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https://github.com/id-Software/DOOM-3-BFG.git
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Prioritize .wav and .ogg files over shipped .idwav files
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parent
cd03d01e85
commit
958bd1a1cf
1 changed files with 14 additions and 1 deletions
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@ -200,6 +200,13 @@ void idSoundSample_XAudio2::LoadResource()
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return;
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}
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#if 0
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if( idStr::FindText( GetName(), "marine1_sitting_1_1", 8 ) > -1 )
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{
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loaded = false;
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}
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#endif
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loaded = false;
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for( int i = 0; i < 2; i++ )
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@ -223,8 +230,9 @@ void idSoundSample_XAudio2::LoadResource()
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}
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generatedName.Append( ".idwav" );
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}
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loaded = LoadGeneratedSample( generatedName ) || LoadWav( sampleName );
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// try .wav and .ogg first
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loaded = LoadWav( sampleName );
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if( !loaded && s_useCompression.GetBool() )
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{
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sampleName.SetFileExtension( "wav" );
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@ -237,6 +245,11 @@ void idSoundSample_XAudio2::LoadResource()
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loaded = LoadOgg( sampleName );
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}
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if( !loaded )
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{
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loaded = LoadGeneratedSample( generatedName );
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}
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if( loaded )
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{
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if( cvarSystem->GetCVarBool( "fs_buildresources" ) )
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