..
aas
amplitude
cm
Merge pull request #646 from davidebeatrici/collisionmodel-contactinfo-material-id-init
2022-09-05 22:33:15 +02:00
cmake
d3xp
- Added possibility to use Focal Length / FOV animation with GLTF Camera animations.
2023-04-29 12:43:54 +02:00
extern
Fixed FramebufferInfoEx in CommonPasses
2022-12-06 23:51:49 +01:00
framework
Never commit stuff before testing
2023-04-29 12:22:33 +02:00
idlib
- Added possibility to use Focal Length / FOV animation with GLTF Camera animations.
2023-04-29 12:43:54 +02:00
imgui
Fix ImGui include path handling to be consistent with other external libs
2023-01-25 12:27:32 -05:00
libs
Removed glew and updated LICENSE_EXCEPTIONS with new third parties
2023-04-02 16:02:35 +02:00
premake
renderer
Find bone of selected armature if -transfermotion is given
2023-04-18 21:09:10 +02:00
shaders
Removed stencil shadow volumes with additional fixes by icecoldduke
2023-03-16 20:49:30 +01:00
sound
Removed broken aviDemo code. External tools do a better job on this
2023-03-12 12:40:21 +01:00
swf
Add various move constructors
2022-10-23 17:49:54 -05:00
sys
Avoid copy constructor in glTF library
2023-04-04 22:36:46 +02:00
tools
LightEditor: Draw volume of selected light and move it with arrow keys
2023-03-07 18:26:43 +01:00
ui
Fix ImGui include path handling to be consistent with other external libs
2023-01-25 12:27:32 -05:00
astyle-code.bat
Format doomclassic with Astyle too
2023-03-14 10:33:41 +01:00
astyle-code.sh
Formatted doomclassic code with Astyle
2022-09-05 22:25:33 +02:00
astyle-options.ini
astyle.exe
astyle.x86
astyle.x86_64
cmake-linux-debug.sh
Removed legacy GL/Vulkan backends from CMakeLists.txt
2022-11-22 18:47:31 +01:00
cmake-linux-release.sh
Removed legacy GL/Vulkan backends from CMakeLists.txt
2022-11-22 18:47:31 +01:00
cmake-macos-release.sh
Generalize basepath search logic for single-config dev builds on linux/macOS when using make or ninja
2023-01-14 01:37:49 -05:00
cmake-macos-retail.sh
Generalize basepath search logic for single-config dev builds on linux/macOS when using make or ninja
2023-01-14 01:37:49 -05:00
cmake-vs2019-arm64.bat
Fixed rendering of FFmpeg, Binkdec videos and Doomclassic modes #648 677
2022-06-04 13:37:00 +02:00
cmake-vs2019-openal.bat
Cleanup
2022-04-29 17:51:58 +02:00
cmake-vs2019-win64-no-ffmpeg.bat
Added cmake .bat files for VS2022
2023-02-22 12:37:41 +01:00
cmake-vs2019-win64-optick-profiling.bat
Super basic Optick profiler integration
2023-02-28 18:00:54 +01:00
cmake-vs2019-win64.bat
Fixed rendering of FFmpeg, Binkdec videos and Doomclassic modes #648 677
2022-06-04 13:37:00 +02:00
cmake-vs2022-win64-no-ffmpeg.bat
Added cmake .bat files for VS2022
2023-02-22 12:37:41 +01:00
cmake-vs2022-win64.bat
Added cmake .bat files for VS2022
2023-02-22 12:37:41 +01:00
cmake-xcode-debug.sh
Optimize macOS frame sync / fps by enabling MoltenVK asynchronous queue submission
2023-03-27 15:51:43 -04:00
cmake-xcode-release.sh
Create macOS app bundle for Xcode release / universal builds, add macOS app icon, update README
2023-01-12 14:46:36 -05:00
cmake-xcode-universal.sh
Create macOS app bundle for Xcode release / universal builds, add macOS app icon, update README
2023-01-12 14:46:36 -05:00
CMakeLists.txt
If -DSTANDALONE=ON option is set filesystem will look for content/ instead of base/
2023-04-13 22:04:34 +02:00
compileshaders.cmake
Revert compileshaders.cmake to use SPIRV target = vulkan1.2 for macOS / MoltenVK
2023-03-05 08:38:59 -05:00
idStuff.natvis
- Skinned / animated GLTF models
2022-07-31 12:13:07 +02:00
premake4.exe
premake4.lua
premake4_embed.bat