TehRealSalt
da68d40760
Removed bumping
...
K_KartBouncing is so flaky, I have no idea why it refuses to work.
2018-10-10 17:31:09 -04:00
TehRealSalt
8379bd3d31
Last batch of tweaks
...
- Rocket sneaker meter depletes more slowly when idle, but depletes much more when using it. This balances out to give it a couple more boosts when you use it well, but allows you to waste it more quickly when you don't want it anymore. Also demonstrates better to new players to not spam it like a gold shroom!
- Vibrating frames on sneakers when they aren't being used.
- Shoe weight is less strong.
2018-10-10 14:56:50 -04:00
TehRealSalt
0d56f68abc
Merge branch 'master' into sweet-new-kicks
2018-10-10 13:43:05 -04:00
TehRealSalt
cf4adbd318
Merge branch 'master' into net-screen
2018-10-09 21:16:16 -04:00
TehRealSalt
4364caa4ea
Merge branch 'master' into net-screen
2018-10-09 21:15:30 -04:00
Sal
2fc3195448
Merge branch 'new-engines' into 'master'
...
New engine sounds by VAda
See merge request KartKrew/Kart!38
2018-10-09 21:12:05 -04:00
TehRealSalt
5435737258
Some code cleanup & minor adjustments
2018-10-09 21:11:00 -04:00
TehRealSalt
94c92c2262
x2 distance, fix priority
2018-10-09 18:04:25 -04:00
toaster
e248cf9421
Sal's request
2018-10-09 22:44:43 +01:00
toaster
a8a1f1b444
Spawn a poof if you get hit while karmegg.
...
(I've moved the comebacktimer set into one level up from that conditional; don't worry, I checked - there's nowhere that accesses this field while you have bumpers, it's just always set here for some dastardly reason.)
2018-10-09 22:40:42 +01:00
toaster
66d00b7cc6
HitEm sound for K_ExplodePlayer
2018-10-09 22:24:44 +01:00
toaster
83bfca8009
Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart.git into karmegg
2018-10-09 21:09:52 +01:00
TehRealSalt
7900af2a0a
Merge branch 'master' into net-screen
2018-10-09 15:43:38 -04:00
TehRealSalt
431ccce0e4
Merge branch 'master' into new-engines
2018-10-09 15:35:50 -04:00
TehRealSalt
8836cdeeee
Merge branch 'master' into new-engines
2018-10-09 15:34:26 -04:00
Sal
b349063431
Merge branch 'sal-cleanup' into 'master'
...
Sal cleanup
See merge request KartKrew/Kart!23
2018-10-09 15:33:52 -04:00
TehRealSalt
8132dd6be5
Merge branch 'master' into net-screen
2018-10-09 14:41:59 -04:00
TehRealSalt
5811ff521c
Many adjustments
...
- Volume of your own engine is lower than default
- Engine sounds get quieter with more people around, ala SMK. 16 player servers should hopefully not be loud as fuck :V
- Starting countdown and drop dash revs up your engine now
- Doubled sound distance
2018-10-09 14:07:05 -04:00
TehRealSalt
3a1d58ceb6
Reduce update frequency to match the sfx length better
2018-10-08 22:35:17 -04:00
TehRealSalt
bb3d01495a
New engine sounds
...
9 unique engine classes with 13 sounds each, which smoothly change. Each character sounds distinct now!
2018-10-08 21:31:55 -04:00
TehRealSalt
a6a229dea8
boostcam scales based on previous boost
2018-10-08 16:20:30 -04:00
TehRealSalt
640e0e09c6
Merge branch 'master' into sal-cleanup
2018-10-08 00:22:44 -04:00
TehRealSalt
e5183523a5
Merge branch 'master' into net-screen
2018-10-07 18:54:22 -04:00
TehRealSalt
842430dbdb
Rocket Sneakers appear beside you
2018-10-07 18:53:46 -04:00
Sryder
d3e489e986
Fix the mixed declaration and code warnings that only don't appear currently because of a tiny Makefile issue.
2018-10-07 15:35:54 +01:00
toaster
42307c0ea0
Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart.git into karmegg
...
# Conflicts:
# src/p_inter.c
2018-10-07 15:17:31 +01:00
Sryder
64ceed280a
Merge branch 'colors' into 'master'
...
Edit Pink, Navy, and Jet, add brown text
See merge request KartKrew/Kart!28
2018-10-07 09:39:22 -04:00
Sryder
da4853f4d5
Merge branch 'droptweaks' into 'master'
...
Droptweaks
See merge request KartKrew/Kart!27
2018-10-07 09:37:02 -04:00
toaster
2f061a531a
Karma Eggman. Does what it says on the egg. Tried very hard not to merge conflict with frameperfectegg
.
...
Also includes some adjustments to:
* Horizontal offset of Eggman countdown in splitscreen again. It's not perfectly centered either way, but on second thought I like this better.
* Sound of Lat`'s Mine/SPB explosions - now uses same sound as Karma bombing, instead of that shitty paraloop.
* Correctly wipe k_eggmanblame when it is appropriate to do so.
2018-10-07 11:40:06 +01:00
TehRealSalt
cc2af8a329
Merge branch 'master' into net-screen
2018-10-05 16:13:25 -04:00
TehRealSalt
d51e4c3140
Scale explosions properly
2018-10-04 22:09:12 -04:00
TehRealSalt
85ed88ac20
Merge branch 'master' into net-screen
2018-10-04 20:16:25 -04:00
TehRealSalt
639a170c78
Merge branch 'master' into sal-cleanup
2018-10-04 18:51:45 -04:00
TehRealSalt
fef3c63740
Moved colors around yet again for nicer invincibility effect
...
- Ruby is closer to the pinks (and where purples would be if it wrapped around)
- Sapphire is closer to the cyans
- Dream is right before the teals
2018-10-03 21:18:07 -04:00
TehRealSalt
ad64279d28
Edit Pink, Navy, and Jet
2018-10-03 20:48:44 -04:00
toaster
fdf398d003
Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart.git into toast_misc
2018-10-03 21:04:34 +01:00
toaster
dcdbf911a5
Don't have all of your mines disappear into the aether if you have to shield-drop ONE, because they're not all out at once. (This is only really relevant to debug testing, given picking up additional HUD-dropped mines isn't very likely.
2018-10-03 20:56:43 +01:00
TehRealSalt
bb9e77f2a1
Add a few more splitscreen checks here
2018-10-03 13:43:36 -04:00
TehRealSalt
d2ec4d2be5
Only play one player's roulette sounds at a time
...
Don't stack the sounds :WutFace:
2018-10-02 14:10:38 -04:00
toaster
2f082d8265
Revert "Just realised the inputwheel jittering in Sryder's videos was my fault, so fix this even better"
...
This reverts commit 8aff76b8c3
.
2018-10-02 16:52:02 +01:00
TehRealSalt
ac521015ff
Don't draw the challenger screen multiple times
...
Another minor bug that could only crop up in online splitscreen
2018-10-02 01:26:13 -04:00
toaster
445013b0f9
Wrong bracket level for flashing-set.
2018-10-01 22:44:17 +01:00
toaster
147b7a5786
Modified SPB to not route through P_DamageMobj (so wehave more control over the shield dropping/item obliteration, given Sryder picking up his own Thundershield...)
2018-10-01 21:48:52 +01:00
toaster
c9da6cd856
Minor HUD offset tweak for splitscreen eggnum.
2018-10-01 18:10:12 +01:00
toaster
f1267f8ae1
Don't allow a new driftboost of lesser magnitude to completely cancel an existing driftboost.
2018-10-01 12:27:35 +01:00
TehRealSalt
9cf379f091
kartdebugnodes
2018-09-30 17:47:56 -04:00
TehRealSalt
5628ffe360
HUD debugger (no cvar yet)
2018-09-30 11:21:41 -04:00
TehRealSalt
fc93e5812d
Add a message for when multiple players on one node get removed
...
Example:
Chrome has been kicked (Go away)
Shadow has left the game (Joined with Chrome)
Kryne has left the game (Joined with Chrome)
Vyce has left the game (Joined with Chrome)
2018-09-30 01:51:49 -04:00
TehRealSalt
3c567b39f1
Minor splitscreen+netgame fixes
...
Mainly related to drawing Battle arrows or Hyudoro
2018-09-30 01:23:59 -04:00
toaster
ab59504be0
Experimental: Making the ghetto waypoints we have right now their own mobj list in order to make them slightly less bullshit
2018-09-29 20:28:27 +01:00
TehRealSalt
68bf1f60f3
"TICRATE*1"?!
2018-09-27 18:44:14 -04:00
TehRealSalt
7c5d47deb5
No mashing in Record Attack
2018-09-27 18:42:42 -04:00
TehRealSalt
6d798f00e7
Yet another scale fix
2018-09-27 18:26:37 -04:00
TehRealSalt
30005ad39b
Scale fixes
2018-09-27 17:17:04 -04:00
toaster
fb102f8131
Fix dash-dust spawning not happening when drop-dashing, despite its function being called.
2018-09-27 18:39:54 +01:00
toaster
7f5b5ecb60
Spring *panels* now use sfx_kc2f
again (but pogo spring *items* still do sfx_kpogos
, in case you were worried).
2018-09-27 18:32:07 +01:00
TehRealSalt
a223375cc0
Remove the commented out SALLYALTRAINBOW define
...
The relative luminance tweak fixes what it was meant to fix, but without changing the core functionality
2018-09-26 20:40:26 -04:00
toaster
8aff76b8c3
Just realised the inputwheel jittering in Sryder's videos was my fault, so fix this even better
2018-09-25 22:37:04 +01:00
toaster
eb4a967d8e
Merge branch 'minimap_in_demos' into 'master'
...
Show minimap in demo playback
See merge request KartKrew/Kart!16
2018-09-23 18:14:09 -04:00
toaster
c9e994ae07
smoll to tiny
2018-09-23 23:07:38 +01:00
toaster
c0a16be662
Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart.git into thundershield-hell
...
# Conflicts:
# src/info.c
# src/info.h
# src/sounds.c
# src/sounds.h
2018-09-23 23:07:16 +01:00
toaster
de91eb9793
You're right, this works fine
2018-09-23 22:34:59 +01:00
toaster
a1ad4d79d0
Turns out Playing()
evaluates to false when playing back demos. Who knew?
2018-09-23 19:58:15 +01:00
toaster
659810cd81
Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart.git into itemdrop
...
# Conflicts:
# src/dehacked.c
# src/info.c
# src/info.h
2018-09-23 11:47:29 +01:00
Sal
8ff0e976c2
Merge branch 'new-voices' into 'master'
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New voices
See merge request KartKrew/Kart!15
2018-09-22 20:22:59 -04:00
toaster
d7f8d4507a
Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart.git into itemdrop
...
# Conflicts:
# src/sounds.c
# src/sounds.h
2018-09-22 23:11:14 +01:00
TehRealSalt
7256e99b12
Merge branch 'master' into this-is-a-sign
2018-09-22 17:58:35 -04:00
toaster
e63d4740ec
Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart.git into thundershield-hell
...
# Conflicts:
# src/info.c
2018-09-22 14:57:33 +01:00
TehRealSalt
e9d4fae5b9
Merge branch 'master' into new-voices
2018-09-21 21:13:46 -04:00
TehRealSalt
0e39bf2821
Slightly darker green backgrounds
2018-09-21 19:51:31 -04:00
Latapostrophe
f8c9ef9431
Did everything toaster suggested
2018-09-22 01:47:13 +02:00
Latapostrophe
23090e82b5
Changed thundershield sound
2018-09-22 01:15:04 +02:00
TehRealSalt
cb3c93e56e
Minor adjustments to the endsign color back table
2018-09-21 16:54:29 -04:00
toaster
80bc266f3f
Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart.git into itemdrop
...
# Conflicts:
# src/info.c
# src/k_kart.c
2018-09-21 21:05:47 +01:00
toaster
084b99a5c9
Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart.git into encore
...
# Conflicts:
# src/info.c
# src/m_menu.c
# src/y_inter.c
2018-09-21 20:54:38 +01:00
TehRealSalt
e441b2bce4
Address review
...
(for anything code I did, anyway)
2018-09-20 17:11:11 -04:00
Latapostrophe
73c66e3bc4
Spark radius now follows players
2018-09-20 18:31:38 +02:00
TehRealSalt
f425ba4423
Spindash boost dust, pogo spring sfx
2018-09-19 20:13:48 -04:00
TehRealSalt
f207140791
Merge remote-tracking branch 'origin/misc_plus_menustuffs' into sal-misc
2018-09-19 18:45:47 -04:00
TehRealSalt
8013a064ab
Spark fix
...
(please don't spread these fixes out across different branches :boi:)
2018-09-18 15:51:27 -04:00
toaster
a1045d232b
:boi:
...
(fix driftsparks, and subsequently sliptides because i copypasted most of the code for them, disappearing underwater)
2018-09-18 17:40:39 +01:00
TehRealSalt
864f2466fe
Booster+wipeout fix
2018-09-17 20:24:03 -04:00
toaster
c00e054979
correct oversight in merge
2018-09-17 11:36:22 +01:00
toaster
8618d7bbec
Merge branch 'sal-misc' of https://git.magicalgirl.moe/KartKrew/Kart.git into misc_plus_menustuffs
...
# Conflicts:
# src/k_kart.c
2018-09-17 11:19:17 +01:00
TehRealSalt
69cbbde7fc
Updated Dream
2018-09-17 02:48:10 -04:00
TehRealSalt
f2838f7ab3
More color tweaks
...
- Renamed Grey to Nickel, and Cloudy to Grey
- Updated Silver and Nickel to look a teeensy bit more inbetween White/Grey and Grey/Black, previously they both leaned more toward Grey
- Drastically changed Navy to be more distinct from Jet
- Replaced Indigo with Pomegranate
- Moved certain colors around to match (most notably, beiges and browns are in their own little sub-section after the greyscale colors, instead of being lumped in the middle of orange and yellow)
- Updated color opposite table to match
2018-09-17 02:09:22 -04:00
TehRealSalt
ac2f81e423
New color brightness formula
...
Gets more accurate looking results
2018-09-16 23:28:10 -04:00
TehRealSalt
78a4cdab9f
Alternate TC_RAINBOW
...
Leaving behind a commented out define for now because I dunno if I like it yet
2018-09-16 18:10:29 -04:00
Latapostrophe
09287df890
Radius is now a define
2018-09-16 11:16:30 +02:00
Latapostrophe
ce5abdc6e3
Thunder Shield effect hardcode.
2018-09-16 10:31:24 +02:00
TehRealSalt
649d547209
Buff rainbow sparks
2018-09-15 19:59:39 -04:00
TehRealSalt
cf7198f765
Updated speed lines
2018-09-15 01:24:29 -04:00
TehRealSalt
a76e341711
Rainbow sparks
2018-09-13 23:39:41 -04:00
TehRealSalt
981cf69afe
Ketchup, faster drift sparks
2018-09-13 23:29:14 -04:00
TehRealSalt
7d4d181715
Speed lines
2018-09-13 20:26:43 -04:00
toaster
fadef55b1e
angel island drift strat plus ketchup
2018-09-14 00:19:23 +01:00
toaster
57d333b6b5
Thunder shield stuff!
...
* Slightly bigger visual size!
* Light-shadow!
* Makes player fullbright if you have it!
* Visuals finally removed instantly on shield drop!
* Uses dark background for item icons!
* Goes behind the player on some frames, faking layering!
2018-09-13 19:01:36 +01:00
toaster
395a83a56c
Dark SPB background
2018-09-13 14:36:48 +01:00
toaster
de611874ce
Merge branch 'sal-misc' of https://git.magicalgirl.moe/KartKrew/Kart.git into itemdrop
2018-09-13 14:23:36 +01:00
TehRealSalt
ec2b4e0dfc
Tweak these blues
...
Try to make all the blues using this range look a little different, you know?
- Cyan is brighter, and has more contrast.
- Teal has 1 more shade of blue for slightly better anti-aliasing.
2018-09-13 03:04:01 -04:00
TehRealSalt
eca535d369
Instead of doing productive things, I changed around skincolors again
...
- Renamed Ivory to White, removed Nickel and old White, and improved Silver and Grey.
- Improved Pink & Ruby.
- Added Ketchup, replaced Canary with Mustard.
- Removed Army.
2018-09-13 02:07:00 -04:00
toaster
6f6fcc9615
Merge branch 'sal-misc' of https://git.magicalgirl.moe/KartKrew/Kart.git into itemdrop
...
# Conflicts:
# src/info.c
# src/sounds.c
# src/sounds.h
2018-09-12 15:04:53 +01:00
TehRealSalt
a794386d8e
New drift sparks
2018-09-11 19:52:00 -04:00
toaster
fd7bc1c1ac
Do a bunch of major modifications to the voting system's rule change system!
...
* Add `kartvoterulechanges`, or "Voting Rule Changes" on the menu, to allow some user control over event frequency.
* "Never" - does what it says on the tin.
* "Sometimes" - 1/8 chance of Encore if host has unlocked it, only gametype change when buffer is full
* "Frequent" - 1/2 chance of Encore if host has unlocked it, gametype change every 5 maps
* "Always" - If host has unlocked Encore, alternates between Encore and Gametype. Otherwise, always a gametype change
* There's probably room for a setting between "Sometimes" and "Frequent", but I didn't want to overload the host with options and these were the ones that made sense.
* Better handling of buffer refreshes, to prevent two of the same map appearing next to each other in the voting unless there literally aren't that many maps.
* Mostly unrelated: Minor bugfix for Y_SetupVoteFinish, preventing music changes/random sounds playing on the You Will Join Next Race screen. (Branch-appropriate, at least.)
2018-09-11 15:42:53 +01:00
toaster
0e6bcee463
Merge branch 'sal-misc' of https://git.magicalgirl.moe/KartKrew/Kart.git into misc_plus_menustuffs
2018-09-10 11:43:45 +01:00
TehRealSalt
d603d48a61
Don't allow joining 20 sec into the match
2018-09-10 04:29:37 -04:00
TehRealSalt
6f867274ed
Item stuff
...
- Keep items on death, as long as you haven't used them yet.
- Restart the item roulette on spawn if you die during it.
- Held items that take up your item box now flash, to be consistent with Rocket Sneaker and Grow.
2018-09-10 02:48:10 -04:00
TehRealSalt
7a91398066
Drop Dash + alternate start boosts
...
New respawn boost behavior, where you just hold for long enough instead of timing it with hitting the ground. Also much weaker, just gives you enough boost to get going instead of being a free sneaker.
Start boosts have been severely changed. The perfect one has an extra tic on its timing window and gets Sneaker boosting special effects, but every other possible boost has been severely nerfed.
2018-09-10 01:47:23 -04:00
toaster
3936a7ea7e
Merge branch 'sal-misc' of https://git.magicalgirl.moe/KartKrew/Kart.git into misc_plus_menustuffs
2018-09-09 15:41:37 +01:00
toaster
86d4eb9655
Merge branch 'sal-misc' of https://git.magicalgirl.moe/KartKrew/Kart.git into itemdrop
2018-09-09 00:51:54 +01:00
TehRealSalt
54bde9462d
Revert "Rebalanced odds table again"
...
This reverts commit fbe721e7d4
.
2018-09-08 19:50:31 -04:00
TehRealSalt
a9f34ce8ba
Camera adjustments
...
- reverted boostcam timing, different max dist
- zooms out based on camera momz
- drift panning is twice as slow
2018-09-08 18:45:57 -04:00
toaster
9eeefde0f4
Make bomb attacks HUD drop. (Karma may be changed later, but Oni said let's try all together first...)
2018-09-08 23:45:51 +01:00
TehRealSalt
1cdf5623db
weaker
2018-09-08 16:32:39 -04:00
toaster
e0aee8353c
Forgot a default case.
2018-09-08 17:53:41 +01:00
toaster
e1b645d103
Bugfix a Jawz crash Jeck got a few days ago.
...
Not menu-based, but I guess this branch is misc PLUS menu stuff, not just menu stuff based on sal-misc.
2018-09-08 17:50:53 +01:00
toaster
745b914483
Merge branch 'sal-misc' of https://git.magicalgirl.moe/KartKrew/Kart.git into itemdrop
2018-09-08 11:49:42 +01:00
TehRealSalt
0bd4a29f0e
Weight increases with speed
...
Might be a tad weak right now, but we'll see if people want it stronger
2018-09-08 04:04:10 -04:00
TehRealSalt
9096da926b
Merge branch 'sonicitems' into sal-misc
2018-09-08 03:24:59 -04:00
TehRealSalt
60ccbb1cd9
Critical inconsistency fix
2018-09-08 03:24:32 -04:00
TehRealSalt
fbe721e7d4
Rebalanced odds table again
2018-09-07 22:17:38 -04:00
toaster
baf50a1dbf
* Slightly more papersprite stability!
...
* Slightly more sane Minecraft item scaling!
2018-09-07 14:26:00 +01:00
toaster
d13e999c99
Merge branch 'sal-misc' of https://git.magicalgirl.moe/KartKrew/Kart.git into itemdrop
...
# Conflicts:
# src/info.c
2018-09-07 13:34:01 +01:00
TehRealSalt
52034646da
Placeholder boost effect
2018-09-06 23:49:51 -04:00
TehRealSalt
7760c7030e
Tweaked boost cam, again
2018-09-06 21:58:23 -04:00
toaster
8e9580cd7c
Merge branch 'sal-misc' of https://git.magicalgirl.moe/KartKrew/Kart.git into itemdrop
2018-09-07 00:31:54 +01:00
TehRealSalt
be3ed17e19
Restore the one good bit
2018-09-06 19:31:28 -04:00
toaster
10be7e1a52
Merge branch 'sal-misc' of https://git.magicalgirl.moe/KartKrew/Kart.git into itemdrop
2018-09-07 00:31:02 +01:00
TehRealSalt
34d27b06e0
Revert "Wrote a new function for MT_SOLID object bumping"
...
This reverts commit b4aa01ed61
.
2018-09-06 19:27:07 -04:00
toaster
6052573549
Merge branch 'sal-misc' of https://git.magicalgirl.moe/KartKrew/Kart.git into itemdrop
2018-09-06 22:18:54 +01:00
toaster
4de68f7fe2
Dropping items!
...
* Shield Drop...
* Whatever you've got orbiting or trailing you, DROP THEM WHERE THEY STAND. (Except for the ghost sink. That one's OK.)
* Pops your Thunder Shield.
* Happens upon ANY hit, except for deathpits.
* HUD Drop...
* Also does the above, except for the Thunder Shield thing.
* If there's any item left in your item box, pop it out as a little hovering, rotating Minecraft item!
* You can pick up the Minecraft item by driving over it if your item box is sufficiently empty, or the item which is contained within it is of the same type.
* Happens upon Size Down and battle elimination.
* Can also be forced on with `cv_kartdebughuddrop on`!
* Some other random stuff.
* Fix a bunch of `a->scale = b`'s into `P_SetScale(a, b)` form, for maximum validity.
* Make K_CleanHnextList and K_UpdateHnextList one function, since they only differed by one continue clause (and the type of their input parameter).
* Allow shrunken players to pick up item boxes again.
* Fix MF_NOCLIPTHING. (Gonna pass this fix to vanilla when I get the chance, too.)
* Break NiGHTS a little through my machinations.
2018-09-06 22:17:29 +01:00
TehRealSalt
3520a3fb55
More Jawz tweaking
...
- Z pos checking is Battle-only now
- Made the Z pos limit much higher
- Increased its range in Battle
2018-09-06 16:05:57 -04:00
TehRealSalt
bc15392514
Boost tweaks
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Fix offroad not affecting you as soon as it did before, and tweaking boost cam to be stronger
2018-09-06 13:02:08 -04:00
TehRealSalt
b4aa01ed61
Wrote a new function for MT_SOLID object bumping
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A lot more similar to the code used for player wall bumping, and is much less likely for you to just... pass through the object if you keep trying hard enough.
Also, falling rocks get pushed aside by invinicible players with no resistance.
2018-09-06 11:49:58 -04:00
TehRealSalt
36356f8a64
Boost cam
2018-09-05 11:19:00 -04:00
TehRealSalt
ff26811646
Lowest speed happens slower
2018-09-04 21:14:42 -04:00
TehRealSalt
9b2d9f1915
Heavy as shit now
2018-09-04 20:51:16 -04:00
TehRealSalt
e271c2de5d
If the game would normally end in a bomb kill, then always switch their places
2018-09-04 20:16:42 -04:00
TehRealSalt
d3913a72df
Addressed some of Chrome's thoughts
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- Don't drag
- Shield isn't visible to anyone but yourself
- Projectile is twice as heavy
2018-09-04 19:58:20 -04:00
TehRealSalt
001d46873d
Ghost sink "shield"
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Sink shield that makes it double-press to use, gives the trailing item slowdown, and shows other people that you have it, but doesn't have any collision
2018-09-04 19:14:44 -04:00
TehRealSalt
b84e9a4133
Jawz ignores targets too high/low
2018-09-04 18:47:30 -04:00
TehRealSalt
9394179c12
Camera outrunning
2018-09-04 15:11:14 -04:00
TehRealSalt
e6303d1889
Toggles for kitchen sink, ten banana, & quad orbinaut, and a screen that they can fit on
2018-08-31 13:18:19 -04:00
TehRealSalt
1ab9ebf1c0
separate var for dashpad cooldown
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- no longer has weirdness with pw_flashing
- can now have an SA1-style effect for it
2018-08-30 22:27:18 -04:00
TehRealSalt
cdaaca9b62
Grow no longer sets flashing tics
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Just causes a bunch of other, really dumb side-effects, and nothing else I could test suffers from it
2018-08-30 21:51:27 -04:00
TehRealSalt
ff09c0643c
Jawz reticule
2018-08-30 19:24:22 -04:00
TehRealSalt
b973522bf1
Apply to bananas, eggmen, and mines also
2018-08-30 16:36:46 -04:00
TehRealSalt
2e8f513eb5
Put on player's center during this animation
2018-08-30 16:28:01 -04:00
TehRealSalt
0dbd48b9da
Held Orbinaut & Jawz radius+scaling animation on spawn
2018-08-30 16:10:25 -04:00
TehRealSalt
0d3d1af317
- Revamped Jawz targetting for Battle Mode
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- Cleaned up some redundant code
- Halved the speed of backwards thrown missiles (previously PROJSPEED/2, now is PROJSPEED/4)
2018-08-29 18:12:02 -04:00