Commit graph

2115 commits

Author SHA1 Message Date
Robert Beckebans
2398670349 Bumped savegame version for idLight::modelTarget 2024-05-16 21:41:29 +02:00
Robert Beckebans
1d5750569d rvmLightStyleState_t -> iceLightStyleState_t 2024-05-16 21:02:46 +02:00
Robert Beckebans
f2acbbabde Introduced idLight::modelTarget key for TrenchBroom light group setup 2024-05-16 21:00:44 +02:00
Robert Beckebans
729013311d Killed remnants of renderLight precalculated shadowvolume models 2024-05-13 23:11:02 +02:00
SRSaunders
d5920c0b6a Minor tweak to Vulkan extension order 2024-05-11 18:36:43 -04:00
SRSaunders
37927c94a3 Revert no-color attachment change, instead suppress DX12 & Vulkan validation layer messages 2024-05-11 18:32:01 -04:00
SRSaunders
70a616e6eb Enable VK_KHR_maintenance4 for relaxed interface matching between input and output vectors 2024-05-11 17:47:42 -04:00
SRSaunders
0efc9e24f3 Revert VK_EXT_debug_marker change and enable VK_EXT_Debug_Report as parent dependency 2024-05-11 17:45:07 -04:00
Robert Beckebans
985d73697a Don't mess up material names when loading patches from valve 220 format 2024-05-11 21:29:43 +02:00
Robert Beckebans
ca012ce843 Changed important console cmds to CONSOLE_COMMAND_SHIP for new ModDB builds 2024-05-11 20:42:22 +02:00
Robert Beckebans
a4558ff5b8 Optimized convertMapToValve220 output with sane 3 point plane definitions 2024-05-11 18:13:26 +02:00
Robert Beckebans
9ee8f94390 Fixed leaking problems when converting a map to valve 220 format 2024-05-11 14:17:18 +02:00
SRSaunders
d16c13057b Fix Vulkan & D3D12 pipeline validation warnings if no color attachments (e.g. atlas) 2024-05-10 22:50:40 -04:00
Robert Beckebans
41f8a22f23 Split lights with brushes/patches into light groups for TrenchBroom #825 2024-05-10 21:34:49 +02:00
Stephen Saunders
23adc49344 Suppress DX12 [RESOURCE_BARRIER_BEFORE_AFTER_MISMATCH] error caused by cinematics 2024-05-10 12:16:02 -04:00
Stephen Saunders
30f92b8103 Suppress Vulkan [Shader-OutputNotConsumed] validation layer message since by design 2024-05-10 11:54:43 -04:00
SRSaunders
0176862581 Remove VK_EXT_debug_utils and enable VK_EXT_debug_marker only when debugging 2024-05-10 09:52:49 -04:00
SRSaunders
0a438ad614 Remove unneeded VkPhysicalDeviceBufferAddressFeaturesEXT from CreateDevice() pNext chain 2024-05-10 09:52:49 -04:00
Robert Beckebans
4a374f9091 Fixed clang, gcc compile errors with newer versions #885 2024-05-10 09:52:32 +02:00
CodeLikeCXK
0f5030e31a
Merge branch 'RobertBeckebans:master' into master 2024-05-09 21:51:32 +08:00
Robert Beckebans
33b74a7b25 extractResourceFiles can export .wav files. closes #166 2024-05-02 19:48:14 +02:00
Robert Beckebans
6966fda776 WIP .idwav -> .wav export code 2024-05-01 22:26:31 +02:00
Robert Beckebans
4fe3823733 Added filter option all to extractResourceFile cmd #166 2024-05-01 15:00:54 +02:00
Robert Beckebans
bbaffcd75b Save .bcanim files under generated/cameraanim/. close #866 2024-05-01 13:49:13 +02:00
Robert Beckebans
9933722d2b Removed unused alternative idTarget_Level in EndLevel.cpp 2024-05-01 12:55:18 +02:00
Robert Beckebans
4357e0f7a3 Restored internal envprobe fallback if map has no envprobes. close #836 2024-05-01 11:37:34 +02:00
Robert Beckebans
7d0f68b9d5 Merge branch 'master' of github.com:RobertBeckebans/RBDOOM-3-BFG 2024-05-01 11:11:08 +02:00
Robert Beckebans
117b41c0a4 Support linked group instances by TrenchBroom. close #700 2024-05-01 11:11:03 +02:00
CodeLikeCXK
719c0bcfcc
Merge branch 'RobertBeckebans:master' into master 2024-04-29 23:17:31 +08:00
SRSaunders
82455c188d macOS: Support non-system Vulkan SDK installs & enable cmake regen for xcode release builds 2024-04-29 00:36:58 -04:00
Robert Beckebans
f8a5329ea8 Read Blender lights directly through the KHR_lights_punctual glTF extension 2024-04-24 15:46:03 +02:00
CodeLikeCXK
99ff3656c1 Update cmake-vs2022-arm64.bat 2024-04-23 00:22:51 +08:00
CodeLikeCXK
75bee8107b Create cmake-vs2022-arm64.bat 2024-04-23 00:11:50 +08:00
Robert Beckebans
d716661d90 Don't let VR options of other VR builds to break rendering of the non-VR master 2024-04-10 10:48:26 +02:00
SRSaunders
18755609de Fix testVideo to check for viewDef->viewEntitys (i.e. 3D/2D) not console state 2024-04-02 13:40:03 -04:00
SRSaunders
e7cd9bb2f7 When playing testVideos, skip sRGB to linear conversion only when console active (i.e. 2D) 2024-04-02 12:42:54 -04:00
SRSaunders
ef2b39863f Check for valid allocations before freeing Bink Decoder bundles 2024-04-02 12:41:50 -04:00
Robert Beckebans
11eb7e8bba Set execution flag on cmake-linux-retail.sh 2024-04-02 17:23:27 +02:00
Robert Beckebans
3fe0b2d5ee Renamed DX12/Vulkan specific cvars with a r_vk/r_dx prefix 2024-04-02 17:17:47 +02:00
Robert Beckebans
69c6e2b8ba Merge remote-tracking branch 'SRSaunders/dx12-frame-latency' 2024-04-02 16:50:27 +02:00
Robert Beckebans
40408dda5e Astyle 2024-04-02 16:46:08 +02:00
Robert Beckebans
a26cda7df4 Merge remote-tracking branch 'SRSaunders/optick-mvk-encode' 2024-04-02 16:41:32 +02:00
Robert Beckebans
14bea1fea9 Added cmake-linux-retail.sh 2024-04-02 16:36:28 +02:00
Robert Beckebans
506250ad62 Added CMake -DRETAIL option for shipping builds on Github/ModDB 2024-04-02 16:29:48 +02:00
Robert Beckebans
c01089f113 Small cleanup in CMakeLists.txt 2024-04-02 14:32:20 +02:00
Robert Beckebans
c39bc502e5 Merge remote-tracking branch 'SRSaunders/dxc-simplify' 2024-04-02 13:54:13 +02:00
Robert Beckebans
2cb52c73dc Skip startup if not compiled with Doom Classic support, closes #874 2024-04-02 12:55:39 +02:00
SRSaunders
9e155869a0 macOS: Set CMAKE_FIND_FRAMEWORK to prefer dylibs over macOS frameworks and xcframeworks 2024-03-28 01:08:58 -04:00
Robert Beckebans
f0b733f47a Fixed democode removal merge problems 2024-03-22 09:24:23 +01:00
Robert Beckebans
d05a3db5e5 More renderdemo code removed 2024-03-22 09:02:04 +01:00
Robert Beckebans
4c9c242808 Killed hard to maintain renderdemo code 2024-03-22 09:01:23 +01:00
SRSaunders
997b7b5b99 Add Optick traces for MoltenVK command buffer submit, image acquire, and metal encoding on macOS 2024-03-21 22:19:12 -04:00
SRSaunders
5b5b6165e6 Extend Optick to support data tags on custom storage events 2024-03-21 22:07:47 -04:00
SRSaunders
3ac61ce5d6 CMakeLists: Remove redundant code for finding dxc, now handled by ShaderMake 2024-03-20 13:49:19 -04:00
Robert Beckebans
6788b5007e Merge branch 'cinematic-audio-fix' 2024-03-17 11:41:18 +01:00
Robert Beckebans
0a3b7c9326 Show VRAM memory usage with com_showFPS > 2 in separate line 2024-03-17 11:25:21 +01:00
SRSaunders
2e2a9106e1 Correct some uint64 types and add Optick frame tag for DX12 / Vulkan Present() 2024-03-07 15:55:00 -05:00
Stephen Saunders
75011c4eea Optick: Eliminate need for blocking sleep wait at start of Vulkan clock sync 2024-03-07 13:54:35 -05:00
Stephen Saunders
bcbc734d94 Revert "Optick: Remove blocking sleep wait at start of Vulkan clock synchronization"
This reverts commit 1e8899ca86.
2024-03-05 14:44:29 -05:00
SRSaunders
1e8899ca86 Optick: Remove blocking sleep wait at start of Vulkan clock synchronization 2024-03-05 09:47:35 -05:00
SRSaunders
fc87f60440 Complete Optick instrumentation and align with HUD GPU timers 2024-02-28 11:59:41 -05:00
Robert Beckebans
d0d1f1d7b3 Merge branch 'master' of github.com:RobertBeckebans/RBDOOM-3-BFG 2024-02-26 20:50:55 +01:00
Robert Beckebans
81d4a35177 Point to newest NVRHI with patches by Steve Saunders 2024-02-26 20:50:49 +01:00
Robert Beckebans
ac5dfb8cfe Removed OpenGL code from CMakeLists.txt 2024-02-25 21:08:27 +01:00
Robert Beckebans
3082be4a46 Point to newest RobertBeckebans/nvrhi 2024-02-25 14:30:38 +01:00
Robert Beckebans
a973c40b19 Merge branch 'nvrhi-update-20240225' 2024-02-25 14:10:41 +01:00
Robert Beckebans
5c1ffe3932 Point to new RobertBeckebans/nvrhi/main which is rebased 2024-02-25 14:08:23 +01:00
Robert Beckebans
6017896cd9 Changed to nvrhi/main 2024-02-25 13:05:08 +01:00
Robert Beckebans
095d57e66a Added ShaderMake external 2024-02-25 12:46:12 +01:00
Robert Beckebans
65069c68e5
Merge pull request #852 from reeFridge/fix/850-abs-mouse-coords-for-tools
Generate absolute mouse coords when imgui tools are active
2024-02-25 12:05:29 +01:00
Robert Beckebans
5a924667d6
Merge pull request #862 from r-a-sattarov/optick-e2k-support
Optick: Add e2k support
2024-02-25 11:45:19 +01:00
SRSaunders
4100303dd8 Include DeviceManager_VK.cpp in precompiled headers (nvrhi Vulkan-Headers conflict resolved) 2024-02-23 08:46:04 -05:00
SRSaunders
0e29370423 Improve Optick error reporting to debugger and to console stderr for all platforms 2024-02-20 17:15:10 -05:00
SRSaunders
7183e8707b Change OPTICK_VERIFY to print error and continue, also fix Optick unreachable code 2024-02-18 22:10:00 -05:00
SRSaunders
2dd185dd69 Fix Optick type mismatches for non-windows 64-bit platforms 2024-02-18 01:45:49 -05:00
r-a-sattarov
0773f01ec6 Optick: Add e2k support
Ref: https://en.wikipedia.org/wiki/Elbrus_(computer)
2024-02-10 00:15:48 +03:00
Stephen Saunders
29d935946b CMakeLists: Update macOS bundle version string to 1.6.0 2024-02-07 17:48:46 -05:00
Stephen Saunders
de50e7575c Make FAR_PLANE_Z static so initializer works in DeepGBufferRadiosity_blur.ps.hlsl 2024-02-07 14:58:09 -05:00
Stephen Saunders
2139416e43 Fix default trace model allocation and refcount following restore from save file 2024-02-07 12:20:48 -05:00
Stephen Saunders
36f42a949e Wait on device idle vs GL_BlockingSwapBuffers() before vertex cache shudown on game exit 2024-02-05 14:24:15 -05:00
Stephen Saunders
f47a46abd2 Fix Render Mode and CRT Filter settings to be sticky between game launches 2024-02-05 14:21:58 -05:00
SRSaunders
dfea03be72
Merge branch 'master' into dx12-frame-latency 2024-02-04 18:20:58 -05:00
Stephen Saunders
7911f5252d Merge branch 'master' into nvrhi-rebase-040224 2024-02-04 15:02:13 -05:00
Robert Beckebans
2a0c742b1a Removed CPU/GPU usage from com_showFPS > 1 2024-02-04 16:40:18 +01:00
Robert Beckebans
436144f6e1 Merge remote-tracking branch 'SRSaunders/hud-vulkan-macos' 2024-02-04 16:32:53 +01:00
Robert Beckebans
1ebd075215 Fixed compile problems with -DSTANDALONE flag 2024-02-04 15:36:55 +01:00
Stephen Saunders
02ed35be22 Move vulkan.hpp include to DeviceManager_VK.cpp and adjust vk:: namespace references 2024-02-04 01:41:33 -05:00
Stephen Saunders
4596a34dfe nvrhi rebase 013124 and shaderCompiler to ShaderMake migration changes 2024-02-03 11:26:31 -05:00
Stephen Saunders
41a9f5fa59 macOS: Use VK_EXT_layer_settings config for all build types, add r_mvkUseMetalArgumentBuffers cvar 2024-01-29 20:58:28 -05:00
Stephen Saunders
fea41b50ba HUD Statistics Overlay: Improve frame sync time and CPU usage % calculations (all platforms) 2024-01-25 15:09:54 -05:00
Aleksey Medvedev
ee73078db1 Generate absolute mouse coords when imgui tools are active 2024-01-22 23:43:29 +07:00
Stephen Saunders
6bea484765 Vulkan: Add USE_OPTICK guard for Optick::VulkanFunctions
(cherry picked from commit f23198e2d497e2e211dff51fe375f333a50b10cf)
2024-01-21 00:23:39 -05:00
Stephen Saunders
68d0ab062f Vulkan: Use dynamic pointers for all Vulkan functions used by VMA, Optick, and MoltenVK
(cherry picked from commit a247df05e5b604cff288ef9c90dd42fd6829f0c1)
2024-01-21 00:22:54 -05:00
Stephen Saunders
4e30cdce06 Optick: Add support for reporting runtime errors with text descriptions
(cherry picked from commit a743dfb54554a9524e47471b138e4a757e92cb6c)
2024-01-21 00:22:48 -05:00
Stephen Saunders
62e9c561d5 Optick: Add support for dynamic vs. static Vulkan functions
(cherry picked from commit 821c8b46896932ff20595871b2088b0334367ed7)
2024-01-21 00:22:42 -05:00
Stephen Saunders
e2956643a7 Don't reset or lock r_useGPUSkinning cvar in multiplayer mode (not a cheat)
(cherry picked from commit 3b6598b88d71bc443c431a04e0f075410679ea36)
2024-01-21 00:22:17 -05:00
Stephen Saunders
e80b6a3e21 macOS: Support VK_EXT_layer_settings for MoltenVK >= 1.2.7 / Vulkan SDK >= 1.3.272.0
(cherry picked from commit f3c65eef3e75ea2846cffd97aff1fd2f9bf92f7f)
2024-01-21 00:22:12 -05:00
Stephen Saunders
ec2719b099 Statistics HUD: smooth CPU/GPU usage, add GPU Memory for mode 3; CMakeLists: make VMA header visible in IDE
(cherry picked from commit 8a0c493f1c4ef45312005c7e5b02cdde706bcc2b)
2024-01-21 00:20:51 -05:00
Stephen Saunders
48381ec0b9 Add comments, remove redundant call to Vulkan getProperties, enable Khronos sync2 layer based on macOS SDK version
(cherry picked from commit 18769ecce66ce75b8bb8609c71194146464786e7)
2024-01-21 00:20:28 -05:00
Stephen Saunders
bc658e4203 Vulkan: Detect and enable fragment shading rate features at individual per-feature granularity
(cherry picked from commit 638ae85c6c420160e022af171304717adb14f1f2)
2024-01-21 00:18:34 -05:00
Stephen Saunders
f434a650db Work around missing Vulkan shaderStorageImageReadWithoutFormat on Intel GPUs
(cherry picked from commit 83b97d0e1c13efad0bad86c80dcecff0f0b4628c)
2024-01-21 00:18:11 -05:00
Stephen Saunders
e37ede5f7f macOS: Update cmake*.sh build scripts for openal-soft path portability - thanks asemarafa
(cherry picked from commit 6707d4286dd281036c3401d3c3d4381186577b69)
2024-01-21 00:17:47 -05:00
Stephen Saunders
b42e64b180 macOS: Disable GPU skinning on Apple Silicon to eliminate rendering artifacts
(cherry picked from commit 86dc341567573b3bb91761e1309ed6be540050c9)
2024-01-21 00:17:32 -05:00
Stephen Saunders
9c62802810 CMakeLists: Add wildcards to remove tmp files from ZERO_CHECK regeneration (Xcode)
(cherry picked from commit 0f9f4f6022dae813092be3a16247e3312a00c46c)
2024-01-21 00:17:15 -05:00
Stephen Saunders
6e8f74154f Add CPU / GPU usage % to HUD overlay and display MoltenVK's Metal encoding time when available
(cherry picked from commit 54759765ff384bd5a3109d8c801e50952c97c4aa)
2024-01-21 00:15:42 -05:00
Stephen Saunders
7bd543f699 Remove need for barrier command list on Vulkan, simplifies code and enables macOS previous command statistics
(cherry picked from commit 9956923ee656f1294446cadd692ca61edfe9ba6a)
2024-01-21 00:14:43 -05:00
Robert Beckebans
5d4918324f Merge branch 'master' into 571-retro-8-bit-postfx 2024-01-20 13:50:15 +01:00
Robert Beckebans
a40b30d861 Renamed ENGINE_BRANCH back to master 2024-01-20 13:39:53 +01:00
Stephen Saunders
36c6956322 Initialize idPhysics_Player::clientPusherLocked to false so physics logic is sane at start 2024-01-20 02:17:15 -05:00
Stephen Saunders
9613bd6d0e Initialize idRenderModelDecal decals so members are defined for logical tests 2024-01-19 23:44:47 -05:00
Stephen Saunders
097ef81f6e Enable r_useParallelAdd* to be changed for bake* operations on multiplayer maps
(cherry picked from commit 7bee6f2096d9d3162e3280f1c4e9e81bc307e6a2)
2024-01-19 23:17:24 -05:00
Stephen Saunders
953eec4e40 Enable r_useScissor to be changed for bake* operations on multiplayer maps
(cherry picked from commit 8552611d723595e56c4ba9ae7e04ca830ddf6639)
2024-01-19 23:16:19 -05:00
Stephen Saunders
7b2aa46a43 Multiplayer: fix VoiceChat shutdown assert on remoteMachines count 2024-01-19 23:14:53 -05:00
Stephen Saunders
4569238301 Multiplayer: Read class-specific snapshot data only if network-synced 2024-01-19 23:10:13 -05:00
Stephen Saunders
9511a529af Fix regression in networking memory cleanup in idLobby 2024-01-19 23:06:04 -05:00
Robert Beckebans
bbbb14159f Tweaked dithering with standard deviation 2024-01-11 22:06:55 +01:00
Robert Beckebans
4bc81a1cd7 Added Amstrad CPC 6128 mode 2024-01-10 00:04:26 +01:00
Robert Beckebans
4879fb78ea Changed ENGINE_BRANCH string 2024-01-03 16:13:51 +01:00
Robert Beckebans
610157fe8f Added menu options for Retro modes 2024-01-03 15:54:58 +01:00
Robert Beckebans
cbe6147f03 Tweaked dithering and added more modes 2024-01-01 16:45:17 +01:00
Robert Beckebans
523e483e1c Merge branch 'master' into 571-retro-8-bit-postfx 2024-01-01 14:50:52 +01:00
Robert Beckebans
779f38d84c Tweaked PSX dithering 2023-12-30 18:43:09 +01:00
Robert Beckebans
fd5b25dc59 Added nearest filtering for PSX render mode. Closes #613 2023-12-30 15:01:31 +01:00
Robert Beckebans
567b95a642 Added r_renderMode cvar for Retro rendering modes: C64, Sega, PSX 2023-12-30 14:10:07 +01:00
Robert Beckebans
cd6c804508 Moved makeImageHeader to Image_intrinsic.cpp 2023-12-29 17:16:54 +01:00
Robert Beckebans
e51b41cc66 Added CRT options as cvars 2023-12-29 12:31:43 +01:00
Robert Beckebans
df7d0b8d28 Tweaked CRT shaders 2023-12-28 22:35:58 +01:00
Robert Beckebans
1e9bc96191 Going back to a single renderprog volatile constant buffer to avoid crashes 2023-12-28 16:16:15 +01:00
Stephen Saunders
dd17edbdc1 Simplify OPTICK_THREAD() instrumentation and fix scope for common_frame 2023-12-28 09:41:18 -05:00
Stephen Saunders
7d67082a10 Fix clang compile failure in GuiModel: use static_cast<short> in initializer list 2023-12-28 09:32:06 -05:00
Robert Beckebans
13f9ee8cfb Added old MatthiasCRT shader to crt_newpixie.*.hlsl 2023-12-28 15:29:50 +01:00
Stephen Saunders
6e2c637578 valgrind: Fix uninitialized variables in debug tools - ImmediateMode and Optick 2023-12-28 09:29:47 -05:00
Stephen Saunders
f714e791fe Fix memory leak in Optick when ThreadEntry is terminated while still in scope (i.e. exit) 2023-12-28 09:24:48 -05:00
Robert Beckebans
ed6b61a9f9 Hooked in the ability to do postfx after everything else is rendered 2023-12-28 14:39:59 +01:00
Robert Beckebans
49130533c6 Further tweaks on the C64 shader 2023-12-28 13:06:42 +01:00
Robert Beckebans
a589f3e6f0 Implemented binary search for colors in HLSL 2023-12-27 15:14:58 +01:00
Robert Beckebans
9e88365c59 Added Commodore 64 post processing effect 2023-12-26 22:08:04 +01:00
Robert Beckebans
59940e7037 Got rid of NVRHI depth-stencil is read-only warnings. Closes #760 2023-12-26 15:33:02 +01:00
Stephen Saunders
c57ffb8279 Fix decl->parsedOutsideLevelLoad flag set/reset, show state (!) in list<Decl> console commands 2023-12-26 13:15:32 +01:00
Stephen Saunders
2726e6ae29 Respect binary file row pitch for reading and uploading DXT1/DXT5 compressed mip images 2023-12-26 13:15:32 +01:00
Stephen Saunders
ad046923f5 VertexCache: enforce cache alignment without read beyond buffer boundary during allocation and update 2023-12-26 13:15:32 +01:00
Stephen Saunders
341b90bc05 Allocate correct memory size for FMT_DXT1 / FMT_DXT5 compressed images, fully init renderEntity_t in ReadFromDemoFile() 2023-12-26 13:15:32 +01:00
Stephen Saunders
aeb3e21bb9 Revert and fix filename change in idProgram::CompileText() for savefile compatibility 2023-12-26 13:15:32 +01:00
Stephen Saunders
e0fe1b8bed Properly init / shutdown device manager (all platforms) and SDL (non-windows) to avoid leaks 2023-12-26 13:15:32 +01:00
Stephen Saunders
8867e865e0 valgrind: fix undefined variables/warnings and a few more memory leaks on quit 2023-12-26 13:15:29 +01:00
Stephen Saunders
a7ef79ecb1 Fix leaks on quit: Free verts / indexes for basic surface triangles and shutdown SDL via SDL_Quit() 2023-12-26 13:14:59 +01:00
Stephen Saunders
d9835cb2b4 Revert SetMaxLength() change and instead call TakeDataOwnership() to fix memory leak in InitSaveProfile() 2023-12-26 13:14:59 +01:00
Stephen Saunders
402496411b Fix a leak in InitSaveProfile() caused by skipping file memory cleanup in ~idFile_Memory() when maxSize != 0 2023-12-26 13:14:59 +01:00
Stephen Saunders
04c638fb28 Fix a few remaining leaks in idFont, SWF Scripts, and idTrigger_Touch 2023-12-26 13:14:59 +01:00
Stephen Saunders
cb209718be Fix lightGridPoints and demo entity joints memory leaks 2023-12-26 13:14:59 +01:00
Stephen Saunders
2335326a6b Revert changes to idPolynomial, add ~idPolynomial() destructor to fix leak properly 2023-12-26 13:14:59 +01:00
Stephen Saunders
fe411ba3b5 Fix a bunch of memory leaks throughout codebase 2023-12-26 13:14:58 +01:00
Robert Beckebans
92ad0cb0fe Doubled MAX_GLOBALS for the Runners 2.6 mod. closes #835 2023-12-20 14:38:01 +01:00
Robert Beckebans
96ebce54b1 Merged script interpreter improvements from Dhewm3 #835 2023-12-16 15:48:35 +01:00
Robert Beckebans
08be7a35f9 Duplicating lights with Ctrl+D works now 2023-12-10 17:00:07 +01:00
Robert Beckebans
563f1be37d Attempt to support 'light_origin' with editLights. #825 2023-12-04 20:15:34 +01:00
Robert Beckebans
288852224a convertMapToValve220 removes light flares 2023-11-07 21:11:57 +01:00
Stephen Saunders
19fab395eb Add #include <queue> for std::queue support when USE_FFMPEG enabled 2023-11-02 00:47:52 -04:00
Stephen Saunders
f7751f6428 Fix for cinematic audio when playing Bink video files with ffmpeg decoder, improve ffmpeg a/v resync 2023-11-01 19:13:47 -04:00
Robert Beckebans
a00d6dc9d9 Possible crashfix for D3HDP #822 2023-10-30 22:41:23 +01:00
Robert Beckebans
8c464de83d Fixed scissor clipping issues of regular surfaces like light flares #651 2023-10-30 21:38:02 +01:00
Robert Beckebans
28c3ea9804 Updated FGDs for TrenchBroomBFG 2023-10-27 21:12:09 +02:00
Robert Beckebans
87e2004634 Added helper entityDefs for TrenchBroom 2023-10-26 01:52:03 +02:00
Robert Beckebans
958bd1a1cf Prioritize .wav and .ogg files over shipped .idwav files 2023-10-24 18:26:39 +02:00
Robert Beckebans
cd03d01e85 Moved ImGuizmo.{h/cpp} to neo/libs/imgui/ to avoid precompiled header issues 2023-10-18 13:48:40 +02:00
Robert Beckebans
def152081d Fixed bug in convertMapToValve220 cmd. Added origin brushes 2023-10-18 13:39:07 +02:00
Robert Beckebans
11d78d37be Added menubar with Ctrl+D Duplicate command 2023-10-18 13:39:07 +02:00
Robert Beckebans
4e638ae7a4 Light editor can use the rotation/scale gizmos 2023-10-18 13:39:06 +02:00
Robert Beckebans
8d2c54a999 Light editor can use the translation gizmo 2023-10-18 13:39:06 +02:00
Robert Beckebans
80ca705d8d Removed unimplemented renderer passes 2023-10-18 13:39:06 +02:00
Robert Beckebans
f408fcad38 Fixed Imgui and light scissor clipping issues. Closes #651 2023-10-18 13:39:06 +02:00
Robert Beckebans
8b1bc6d8cd Gizmo shows up 2023-10-18 13:39:06 +02:00
Robert Beckebans
2317b9779d ImGuizmo integration hello world 2023-10-18 13:39:06 +02:00
Robert Beckebans
6f98740772 Fallback to material stages for GetEditorImage() 2023-10-18 13:39:06 +02:00
Robert Beckebans
eb2d963784 Wrote simple exportMaterialsToBlender command 2023-10-18 13:39:06 +02:00
Robert Beckebans
719e925b2e Started to simplify the light editor 2023-10-18 13:39:06 +02:00
Robert Beckebans
d337111fbe Use same Instance pattern of AF editor for light editor 2023-10-18 13:39:06 +02:00
Robert Beckebans
c6ae88310f Always draw the console after Imgui 2023-10-18 13:39:06 +02:00
Robert Beckebans
b157445881 Added code to load UE5 editor themes into Imgui 2023-10-18 13:39:06 +02:00
Robert Beckebans
4e38e7a6dc Imgui ingame tools can use the docking feature now 2023-10-18 13:39:06 +02:00
Robert Beckebans
c9133de3da Updated Imgui to newest docking release v1.89.9 2023-10-18 13:39:06 +02:00
Robert Beckebans
b04705c594 Changed _currentRender back to RGBA16F 2023-10-18 13:06:14 +02:00
Stephen Pridham
251c879483 Move commonPasses back to private 2023-10-17 19:11:42 -04:00
Stephen Pridham
8919fab950 Fix fullscreen warp fx for grabber 2023-10-17 19:08:10 -04:00
Stephen Pridham
693883a737 Fix fullscreen fx 2023-10-17 18:01:35 -04:00
Robert Beckebans
8f84e54bb0 Restored ternary operator usage for older DXC compilers. Thanks SRSaunders 2023-10-12 10:11:00 +02:00
Robert Beckebans
feffa4a4dd Replaced ternary operators in HLSL code. Fixes #803 2023-10-09 15:14:43 +02:00
Robert Beckebans
a51833e4ed Applied astyle 2023-07-14 11:35:37 +02:00
Robert Beckebans
047dd46d9e Merge remote-tracking branch 'SRSaunders/clang-warnings-fixes' 2023-07-14 11:30:13 +02:00
Robert Beckebans
e0e77ce6b3 Applied astyle 2023-07-14 09:45:35 +02:00
Robert Beckebans
33615ef541 Merge remote-tracking branch 'SRSaunders/optick-vulkan' 2023-07-14 09:44:55 +02:00
Robert Beckebans
3da97f0e3f Applied astyle 2023-07-14 08:46:32 +02:00
Robert Beckebans
330486ecdf Merge remote-tracking branch 'SRSaunders/swapchain-fixes' 2023-07-14 08:41:40 +02:00
Stephen Saunders
eaa5cf8ff4 Enable gnu extensions for Optick profiler when using gcc compiler, i.e. support ##__VA_ARGS__ 2023-07-06 11:21:07 -04:00
Stephen Saunders
37fd056c2d Fix type mismatches in Optick GPUProfiler::Stop() 2023-07-06 11:08:50 -04:00
Stephen Saunders
a99c11730e Fix system vs. bundled library logic, suppress gcc/clang warnings for some third party source libs (jpeg, zlib, minizip) 2023-06-26 15:39:13 -04:00
Stephen Saunders
eef8e1b329 Fix PCH for idlib when using gcc compiler on linux 2023-06-24 01:24:08 -04:00
Stephen Saunders
c0e6c7a5dd Fix MSVC warnings for RBDoom3BFG, suppress for some third party source libs (jpeg, png, oggvorbis) 2023-06-23 16:30:48 -04:00
Stephen Saunders
02eda6f1d1 In Optick Core::DumpProgressFormatted() use vsnprintf() vs. vsprintf() for non-MSVC compilers 2023-06-23 16:02:32 -04:00
Stephen Saunders
4f6f23e8ac Fix Sync timer for timedemo "twice" mode and remove unneeded timings in TimeRenderDemo() 2023-06-20 22:25:24 -04:00
Stephen Saunders
4110dc1f05 Remove unneeded references to com_smp cvar 2023-06-20 22:04:11 -04:00
Stephen Saunders
99d9868bd9 Update CMakeLists to add clang -Wno-shorten-64-to-32 flag to suppress flood of int conversion warnings 2023-06-20 14:37:46 -04:00
Stephen Saunders
a67a100f19 Update rapidjson lib to remove deprecated std::iterator template and replace with required iterator types 2023-06-20 13:30:47 -04:00
Stephen Saunders
16077c7cd6 Update jpeglib's format_message() error routine to use snprintf() for buffer security 2023-06-20 13:16:37 -04:00
Stephen Saunders
52dd6193bf Replace sprintf() / vsprintf() with idStr::snPrintf() / idStr::vsnPrintf() for buffer security 2023-06-20 12:24:24 -04:00
Stephen Saunders
5ff88fdfd0 Fix Doom Classic crashes on exit and/or quit 2023-06-15 15:13:52 -04:00
Stephen Saunders
078eb4e779 Fix SDL window vs. Vulkan swapchain extent errors, align SDL vs. Win32 window handling & error logic 2023-06-09 14:48:36 -04:00
Stephen Saunders
db79692287 Implement Vulkan eMailbox present mode option, perform runtime check for all present modes
(cherry picked from commit 268c057af1aaf59833c52744ee76465c697ebdac)
2023-06-06 11:43:50 -04:00
Stephen Saunders
9ab8c2a4da Init swapChainBufferCount to NUM_FRAME_DATA (all renderers) and clamp to Vulkan surfaceCaps 2023-06-06 11:42:22 -04:00
Stephen Saunders
89ad088ef3 Set r_maxFrameLatency max value constraint to NUM_FRAME_DATA 2023-06-01 01:01:53 -04:00
Stephen Saunders
444b25a1e8 Wait for Vulkan device idle in DestroyDeviceAndSwapChain() to avoid random crashes on exit 2023-06-01 00:53:02 -04:00
Stephen Saunders
85e980421a Change r_maxFrameLatency cvar name and set to default value of 2 frames 2023-05-27 01:40:40 -04:00
Stephen Saunders
8a915b88a4 Enable PCH in CMakeLists for Optick-enabled builds with non-MSVC compilers 2023-05-24 01:11:18 -04:00
Stephen Saunders
9ebe476f4f Remove unnecessary Vulkan cast for m_SwapChain when calling OPTICK_GPU_FLIP() 2023-05-23 14:45:34 -04:00
Robert Beckebans
387c10ee52 Fixed crash in Delta Labs Sector 3 with Vulkan on Linux (Radeon RX 6700) 2023-05-23 17:50:25 +02:00
Stephen Saunders
34332dbeeb Implement m_frameLatencyWaitableObject sync for reduced DX12 frame latency 2023-05-23 08:48:56 -04:00
Stephen Saunders
2b933df6da Enable VSync / Present queue frameID labeling for DX12 2023-05-23 08:24:40 -04:00
Stephen Saunders
22dc020401 Redo Optick D3D12 VSync / Present queue labeling using measured vs. calculated frame latency 2023-05-23 08:19:53 -04:00
Robert Beckebans
5cbca047e7 Merge remote-tracking branch 'SRSaunders/dx12-alt-enter-fix' 2023-05-22 18:36:26 +02:00
Robert Beckebans
1788b9c92f Bumped version to 1.5.1 2023-05-22 18:30:00 +02:00
Robert Beckebans
87bedde244 Fixed PSO creation error in Erebus 3 map. #770 2023-05-22 18:27:32 +02:00
Stephen Saunders
6bb8c1feeb Remove unneeded Vulkan extensions: VK_KHR_present_id + macOS-specifics 2023-05-13 10:22:52 -04:00
Stephen Saunders
cf7883f688 Replace std::llround() with (int64_t) cast in optic_gpu for linux compatibility (no C++23) 2023-05-13 10:07:47 -04:00
Stephen Saunders
2d46e47046 Disable DXGI automatic display mode switching for alt-enter borderless fullscreen 2023-05-12 14:43:07 -04:00
Stephen Saunders
be6088eee4 Extend Optick to support labeling of D3D12 VSync / Present queue with frame IDs 2023-05-12 03:04:06 -04:00
Stephen Saunders
0b510de3e9 Update RenderBackend to select OPTICK_GPU_CONTEXT graphics API at runtime 2023-05-12 03:01:11 -04:00
Stephen Saunders
7c4f41bfd5 Extend Optick GPUContextScope() with typeless prototype for runtime selection of graphics API 2023-05-12 02:40:05 -04:00
Stephen Saunders
6769126b14 Add Vulkan Present / VSync queue profiling if VK_GOOGLE_display_timing extension available 2023-05-04 22:51:30 -04:00
Stephen Saunders
85a9186c5b Add Optick profiler support for Vulkan Present / VSync queue via VK_GOOGLE_display_timing extension 2023-05-04 22:51:30 -04:00
Stephen Saunders
4ca70e0e17 Resolve Optick delayed GPU timestamps before dumping data on stop capture 2023-05-04 22:51:30 -04:00
Stephen Saunders
23e313cb6f Improve Optick Vulkan GPU profiler clock sync to reduce offset errors and drift 2023-05-04 22:51:30 -04:00
Stephen Saunders
18665e34a1 Fix Optick threadTLS nullptr check and OPTICK_SET_MEMORY_ALLOCATOR stub #define 2023-05-04 22:51:30 -04:00
Stephen Saunders
d9d721a73e Add Optick for Vulkan, remove need for USE_OPTICK_GPU, fix calls to OPTICK_SHUTDOWN() 2023-05-04 22:51:30 -04:00
HarrievG
ab7fefcadc - Added possibility to use Focal Length / FOV animation with GLTF Camera animations.
- Added blenderPy script which shows howto set lenscurves as a custom prop float array containing all evaluated fov values
- minor cleanup to gltfparser and gltfExtras.
- gltfExtra key value pairs can now contain a bracket enclosed string as value

# Conflicts:
#	neo/idlib/gltfProperties.h
2023-04-29 12:43:54 +02:00
Robert Beckebans
edb62c15d9 Never commit stuff before testing 2023-04-29 12:22:33 +02:00
HarrievG
03bbf9aaf4 -Fixed timestamp check while loading a camera animation from a gltf file
- Set gltfCamera fov to framefov during anim

# Conflicts:
#	neo/d3xp/Camera.cpp
2023-04-29 12:02:58 +02:00
Robert Beckebans
ad41a268b0 Fixed crash when executing extract_resources.cfg on Linux 2023-04-29 13:35:07 +02:00
Robert Beckebans
f07d8881b2 Find bone of selected armature if -transfermotion is given 2023-04-18 21:09:10 +02:00
Robert Beckebans
97c302f761 If -DSTANDALONE=ON option is set filesystem will look for content/ instead of base/ 2023-04-13 22:04:34 +02:00
Robert Beckebans
d5473c51f1 Added glTF2 import option -nomikktspace 2023-04-13 21:49:39 +02:00
Robert Beckebans
097995d21a Fixed crash and made the -rotate [yaw] glTF2 import option functional 2023-04-13 21:31:34 +02:00
Robert Beckebans
52acc84901 [glTF2] Fetch all skinned for selected rig 2023-04-12 18:43:26 +02:00
Robert Beckebans
d1d04d70da Fixed support for static glTF2 models 2023-04-12 14:09:21 +02:00
Robert Beckebans
9e927137c6 Use FindModelRoot() in idRenderModelGLTF::GetAnimBin() 2023-04-12 12:56:01 +02:00
Robert Beckebans
00b27d3141 Extended FindModelRoot logic 2023-04-10 17:17:28 +02:00
Robert Beckebans
c67a1b4379 Added glTF2 code comments 2023-04-09 20:51:01 +02:00
Robert Beckebans
f2739e4abc Fixed bone hierarchy when -addorigin is used 2023-04-09 20:41:18 +02:00
Robert Beckebans
114dbcd2c3 Some fixes to get the xaero.glb loading. Still broken 2023-04-09 17:24:52 +02:00
Robert Beckebans
0ca9d755a1 Fixed glTF2 root node lookup 2023-04-08 18:47:27 +02:00
HarrievG
cdce094518 gltf GetNode mesh* fix 2023-04-08 15:25:53 +02:00