plagman
b47ad2bde2
Works around a precision bug that would cause the sloped floor in the E1L1 bathroom vent to have a wrong normal matrix.
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git-svn-id: https://svn.eduke32.com/eduke32@1310 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-12 17:37:35 +00:00
plagman
9152cf3b40
Fix detail mapping on ATI cards.
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git-svn-id: https://svn.eduke32.com/eduke32@1309 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-12 17:29:50 +00:00
plagman
c920872753
Store staticlights in savegames.
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git-svn-id: https://svn.eduke32.com/eduke32@1308 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-12 17:22:24 +00:00
plagman
26a9a58af3
Adds a bunch of cvars to tweak polymer.
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git-svn-id: https://svn.eduke32.com/eduke32@1307 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-12 17:14:18 +00:00
plagman
82153bd763
Clean up a bit of dead code.
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git-svn-id: https://svn.eduke32.com/eduke32@1306 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-12 16:39:54 +00:00
plagman
b7449a87b9
Light priority system.
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git-svn-id: https://svn.eduke32.com/eduke32@1305 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-12 16:28:20 +00:00
plagman
567c0bdd86
Per-frame lights cleanup.
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git-svn-id: https://svn.eduke32.com/eduke32@1304 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-12 13:51:43 +00:00
plagman
80670cac29
Game-tic lights and recon car headlights.
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git-svn-id: https://svn.eduke32.com/eduke32@1303 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-12 13:02:36 +00:00
plagman
6477b236b2
Minshade and maxshade parameters for dynamic lighthacks.
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git-svn-id: https://svn.eduke32.com/eduke32@1302 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-12 12:32:50 +00:00
plagman
35691be969
Fixes models after modeswitches on Windows and removes warnings.
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git-svn-id: https://svn.eduke32.com/eduke32@1301 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-12 10:46:31 +00:00
plagman
b73cc663eb
Correctly invalidate the GPU programs and skybox VBO on modeswitches.
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git-svn-id: https://svn.eduke32.com/eduke32@1300 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-12 09:57:25 +00:00
helixhorned
e58081645e
(Relative) grid lock for Shift-LMB sprite positioning in 3d mode
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git-svn-id: https://svn.eduke32.com/eduke32@1299 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-11 20:25:11 +00:00
plagman
652262626a
Polymost-like shading.
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git-svn-id: https://svn.eduke32.com/eduke32@1298 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-11 18:01:39 +00:00
terminx
09c883e700
git-svn-id: https://svn.eduke32.com/eduke32@1297 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-08 00:02:44 +00:00
helixhorned
ba394b0bcf
added some mapster32 config vars; fixed mapster32 crash in linux; DEBUGANYWAY for Makefiles
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git-svn-id: https://svn.eduke32.com/eduke32@1296 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-07 18:56:22 +00:00
plagman
e9821ccb35
That looks more correct.
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git-svn-id: https://svn.eduke32.com/eduke32@1295 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-02 17:49:10 +00:00
plagman
2994614501
Reduce near-clipping range and fixes a bug with one-way walls that are also map limits.
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git-svn-id: https://svn.eduke32.com/eduke32@1294 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-02 17:17:24 +00:00
plagman
68cad843f6
Adds pr_maxlightpasses cvar.
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git-svn-id: https://svn.eduke32.com/eduke32@1293 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-01 18:52:15 +00:00
plagman
82605aa44c
Don't prepare shadows of lights that aren't in view.
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git-svn-id: https://svn.eduke32.com/eduke32@1292 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-01 18:34:11 +00:00
plagman
8181b1141d
Fixes the bug where the renderer would get in "external view" mode on slopes.
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git-svn-id: https://svn.eduke32.com/eduke32@1291 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-01 18:11:01 +00:00
plagman
a4c5af4d37
Fixes shadow bug.
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git-svn-id: https://svn.eduke32.com/eduke32@1290 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-01 17:58:22 +00:00
terminx
9c03ef1101
git-svn-id: https://svn.eduke32.com/eduke32@1289 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-01 17:57:51 +00:00
plagman
6209446b1f
Lighthacks.
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git-svn-id: https://svn.eduke32.com/eduke32@1288 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-31 23:23:06 +00:00
plagman
13033e9c29
Fix mirrors and model animation.
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git-svn-id: https://svn.eduke32.com/eduke32@1287 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-29 21:08:52 +00:00
plagman
74a9338243
E1L2 door fix.
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git-svn-id: https://svn.eduke32.com/eduke32@1286 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-29 19:31:24 +00:00
plagman
3d6b06e958
pr_specularoverride and less retarded default values for the parallax overrides.
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git-svn-id: https://svn.eduke32.com/eduke32@1285 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-29 17:14:41 +00:00
plagman
9b4dae022d
4-step Iterative parallax mapping, parallaxscale and parallaxbias DEF tokens for normal maps, support for floating-point cvars, pr_overrideparallax cvar to fine-tune the scale and bias settings.
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git-svn-id: https://svn.eduke32.com/eduke32@1284 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-29 15:16:33 +00:00
plagman
73149ef78b
Faster normal mapping.
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git-svn-id: https://svn.eduke32.com/eduke32@1283 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-28 18:25:30 +00:00
plagman
13243ffeae
Tie mirror map reflections to specular map texels.
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git-svn-id: https://svn.eduke32.com/eduke32@1282 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-28 16:50:46 +00:00
plagman
33d75c0cc7
Specular maps (pal 101).
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git-svn-id: https://svn.eduke32.com/eduke32@1281 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-28 16:14:10 +00:00
plagman
fe8775cb21
Sanitize texture coordinate usage in the GPU program. That allows normal and glow maps to benefit from the diffuse map scale.
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git-svn-id: https://svn.eduke32.com/eduke32@1280 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-28 15:54:25 +00:00
plagman
83fc79300e
Adds specpower and specfactor tokens for model skins.
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git-svn-id: https://svn.eduke32.com/eduke32@1279 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-28 15:19:44 +00:00
plagman
50af4984ad
Adds specpower and specfactor definition tokens for textures.
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git-svn-id: https://svn.eduke32.com/eduke32@1278 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-28 12:14:37 +00:00
plagman
df26ab3c7d
Sanitize terminology a bit.
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git-svn-id: https://svn.eduke32.com/eduke32@1277 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-28 11:43:16 +00:00
plagman
2742f17290
Proper savegame loading and vidmode switching from the menu.
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git-svn-id: https://svn.eduke32.com/eduke32@1276 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-28 11:20:05 +00:00
terminx
8f1ae6bacc
git-svn-id: https://svn.eduke32.com/eduke32@1275 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-27 21:54:55 +00:00
plagman
6e13967287
Hack to avoid horizontal shadow maps.
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git-svn-id: https://svn.eduke32.com/eduke32@1274 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-27 13:46:40 +00:00
plagman
0cd0afa945
Cast light on models and self-shadowing.
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git-svn-id: https://svn.eduke32.com/eduke32@1273 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-27 12:56:42 +00:00
plagman
1d2a7c2982
Don't mirror stuff when drawing the shadow maps and don't cast shadows on models for now.
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git-svn-id: https://svn.eduke32.com/eduke32@1272 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-27 11:39:10 +00:00
plagman
5a843f0fd1
Sprite and model shadows.
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Also fixes a bug with shadows and mirrors.
git-svn-id: https://svn.eduke32.com/eduke32@1271 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-27 10:39:18 +00:00
plagman
f285ad903c
Fix blinkiness.
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git-svn-id: https://svn.eduke32.com/eduke32@1270 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-26 17:45:12 +00:00
plagman
88c7967d02
Shadow fix.
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git-svn-id: https://svn.eduke32.com/eduke32@1269 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-26 16:41:06 +00:00
plagman
ed3198b65f
Shadows.
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git-svn-id: https://svn.eduke32.com/eduke32@1268 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-26 16:32:00 +00:00
plagman
b2e3b85e6d
Spotlight frustum caculation and culling.
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git-svn-id: https://svn.eduke32.com/eduke32@1267 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-25 21:14:51 +00:00
plagman
bd69a9a286
Spotlights.
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git-svn-id: https://svn.eduke32.com/eduke32@1266 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-25 19:48:27 +00:00
plagman
53bbdc9cd7
Optimize lighting model a bit.
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git-svn-id: https://svn.eduke32.com/eduke32@1265 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-25 13:23:35 +00:00
plagman
a4070de923
Corrects E1L7 rotating lava bug and minor indentation quirk.
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git-svn-id: https://svn.eduke32.com/eduke32@1264 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-24 16:25:20 +00:00
plagman
6e2bac1c92
Little multi-light optimization.
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git-svn-id: https://svn.eduke32.com/eduke32@1263 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-24 10:24:33 +00:00
plagman
a11513c907
Fixes a problem where mirrors and masked walls wouldn't display under certain circumstances.
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git-svn-id: https://svn.eduke32.com/eduke32@1262 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-24 10:09:53 +00:00
plagman
8a2916c2cc
Fixes a texture bug.
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git-svn-id: https://svn.eduke32.com/eduke32@1261 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-24 09:37:30 +00:00
helixhorned
63a823abfe
mapster32: fix crash in commandline parsing
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git-svn-id: https://svn.eduke32.com/eduke32@1260 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-24 00:02:55 +00:00
helixhorned
e5928081f5
yet another fix for mapster32 sound
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git-svn-id: https://svn.eduke32.com/eduke32@1259 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-23 23:39:37 +00:00
helixhorned
59e2177364
Mapster32 sound: fixes bug when sound definitions are located in more than one con file.
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git-svn-id: https://svn.eduke32.com/eduke32@1258 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-23 19:38:29 +00:00
helixhorned
8151a49817
small fix in GenSearchSprite()
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git-svn-id: https://svn.eduke32.com/eduke32@1257 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-23 16:31:08 +00:00
helixhorned
ae1e1a257e
minor commandline arg additions/fixes
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git-svn-id: https://svn.eduke32.com/eduke32@1256 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-23 15:36:59 +00:00
plagman
b5c4b521f7
Render targets, FBO mirrors with normal displacement, fix for masked walls with animated walls, various cleanups.
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git-svn-id: https://svn.eduke32.com/eduke32@1255 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-23 14:18:20 +00:00
terminx
8d372e5b66
git-svn-id: https://svn.eduke32.com/eduke32@1254 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-23 05:17:20 +00:00
helixhorned
aea8713c1c
consistency for sound in 3d-mode mapster
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git-svn-id: https://svn.eduke32.com/eduke32@1253 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-18 21:05:26 +00:00
plagman
68866d606e
Do a depth only pass before actual rendering and only occlusion check for map boundary sectors.
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git-svn-id: https://svn.eduke32.com/eduke32@1252 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-18 15:05:58 +00:00
helixhorned
8d1da3e070
Ambience sound for 3d-mode mapster. Some consistency problems remain.
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git-svn-id: https://svn.eduke32.com/eduke32@1251 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-17 21:57:30 +00:00
helixhorned
38458d1a54
minor changes
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git-svn-id: https://svn.eduke32.com/eduke32@1250 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-16 23:14:37 +00:00
helixhorned
280ca97639
Sorting for the sound console in Mapster32
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git-svn-id: https://svn.eduke32.com/eduke32@1249 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-16 22:58:47 +00:00
terminx
1e5bac7ef4
git-svn-id: https://svn.eduke32.com/eduke32@1248 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-16 15:18:01 +00:00
helixhorned
8aa2923529
sound support for mapster32. right now a sound console.
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git-svn-id: https://svn.eduke32.com/eduke32@1247 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-15 22:58:20 +00:00
qbix79
287f173551
Fix crash when reseting to default values
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git-svn-id: https://svn.eduke32.com/eduke32@1246 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-15 16:02:57 +00:00
terminx
fb8ccf22af
git-svn-id: https://svn.eduke32.com/eduke32@1245 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-14 02:55:39 +00:00
plagman
f982323443
Bump mapping (hardcoded to palette 100 for now, will do the defs glue later to make it more convenient to package the source for public releases).
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TODO: use the inverse TBN on a world-space light vector instead of transforming every fragment interpolated normal into eye-space with the TBN * the view matrix.
git-svn-id: https://svn.eduke32.com/eduke32@1244 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-13 15:18:46 +00:00
plagman
62d3116325
Reorganize point light GPU program a bit.
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git-svn-id: https://svn.eduke32.com/eduke32@1243 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-12 21:20:01 +00:00
plagman
8bdb217ca1
Multi-pass shading and correct a light culling bug.
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git-svn-id: https://svn.eduke32.com/eduke32@1242 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-12 13:51:30 +00:00
plagman
09ef2dae34
Calculate inverse TBN matrix for planes.
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git-svn-id: https://svn.eduke32.com/eduke32@1241 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-11 13:23:05 +00:00
plagman
e158a9e71c
Basic model bounding sphere light culling and corrected the bounding sphere calculation algorithm. Note that light still leaks to models/sprites on overlapping sectors, but not on the sectors themselves.
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git-svn-id: https://svn.eduke32.com/eduke32@1240 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-10 17:49:34 +00:00
plagman
512bb9a5ab
MD3 normals.
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git-svn-id: https://svn.eduke32.com/eduke32@1239 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-10 14:30:34 +00:00
plagman
9995cc46c2
Repack model geometry as floats (preliminary work for model normals).
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git-svn-id: https://svn.eduke32.com/eduke32@1238 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-10 12:08:33 +00:00
plagman
dec9c2cbac
Model bounding box and sphere computation.
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git-svn-id: https://svn.eduke32.com/eduke32@1237 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-10 09:26:25 +00:00
qbix79
4daa93c453
fastcall works only on i386. (not on 64 bit)
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git-svn-id: https://svn.eduke32.com/eduke32@1236 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-09 15:53:19 +00:00
plagman
e41322dd47
Sprite lighting.
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git-svn-id: https://svn.eduke32.com/eduke32@1235 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-08 22:59:54 +00:00
plagman
7d7a705af9
Work around a precision bug that would cause colinear wall vectors to only be "almost" colinear, causing the cross product to be wrongly validated and resulting in bogus normal vectors for some surfaces.
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git-svn-id: https://svn.eduke32.com/eduke32@1234 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-08 21:07:40 +00:00
plagman
ad1091b2df
Light culling and proper diffuse material.
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git-svn-id: https://svn.eduke32.com/eduke32@1233 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-08 20:38:51 +00:00
plagman
3da52aede8
Update TODO list to current state of things.
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git-svn-id: https://svn.eduke32.com/eduke32@1232 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-03 21:12:17 +00:00
plagman
7f28f6a9bd
Remove unused array weighing an assload of bytes in the .bss segment.
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git-svn-id: https://svn.eduke32.com/eduke32@1231 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-03 14:01:14 +00:00
terminx
39607e84b1
nothing special
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git-svn-id: https://svn.eduke32.com/eduke32@1230 1a8010ca-5511-0410-912e-c29ae57300e0
2009-02-28 07:44:54 +00:00
terminx
151189efab
new version of astyle
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git-svn-id: https://svn.eduke32.com/eduke32@1229 1a8010ca-5511-0410-912e-c29ae57300e0
2009-02-19 16:47:54 +00:00
terminx
4ff6023244
git-svn-id: https://svn.eduke32.com/eduke32@1228 1a8010ca-5511-0410-912e-c29ae57300e0
2009-02-19 09:39:19 +00:00
plagman
dec76c4907
Glue code between internal light source management and the game.
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git-svn-id: https://svn.eduke32.com/eduke32@1227 1a8010ca-5511-0410-912e-c29ae57300e0
2009-02-14 14:31:58 +00:00
plagman
6fe53806c7
Fixes a crash when disabling high-res texture replacements.
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git-svn-id: https://svn.eduke32.com/eduke32@1226 1a8010ca-5511-0410-912e-c29ae57300e0
2009-02-13 13:10:01 +00:00
plagman
ee105f1883
Proper hightile sprite calculation (fixes HRP explosion size).
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git-svn-id: https://svn.eduke32.com/eduke32@1225 1a8010ca-5511-0410-912e-c29ae57300e0
2009-02-13 13:05:56 +00:00
plagman
46aa3d439a
Propagate build/polymost locals so that polymost_dorotatesprite can correctly draw HUD models on top of polymer.
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git-svn-id: https://svn.eduke32.com/eduke32@1224 1a8010ca-5511-0410-912e-c29ae57300e0
2009-02-13 12:30:08 +00:00
plagman
6f945cdb58
Correct calculation of vertical aiming angle.
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git-svn-id: https://svn.eduke32.com/eduke32@1223 1a8010ca-5511-0410-912e-c29ae57300e0
2009-02-13 12:16:21 +00:00
plagman
dba29b0fbe
Shader Model 3 "compatibility" for multilights. The light count will be arbitrarily limited and performance will be suboptimal, but it should work.
...
git-svn-id: https://svn.eduke32.com/eduke32@1222 1a8010ca-5511-0410-912e-c29ae57300e0
2009-02-05 08:56:59 +00:00
terminx
768f3ad6d6
git-svn-id: https://svn.eduke32.com/eduke32@1221 1a8010ca-5511-0410-912e-c29ae57300e0
2009-02-02 01:49:14 +00:00
terminx
8f0b228f1a
clean out tree
...
git-svn-id: https://svn.eduke32.com/eduke32@1220 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-31 00:02:14 +00:00
plagman
03b6403312
Very tentative attempt at backwards-compatible multi-lights.
...
git-svn-id: https://svn.eduke32.com/eduke32@1219 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-23 10:59:18 +00:00
terminx
c7d54527ca
git-svn-id: https://svn.eduke32.com/eduke32@1218 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-21 22:43:44 +00:00
terminx
f3e66dddcb
git-svn-id: https://svn.eduke32.com/eduke32@1217 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-19 06:41:28 +00:00
terminx
13f108ddd5
git-svn-id: https://svn.eduke32.com/eduke32@1216 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-19 00:58:39 +00:00
terminx
a56ab804a8
git-svn-id: https://svn.eduke32.com/eduke32@1215 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-18 07:32:35 +00:00
terminx
7b9448d868
git-svn-id: https://svn.eduke32.com/eduke32@1214 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-16 07:24:15 +00:00
terminx
7e54f9a756
this isn't done yet
...
git-svn-id: https://svn.eduke32.com/eduke32@1213 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-16 06:11:25 +00:00
plagman
91c6cf8f7a
Multiple light sources and repair the indentation fuckup caused by the transition to normalized integer types.
...
git-svn-id: https://svn.eduke32.com/eduke32@1212 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-16 05:03:12 +00:00
plagman
d1b9aa4c5c
I'm about to change the core lighting code pretty deeply and I'll be happy to have this revision as a working backup after I screw everything up.
...
git-svn-id: https://svn.eduke32.com/eduke32@1211 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-14 14:13:51 +00:00
terminx
0ae4eac11e
git-svn-id: https://svn.eduke32.com/eduke32@1210 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-14 10:40:30 +00:00
terminx
3fa676fde8
git-svn-id: https://svn.eduke32.com/eduke32@1209 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-14 00:49:26 +00:00
terminx
18896fd0cd
git-svn-id: https://svn.eduke32.com/eduke32@1208 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-13 12:23:18 +00:00
terminx
16084e989e
git-svn-id: https://svn.eduke32.com/eduke32@1207 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-13 04:40:56 +00:00
terminx
9095a4911d
git-svn-id: https://svn.eduke32.com/eduke32@1206 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-10 07:38:50 +00:00
terminx
d6914ed108
ass rape
...
git-svn-id: https://svn.eduke32.com/eduke32@1205 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-09 09:29:17 +00:00
terminx
b53c959919
git-svn-id: https://svn.eduke32.com/eduke32@1204 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-07 14:05:13 +00:00
terminx
1cc73560f2
git-svn-id: https://svn.eduke32.com/eduke32@1203 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-06 06:59:18 +00:00
terminx
94d1fc6bfe
git-svn-id: https://svn.eduke32.com/eduke32@1202 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-06 00:00:11 +00:00
terminx
68ab9ebeaa
git-svn-id: https://svn.eduke32.com/eduke32@1201 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-05 14:43:12 +00:00
terminx
0614f0b64c
I bet this breaks something
...
git-svn-id: https://svn.eduke32.com/eduke32@1200 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-04 22:22:33 +00:00
terminx
a3ed643794
git-svn-id: https://svn.eduke32.com/eduke32@1199 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-03 22:47:16 +00:00
terminx
475d582283
git-svn-id: https://svn.eduke32.com/eduke32@1198 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-02 01:03:41 +00:00
terminx
ac7607a8bb
git-svn-id: https://svn.eduke32.com/eduke32@1197 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-31 09:07:49 +00:00
terminx
695829d357
git-svn-id: https://svn.eduke32.com/eduke32@1196 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-30 03:41:21 +00:00
terminx
e56fc49d8e
git-svn-id: https://svn.eduke32.com/eduke32@1195 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-28 23:27:24 +00:00
terminx
380ad7f536
git-svn-id: https://svn.eduke32.com/eduke32@1194 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-25 12:56:25 +00:00
terminx
90ff26bdc1
git-svn-id: https://svn.eduke32.com/eduke32@1193 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-25 09:43:00 +00:00
terminx
93ab84eaa3
git-svn-id: https://svn.eduke32.com/eduke32@1192 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-24 23:19:22 +00:00
terminx
ab5db367f1
git-svn-id: https://svn.eduke32.com/eduke32@1191 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-24 09:56:35 +00:00
terminx
a8451444ef
git-svn-id: https://svn.eduke32.com/eduke32@1190 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-23 23:27:53 +00:00
terminx
663cbc37a5
git-svn-id: https://svn.eduke32.com/eduke32@1189 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-21 22:46:55 +00:00
terminx
da8e368104
git-svn-id: https://svn.eduke32.com/eduke32@1188 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-19 00:53:54 +00:00
terminx
45761cb6bc
git-svn-id: https://svn.eduke32.com/eduke32@1187 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-17 01:59:36 +00:00
terminx
6b6d612daf
git-svn-id: https://svn.eduke32.com/eduke32@1186 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-16 01:09:13 +00:00
terminx
bfd5282986
Fix the shrinker problem for real this time
...
git-svn-id: https://svn.eduke32.com/eduke32@1185 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-15 13:56:30 +00:00
terminx
4516eb5ec8
git-svn-id: https://svn.eduke32.com/eduke32@1184 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-15 10:29:42 +00:00
terminx
5b08f05476
git-svn-id: https://svn.eduke32.com/eduke32@1183 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-15 08:38:16 +00:00
terminx
2563deb562
This fixes the bug with the shrinker in savegames
...
git-svn-id: https://svn.eduke32.com/eduke32@1182 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-14 22:11:07 +00:00
terminx
cd920963e3
git-svn-id: https://svn.eduke32.com/eduke32@1181 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-13 21:01:33 +00:00
terminx
660f01cf46
git-svn-id: https://svn.eduke32.com/eduke32@1180 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-13 08:02:22 +00:00
terminx
ac36ad3943
git-svn-id: https://svn.eduke32.com/eduke32@1179 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-13 07:23:13 +00:00
terminx
8ec01d5ea2
git-svn-id: https://svn.eduke32.com/eduke32@1178 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-10 11:36:53 +00:00
terminx
6f514cf91e
git-svn-id: https://svn.eduke32.com/eduke32@1177 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-08 02:04:20 +00:00
terminx
fbb3f390d0
git-svn-id: https://svn.eduke32.com/eduke32@1176 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-04 00:31:16 +00:00
qbix79
2e18686daa
Fix warnings and compilation (and possible crashes on 64 bit due to wrong protyping messing up the stack).
...
git-svn-id: https://svn.eduke32.com/eduke32@1175 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-03 11:07:01 +00:00
qbix79
5f7dfc27b7
Fix warning and correct line ends.
...
git-svn-id: https://svn.eduke32.com/eduke32@1174 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-03 11:05:16 +00:00
terminx
c94b4d63cb
separate objects for polymost.c/mdsprite.c/hightile.c and friends
...
git-svn-id: https://svn.eduke32.com/eduke32@1173 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-02 10:44:39 +00:00
terminx
b2274e1968
git-svn-id: https://svn.eduke32.com/eduke32@1172 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-01 13:44:46 +00:00
terminx
1aed7f53f8
git-svn-id: https://svn.eduke32.com/eduke32@1171 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-01 10:44:18 +00:00
plagman
f062dafaed
Light my fire.
...
git-svn-id: https://svn.eduke32.com/eduke32@1170 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-29 20:16:19 +00:00
plagman
0c869a2254
Fullbright/glow material bit.
...
git-svn-id: https://svn.eduke32.com/eduke32@1169 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-27 23:00:57 +00:00
plagman
b50b229c1d
Detail map material bit.
...
git-svn-id: https://svn.eduke32.com/eduke32@1168 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-27 22:26:46 +00:00
plagman
f0c5278293
Added model animation interpolation in the material system.
...
git-svn-id: https://svn.eduke32.com/eduke32@1167 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-27 16:19:24 +00:00
terminx
0cf8a909d4
git-svn-id: https://svn.eduke32.com/eduke32@1166 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-26 22:51:56 +00:00
plagman
2ac3fe6312
Extends materials to mdsprites and also fixes a bug where mdsprites got the wrong pal.
...
git-svn-id: https://svn.eduke32.com/eduke32@1165 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-26 19:31:26 +00:00
plagman
b60ee26a25
Moved sprite flipping in the material code and implemented polymost texture scaling.
...
git-svn-id: https://svn.eduke32.com/eduke32@1164 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-26 17:24:08 +00:00
plagman
e884cef8df
Factor the material code that's all over the place.
...
git-svn-id: https://svn.eduke32.com/eduke32@1163 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-26 14:22:07 +00:00
plagman
b8c7125222
Diffuse map bit and _prprograminfo for storing possible uniform and attributes locations.
...
git-svn-id: https://svn.eduke32.com/eduke32@1162 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-26 08:37:14 +00:00
terminx
3faee810e5
git-svn-id: https://svn.eduke32.com/eduke32@1161 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-26 08:14:23 +00:00