codeimp
87526da581
- DECORATE actors are now stripped from quotes
...
- Texture names and patch names from TEXTURES are now stripped from quotes
2009-04-09 13:55:05 +00:00
codeimp
660ba1bfb1
- Fixed relative increase/decrease operators (++ and --) in numeric textboxes
...
- More format limitations checking code
2009-04-09 11:46:51 +00:00
codeimp
387b6111ad
Fixed bug that causes the grid to be incorrect after opening/closing the info panel
2009-04-09 08:26:05 +00:00
codeimp
d46b5cb4e3
Fixed crash when undo was used after Linedef drag (which involves a merge)
2009-04-09 05:57:24 +00:00
codeimp
7a31c07eec
@ Fixed incorrect positioning/sizing of the controls in the Linedef properties dialog
2009-04-09 05:49:04 +00:00
codeimp
ba6f1ae6c2
- Added user_ prefix suggestion when adding custom UDMF fields
...
- UDMF field name check now removes numeric characters from the start
2009-04-08 21:23:02 +00:00
codeimp
666154edfc
- More changes to properly use the format limitations
...
- Added default multiplayer flag to Skulltag (Hexen format) game configuration
2009-04-08 20:49:35 +00:00
codeimp
c1b6728f74
- Added lots of limitations to the different file format interfaces (MapSetIOs)
...
- Property dialogs now verify numeric input against the file format limitation
2009-04-08 19:11:40 +00:00
codeimp
1921c63583
Less message box popups, more reporting in the Errors and Warning dialog window
2009-04-06 05:51:59 +00:00
codeimp
c53ee9c927
Some reference manual implementation
2009-04-05 19:29:27 +00:00
codeimp
a1279a1dc9
- Added warning when the same compiler is defined more than once
...
- Statusbar now shows warning when errors occurred during program startup
2009-04-04 13:04:20 +00:00
codeimp
a80eb538df
Added "AbsoluteZ" option to things in game configurations for things that use absolute Z height values
2009-04-02 11:08:33 +00:00
codeimp
209c73efa4
Added safety check for previous DB1 .dbs file compatibility change
2009-04-02 08:32:21 +00:00
codeimp
cf7b69c8f6
- Fixed crash on deleting things
...
- Fixed crash on pressing ESC when no map is opened
2009-04-02 08:18:09 +00:00
codeimp
ff51c735f7
Fixed crash after merging/joining sectors and selecting the result
2009-04-01 08:44:21 +00:00
codeimp
67c6a343f7
- Added selection conversion functions in MapSet class
...
- Fixed some bugs with labels in Sectors Mode
2009-03-30 19:02:56 +00:00
codeimp
cde2e783d6
Changed some selection code around
2009-03-30 09:28:19 +00:00
codeimp
71b80f9f50
@ work in progress, may crash or not even compile
2009-03-30 07:45:39 +00:00
codeimp
bf4b898aba
Fixed a crash when sprite/texture names longer than 8 bytes are referenced
2009-03-29 15:34:37 +00:00
codeimp
15573e0fb1
Added subdirectory support for compilers, so that multiple versions of the same compilers can be used without renaming files
2009-03-28 10:22:53 +00:00
codeimp
586cf7e295
Added curve linedefs button on toolbar
2009-03-26 06:27:18 +00:00
codeimp
cfb751839a
Fixed incorrect separator line in statusbar
2009-03-25 19:57:18 +00:00
codeimp
d0203f7f7b
Fixed crash after manually creating a Sidedef through the Edit Linedef dialog
2009-03-25 13:52:29 +00:00
codeimp
a50dad0291
Re-enabled error checking when loading data resources
2009-03-25 12:42:32 +00:00
codeimp
a7d8b45172
- Fixed a bug in the visual mode shader class
...
@ working on the reference manual
2009-03-25 12:24:16 +00:00
codeimp
bc2d36db08
Fixed bug which causes a highlighted linedef to be copied even when a selection was made
2009-03-23 13:49:17 +00:00
codeimp
809f6c59ed
@ working on the reference manual
2009-03-23 10:22:04 +00:00
codeimp
0cef612562
Fixed sprite offsets (for PNGs we just use zero offset)
2009-03-18 10:19:44 +00:00
codeimp
257834ebba
@ Removed the Triangulator mode from BuilderModes plugin
2009-03-17 14:21:21 +00:00
codeimp
99894a80ce
Added camera coordinates display in statusbar when in Visual Mode
2009-03-17 14:02:11 +00:00
codeimp
ff2877181c
Fixed breaking compatibility with DB1 settings files
2009-03-17 13:40:34 +00:00
codeimp
94d7b1b9c1
- Fixed overlapping previews in Texture Set editor
...
- Made the Texture Set editor preview list a little bigger
2009-03-17 12:45:03 +00:00
codeimp
1587e5a10a
Added the number of textures next to the Texture Sets
2009-03-17 12:40:10 +00:00
codeimp
ae46253e4a
Fixed bug in thing argument descriptions not correctly displayed in thing properties dialog
2009-03-17 10:49:50 +00:00
codeimp
4178ac56ed
- Added default controls for raise/lower sector floor/ceiling in Sectors Mode
...
- Information panels now update in Sectors Mode and Brightness Mode when changes are made
2009-03-17 09:16:54 +00:00
codeimp
60562f1c79
Added support for sprite X/Y offsets in original doom picture data format
2009-03-15 17:00:37 +00:00
codeimp
62e61f5cc7
Added unknown textures Map Analysis check
2009-03-15 16:40:04 +00:00
codeimp
3750f3f8e2
Some more changes regarding linedef properties and the removal of unneeded textures when drawing
2009-03-15 16:10:38 +00:00
codeimp
42c2940ed1
Fixed unwanted middle textures when drawing new sectors
...
Fixed a bug with the linedef arguments for unknown linedef actions (crashed on the linedef info panel)
2009-03-15 14:22:05 +00:00
codeimp
334c51cacc
Fixed resource options dialog being showed outside the screen boundaries on small screen resolutions
2009-03-15 13:22:53 +00:00
codeimp
e67c71d992
- Added selection order numbering display to Sectors mode
...
- Added floor/ceiling raise/lower by 8 mp actions to Sectors mode
@ Added simple CRC32 calculator class (using Crc32 from sharpziplib)
2009-03-15 12:52:45 +00:00
codeimp
77731b03ca
Errors and warnings are now shown if there are any (optional)
2009-03-13 17:10:53 +00:00
codeimp
7dcd323fc9
Fixed problem with Undo not updating the used textures on screen
2009-03-13 13:48:04 +00:00
codeimp
61269dfae5
Ignore TNT1A0 sprite in DECORATE actors
2009-03-13 12:25:14 +00:00
codeimp
c8949c42bf
Added things browser when clicking browse button on Find Thing Type
...
Fixed some drawing uglyness with thing icons in thing type browser
2009-03-12 23:03:57 +00:00
codeimp
3889d398b2
Find/replace types completed
2009-03-12 14:01:37 +00:00
codeimp
fda9385533
Fixed linedef arguments display in linedef info panel
2009-03-12 06:22:40 +00:00
codeimp
88bf3415e7
Removal of a temporary directory used for compilers now gets a maximum 2 second timeout before any error is given
2009-03-11 22:20:56 +00:00
codeimp
63fb6c3885
Added hexadecimal value reading in UDMF parser
...
@ Better fix for the visible ComboBox in the universal fields editor
2009-03-11 20:49:53 +00:00
codeimp
84b92aae2b
Fixed a bug in drawing geometry
...
@ Added a test case for drawing
@ Added some ToString functions for elements
2009-03-11 20:21:50 +00:00
codeimp
a4987007d0
Added some find/replace types
2009-03-11 16:17:04 +00:00
codeimp
db3f23317f
Added vertex properties dialog
...
@ Fixed a visible ComboBox in the universal fields editor
@ NumericTextbox now has the ability to use decimals (set property AllowDecimal to true)
2009-03-10 22:32:32 +00:00
codeimp
fb9e7a1c69
@
2009-03-10 19:40:36 +00:00
codeimp
207fed7105
@
2009-03-10 18:39:50 +00:00
codeimp
5a5fb75ae5
Added find types to lookup elements by index number
2009-03-10 17:22:22 +00:00
codeimp
114abfa511
@ resources and unfinished heights mode
2009-03-10 14:32:12 +00:00
codeimp
eaffa440be
@ Renamed sector fixed index to resolve conflict with real index lookup functions
...
All info panels now show the current real index of the element (as it would be when saved or loaded at that moment)
2009-03-10 06:46:02 +00:00
codeimp
565e0a1317
@ added functions for indexed lookup
2009-03-09 16:00:22 +00:00
codeimp
d4ba733ab5
Added menu items in view menu for zooming
2009-03-08 11:28:44 +00:00
codeimp
a182a99bf1
Fixed display of the correct tabs and interface elements in Thing properties dialog
2009-03-05 14:46:11 +00:00
codeimp
b850716762
Changed "Full Brightness" info message for clarification
2009-03-05 14:15:33 +00:00
codeimp
42c52a7273
Added generalized linedef type display in linedef info panel
2009-03-05 14:11:55 +00:00
codeimp
724699fea0
Added checks against loading unnamed textures
2009-03-05 12:50:13 +00:00
codeimp
3c4107d4c4
Find & Replace dialog in script editor
2009-03-05 11:54:07 +00:00
codeimp
c4b71597b4
@ working on find & replace in script editor
2009-03-04 21:40:58 +00:00
codeimp
8593fd62dd
@ working and find & replace in script editor
2009-03-03 22:20:18 +00:00
codeimp
ef06837a04
@ work in progress
2009-03-03 16:17:30 +00:00
codeimp
2bdaa7a07b
- Added some missing ZDoom slope things to the game configurations
...
- Changed minimum thing radius to 4
2009-03-02 22:33:59 +00:00
codeimp
2dbc282b29
@ added script editor find/replace dialog (work in progress)
2009-03-01 21:42:41 +00:00
codeimp
a7d64b60d1
Disabled the use of the ALT key to bring focus to the menus
2009-03-01 21:20:52 +00:00
codeimp
d9011a47f4
Fixed a crash when creating a new sector with right-click in Make Sector mode
2009-03-01 20:47:23 +00:00
codeimp
38eeb5d1fa
Added actions (and buttons on toolbar) to flip a selection horizontally or vertically in Edit Selection mode
2009-03-01 20:43:24 +00:00
codeimp
1b2121c3f1
Added actions to keep only single-sided or double-sided lines selected (default keys: Shift+1 and Shift+2)
2009-03-01 20:03:15 +00:00
codeimp
1bbb3e8009
- Last used Thing flags are now remembered and used for any newly inserted Thing
...
- Added warning message when creating a new map without choosing any resources
2009-03-01 19:19:43 +00:00
codeimp
afb0bb093d
Removed the "Others" Texture Set and added automatic Texture Sets for each resource location
2009-03-01 18:34:37 +00:00
codeimp
6ba030d64d
Texture and Flats browsers now have the current texture selected by default
2009-03-01 16:47:43 +00:00
codeimp
67f4237bc0
Added additive selection in classic modes (and an option to make additive selections without holding the shift key)
2009-03-01 15:04:38 +00:00
codeimp
b5897d0f5b
Brightness level adjustments now stick to the list of brightness levels in the Game Configuration (use shift in Brightness Mode to adjust accurately)
2009-03-01 14:16:54 +00:00
codeimp
b5abd85af9
Fixed a bug with flipping linedefs
2009-03-01 11:04:03 +00:00
codeimp
aead415c9b
@ added test for copy/pasting
...
- Fixed a problem with copy pasting a single doublesided linedef
2009-03-01 10:51:37 +00:00
codeimp
e524e933a4
Removed some unneeded punctuation in error/warning messages and hidden the "conversion was needed" warning.
2009-03-01 09:15:58 +00:00
codeimp
bc958554f4
Fixed a bug that failed to load TEXTURES lumps with patches that have no properties body.
2009-02-27 19:37:59 +00:00
codeimp
301d666ac7
Fixed image scaling problem when conversion was needed.
2009-02-27 19:27:58 +00:00
codeimp
f295292247
More status/action messages shown in the status bar while editing.
2009-02-27 19:02:21 +00:00
codeimp
7721b0f70b
@ added some display information for actions
2009-02-27 15:38:13 +00:00
codeimp
a9af1929cb
- Fixed Thing argument descriptions
...
- Fixed Thing arguments in game configurations (new format uses zero-based args)
2009-02-27 12:29:57 +00:00
codeimp
04b223735f
@ Fixed Copy Selection button on Errors and Warnings dialog window
2009-02-27 09:33:51 +00:00
codeimp
5a65b07122
Fixed Thing arguments when action is 0 (the automatic 0 arguments feature can't be used for Things)
2009-02-27 08:51:38 +00:00
codeimp
687f8348ef
@ fixed a couple pixels that annoyed me
2009-02-26 23:34:43 +00:00
codeimp
dd1af8cf6d
Added Errors and Warnings dialog window (shows all issues with plugins, configs and resources)
2009-02-26 23:27:46 +00:00
codeimp
1b31d06c19
@ added some errors and warnings code (work in progress)
2009-02-26 16:03:43 +00:00
codeimp
c848087f12
@ Changed code related to displaying status messages and warnings (now ready for action messages in status bar)
2009-02-26 14:16:18 +00:00
codeimp
fb8df1a204
Fixed missing textures bug on floors when View mode is set to Brightness levels
2009-02-25 16:13:06 +00:00
codeimp
c7ea37b0a1
Insert in Sectors and Linedefs mode now start the Drawing mode
2009-02-25 15:37:57 +00:00
codeimp
575bff4aa8
Thing and linedef arguments are now reset to 0 when action 0 (none) is selected
2009-02-25 14:52:36 +00:00
codeimp
eb70e99e6f
Added support for //$Sprite in DECORATE actor structures (this will override DBs automatic sprite choice for the actor)
2009-02-25 13:28:31 +00:00
codeimp
24c4c165d0
Fixed a triangulation bug
2009-02-25 10:54:18 +00:00
codeimp
d48fd37b57
Changed RemoveUnneededTextures so that it never removes 'unneeded' textures when the line has a tag or action or either of the two sectors has a tag
2009-02-24 21:33:24 +00:00
codeimp
0247329122
- Pressing Insert on a wall in Visual Mode now creates a middle texture
...
- Pressing Delete on a wall in Visual Mode now removes the texture (makes it a dash -)
2009-02-23 22:22:28 +00:00
codeimp
82b127f6fa
Fixed bug with texture flood-fill creating middle textures on doublesided lines when filling missing textures (-)
2009-02-23 19:32:34 +00:00
codeimp
8336309dc8
Grid and background image settings are now saved along with the map
2009-02-23 18:23:39 +00:00
codeimp
f647a899f0
Fixed short path for temp wad file in command line parameter placeholders
2009-02-23 14:26:01 +00:00
codeimp
ec045132d6
- Added automatic scrolling feature (when dragging or drawing)
...
- Fixed some issues with drawing mode, newly created sectors and modifying of neighboring lines
2009-02-22 22:57:21 +00:00
codeimp
e5784213ec
- Added sector ceilings/floors flood-fill feature
...
- Fixed a bug in Visual Mode with undo/redo and texture not loading
2009-02-22 12:09:58 +00:00
codeimp
dcce76ac77
@ Better undo/redo fix
2009-02-22 10:13:09 +00:00
codeimp
29b797b4f3
@ Fixed a race condition in Undo/Redo storage system
2009-02-22 09:45:35 +00:00
codeimp
4e064d78cd
Fixed floodfill to work with walls that have no texture (-)
2009-02-22 00:10:07 +00:00
codeimp
0b970e7b6d
Increased vertical angle range that you can look up/down in Visual Mode
2009-02-21 23:21:40 +00:00
codeimp
7580955d3e
Fixed angle normalization (caused problems with 0 and 360 degrees in DoomToReal and RealToDoom angle conversion)
2009-02-21 23:16:38 +00:00
codeimp
1ecb3ad425
Undo/Redo system now keeps snapshots compressed in temporary files to save memory
2009-02-21 22:58:37 +00:00
codeimp
e7e82623f9
Fixed some spelling mistakes
2009-02-20 19:29:31 +00:00
codeimp
3729bd829d
@ Optimized serialization (the long versions of the 8-byte strings can be regenerated and don't need to be serialized)
2009-02-20 19:06:38 +00:00
codeimp
2c5fc0c652
@ Optimized reading/writing strings in MapSet serialization
2009-02-20 18:51:31 +00:00
codeimp
5f6d122a67
@ working on undo/redo system
2009-02-20 15:59:55 +00:00
codeimp
370bdca6fd
@ work in progress, may not compile
2009-02-20 12:29:37 +00:00
codeimp
6cb509d90c
- Indentation guides in script editor now use the same color as line numbers
...
- Fixed bug in script editor that unindents a line when autocomplete is used with Enter key.
2009-02-20 10:42:05 +00:00
codeimp
27d95e091d
fixed crash in script editor when popup information is expected
2009-02-20 09:06:26 +00:00
codeimp
f36c595d4b
Added actions in Visual Mode to copy and paste properties or texture offsets
2009-02-16 15:54:57 +00:00
codeimp
7e3981775b
Moved floor and ceiling texture previews in Sector info panel around to be consistent with the Sector properties dialog
2009-02-16 10:39:51 +00:00
codeimp
ef79592200
@ Refactored code to use the term "radius" for thing widths instead of "width"
...
- Thing properties dialog now shows the actual width of a Thing (not the radius)
2009-02-16 10:06:58 +00:00
codeimp
2047756694
Some more work done on TEXTURES support
2009-02-15 23:58:28 +00:00
codeimp
ab74b041c5
Fixed a bug with the upper/lower unpegged flags in the Linedef info panel
2009-02-15 10:32:20 +00:00
codeimp
6b38b8076a
Script editor now uses codepage setting from script configuration (default is ASCII for all known scripts, UTF8 for plain text)
2009-02-14 08:18:17 +00:00
codeimp
d016a179e2
- Added simple, unfinished implementation of TEXTURES support
...
- Fixed scale override bug in images
2009-02-12 21:34:11 +00:00
codeimp
955d042ea8
@Splitten up the DecorateParser to move the generic text parsing code into ZDTextParser class
...
- DECORATE actor properties now only applied to things that are being replaced when the property is actually found
2009-02-12 19:08:01 +00:00
codeimp
60ea22fdb1
@Renamed Decorate source directory to ZDoom as it will contain more ZDoom related code and will probably be moved into a plugin when there is one for ZDoom editing.
2009-02-12 18:00:15 +00:00
codeimp
4ee6366a97
@Renamed Decorate source directory to ZDoom as it will contain more ZDoom related code and will probably be moved into a plugin when there is one for ZDoom editing.
2009-02-12 17:58:09 +00:00
codeimp
5ed191f18a
Added upper/lower unpegged display in linedef info panel
2009-02-12 12:29:46 +00:00
codeimp
995b87b574
Improved category matching for DECORATE things into the Things list
2009-02-12 06:24:22 +00:00
codeimp
01ad6d9ec9
Script editor now keeps same line indentation as previous line when ENTER is pressed
2009-02-11 14:20:07 +00:00
codeimp
66ef82efb9
Fixed supported image formats to choose from in Grid Setup file browser dialog
2009-02-11 11:52:41 +00:00
codeimp
936c355b65
Default size for DECORATE thing that does not inherit or set a size is now 10x20
2009-02-11 10:40:24 +00:00
codeimp
14616b31e8
Fixed reading comments right after a token without whitespace in between in DECORATE parser
2009-02-11 10:32:06 +00:00
codeimp
9fb910a03e
- Fixed a crash when showing information on things with empty sprite name
...
- Added support for custom PLAYPAL information from PK3 or Directory
2009-02-10 14:45:09 +00:00
codeimp
6ce78a1eb4
Fixed behavior of the Visual Mode camera relation with the Visual Mode Camera thing
2009-02-10 12:38:00 +00:00
codeimp
6ace46423e
Copied texture/flat is now remembered across switching editing modes
2009-02-10 12:14:56 +00:00
codeimp
82fc5e14c9
Configuration files are now read and written in UTF8 format (compatible with old ASCII configurations)
2009-02-10 10:25:09 +00:00
codeimp
093e00b913
Changed mipmap filter for low quality rendering to the same one in high quality rendering (linear 2x2 box)
2009-02-09 23:45:54 +00:00
codeimp
3afebb778e
Added support for textures, flats and sprites in subdirectories when loading from PK3 or Directory
2009-02-09 23:34:20 +00:00
codeimp
5e956dd3cf
Fixed crash when loading DECORATE data that ends with a comment line and no further newline characters
2009-02-09 23:07:01 +00:00
codeimp
1db0386214
Added support for the //$Category line in DECORATE actors
2009-02-09 22:59:43 +00:00
codeimp
75520db4fc
Added closed sectors check to Map Analysis tool
2009-02-09 15:58:18 +00:00
codeimp
d5bdbebb48
@we don't have these files, yet
2009-02-05 06:14:46 +00:00
codeimp
f850b38066
added options to use short paths and filenames for testing parameters (default for basic Doom, Doom2, heretic, Hexen, Strife and Ultimate Doom configurations)
2009-02-04 15:54:15 +00:00
codeimp
a040e64519
fixed crash on textures with very small width or height
2009-02-03 18:25:40 +00:00
codeimp
178e4db217
- added ability for plugins to add their own tab page on the Preferences dialog
...
- added option to move floor/ceiling when aiming at sidedef in Visual Mode
- added option to edit sector/thing properties immediately after creating a new one
- fixed a bug in the ImageBrowserControl
- Tools.DrawLines now keeps created sectors marked (this is still to be changed so it does not include already existing sectors)
- fixed resize and alignment problem with all windows when used with high screen DPI (large fonts)
2009-02-01 22:33:01 +00:00
codeimp
1e9993442d
fixed bugs in error checking blockmap and progress bar
2009-01-31 10:38:09 +00:00
codeimp
743b6db2e6
- added option to load patches between P_START and P_END only, for the WAD file being opened/created
...
- removed dummy action for developers
2009-01-31 09:09:49 +00:00
codeimp
d6811ccc5b
- added option to load patches between P_START and P_END only
...
- added description for the options available at resource management
- moved OpenWebsite function to General class as it is quite a generic thing
2009-01-30 22:19:10 +00:00
codeimp
7d02e5df8d
@working on stuff
2009-01-30 16:14:11 +00:00
codeimp
6b726e402b
@added code
2009-01-28 14:41:52 +00:00
codeimp
3040b41d52
fixed visual mode geometry update when sector was edited through sector properties dialog
2009-01-28 09:43:35 +00:00
codeimp
19c06b6ee1
- added support for escape and enter keys in Map Analysis dialog
...
@ added test map in which triangulation fails
2009-01-27 19:15:17 +00:00
codeimp
18a9cc0803
- fixed crash when text is pasted in numeric textboxes
...
- made CTRL+X, XTRL+C and CTRL+V work for numeric textboxes
- fixed Edit Selection button for sector tags in Find & Replace
2009-01-27 19:03:20 +00:00
codeimp
9ab807a8d9
added menu and toolbar separators for editing modes
2009-01-27 15:44:45 +00:00
codeimp
73e41e7f9e
- fixed losing focus after closing Find & Replace dialog when Edit Selection was used
...
- fixed bug where Edit Selection in Find & Replace dialog stayed disabled on search
- now allowing 1x1 grid size
2009-01-27 10:36:11 +00:00
codeimp
943a9f9f85
added automatic zoom in on selected object in Map Analysis mode
2009-01-26 15:20:04 +00:00
codeimp
f4b62e26ca
added automatic zoom in on selected object in Find & Replace mode
2009-01-26 14:09:11 +00:00
codeimp
c5b9246bd3
added Edit Selection button (also right-click) to the Find & Replace results
2009-01-25 23:30:19 +00:00
codeimp
1d77112622
optimized background threading performance for loading resources
2009-01-24 19:05:58 +00:00
codeimp
5c8ef7bef1
no raising and lower of things in visual mode when using Doom map format
2009-01-24 18:44:39 +00:00
codeimp
37317fb991
- fixed crash when pasting something in an empty map
...
@ added a test map in which triangulation fails somehow
2009-01-24 18:21:34 +00:00
codeimp
8bef8da7ec
fixed bug that keeps joining previously merged/joined sectors together
2009-01-24 16:02:52 +00:00
codeimp
4cc3c25c0d
@fixed potential problem with copy/paste translation info
2009-01-24 15:55:25 +00:00
codeimp
fab0611501
fixed potential problem with copy/paste translation info
2009-01-24 15:54:50 +00:00
codeimp
eeaa84c176
fixed some ugly side effect of automatic image conversion
2009-01-24 15:14:10 +00:00
codeimp
9205662dbf
converted some internal images to A8R8G8B8 format (so that they don't need conversion when loaded)
2009-01-24 15:08:59 +00:00
codeimp
1ae7813fad
changed a lot in resources loading, how unknown textures are displayed and how corrupt textures are handled
2009-01-24 14:48:43 +00:00
codeimp
0a0e68f6f6
@image preview fixes
2009-01-24 11:49:40 +00:00
codeimp
723b7642c8
@fixed incorrect positioning of loading image in texture browsers
2009-01-23 18:52:43 +00:00
codeimp
64047a8f07
- added option to change preview images size
...
- moved some preferences settings around so that they all fit
2009-01-23 16:09:28 +00:00
codeimp
5b1feeaa14
made texture and flat browsers resizable and maximizable
2009-01-23 14:41:01 +00:00
codeimp
efa5663ca3
fixed displaying of the "missing texture" image in the linedef editor
2009-01-23 13:58:47 +00:00
codeimp
1db48fd9e8
fixed problem with editing UDMF fields on multiple selected elements
2009-01-23 13:30:25 +00:00
codeimp
4bbf14dde9
patches, sprites and flats in WAD files are now only loaded when they are properly enclosed within marker lumps (P_START, P_END, S_START, etc)
2009-01-22 23:32:44 +00:00
codeimp
751cfdb7e8
@removed test line
2009-01-22 22:39:10 +00:00
codeimp
4f95c98be2
performance improvement in directory/pk3 structure reading
2009-01-22 22:22:02 +00:00
codeimp
88b1cacf2e
fixed crash when old disposed geometry was used after geometry merging in drawing mode
2009-01-22 16:08:16 +00:00
codeimp
54940886fd
@working on decorate support
2009-01-22 15:10:41 +00:00
codeimp
76ec8a8c98
@working on decorate support
2009-01-21 23:09:25 +00:00
codeimp
1694d828d1
@working on decorate support
2009-01-21 16:18:30 +00:00
codeimp
d2265287b4
fixed blockmap problems with straight lines along the edges of the 128 mp blocks
2009-01-21 09:16:26 +00:00
codeimp
4bf63e93e7
- fixed minor bugs
...
@ working on decorate
2009-01-20 22:54:41 +00:00
codeimp
b78d9c08ff
some work on decorate
2009-01-20 16:18:25 +00:00
codeimp
70be85aa95
- added some empty class framework for decorate parsing
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- fixed textures and flats browsers to dynamically use the preview image size
2009-01-19 23:19:33 +00:00
codeimp
9af4b5f059
vertices dragged in vertices mode now correctly merge with the other geometry
2009-01-17 14:40:12 +00:00
codeimp
bd5bde5e95
fixed bug that sometimes caused the abort button on the error checker to fail
2009-01-17 14:21:00 +00:00
codeimp
d3764c6b93
fixed contents of UDMF fields editor when used with multiple selected items (sometimes they looked hard defined when not defined on all selected items)
2009-01-17 13:17:41 +00:00
codeimp
9854653465
- Insert action in Vertices, Lines and Sectors mode now inserts a vertex that also snaps to geometry and grid, when preferred
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- Undo now works for insertactions
2009-01-17 12:14:46 +00:00
codeimp
88124438aa
- fixed some unneeded rebuilding of geometry in Visual Mode
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- changed initial undo memory usage
2009-01-17 09:03:14 +00:00
codeimp
b6ec1bb29e
fixed losing focus after using a browser in the Find & Replace dialog
2009-01-17 08:28:20 +00:00
codeimp
455fca63d8
fixed problem with compiler paths
2009-01-16 12:25:47 +00:00
codeimp
3e7ad76e9d
fixed crash when pressing any key that unloads the dialog while the dialog is still being initialized
2009-01-16 11:37:32 +00:00
codeimp
3130e2047d
fixed black sectors in Visual Mode when sector brightness > 255
2009-01-16 10:28:28 +00:00
codeimp
9c0bd91ce6
fixed keyboard input for things filters when the list is dropped down
2009-01-16 10:20:19 +00:00
codeimp
3666e733b2
fixed crash when drawing an unfinished sector that start or ends at existing linedefs
2009-01-16 09:35:49 +00:00
codeimp
50c9a15408
fixed the way sprites are loaded from the data readers
2009-01-15 23:13:43 +00:00
codeimp
e706e18c3b
- fixed crash in Find & Replace Mode when opening the mode for the second time after opening a new map
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- added buttons on the toolbar for Find & Replace Mode and Map Analysis Mode
- now allowing direct switching from volatile mode to another volatile mode (old mode is cancelled)
2009-01-15 21:25:29 +00:00
codeimp
5a94b9b4a3
fixed incorrect mode changes after switching out of a volatile mode into Visual Mode
2009-01-15 20:13:17 +00:00
codeimp
576f61e2ef
- all game configurations now have default nodebuilder settings (only applies to new users)
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- updated ZDBSP to latest version
2009-01-15 19:42:55 +00:00