.. |
aas
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Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops
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2021-09-11 17:53:30 +02:00 |
amplitude
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
cm
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Replace sprintf() / vsprintf() with idStr::snPrintf() / idStr::vsnPrintf() for buffer security
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2023-06-20 12:24:24 -04:00 |
cmake
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Added missing files
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2022-02-21 18:15:56 +01:00 |
d3xp
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Attempt to support 'light_origin' with editLights. #825
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2023-12-04 20:15:34 +01:00 |
extern
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Fixed FramebufferInfoEx in CommonPasses
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2022-12-06 23:51:49 +01:00 |
framework
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Updated FGDs for TrenchBroomBFG
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2023-10-27 21:12:09 +02:00 |
idlib
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convertMapToValve220 removes light flares
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2023-11-07 21:11:57 +01:00 |
imgui
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Moved ImGuizmo.{h/cpp} to neo/libs/imgui/ to avoid precompiled header issues
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2023-10-18 13:48:40 +02:00 |
libs
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Moved ImGuizmo.{h/cpp} to neo/libs/imgui/ to avoid precompiled header issues
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2023-10-18 13:48:40 +02:00 |
premake
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Removed null characters from RenderProgs_embedded.h
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2014-04-28 11:29:11 +02:00 |
renderer
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Possible crashfix for D3HDP #822
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2023-10-30 22:41:23 +01:00 |
shaders
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Restored ternary operator usage for older DXC compilers. Thanks SRSaunders
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2023-10-12 10:11:00 +02:00 |
sound
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Prioritize .wav and .ogg files over shipped .idwav files
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2023-10-24 18:26:39 +02:00 |
swf
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Fix system vs. bundled library logic, suppress gcc/clang warnings for some third party source libs (jpeg, zlib, minizip)
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2023-06-26 15:39:13 -04:00 |
sys
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Applied astyle
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2023-07-14 11:35:37 +02:00 |
tools
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Attempt to support 'light_origin' with editLights. #825
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2023-12-04 20:15:34 +01:00 |
ui
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Replace sprintf() / vsprintf() with idStr::snPrintf() / idStr::vsnPrintf() for buffer security
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2023-06-20 12:24:24 -04:00 |
astyle-code.bat
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Format doomclassic with Astyle too
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2023-03-14 10:33:41 +01:00 |
astyle-code.sh
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Formatted doomclassic code with Astyle
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2022-09-05 22:25:33 +02:00 |
astyle-options.ini
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Tweaked Rust coding style quotation
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2020-03-27 18:59:11 +01:00 |
astyle.exe
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Update astyle to 2.05.1, add astyle Linux binaries
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2015-02-09 00:24:37 +01:00 |
astyle.x86
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Update astyle to 2.05.1, add astyle Linux binaries
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2015-02-09 00:24:37 +01:00 |
astyle.x86_64
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Update astyle to 2.05.1, add astyle Linux binaries
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2015-02-09 00:24:37 +01:00 |
cmake-linux-debug.sh
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Removed legacy GL/Vulkan backends from CMakeLists.txt
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2022-11-22 18:47:31 +01:00 |
cmake-linux-release.sh
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Removed legacy GL/Vulkan backends from CMakeLists.txt
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2022-11-22 18:47:31 +01:00 |
cmake-macos-release.sh
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Generalize basepath search logic for single-config dev builds on linux/macOS when using make or ninja
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2023-01-14 01:37:49 -05:00 |
cmake-macos-retail.sh
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Generalize basepath search logic for single-config dev builds on linux/macOS when using make or ninja
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2023-01-14 01:37:49 -05:00 |
cmake-vs2019-arm64.bat
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Fixed rendering of FFmpeg, Binkdec videos and Doomclassic modes #648 677
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2022-06-04 13:37:00 +02:00 |
cmake-vs2019-openal.bat
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Cleanup
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2022-04-29 17:51:58 +02:00 |
cmake-vs2019-win64-no-ffmpeg.bat
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Added cmake .bat files for VS2022
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2023-02-22 12:37:41 +01:00 |
cmake-vs2019-win64-optick-profiling.bat
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Super basic Optick profiler integration
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2023-02-28 18:00:54 +01:00 |
cmake-vs2019-win64.bat
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Fixed rendering of FFmpeg, Binkdec videos and Doomclassic modes #648 677
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2022-06-04 13:37:00 +02:00 |
cmake-vs2022-win64-no-ffmpeg.bat
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Added cmake .bat files for VS2022
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2023-02-22 12:37:41 +01:00 |
cmake-vs2022-win64.bat
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Added cmake .bat files for VS2022
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2023-02-22 12:37:41 +01:00 |
cmake-xcode-debug.sh
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Optimize macOS frame sync / fps by enabling MoltenVK asynchronous queue submission
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2023-03-27 15:51:43 -04:00 |
cmake-xcode-release.sh
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Create macOS app bundle for Xcode release / universal builds, add macOS app icon, update README
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2023-01-12 14:46:36 -05:00 |
cmake-xcode-universal.sh
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Create macOS app bundle for Xcode release / universal builds, add macOS app icon, update README
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2023-01-12 14:46:36 -05:00 |
CMakeLists.txt
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Merge remote-tracking branch 'SRSaunders/clang-warnings-fixes'
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2023-07-14 11:30:13 +02:00 |
compileshaders.cmake
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Revert compileshaders.cmake to use SPIRV target = vulkan1.2 for macOS / MoltenVK
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2023-03-05 08:38:59 -05:00 |
idStuff.natvis
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- Skinned / animated GLTF models
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2022-07-31 12:13:07 +02:00 |
premake4.exe
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Embedded Cg renderprog sources into the renderer using Lua/Premake. Now the renderer can export the renderprogs to any GLSL version without having the user to copy the renderprogs/* shaders to the Doom 3 BFG installation directory. fixes #95
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2014-04-26 14:13:25 +02:00 |
premake4.lua
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Embedded Cg renderprog sources into the renderer using Lua/Premake. Now the renderer can export the renderprogs to any GLSL version without having the user to copy the renderprogs/* shaders to the Doom 3 BFG installation directory. fixes #95
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2014-04-26 14:13:25 +02:00 |
premake4_embed.bat
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Embedded Cg renderprog sources into the renderer using Lua/Premake. Now the renderer can export the renderprogs to any GLSL version without having the user to copy the renderprogs/* shaders to the Doom 3 BFG installation directory. fixes #95
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2014-04-26 14:13:25 +02:00 |