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Change r_maxFrameLatency cvar name and set to default value of 2 frames
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1 changed files with 13 additions and 6 deletions
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@ -47,7 +47,7 @@ using nvrhi::RefCountPtr;
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#define HR_RETURN(hr) if(FAILED(hr)) return false
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idCVar r_graphicsAdapter( "r_graphicsAdapter", "", CVAR_RENDERER | CVAR_INIT | CVAR_ARCHIVE, "Substring in the name the DXGI graphics adapter to select a certain GPU" );
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idCVar r_dx12FrameLatency( "r_dx12FrameLatency", "0", CVAR_INTEGER | CVAR_RENDERER | CVAR_INIT, "DX12 maximum frame latency using DXGI swap chain waitable object" );
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idCVar r_maxFrameLatency( "r_maxFrameLatency", "2", CVAR_RENDERER | CVAR_INIT | CVAR_ARCHIVE | CVAR_INTEGER, "Maximum frame latency for DXGI swap chains (DX12 only)", 0, 3 );
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class DeviceManager_DX12 : public DeviceManager
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{
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@ -59,7 +59,7 @@ class DeviceManager_DX12 : public DeviceManager
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DXGI_SWAP_CHAIN_DESC1 m_SwapChainDesc{};
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DXGI_SWAP_CHAIN_FULLSCREEN_DESC m_FullScreenDesc{};
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RefCountPtr<IDXGIAdapter> m_DxgiAdapter;
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HANDLE m_frameLatencyWaitableObject = nullptr;
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HANDLE m_frameLatencyWaitableObject = NULL;
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bool m_TearingSupported = false;
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std::vector<RefCountPtr<ID3D12Resource>> m_SwapChainBuffers;
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@ -313,7 +313,7 @@ bool DeviceManager_DX12::CreateDeviceAndSwapChain()
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m_SwapChainDesc.BufferCount = m_DeviceParams.swapChainBufferCount;
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m_SwapChainDesc.SwapEffect = DXGI_SWAP_EFFECT_FLIP_DISCARD;
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m_SwapChainDesc.Flags = ( m_DeviceParams.allowModeSwitch ? DXGI_SWAP_CHAIN_FLAG_ALLOW_MODE_SWITCH : 0 ) |
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( r_dx12FrameLatency.GetInteger() > 0 ? DXGI_SWAP_CHAIN_FLAG_FRAME_LATENCY_WAITABLE_OBJECT : 0 );
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( r_maxFrameLatency.GetInteger() > 0 ? DXGI_SWAP_CHAIN_FLAG_FRAME_LATENCY_WAITABLE_OBJECT : 0 );
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// Special processing for sRGB swap chain formats.
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// DXGI will not create a swap chain with an sRGB format, but its contents will be interpreted as sRGB.
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@ -432,9 +432,9 @@ bool DeviceManager_DX12::CreateDeviceAndSwapChain()
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hr = pSwapChain1->QueryInterface( IID_PPV_ARGS( &m_SwapChain ) );
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HR_RETURN( hr );
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if( r_dx12FrameLatency.GetInteger() > 0 )
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if( r_maxFrameLatency.GetInteger() > 0 )
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{
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hr = m_SwapChain->SetMaximumFrameLatency( r_dx12FrameLatency.GetInteger() );
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hr = m_SwapChain->SetMaximumFrameLatency( r_maxFrameLatency.GetInteger() );
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HR_RETURN( hr );
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m_frameLatencyWaitableObject = m_SwapChain->GetFrameLatencyWaitableObject();
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@ -479,6 +479,12 @@ void DeviceManager_DX12::DestroyDeviceAndSwapChain()
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m_FrameWaitQuery = nullptr;
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if( m_frameLatencyWaitableObject )
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{
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CloseHandle( m_frameLatencyWaitableObject );
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m_frameLatencyWaitableObject = NULL;
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}
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if( m_SwapChain )
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{
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m_SwapChain->SetFullscreenState( false, nullptr );
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@ -629,10 +635,11 @@ void DeviceManager_DX12::Present()
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if( m_frameLatencyWaitableObject )
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{
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OPTICK_CATEGORY("DX12_Sync1", Optick::Category::Wait);
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OPTICK_CATEGORY( "DX12_Sync1", Optick::Category::Wait );
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// SRS - When m_frameLatencyWaitableObject active, sync first on earlier present
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DWORD result = WaitForSingleObjectEx( m_frameLatencyWaitableObject, INFINITE, true );
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assert( result == WAIT_OBJECT_0 );
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}
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if constexpr( NUM_FRAME_DATA > 2 )
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