doom3-bfg/neo
2023-12-29 12:31:43 +01:00
..
aas Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops 2021-09-11 17:53:30 +02:00
amplitude
cm Fix a bunch of memory leaks throughout codebase 2023-12-26 13:14:58 +01:00
cmake Added missing files 2022-02-21 18:15:56 +01:00
d3xp Hooked in the ability to do postfx after everything else is rendered 2023-12-28 14:39:59 +01:00
extern Fixed FramebufferInfoEx in CommonPasses 2022-12-06 23:51:49 +01:00
framework Hooked in the ability to do postfx after everything else is rendered 2023-12-28 14:39:59 +01:00
idlib Revert changes to idPolynomial, add ~idPolynomial() destructor to fix leak properly 2023-12-26 13:14:59 +01:00
imgui Moved ImGuizmo.{h/cpp} to neo/libs/imgui/ to avoid precompiled header issues 2023-10-18 13:48:40 +02:00
libs Fix a bunch of memory leaks throughout codebase 2023-12-26 13:14:58 +01:00
premake
renderer Added CRT options as cvars 2023-12-29 12:31:43 +01:00
shaders Added CRT options as cvars 2023-12-29 12:31:43 +01:00
sound Prioritize .wav and .ogg files over shipped .idwav files 2023-10-24 18:26:39 +02:00
swf Fix a few remaining leaks in idFont, SWF Scripts, and idTrigger_Touch 2023-12-26 13:14:59 +01:00
sys Got rid of NVRHI depth-stencil is read-only warnings. Closes #760 2023-12-26 15:33:02 +01:00
tools Merged script interpreter improvements from Dhewm3 #835 2023-12-16 15:48:35 +01:00
ui Replace sprintf() / vsprintf() with idStr::snPrintf() / idStr::vsnPrintf() for buffer security 2023-06-20 12:24:24 -04:00
astyle-code.bat Format doomclassic with Astyle too 2023-03-14 10:33:41 +01:00
astyle-code.sh Formatted doomclassic code with Astyle 2022-09-05 22:25:33 +02:00
astyle-options.ini
astyle.exe
astyle.x86
astyle.x86_64
cmake-linux-debug.sh Removed legacy GL/Vulkan backends from CMakeLists.txt 2022-11-22 18:47:31 +01:00
cmake-linux-release.sh Removed legacy GL/Vulkan backends from CMakeLists.txt 2022-11-22 18:47:31 +01:00
cmake-macos-release.sh Generalize basepath search logic for single-config dev builds on linux/macOS when using make or ninja 2023-01-14 01:37:49 -05:00
cmake-macos-retail.sh Generalize basepath search logic for single-config dev builds on linux/macOS when using make or ninja 2023-01-14 01:37:49 -05:00
cmake-vs2019-arm64.bat Fixed rendering of FFmpeg, Binkdec videos and Doomclassic modes #648 677 2022-06-04 13:37:00 +02:00
cmake-vs2019-openal.bat Cleanup 2022-04-29 17:51:58 +02:00
cmake-vs2019-win64-no-ffmpeg.bat Added cmake .bat files for VS2022 2023-02-22 12:37:41 +01:00
cmake-vs2019-win64-no-vulkan.bat Hooked in the ability to do postfx after everything else is rendered 2023-12-28 14:39:59 +01:00
cmake-vs2019-win64-optick-profiling.bat Super basic Optick profiler integration 2023-02-28 18:00:54 +01:00
cmake-vs2019-win64.bat Fixed rendering of FFmpeg, Binkdec videos and Doomclassic modes #648 677 2022-06-04 13:37:00 +02:00
cmake-vs2022-win64-no-ffmpeg.bat Added cmake .bat files for VS2022 2023-02-22 12:37:41 +01:00
cmake-vs2022-win64.bat Added cmake .bat files for VS2022 2023-02-22 12:37:41 +01:00
cmake-xcode-debug.sh Optimize macOS frame sync / fps by enabling MoltenVK asynchronous queue submission 2023-03-27 15:51:43 -04:00
cmake-xcode-release.sh Create macOS app bundle for Xcode release / universal builds, add macOS app icon, update README 2023-01-12 14:46:36 -05:00
cmake-xcode-universal.sh Create macOS app bundle for Xcode release / universal builds, add macOS app icon, update README 2023-01-12 14:46:36 -05:00
CMakeLists.txt Merge remote-tracking branch 'SRSaunders/clang-warnings-fixes' 2023-07-14 11:30:13 +02:00
compileshaders.cmake Revert compileshaders.cmake to use SPIRV target = vulkan1.2 for macOS / MoltenVK 2023-03-05 08:38:59 -05:00
idStuff.natvis - Skinned / animated GLTF models 2022-07-31 12:13:07 +02:00
premake4.exe
premake4.lua
premake4_embed.bat