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}
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void I_StartupHardwareGraphics(void)
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void VID_StartupOpenGL(void)
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{
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#ifdef HWRENDER
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static boolean glstartup = false;
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@ -1817,12 +1812,12 @@ void I_StartupHardwareGraphics(void)
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if (HWD.pfnGetRenderVersion() != VERSION)
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{
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CONS_Alert(CONS_ERROR, M_GetText("The version of the renderer doesn't match the version of the executable\nBe sure you have installed SRB2 properly.\n"));
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hwrenderloaded = -1;
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vid_opengl_state = -1;
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}
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else
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hwrenderloaded = HWD.pfnInit(I_Error) ? 1 : -1; // let load the OpenGL library
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vid_opengl_state = HWD.pfnInit(I_Error) ? 1 : -1; // let load the OpenGL library
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if (hwrenderloaded == -1)
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if (vid_opengl_state == -1)
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{
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rendermode = render_soft;
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setrenderneeded = 0;
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@ -239,10 +239,7 @@ void I_StartupGraphics(void)
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if (!dedicated) graphics_started = true;
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}
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void I_StartupHardwareGraphics(void)
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{
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// oh yeah woo yeah oh yeah woo yeah oh yeah woo yeah oh yeah woo yeah oh yeah woo yeah oh yeah woo yeah oh yeah woo y
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}
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void VID_StartupOpenGL(void){}
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// ------------------
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// I_ShutdownGraphics
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@ -951,10 +948,8 @@ INT32 VID_SetMode(INT32 modenum)
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return 1;
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}
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void VID_CheckRenderer(void)
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{
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// ..............
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}
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void VID_CheckRenderer(void) {}
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void VID_CheckGLLoaded(rendermode_t oldrender) {}
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// ========================================================================
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// Free the video buffer of the last video mode,
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