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aas
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amplitude
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cm
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Fix a bunch of memory leaks throughout codebase
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2023-12-26 13:14:58 +01:00 |
cmake
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d3xp
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Added CMake -DRETAIL option for shipping builds on Github/ModDB
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2024-04-02 16:29:48 +02:00 |
extern
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Point to newest NVRHI with patches by Steve Saunders
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2024-02-26 20:50:49 +01:00 |
framework
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Added cmake-linux-retail.sh
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2024-04-02 16:36:28 +02:00 |
idlib
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Killed hard to maintain renderdemo code
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2024-03-22 09:01:23 +01:00 |
imgui
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Moved ImGuizmo.{h/cpp} to neo/libs/imgui/ to avoid precompiled header issues
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2023-10-18 13:48:40 +02:00 |
libs
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Extend Optick to support data tags on custom storage events
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2024-03-21 22:07:47 -04:00 |
premake
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renderer
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Fixed democode removal merge problems
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2024-03-22 09:24:23 +01:00 |
shaders
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Make FAR_PLANE_Z static so initializer works in DeepGBufferRadiosity_blur.ps.hlsl
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2024-02-07 14:58:09 -05:00 |
sound
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Killed hard to maintain renderdemo code
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2024-03-22 09:01:23 +01:00 |
swf
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Fix a few remaining leaks in idFont, SWF Scripts, and idTrigger_Touch
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2023-12-26 13:14:59 +01:00 |
sys
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Merge remote-tracking branch 'SRSaunders/dx12-frame-latency'
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2024-04-02 16:50:27 +02:00 |
tools
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Merged script interpreter improvements from Dhewm3 #835
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2023-12-16 15:48:35 +01:00 |
ui
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Killed hard to maintain renderdemo code
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2024-03-22 09:01:23 +01:00 |
astyle-code.bat
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Format doomclassic with Astyle too
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2023-03-14 10:33:41 +01:00 |
astyle-code.sh
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astyle-options.ini
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astyle.exe
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astyle.x86
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astyle.x86_64
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cmake-linux-debug.sh
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Removed legacy GL/Vulkan backends from CMakeLists.txt
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2022-11-22 18:47:31 +01:00 |
cmake-linux-release.sh
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Removed legacy GL/Vulkan backends from CMakeLists.txt
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2022-11-22 18:47:31 +01:00 |
cmake-linux-retail.sh
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Added cmake-linux-retail.sh
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2024-04-02 16:36:28 +02:00 |
cmake-macos-release.sh
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macOS: Update cmake*.sh build scripts for openal-soft path portability - thanks asemarafa
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2024-01-21 00:17:47 -05:00 |
cmake-macos-retail.sh
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macOS: Update cmake*.sh build scripts for openal-soft path portability - thanks asemarafa
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2024-01-21 00:17:47 -05:00 |
cmake-vs2019-arm64.bat
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cmake-vs2019-openal.bat
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cmake-vs2019-win64-no-ffmpeg.bat
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Added cmake .bat files for VS2022
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2023-02-22 12:37:41 +01:00 |
cmake-vs2019-win64-no-vulkan.bat
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Hooked in the ability to do postfx after everything else is rendered
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2023-12-28 14:39:59 +01:00 |
cmake-vs2019-win64-optick-profiling.bat
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Super basic Optick profiler integration
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2023-02-28 18:00:54 +01:00 |
cmake-vs2019-win64-retail.bat
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Added CMake -DRETAIL option for shipping builds on Github/ModDB
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2024-04-02 16:29:48 +02:00 |
cmake-vs2019-win64.bat
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cmake-vs2022-win64-no-ffmpeg.bat
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Added cmake .bat files for VS2022
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2023-02-22 12:37:41 +01:00 |
cmake-vs2022-win64-retail.bat
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Added CMake -DRETAIL option for shipping builds on Github/ModDB
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2024-04-02 16:29:48 +02:00 |
cmake-vs2022-win64-standalone.bat
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Fixed compile problems with -DSTANDALONE flag
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2024-02-04 15:36:55 +01:00 |
cmake-vs2022-win64.bat
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Added cmake .bat files for VS2022
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2023-02-22 12:37:41 +01:00 |
cmake-xcode-debug.sh
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macOS: Use VK_EXT_layer_settings config for all build types, add r_mvkUseMetalArgumentBuffers cvar
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2024-01-29 20:58:28 -05:00 |
cmake-xcode-release.sh
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macOS: Update cmake*.sh build scripts for openal-soft path portability - thanks asemarafa
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2024-01-21 00:17:47 -05:00 |
cmake-xcode-universal.sh
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macOS: Update cmake*.sh build scripts for openal-soft path portability - thanks asemarafa
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2024-01-21 00:17:47 -05:00 |
CMakeLists.txt
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Merge remote-tracking branch 'SRSaunders/optick-mvk-encode'
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2024-04-02 16:41:32 +02:00 |
compileshaders.cmake
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CMakeLists: Remove redundant code for finding dxc, now handled by ShaderMake
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2024-03-20 13:49:19 -04:00 |
idStuff.natvis
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premake4.exe
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premake4.lua
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premake4_embed.bat
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