mirror of
https://git.do.srb2.org/KartKrew/Kart-Public.git
synced 2025-01-18 07:22:03 +00:00
Merge branch 'master' into this-is-a-sign
This commit is contained in:
commit
7256e99b12
50 changed files with 1170 additions and 752 deletions
|
@ -28,6 +28,7 @@
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#include "byteptr.h"
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#include "p_saveg.h"
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#include "g_game.h" // for player_names
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#include "m_cond.h" // for encore mode
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#include "d_netcmd.h"
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#include "hu_stuff.h"
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#include "p_setup.h"
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@ -1370,6 +1371,12 @@ static void CV_SetCVar(consvar_t *var, const char *value, boolean stealth)
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return;
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}
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if (var == &cv_kartencore && !M_SecretUnlocked(SECRET_ENCORE))
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{
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CONS_Printf(M_GetText("You haven't unlocked Encore Mode yet!\n"));
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return;
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}
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// Only add to netcmd buffer if in a netgame, otherwise, just change it.
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if (netgame || multiplayer)
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{
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@ -1472,14 +1479,12 @@ void CV_AddValue(consvar_t *var, INT32 increment)
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{
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if(increment > 0) // Going up!
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{
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newvalue++;
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if (newvalue == NUMMAPS)
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newvalue = 0;
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if (++newvalue == NUMMAPS)
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newvalue = -1;
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}
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else // Going down!
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{
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newvalue--;
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if (newvalue == -1)
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if (--newvalue == -2)
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newvalue = NUMMAPS-1;
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}
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@ -150,6 +150,13 @@ static CV_PossibleValue_t menuhighlight_cons_t[] =
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{V_GRAYMAP, "Always gray"},
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{V_ORANGEMAP, "Always orange"},
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{V_SKYMAP, "Always sky-blue"},
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{V_GOLDMAP, "Always gold"},
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{V_LAVENDERMAP, "Always lavender"},
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{V_TEAMAP, "Always tea-green"},
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{V_STEELMAP, "Always steel"},
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{V_PINKMAP, "Always pink"},
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{V_TEALMAP, "Always teal"},
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{V_PEACHMAP, "Always peach"},
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{0, NULL}
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};
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consvar_t cons_menuhighlight = {"menuhighlight", "Game type", CV_SAVE, menuhighlight_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
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@ -239,11 +246,6 @@ static void CONS_Bind_f(void)
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// CONSOLE SETUP
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//======================================================================
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// Font colormap colors
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// TODO: This could probably be improved somehow...
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// These colormaps are 99% identical, with just a few changed bytes
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UINT8 *yellowmap, *purplemap, *greenmap, *bluemap, *graymap, *redmap, *orangemap, *skymap;
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// Console BG color
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UINT8 *consolebgmap = NULL;
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@ -284,37 +286,57 @@ static void CONS_backcolor_Change(void)
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CON_SetupBackColormap();
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}
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// Font colormap colors
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// TODO: This could probably be improved somehow...
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// These colormaps are 99% identical, with just a few changed bytes
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UINT8 *yellowmap, *purplemap, *greenmap, *bluemap, *graymap, *redmap, *orangemap,\
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*skymap, *goldmap, *lavendermap, *teamap, *steelmap, *pinkmap, *tealmap, *peachmap;
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static void CON_SetupColormaps(void)
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{
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INT32 i;
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UINT8 *memorysrc = (UINT8 *)Z_Malloc((256*8), PU_STATIC, NULL);
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UINT8 *memorysrc = (UINT8 *)Z_Malloc((256*15), PU_STATIC, NULL);
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purplemap = memorysrc;
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yellowmap = (purplemap+256);
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greenmap = (yellowmap+256);
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bluemap = (greenmap+256);
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redmap = (bluemap+256);
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graymap = (redmap+256);
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orangemap = (graymap+256);
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skymap = (orangemap+256);
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purplemap = memorysrc;
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yellowmap = (purplemap+256);
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greenmap = (yellowmap+256);
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bluemap = (greenmap+256);
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redmap = (bluemap+256);
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graymap = (redmap+256);
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orangemap = (graymap+256);
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skymap = (orangemap+256);
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lavendermap = (skymap+256);
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goldmap = (lavendermap+256);
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teamap = (goldmap+256);
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steelmap = (teamap+256);
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pinkmap = (steelmap+256);
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tealmap = (pinkmap+256);
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peachmap = (tealmap+256);
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// setup the other colormaps, for console text
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// these don't need to be aligned, unless you convert the
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// V_DrawMappedPatch() into optimised asm.
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for (i = 0; i < (256*8); i++, ++memorysrc)
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for (i = 0; i < (256*15); i++, ++memorysrc)
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*memorysrc = (UINT8)(i & 0xFF); // remap each color to itself...
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// SRB2Kart: Different console font, new colors
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purplemap[120] = (UINT8)194;
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yellowmap[120] = (UINT8)103;
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greenmap[120] = (UINT8)162;
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bluemap[120] = (UINT8)228;
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graymap[120] = (UINT8)10;
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redmap[120] = (UINT8)126; // battle
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orangemap[120] = (UINT8)85; // record attack
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skymap[120] = (UINT8)214; // race
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purplemap[120] = (UINT8)194;
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yellowmap[120] = (UINT8)103;
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greenmap[120] = (UINT8)162;
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bluemap[120] = (UINT8)228;
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redmap[120] = (UINT8)126; // battle
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graymap[120] = (UINT8)10;
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orangemap[120] = (UINT8)85; // record attack
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skymap[120] = (UINT8)214; // race
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lavendermap[120] = (UINT8)248;
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goldmap[120] = (UINT8)114;
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teamap[120] = (UINT8)177;
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steelmap[120] = (UINT8)201;
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pinkmap[120] = (UINT8)124;
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tealmap[120] = (UINT8)220;
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peachmap[120] = (UINT8)69; // nice
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// Init back colormap
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CON_SetupBackColormap();
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|
|
|
@ -38,7 +38,8 @@ extern UINT32 con_scalefactor; // console text scale factor
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extern consvar_t cons_backcolor, cons_menuhighlight;
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extern UINT8 *yellowmap, *purplemap, *greenmap, *bluemap, *graymap, *redmap, *orangemap, *skymap;
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extern UINT8 *yellowmap, *purplemap, *greenmap, *bluemap, *graymap, *redmap, *orangemap,\
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*skymap, *goldmap, *lavendermap, *teamap, *steelmap, *pinkmap, *tealmap, *peachmap;
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// Console bg color (auto updated to match)
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extern UINT8 *consolebgmap;
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|
|
|
@ -4758,7 +4758,7 @@ void TryRunTics(tic_t realtics)
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{
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COM_BufExecute();
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if (mapchangepending)
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D_MapChange(-1, 0, ultimatemode, false, 2, false, fromlevelselect); // finish the map change
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D_MapChange(-1, 0, encoremode, false, 2, false, fromlevelselect); // finish the map change
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}
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NetUpdate();
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|
|
|
@ -322,7 +322,7 @@ static void D_Display(void)
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if (wipegamestate == GS_LEVEL && rendermode != render_none)
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{
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V_SetPaletteLump("PLAYPAL"); // Reset the palette
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R_ReInitColormaps(0);
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R_ReInitColormaps(0, LUMPERROR);
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}
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F_WipeStartScreen();
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@ -1490,7 +1490,7 @@ void D_SRB2Main(void)
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else if (!dedicated && M_MapLocked(pstartmap))
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I_Error("You need to unlock this level before you can warp to it!\n");
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else
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D_MapChange(pstartmap, gametype, ultimatemode, true, 0, false, false);
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D_MapChange(pstartmap, gametype, (boolean)cv_kartencore.value, true, 0, false, false);
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}
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}
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else if (M_CheckParm("-skipintro"))
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|
|
|
@ -112,7 +112,7 @@ static void SoundTest_OnChange(void);
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static void BaseNumLaps_OnChange(void);
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static void KartFrantic_OnChange(void);
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static void KartSpeed_OnChange(void);
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static void KartMirror_OnChange(void);
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static void KartEncore_OnChange(void);
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static void KartComeback_OnChange(void);
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static void KartEliminateLast_OnChange(void);
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|
@ -354,7 +354,9 @@ static CV_PossibleValue_t kartbumpers_cons_t[] = {{1, "MIN"}, {12, "MAX"}, {0, N
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consvar_t cv_kartbumpers = {"kartbumpers", "3", CV_NETVAR|CV_CHEAT, kartbumpers_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
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consvar_t cv_kartfrantic = {"kartfrantic", "Off", CV_NETVAR|CV_CHEAT|CV_CALL|CV_NOINIT, CV_OnOff, KartFrantic_OnChange, 0, NULL, NULL, 0, 0, NULL};
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consvar_t cv_kartcomeback = {"kartcomeback", "On", CV_NETVAR|CV_CHEAT|CV_CALL|CV_NOINIT, CV_OnOff, KartComeback_OnChange, 0, NULL, NULL, 0, 0, NULL};
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consvar_t cv_kartmirror = {"kartmirror", "Off", CV_NETVAR|CV_CHEAT|CV_CALL|CV_NOINIT, CV_OnOff, KartMirror_OnChange, 0, NULL, NULL, 0, 0, NULL};
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consvar_t cv_kartencore = {"kartencore", "Off", CV_NETVAR|CV_CALL|CV_NOINIT, CV_OnOff, KartEncore_OnChange, 0, NULL, NULL, 0, 0, NULL};
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static CV_PossibleValue_t kartvoterulechanges_cons_t[] = {{0, "Never"}, {1, "Sometimes"}, {2, "Frequent"}, {3, "Always"}, {0, NULL}};
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consvar_t cv_kartvoterulechanges = {"kartvoterulechanges", "Sometimes", CV_NETVAR, kartvoterulechanges_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
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static CV_PossibleValue_t kartspeedometer_cons_t[] = {{0, "Off"}, {1, "Kilometers"}, {2, "Miles"}, {3, "Fracunits"}, {0, NULL}};
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consvar_t cv_kartspeedometer = {"kartdisplayspeed", "Off", CV_SAVE, kartspeedometer_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL}; // use tics in display
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static CV_PossibleValue_t kartvoices_cons_t[] = {{0, "Never"}, {1, "Tasteful"}, {2, "Meme"}, {0, NULL}};
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|
@ -450,6 +452,7 @@ consvar_t cv_sleep = {"cpusleep", "-1", CV_SAVE, sleeping_cons_t, NULL, -1, NULL
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|
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INT16 gametype = GT_RACE; // SRB2kart
|
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boolean forceresetplayers = false;
|
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boolean deferencoremode = false;
|
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UINT8 splitscreen = 0;
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boolean circuitmap = true; // SRB2kart
|
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INT32 adminplayers[MAXPLAYERS];
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|
@ -1876,7 +1879,7 @@ INT32 mapchangepending = 0;
|
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*
|
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* \param mapnum Map number to change to.
|
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* \param gametype Gametype to switch to.
|
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* \param pultmode Is this 'Ultimate Mode'?
|
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* \param pencoremode Is this 'Encore Mode'?
|
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* \param resetplayers 1 to reset player scores and lives and such, 0 not to.
|
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* \param delay Determines how the function will be executed: 0 to do
|
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* it all right now (must not be done from a menu), 1 to
|
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|
@ -1885,18 +1888,16 @@ INT32 mapchangepending = 0;
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* \sa D_GameTypeChanged, Command_Map_f
|
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* \author Graue <graue@oceanbase.org>
|
||||
*/
|
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void D_MapChange(INT32 mapnum, INT32 newgametype, boolean pultmode, boolean resetplayers, INT32 delay, boolean skipprecutscene, boolean FLS)
|
||||
void D_MapChange(INT32 mapnum, INT32 newgametype, boolean pencoremode, boolean resetplayers, INT32 delay, boolean skipprecutscene, boolean FLS)
|
||||
{
|
||||
static char buf[2+MAX_WADPATH+1+4];
|
||||
static char *buf_p = buf;
|
||||
|
||||
forceresetplayers = false;
|
||||
|
||||
// The supplied data are assumed to be good.
|
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I_Assert(delay >= 0 && delay <= 2);
|
||||
|
||||
CONS_Debug(DBG_GAMELOGIC, "Map change: mapnum=%d gametype=%d ultmode=%d resetplayers=%d delay=%d skipprecutscene=%d\n",
|
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mapnum, newgametype, pultmode, resetplayers, delay, skipprecutscene);
|
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CONS_Debug(DBG_GAMELOGIC, "Map change: mapnum=%d gametype=%d encoremode=%d resetplayers=%d delay=%d skipprecutscene=%d\n",
|
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mapnum, newgametype, pencoremode, resetplayers, delay, skipprecutscene);
|
||||
|
||||
if (netgame || multiplayer)
|
||||
FLS = false;
|
||||
|
@ -1909,7 +1910,7 @@ void D_MapChange(INT32 mapnum, INT32 newgametype, boolean pultmode, boolean rese
|
|||
I_Assert(W_CheckNumForName(mapname) != LUMPERROR);
|
||||
|
||||
buf_p = buf;
|
||||
if (pultmode)
|
||||
if (pencoremode)
|
||||
flags |= 1;
|
||||
if (!resetplayers)
|
||||
flags |= 1<<1;
|
||||
|
@ -1977,8 +1978,12 @@ void D_SetupVote(void)
|
|||
INT32 i;
|
||||
UINT8 secondgt = G_SometimesGetDifferentGametype();
|
||||
|
||||
WRITEUINT8(p, gametype);
|
||||
if (cv_kartencore.value && G_RaceGametype())
|
||||
WRITEUINT8(p, (gametype|0x80));
|
||||
else
|
||||
WRITEUINT8(p, gametype);
|
||||
WRITEUINT8(p, secondgt);
|
||||
secondgt &= ~0x80;
|
||||
|
||||
for (i = 0; i < 5; i++)
|
||||
{
|
||||
|
@ -2113,10 +2118,6 @@ static void Command_Map_f(void)
|
|||
return;
|
||||
}
|
||||
|
||||
// Ultimate Mode only in SP via menu
|
||||
if (netgame || multiplayer)
|
||||
ultimatemode = false;
|
||||
|
||||
// new gametype value
|
||||
// use current one by default
|
||||
i = COM_CheckParm("-gametype");
|
||||
|
@ -2181,7 +2182,7 @@ static void Command_Map_f(void)
|
|||
}
|
||||
|
||||
fromlevelselect = false;
|
||||
D_MapChange(newmapnum, newgametype, false, newresetplayers, 0, false, false);
|
||||
D_MapChange(newmapnum, newgametype, (boolean)cv_kartencore.value, newresetplayers, 0, false, false);
|
||||
}
|
||||
|
||||
/** Receives a map command and changes the map.
|
||||
|
@ -2197,6 +2198,9 @@ static void Got_Mapcmd(UINT8 **cp, INT32 playernum)
|
|||
UINT8 flags;
|
||||
INT32 resetplayer = 1, lastgametype;
|
||||
UINT8 skipprecutscene, FLS;
|
||||
boolean pencoremode;
|
||||
|
||||
forceresetplayers = deferencoremode = false;
|
||||
|
||||
if (playernum != serverplayer && !IsPlayerAdmin(playernum))
|
||||
{
|
||||
|
@ -2217,9 +2221,7 @@ static void Got_Mapcmd(UINT8 **cp, INT32 playernum)
|
|||
|
||||
flags = READUINT8(*cp);
|
||||
|
||||
ultimatemode = ((flags & 1) != 0);
|
||||
if (netgame || multiplayer)
|
||||
ultimatemode = false;
|
||||
pencoremode = ((flags & 1) != 0);
|
||||
|
||||
resetplayer = ((flags & (1<<1)) == 0);
|
||||
|
||||
|
@ -2229,6 +2231,9 @@ static void Got_Mapcmd(UINT8 **cp, INT32 playernum)
|
|||
if (gametype != lastgametype)
|
||||
D_GameTypeChanged(lastgametype); // emulate consvar_t behavior for gametype
|
||||
|
||||
if (!G_RaceGametype())
|
||||
pencoremode = false;
|
||||
|
||||
skipprecutscene = ((flags & (1<<2)) != 0);
|
||||
|
||||
FLS = ((flags & (1<<3)) != 0);
|
||||
|
@ -2260,7 +2265,7 @@ static void Got_Mapcmd(UINT8 **cp, INT32 playernum)
|
|||
LUAh_MapChange();
|
||||
#endif
|
||||
|
||||
G_InitNew(ultimatemode, mapname, resetplayer, skipprecutscene);
|
||||
G_InitNew(pencoremode, mapname, resetplayer, skipprecutscene);
|
||||
if (demoplayback && !timingdemo)
|
||||
precache = true;
|
||||
CON_ToggleOff();
|
||||
|
@ -5247,17 +5252,14 @@ static void KartSpeed_OnChange(void)
|
|||
}
|
||||
}
|
||||
|
||||
static void KartMirror_OnChange(void)
|
||||
static void KartEncore_OnChange(void)
|
||||
{
|
||||
if (G_RaceGametype())
|
||||
{
|
||||
if ((boolean)cv_kartmirror.value != mirrormode && gamestate == GS_LEVEL /*&& leveltime > starttime*/)
|
||||
CONS_Printf(M_GetText("Mirrored tracks will be turned %s next round.\n"), cv_kartmirror.value ? M_GetText("on") : M_GetText("off"));
|
||||
if ((boolean)cv_kartencore.value != encoremode && gamestate == GS_LEVEL /*&& leveltime > starttime*/)
|
||||
CONS_Printf(M_GetText("Encore Mode will be turned %s next round.\n"), cv_kartencore.value ? M_GetText("on") : M_GetText("off"));
|
||||
else
|
||||
{
|
||||
CONS_Printf(M_GetText("Mirrored tracks has been turned %s.\n"), cv_kartmirror.value ? M_GetText("on") : M_GetText("off"));
|
||||
mirrormode = (boolean)cv_kartmirror.value;
|
||||
}
|
||||
CONS_Printf(M_GetText("Encore Mode has been turned %s.\n"), cv_kartencore.value ? M_GetText("on") : M_GetText("off"));
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -124,7 +124,8 @@ extern consvar_t cv_kartspeed;
|
|||
extern consvar_t cv_kartbumpers;
|
||||
extern consvar_t cv_kartfrantic;
|
||||
extern consvar_t cv_kartcomeback;
|
||||
extern consvar_t cv_kartmirror;
|
||||
extern consvar_t cv_kartencore;
|
||||
extern consvar_t cv_kartvoterulechanges;
|
||||
extern consvar_t cv_kartspeedometer;
|
||||
extern consvar_t cv_kartvoices;
|
||||
|
||||
|
@ -252,7 +253,7 @@ void D_SendPlayerConfig(void);
|
|||
void Command_ExitGame_f(void);
|
||||
void Command_Retry_f(void);
|
||||
void D_GameTypeChanged(INT32 lastgametype); // not a real _OnChange function anymore
|
||||
void D_MapChange(INT32 pmapnum, INT32 pgametype, boolean pultmode, boolean presetplayers, INT32 pdelay, boolean pskipprecutscene, boolean pfromlevelselect);
|
||||
void D_MapChange(INT32 pmapnum, INT32 pgametype, boolean pencoremode, boolean presetplayers, INT32 pdelay, boolean pskipprecutscene, boolean pfromlevelselect);
|
||||
void D_SetupVote(void);
|
||||
void D_ModifyClientVote(SINT8 voted, UINT8 splitplayer);
|
||||
void D_PickVote(void);
|
||||
|
|
|
@ -1221,6 +1221,8 @@ static void readlevelheader(MYFILE *f, INT32 num)
|
|||
mapheaderinfo[num-1]->countdown = (INT16)i;
|
||||
else if (fastcmp(word, "PALETTE"))
|
||||
mapheaderinfo[num-1]->palette = (UINT16)i;
|
||||
else if (fastcmp(word, "ENCOREPAL"))
|
||||
mapheaderinfo[num-1]->encorepal = (UINT16)i;
|
||||
else if (fastcmp(word, "NUMLAPS"))
|
||||
mapheaderinfo[num-1]->numlaps = (UINT8)i;
|
||||
else if (fastcmp(word, "UNLOCKABLE"))
|
||||
|
@ -2384,8 +2386,8 @@ static void readunlockable(MYFILE *f, INT32 num)
|
|||
else if (fastcmp(word, "OBJECTIVE"))
|
||||
deh_strlcpy(unlockables[num].objective, word2,
|
||||
sizeof (unlockables[num].objective), va("Unlockable %d: objective", num));
|
||||
else if (fastcmp(word, "HEIGHT"))
|
||||
unlockables[num].height = (UINT16)i;
|
||||
else if (fastcmp(word, "SHOWCONDITIONSET"))
|
||||
unlockables[num].showconditionset = (UINT8)i;
|
||||
else if (fastcmp(word, "CONDITIONSET"))
|
||||
unlockables[num].conditionset = (UINT8)i;
|
||||
else if (fastcmp(word, "NOCECHO"))
|
||||
|
@ -2416,6 +2418,8 @@ static void readunlockable(MYFILE *f, INT32 num)
|
|||
unlockables[num].type = SECRET_WARP;
|
||||
else if (fastcmp(word2, "SOUNDTEST"))
|
||||
unlockables[num].type = SECRET_SOUNDTEST;
|
||||
else if (fastcmp(word2, "ENCORE"))
|
||||
unlockables[num].type = SECRET_ENCORE;
|
||||
else
|
||||
unlockables[num].type = (INT16)i;
|
||||
}
|
||||
|
@ -7370,6 +7374,7 @@ static const char *const MOBJFLAG_LIST[] = {
|
|||
"NOCLIPTHING",
|
||||
"GRENADEBOUNCE",
|
||||
"RUNSPAWNFUNC",
|
||||
"DONTENCOREMAP",
|
||||
NULL
|
||||
};
|
||||
|
||||
|
@ -8175,6 +8180,14 @@ struct {
|
|||
{"V_REDMAP",V_REDMAP},
|
||||
{"V_GRAYMAP",V_GRAYMAP},
|
||||
{"V_ORANGEMAP",V_ORANGEMAP},
|
||||
{"V_SKYMAP",V_SKYMAP},
|
||||
{"V_LAVENDERMAP",V_LAVENDERMAP},
|
||||
{"V_GOLDMAP",V_GOLDMAP},
|
||||
{"V_TEAMAP",V_TEAMAP},
|
||||
{"V_STEELMAP",V_STEELMAP},
|
||||
{"V_PINKMAP",V_PINKMAP},
|
||||
{"V_TEALMAP",V_TEALMAP},
|
||||
{"V_PEACHMAP",V_PEACHMAP},
|
||||
{"V_TRANSLUCENT",V_TRANSLUCENT},
|
||||
{"V_10TRANS",V_10TRANS},
|
||||
{"V_20TRANS",V_20TRANS},
|
||||
|
|
|
@ -80,7 +80,7 @@ extern INT16 gametype;
|
|||
extern UINT8 splitscreen;
|
||||
extern boolean circuitmap; // Does this level have 'circuit mode'?
|
||||
extern boolean fromlevelselect;
|
||||
extern boolean forceresetplayers;
|
||||
extern boolean forceresetplayers, deferencoremode;
|
||||
|
||||
// ========================================
|
||||
// Internal parameters for sound rendering.
|
||||
|
@ -243,6 +243,7 @@ typedef struct
|
|||
UINT8 cutscenenum; ///< Cutscene number to use, 0 for none.
|
||||
INT16 countdown; ///< Countdown until level end?
|
||||
UINT16 palette; ///< PAL lump to use on this map
|
||||
UINT16 encorepal; ///< PAL for encore mode
|
||||
UINT8 numlaps; ///< Number of laps in circuit mode, unless overridden.
|
||||
SINT8 unlockrequired; ///< Is an unlockable required to play this level? -1 if no.
|
||||
UINT8 levelselect; ///< Is this map available in the level select? If so, which map list is it available in?
|
||||
|
@ -448,7 +449,7 @@ extern INT32 cheats;
|
|||
// SRB2kart
|
||||
extern UINT8 gamespeed;
|
||||
extern boolean franticitems;
|
||||
extern boolean mirrormode;
|
||||
extern boolean encoremode, prevencoremode;
|
||||
extern boolean comeback;
|
||||
|
||||
extern SINT8 battlewanted[4];
|
||||
|
|
|
@ -1252,7 +1252,7 @@ void F_EndCutScene(void)
|
|||
if (runningprecutscene)
|
||||
{
|
||||
if (server)
|
||||
D_MapChange(gamemap, gametype, ultimatemode, precutresetplayer, 0, true, false);
|
||||
D_MapChange(gamemap, gametype, false, precutresetplayer, 0, true, false);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
122
src/g_game.c
122
src/g_game.c
|
@ -248,7 +248,8 @@ INT32 cheats; //for multiplayer cheat commands
|
|||
// SRB2Kart
|
||||
// Cvars that we don't want changed mid-game
|
||||
UINT8 gamespeed; // Game's current speed (or difficulty, or cc, or etc); 0 for easy, 1 for normal, 2 for hard
|
||||
boolean mirrormode; // Mirror Mode currently enabled?
|
||||
boolean encoremode = false; // Encore Mode currently enabled?
|
||||
boolean prevencoremode;
|
||||
boolean franticitems; // Frantic items currently enabled?
|
||||
boolean comeback; // Battle Mode's karma comeback is on/off
|
||||
|
||||
|
@ -764,9 +765,20 @@ const char *G_BuildMapName(INT32 map)
|
|||
{
|
||||
static char mapname[10] = "MAPXX"; // internal map name (wad resource name)
|
||||
|
||||
I_Assert(map > 0);
|
||||
I_Assert(map >= 0);
|
||||
I_Assert(map <= NUMMAPS);
|
||||
|
||||
if (map == 0) // hack???
|
||||
{
|
||||
if (gamestate == GS_TITLESCREEN)
|
||||
map = -1;
|
||||
else if (gamestate == GS_LEVEL)
|
||||
map = gamemap-1;
|
||||
else
|
||||
map = prevmap;
|
||||
map = G_RandMap(G_TOLFlag(cv_newgametype.value), map, false, false, 0, false)+1;
|
||||
}
|
||||
|
||||
if (map < 100)
|
||||
sprintf(&mapname[3], "%.2d", map);
|
||||
else
|
||||
|
@ -1294,7 +1306,7 @@ void G_BuildTiccmd(ticcmd_t *cmd, INT32 realtics, UINT8 ssplayer)
|
|||
|
||||
axis = JoyAxis(AXISTURN, ssplayer);
|
||||
|
||||
if (mirrormode)
|
||||
if (encoremode)
|
||||
{
|
||||
turnright ^= turnleft; // swap these using three XORs
|
||||
turnleft ^= turnright;
|
||||
|
@ -1345,8 +1357,8 @@ void G_BuildTiccmd(ticcmd_t *cmd, INT32 realtics, UINT8 ssplayer)
|
|||
// Specator mouse turning
|
||||
if (player->spectator)
|
||||
{
|
||||
cmd->angleturn = (INT16)(cmd->angleturn - (mousex*(mirrormode ? -1 : 1)*8));
|
||||
cmd->driftturn = (INT16)(cmd->driftturn - (mousex*(mirrormode ? -1 : 1)*8));
|
||||
cmd->angleturn = (INT16)(cmd->angleturn - (mousex*(encoremode ? -1 : 1)*8));
|
||||
cmd->driftturn = (INT16)(cmd->driftturn - (mousex*(encoremode ? -1 : 1)*8));
|
||||
}
|
||||
|
||||
// Speed bump strafing
|
||||
|
@ -3135,15 +3147,52 @@ boolean G_BattleGametype(void)
|
|||
//
|
||||
// G_SometimesGetDifferentGametype
|
||||
//
|
||||
// I pity the fool who adds more gametypes later, because it'll require some element of randomisation which needs to be synched...
|
||||
// Although given this only gets called for the host, you could probably get away with M_Random.
|
||||
// Oh, yeah, and we sometimes flip encore mode on here too.
|
||||
//
|
||||
INT16 G_SometimesGetDifferentGametype(void)
|
||||
{
|
||||
if (randmapbuffer[NUMMAPS] != -1)
|
||||
boolean encorepossible = (M_SecretUnlocked(SECRET_ENCORE) && G_RaceGametype());
|
||||
|
||||
if (!cv_kartvoterulechanges.value) // never
|
||||
return gametype;
|
||||
|
||||
randmapbuffer[NUMMAPS] = gametype;
|
||||
if (randmapbuffer[NUMMAPS] > 0 && (encorepossible || cv_kartvoterulechanges.value != 3))
|
||||
{
|
||||
if (cv_kartvoterulechanges.value != 1)
|
||||
randmapbuffer[NUMMAPS]--;
|
||||
if (encorepossible)
|
||||
{
|
||||
switch (cv_kartvoterulechanges.value)
|
||||
{
|
||||
case 3: // always
|
||||
randmapbuffer[NUMMAPS] = 0; // gotta prep this in case it isn't already set
|
||||
break;
|
||||
case 2: // frequent
|
||||
encorepossible = M_RandomChance(FRACUNIT>>1);
|
||||
break;
|
||||
case 1: // sometimes
|
||||
default:
|
||||
encorepossible = M_RandomChance(FRACUNIT>>3);
|
||||
break;
|
||||
}
|
||||
if (encorepossible != (boolean)cv_kartencore.value)
|
||||
return (gametype|0x80);
|
||||
}
|
||||
return gametype;
|
||||
}
|
||||
|
||||
switch (cv_kartvoterulechanges.value) // okay, we're having a gametype change! when's the next one, luv?
|
||||
{
|
||||
case 3: // always
|
||||
randmapbuffer[NUMMAPS] = 1; // every other vote (or always if !encorepossible)
|
||||
break;
|
||||
case 1: // sometimes
|
||||
default:
|
||||
// fallthrough - happens when clearing buffer, but needs a reasonable countdown if cvar is modified
|
||||
case 2: // frequent
|
||||
randmapbuffer[NUMMAPS] = 5; // per "cup"
|
||||
break;
|
||||
}
|
||||
|
||||
if (gametype == GT_MATCH)
|
||||
return GT_RACE;
|
||||
|
@ -3211,6 +3260,7 @@ INT16 G_TOLFlag(INT32 pgametype)
|
|||
return INT16_MAX;
|
||||
}
|
||||
|
||||
#ifdef FLUSHMAPBUFFEREARLY
|
||||
static INT32 TOLMaps(INT16 tolflags)
|
||||
{
|
||||
INT32 num = 0;
|
||||
|
@ -3228,6 +3278,7 @@ static INT32 TOLMaps(INT16 tolflags)
|
|||
|
||||
return num;
|
||||
}
|
||||
#endif
|
||||
|
||||
/** Select a random map with the given typeoflevel flags.
|
||||
* If no map has those flags, this arbitrarily gives you map 1.
|
||||
|
@ -3246,6 +3297,8 @@ INT16 G_RandMap(INT16 tolflags, INT16 pprevmap, boolean dontadd, boolean ignoreb
|
|||
if (!okmaps)
|
||||
okmaps = Z_Malloc(NUMMAPS * sizeof(INT16), PU_STATIC, NULL);
|
||||
|
||||
tryagain:
|
||||
|
||||
// Find all the maps that are ok and and put them in an array.
|
||||
for (ix = 0; ix < NUMMAPS; ix++)
|
||||
{
|
||||
|
@ -3279,12 +3332,28 @@ INT16 G_RandMap(INT16 tolflags, INT16 pprevmap, boolean dontadd, boolean ignoreb
|
|||
okmaps[numokmaps++] = ix;
|
||||
}
|
||||
|
||||
if (numokmaps == 0)
|
||||
if (numokmaps == 0) // If there's no matches... (Goodbye, incredibly silly function chains :V)
|
||||
{
|
||||
if (!ignorebuffer)
|
||||
return G_RandMap(tolflags, pprevmap, dontadd, true, maphell, callagainsoon); // If there's no matches, (An incredibly silly function chain, buuut... :V)
|
||||
if (maphell)
|
||||
return G_RandMap(tolflags, pprevmap, dontadd, true, maphell-1, callagainsoon);
|
||||
{
|
||||
if (randmapbuffer[3] == -1) // Is the buffer basically empty?
|
||||
{
|
||||
ignorebuffer = true; // This will probably only help in situations where there's very few maps, but it's folly not to at least try it
|
||||
goto tryagain; //return G_RandMap(tolflags, pprevmap, dontadd, true, maphell, callagainsoon);
|
||||
}
|
||||
|
||||
for (bufx = 3; bufx < NUMMAPS; bufx++) // Let's clear all but the three most recent maps...
|
||||
randmapbuffer[bufx] = -1;
|
||||
if (cv_kartvoterulechanges.value == 1) // sometimes
|
||||
randmapbuffer[NUMMAPS] = 0;
|
||||
goto tryagain; //return G_RandMap(tolflags, pprevmap, dontadd, ignorebuffer, maphell, callagainsoon);
|
||||
}
|
||||
|
||||
if (maphell) // Any wiggle room to loosen our restrictions here?
|
||||
{
|
||||
maphell--;
|
||||
goto tryagain; //return G_RandMap(tolflags, pprevmap, dontadd, true, maphell-1, callagainsoon);
|
||||
}
|
||||
|
||||
ix = 0; // Sorry, none match. You get MAP01.
|
||||
for (bufx = 0; bufx < NUMMAPS+1; bufx++)
|
||||
|
@ -3446,11 +3515,15 @@ static void G_DoCompleted(void)
|
|||
|
||||
automapactive = false;
|
||||
|
||||
if (randmapbuffer[TOLMaps(G_TOLFlag(gametype))-4] != -1) // we're getting pretty full, so lets clear it
|
||||
#ifdef FLUSHMAPBUFFEREARLY
|
||||
if (randmapbuffer[TOLMaps(G_TOLFlag(gametype))-5] != -1) // We're getting pretty full, so! -- no need for this, handled in G_RandMap
|
||||
{
|
||||
for (i = 0; i < NUMMAPS+1; i++)
|
||||
for (i = 3; i < NUMMAPS; i++) // Let's clear all but the three most recent maps...
|
||||
randmapbuffer[i] = -1;
|
||||
if (cv_kartvoterulechanges.value == 1) // sometimes
|
||||
randmapbuffer[NUMMAPS] = 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
if (gametype != GT_COOP)
|
||||
{
|
||||
|
@ -3515,6 +3588,7 @@ void G_NextLevel(void)
|
|||
}
|
||||
|
||||
forceresetplayers = false;
|
||||
deferencoremode = (boolean)cv_kartencore.value;
|
||||
}
|
||||
|
||||
gameaction = ga_worlddone;
|
||||
|
@ -3527,7 +3601,7 @@ static void G_DoWorldDone(void)
|
|||
// SRB2Kart
|
||||
D_MapChange(nextmap+1,
|
||||
gametype,
|
||||
ultimatemode,
|
||||
deferencoremode,
|
||||
forceresetplayers,
|
||||
0,
|
||||
false,
|
||||
|
@ -3599,7 +3673,7 @@ static void G_DoContinued(void)
|
|||
// Reset # of lives
|
||||
pl->lives = (ultimatemode) ? 1 : 3;
|
||||
|
||||
D_MapChange(gamemap, gametype, ultimatemode, false, 0, false, false);
|
||||
D_MapChange(gamemap, gametype, false, false, 0, false, false);
|
||||
|
||||
gameaction = ga_nothing;
|
||||
}
|
||||
|
@ -4113,7 +4187,7 @@ void G_SaveGame(UINT32 savegameslot)
|
|||
// Can be called by the startup code or the menu task,
|
||||
// consoleplayer, displayplayer, playeringame[] should be set.
|
||||
//
|
||||
void G_DeferedInitNew(boolean pultmode, const char *mapname, INT32 pickedchar, UINT8 ssplayers, boolean FLS)
|
||||
void G_DeferedInitNew(boolean pencoremode, const char *mapname, INT32 pickedchar, UINT8 ssplayers, boolean FLS)
|
||||
{
|
||||
INT32 i;
|
||||
UINT8 color = 0;
|
||||
|
@ -4158,14 +4232,14 @@ void G_DeferedInitNew(boolean pultmode, const char *mapname, INT32 pickedchar, U
|
|||
CV_StealthSetValue(&cv_playercolor, color);
|
||||
|
||||
if (mapname)
|
||||
D_MapChange(M_MapNumber(mapname[3], mapname[4]), gametype, pultmode, true, 1, false, FLS);
|
||||
D_MapChange(M_MapNumber(mapname[3], mapname[4]), gametype, pencoremode, true, 1, false, FLS);
|
||||
}
|
||||
|
||||
//
|
||||
// This is the map command interpretation something like Command_Map_f
|
||||
//
|
||||
// called at: map cmd execution, doloadgame, doplaydemo
|
||||
void G_InitNew(UINT8 pultmode, const char *mapname, boolean resetplayer, boolean skipprecutscene)
|
||||
void G_InitNew(UINT8 pencoremode, const char *mapname, boolean resetplayer, boolean skipprecutscene)
|
||||
{
|
||||
INT32 i;
|
||||
|
||||
|
@ -4175,8 +4249,8 @@ void G_InitNew(UINT8 pultmode, const char *mapname, boolean resetplayer, boolean
|
|||
S_ResumeAudio();
|
||||
}
|
||||
|
||||
if (netgame || multiplayer) // Nice try, haxor.
|
||||
ultimatemode = false;
|
||||
prevencoremode = ((gamestate == GS_TITLESCREEN) ? false : encoremode);
|
||||
encoremode = pencoremode;
|
||||
|
||||
legitimateexit = false; // SRB2Kart
|
||||
comebackshowninfo = false;
|
||||
|
@ -4265,7 +4339,6 @@ void G_InitNew(UINT8 pultmode, const char *mapname, boolean resetplayer, boolean
|
|||
// Don't carry over custom music change to another map.
|
||||
mapmusflags |= MUSIC_RELOADRESET;
|
||||
|
||||
ultimatemode = pultmode;
|
||||
playerdeadview = false;
|
||||
automapactive = false;
|
||||
imcontinuing = false;
|
||||
|
@ -4294,6 +4367,9 @@ char *G_BuildMapTitle(INT32 mapnum)
|
|||
{
|
||||
char *title = NULL;
|
||||
|
||||
if (mapnum == 0)
|
||||
return Z_StrDup("Random");
|
||||
|
||||
if (strcmp(mapheaderinfo[mapnum-1]->lvlttl, ""))
|
||||
{
|
||||
size_t len = 1;
|
||||
|
|
|
@ -107,7 +107,7 @@ extern boolean camspin, camspin2, camspin3, camspin4; // SRB2Kart
|
|||
void G_ChangePlayerReferences(mobj_t *oldmo, mobj_t *newmo);
|
||||
void G_DoReborn(INT32 playernum);
|
||||
void G_PlayerReborn(INT32 player);
|
||||
void G_InitNew(UINT8 pultmode, const char *mapname, boolean resetplayer,
|
||||
void G_InitNew(UINT8 pencoremode, const char *mapname, boolean resetplayer,
|
||||
boolean skipprecutscene);
|
||||
char *G_BuildMapTitle(INT32 mapnum);
|
||||
|
||||
|
@ -119,7 +119,7 @@ void G_SpawnPlayer(INT32 playernum, boolean starpost);
|
|||
|
||||
// Can be called by the startup code or M_Responder.
|
||||
// A normal game starts at map 1, but a warp test can start elsewhere
|
||||
void G_DeferedInitNew(boolean pultmode, const char *mapname, INT32 pickedchar,
|
||||
void G_DeferedInitNew(boolean pencoremode, const char *mapname, INT32 pickedchar,
|
||||
UINT8 ssplayers, boolean FLS);
|
||||
void G_DoLoadLevel(boolean resetplayer);
|
||||
|
||||
|
|
|
@ -29,6 +29,7 @@
|
|||
#include "../m_argv.h"
|
||||
#include "../i_video.h"
|
||||
#include "../w_wad.h"
|
||||
#include "../p_setup.h" // levelfadecol
|
||||
|
||||
// --------------------------------------------------------------------------
|
||||
// This is global data for planes rendering
|
||||
|
@ -646,7 +647,7 @@ static void WalkBSPNode(INT32 bspnum, poly_t *poly, UINT16 *leafnode, fixed_t *b
|
|||
sprintf(s, "%d%%", (++ls_percent)<<1);
|
||||
x = BASEVIDWIDTH/2;
|
||||
y = BASEVIDHEIGHT/2;
|
||||
V_DrawFill(0, 0, BASEVIDWIDTH, BASEVIDHEIGHT, 31); // Black background to match fade in effect
|
||||
V_DrawFill(0, 0, BASEVIDWIDTH, BASEVIDHEIGHT, levelfadecol); // White background to match fade in effect
|
||||
//V_DrawPatchFill(W_CachePatchName("SRB2BACK",PU_CACHE)); // SRB2 background, ehhh too bright.
|
||||
M_DrawTextBox(x-58, y-8, 13, 1);
|
||||
V_DrawString(x-50, y, V_YELLOWMAP, "Loading...");
|
||||
|
|
|
@ -109,7 +109,7 @@ typedef struct
|
|||
FLOAT fovxangle, fovyangle;
|
||||
UINT8 splitscreen;
|
||||
boolean flip; // screenflip
|
||||
boolean mirror; // SRB2Kart: Mirror Mode
|
||||
boolean mirror; // SRB2Kart: Encore Mode
|
||||
} FTransform;
|
||||
|
||||
// Transformed vector, as passed to HWR API
|
||||
|
|
|
@ -3155,7 +3155,6 @@ static void HWR_RenderPolyObjectPlane(polyobj_t *polysector, boolean isceiling,
|
|||
v3d->z = FIXED_TO_FLOAT(polysector->vertices[i]->y);
|
||||
}
|
||||
|
||||
|
||||
if (planecolormap)
|
||||
Surf.FlatColor.rgba = HWR_Lighting(lightlevel, planecolormap->rgba, planecolormap->fadergba, false, true);
|
||||
else
|
||||
|
@ -5452,7 +5451,13 @@ static void HWR_ProjectSprite(mobj_t *thing)
|
|||
vis->colormap = R_GetTranslationColormap(TC_DEFAULT, thing->color, GTC_CACHE);
|
||||
}
|
||||
else
|
||||
{
|
||||
vis->colormap = colormaps;
|
||||
#ifdef GLENCORE
|
||||
if (encoremap && (thing->flags & (MF_SCENERY|MF_NOTHINK)))
|
||||
vis->colormap += (256*32);
|
||||
#endif
|
||||
}
|
||||
|
||||
// set top/bottom coords
|
||||
vis->ty = gzt;
|
||||
|
@ -5556,6 +5561,10 @@ static void HWR_ProjectPrecipitationSprite(precipmobj_t *thing)
|
|||
vis->mobj = (mobj_t *)thing;
|
||||
|
||||
vis->colormap = colormaps;
|
||||
#ifdef GLENCORE
|
||||
if (encoremap)
|
||||
vis->colormap += (256*32);
|
||||
#endif
|
||||
|
||||
// set top/bottom coords
|
||||
vis->ty = FIXED_TO_FLOAT(thing->z + spritecachedinfo[lumpoff].topoffset);
|
||||
|
@ -6548,6 +6557,7 @@ static void HWR_RenderWall(wallVert3D *wallVerts, FSurfaceInfo *pSurf, FBITFIE
|
|||
alpha = pSurf->FlatColor.s.alpha; // retain the alpha
|
||||
|
||||
// Lighting is done here instead so that fog isn't drawn incorrectly on transparent walls after sorting
|
||||
|
||||
if (wallcolormap)
|
||||
{
|
||||
if (fogwall)
|
||||
|
|
133
src/hu_stuff.c
133
src/hu_stuff.c
|
@ -713,24 +713,55 @@ static void Got_Saycmd(UINT8 **p, INT32 playernum)
|
|||
|| target == 0 // To everyone
|
||||
|| consoleplayer == target-1) // To you
|
||||
{
|
||||
const char *prefix = "", *cstart = "", *cend = "", *adminchar = "\x82~\x83", *remotechar = "\x82@\x83", *fmt, *fmt2;
|
||||
const char *prefix = "", *cstart = "", *cend = "", *adminchar = "\x82~\x83", *remotechar = "\x82@\x83", *fmt, *fmt2, *textcolor = "\x80";
|
||||
char *tempchar = NULL;
|
||||
|
||||
// In CTF and team match, color the player's name.
|
||||
if (G_GametypeHasTeams())
|
||||
{
|
||||
cend = "";
|
||||
if (players[playernum].ctfteam == 1) // red
|
||||
cstart = "\x85";
|
||||
else if (players[playernum].ctfteam == 2) // blue
|
||||
cstart = "\x84";
|
||||
|
||||
}
|
||||
|
||||
// player is a spectator?
|
||||
if (players[playernum].spectator)
|
||||
cstart = "\x86"; // grey name
|
||||
|
||||
if (players[playernum].spectator)
|
||||
{
|
||||
cstart = "\x86"; // grey name
|
||||
textcolor = "\x86";
|
||||
}
|
||||
else
|
||||
{
|
||||
const UINT8 color = players[playernum].skincolor;
|
||||
if (color <= SKINCOLOR_SILVER || color == SKINCOLOR_SLATE)
|
||||
cstart = "\x80"; // white
|
||||
else if (color <= SKINCOLOR_BEIGE || color == SKINCOLOR_JET)
|
||||
cstart = "\x86"; // V_GRAYMAP
|
||||
else if (color <= SKINCOLOR_LEATHER)
|
||||
cstart = "\x8A"; // V_GOLDMAP
|
||||
else if (color <= SKINCOLOR_ROSE || color == SKINCOLOR_LILAC)
|
||||
cstart = "\x8d"; // V_PINKMAP
|
||||
else if (color <= SKINCOLOR_KETCHUP)
|
||||
cstart = "\x85"; // V_REDMAP
|
||||
else if (color <= SKINCOLOR_TANGERINE)
|
||||
cstart = "\x87"; // V_ORANGEMAP
|
||||
else if (color <= SKINCOLOR_CARAMEL)
|
||||
cstart = "\x8f"; // V_PEACHMAP
|
||||
else if (color <= SKINCOLOR_BRONZE)
|
||||
cstart = "\x8A"; // V_GOLDMAP
|
||||
else if (color <= SKINCOLOR_MUSTARD)
|
||||
cstart = "\x82"; // V_YELLOWMAP
|
||||
else if (color <= SKINCOLOR_PISTACHIO)
|
||||
cstart = "\x8b"; // V_TEAMAP
|
||||
else if (color <= SKINCOLOR_SWAMP || color == SKINCOLOR_LIME)
|
||||
cstart = "\x83"; // V_GREENMAP
|
||||
else if (color <= SKINCOLOR_TEAL)
|
||||
cstart = "\x8e"; // V_TEALMAP
|
||||
else if (color <= SKINCOLOR_NAVY || color == SKINCOLOR_SAPPHIRE)
|
||||
cstart = "\x88"; // V_SKYMAP
|
||||
else if (color <= SKINCOLOR_STEEL)
|
||||
cstart = "\x8c"; // V_STEELMAP
|
||||
else if (color <= SKINCOLOR_BLUEBERRY)
|
||||
cstart = "\x84"; // V_BLUEMAP
|
||||
else if (color == SKINCOLOR_PURPLE)
|
||||
cstart = "\x81"; // V_PURPLEMAP
|
||||
else //if (color <= SKINCOLOR_POMEGRANATE)
|
||||
cstart = "\x89"; // V_LAVENDERMAP
|
||||
}
|
||||
prefix = cstart;
|
||||
|
||||
// Give admins and remote admins their symbols.
|
||||
if (playernum == serverplayer)
|
||||
tempchar = (char *)Z_Calloc(strlen(cstart) + strlen(adminchar) + 1, PU_STATIC, NULL);
|
||||
|
@ -757,26 +788,25 @@ static void Got_Saycmd(UINT8 **p, INT32 playernum)
|
|||
}
|
||||
else if (target == 0) // To everyone
|
||||
{
|
||||
fmt = "\3%s\x83<%s%s%s\x83>\x80 %s\n";
|
||||
fmt2 = "%s\x83<%s%s%s\x83>\x80 %s";
|
||||
fmt = "\3%s<%s%s%s>\x80 %s%s\n";
|
||||
fmt2 = "%s<%s%s%s>\x80 %s%s";
|
||||
}
|
||||
else if (target-1 == consoleplayer) // To you
|
||||
{
|
||||
prefix = "\x82[PM]";
|
||||
cstart = "\x82";
|
||||
fmt = "\4%s<%s%s>%s\x80 %s\n"; // make this yellow, however.
|
||||
fmt2 = "%s<%s%s>%s\x80 %s";
|
||||
textcolor = "\x82";
|
||||
fmt = "\4%s<%s%s>%s\x80 %s%s\n"; // make this yellow, however.
|
||||
fmt2 = "%s<%s%s>%s\x80 %s%s";
|
||||
}
|
||||
else if (target > 0) // By you, to another player
|
||||
{
|
||||
// Use target's name.
|
||||
dispname = player_names[target-1];
|
||||
/*fmt = "\3\x82[TO]\x80%s%s%s* %s\n";
|
||||
fmt2 = "\x82[TO]\x80%s%s%s* %s";*/
|
||||
prefix = "\x82[TO]";
|
||||
cstart = "\x82";
|
||||
fmt = "\4%s<%s%s>%s\x80 %s\n"; // make this yellow, however.
|
||||
fmt2 = "%s<%s%s>%s\x80 %s";
|
||||
fmt = "\4%s<%s%s>%s\x80 %s%s\n"; // make this yellow, however.
|
||||
fmt2 = "%s<%s%s>%s\x80 %s%s";
|
||||
|
||||
}
|
||||
else // To your team
|
||||
|
@ -788,17 +818,17 @@ static void Got_Saycmd(UINT8 **p, INT32 playernum)
|
|||
else
|
||||
prefix = "\x83"; // makes sure this doesn't implode if you sayteam on non-team gamemodes
|
||||
|
||||
fmt = "\3%s<%s%s>\x80%s %s\n";
|
||||
fmt2 = "%s<%s%s>\x80%s %s";
|
||||
fmt = "\3%s<%s%s>\x80%s %s%s\n";
|
||||
fmt2 = "%s<%s%s>\x80%s %s%s";
|
||||
|
||||
}
|
||||
|
||||
HU_AddChatText(va(fmt2, prefix, cstart, dispname, cend, msg)); // add it reguardless, in case we decide to change our mind about our chat type.
|
||||
HU_AddChatText(va(fmt2, prefix, cstart, dispname, cend, textcolor, msg)); // add it reguardless, in case we decide to change our mind about our chat type.
|
||||
|
||||
if OLDCHAT
|
||||
CONS_Printf(fmt, prefix, cstart, dispname, cend, msg);
|
||||
CONS_Printf(fmt, prefix, cstart, dispname, cend, textcolor, msg);
|
||||
else
|
||||
CON_LogMessage(va(fmt, prefix, cstart, dispname, cend, msg)); // save to log.txt
|
||||
CON_LogMessage(va(fmt, prefix, cstart, dispname, cend, textcolor, msg)); // save to log.txt
|
||||
|
||||
if (tempchar)
|
||||
Z_Free(tempchar);
|
||||
|
@ -840,6 +870,9 @@ static inline boolean HU_keyInChatString(char *s, char ch)
|
|||
{
|
||||
if (s[m])
|
||||
s[m+1] = (s[m]);
|
||||
|
||||
if (m < 1)
|
||||
break; // fix the chat going ham if your replace the first character. (For whatever reason this didn't happen in vanilla????)
|
||||
}
|
||||
s[c_input] = ch; // and replace this.
|
||||
}
|
||||
|
@ -1152,33 +1185,6 @@ boolean HU_Responder(event_t *ev)
|
|||
// HEADS UP DRAWING
|
||||
//======================================================================
|
||||
|
||||
// Gets string colormap, used for 0x80 color codes
|
||||
//
|
||||
static UINT8 *CHAT_GetStringColormap(INT32 colorflags) // pasted from video.c, sorry for the mess.
|
||||
{
|
||||
switch ((colorflags & V_CHARCOLORMASK) >> V_CHARCOLORSHIFT)
|
||||
{
|
||||
case 1: // 0x81, purple
|
||||
return purplemap;
|
||||
case 2: // 0x82, yellow
|
||||
return yellowmap;
|
||||
case 3: // 0x83, lgreen
|
||||
return greenmap;
|
||||
case 4: // 0x84, blue
|
||||
return bluemap;
|
||||
case 5: // 0x85, red
|
||||
return redmap;
|
||||
case 6: // 0x86, gray
|
||||
return graymap;
|
||||
case 7: // 0x87, orange
|
||||
return orangemap;
|
||||
case 8: // 0x88, sky
|
||||
return skymap;
|
||||
default: // reset
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
// Precompile a wordwrapped string to any given width.
|
||||
// This is a muuuch better method than V_WORDWRAP.
|
||||
// again stolen and modified a bit from video.c, don't mind me, will need to rearrange this one day.
|
||||
|
@ -1197,7 +1203,7 @@ static char *CHAT_WordWrap(INT32 x, INT32 w, INT32 option, const char *string)
|
|||
for (i = 0; i < slen; ++i)
|
||||
{
|
||||
c = newstring[i];
|
||||
if ((UINT8)c >= 0x80 && (UINT8)c <= 0x89) //color parsing! -Inuyasha 2.16.09
|
||||
if ((UINT8)c >= 0x80 && (UINT8)c <= 0x8F) //color parsing! -Inuyasha 2.16.09
|
||||
continue;
|
||||
|
||||
if (c == '\n')
|
||||
|
@ -1314,6 +1320,7 @@ static void HU_drawMiniChat(void)
|
|||
INT32 transflag = (timer >= 0 && timer <= 9) ? (timer*V_10TRANS) : 0; // you can make bad jokes out of this one.
|
||||
size_t j = 0;
|
||||
const char *msg = CHAT_WordWrap(x+2, cv_chatwidth.value-(charwidth*2), V_SNAPTOBOTTOM|V_SNAPTOLEFT|V_ALLOWLOWERCASE, chat_mini[i]); // get the current message, and word wrap it.
|
||||
UINT8 *colormap = NULL;
|
||||
|
||||
while(msg[j]) // iterate through msg
|
||||
{
|
||||
|
@ -1333,6 +1340,7 @@ static void HU_drawMiniChat(void)
|
|||
else if (msg[j] & 0x80) // stolen from video.c, nice.
|
||||
{
|
||||
clrflag = ((msg[j] & 0x7f) << V_CHARCOLORSHIFT) & V_CHARCOLORMASK;
|
||||
colormap = V_GetStringColormap(clrflag);
|
||||
++j;
|
||||
continue;
|
||||
}
|
||||
|
@ -1341,8 +1349,6 @@ static void HU_drawMiniChat(void)
|
|||
}
|
||||
else
|
||||
{
|
||||
UINT8 *colormap = CHAT_GetStringColormap(clrflag);
|
||||
|
||||
if (cv_chatbacktint.value) // on request of wolfy
|
||||
V_DrawFillConsoleMap(x + dx + 2, y+dy, charwidth, charheight, 239|V_SNAPTOBOTTOM|V_SNAPTOLEFT);
|
||||
|
||||
|
@ -1392,6 +1398,7 @@ static void HU_drawChatLog(INT32 offset)
|
|||
INT32 clrflag = 0;
|
||||
INT32 j = 0;
|
||||
const char *msg = CHAT_WordWrap(x+2, cv_chatwidth.value-(charwidth*2), V_SNAPTOBOTTOM|V_SNAPTOLEFT|V_ALLOWLOWERCASE, chat_log[i]); // get the current message, and word wrap it.
|
||||
UINT8 *colormap = NULL;
|
||||
while(msg[j]) // iterate through msg
|
||||
{
|
||||
if (msg[j] < HU_FONTSTART) // don't draw
|
||||
|
@ -1406,6 +1413,7 @@ static void HU_drawChatLog(INT32 offset)
|
|||
else if (msg[j] & 0x80) // stolen from video.c, nice.
|
||||
{
|
||||
clrflag = ((msg[j] & 0x7f) << V_CHARCOLORSHIFT) & V_CHARCOLORMASK;
|
||||
colormap = V_GetStringColormap(clrflag);
|
||||
++j;
|
||||
continue;
|
||||
}
|
||||
|
@ -1415,10 +1423,7 @@ static void HU_drawChatLog(INT32 offset)
|
|||
else
|
||||
{
|
||||
if ((y+dy+2 >= chat_topy) && (y+dy < (chat_bottomy)))
|
||||
{
|
||||
UINT8 *colormap = CHAT_GetStringColormap(clrflag);
|
||||
V_DrawChatCharacter(x + dx + 2, y+dy+2, msg[j++] |V_SNAPTOBOTTOM|V_SNAPTOLEFT, !cv_allcaps.value, colormap);
|
||||
}
|
||||
else
|
||||
j++; // don't forget to increment this or we'll get stuck in the limbo.
|
||||
}
|
||||
|
@ -1479,7 +1484,7 @@ static void HU_DrawChat(void)
|
|||
{
|
||||
INT32 charwidth = 4, charheight = 6;
|
||||
INT32 t = 0, c = 0, y = chaty - (typelines*charheight) - (cv_kartspeedometer.value ? 16 : 0);
|
||||
UINT32 i = 0;
|
||||
UINT32 i = 0, saylen = strlen(w_chat); // You learn new things everyday!
|
||||
const char *ntalk = "Say: ", *ttalk = "Team: ";
|
||||
const char *talk = ntalk;
|
||||
|
||||
|
@ -1495,7 +1500,7 @@ static void HU_DrawChat(void)
|
|||
}
|
||||
|
||||
V_DrawFillConsoleMap(chatx, y-1, cv_chatwidth.value, (typelines*charheight), 239 | V_SNAPTOBOTTOM | V_SNAPTOLEFT);
|
||||
|
||||
|
||||
while (talk[i])
|
||||
{
|
||||
if (talk[i] < HU_FONTSTART)
|
||||
|
@ -1522,7 +1527,7 @@ static void HU_DrawChat(void)
|
|||
if (hu_tick < 4)
|
||||
V_DrawChatCharacter(cursorx, cursory+1, '_' |V_SNAPTOBOTTOM|V_SNAPTOLEFT|t, !cv_allcaps.value, NULL);
|
||||
|
||||
if (cursorx == chatx+1) // a weirdo hack
|
||||
if (cursorx == chatx+1 && saylen == i) // a weirdo hack
|
||||
{
|
||||
typelines += 1;
|
||||
skippedline = true;
|
||||
|
|
196
src/info.c
196
src/info.c
|
@ -3024,7 +3024,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
0, // mass
|
||||
0, // damage
|
||||
sfx_None, // activesound
|
||||
MF_NOBLOCKMAP|MF_NOSECTOR|MF_NOCLIP|MF_NOCLIPHEIGHT|MF_NOGRAVITY|MF_SCENERY, // flags
|
||||
MF_NOBLOCKMAP|MF_NOSECTOR|MF_NOCLIP|MF_NOCLIPHEIGHT|MF_NOGRAVITY|MF_SCENERY|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -3051,7 +3051,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
0, // mass
|
||||
0, // damage
|
||||
sfx_None, // activesound
|
||||
MF_NOBLOCKMAP|MF_NOCLIP|MF_NOCLIPHEIGHT|MF_NOGRAVITY|MF_SCENERY, // flags
|
||||
MF_NOBLOCKMAP|MF_NOCLIP|MF_NOCLIPHEIGHT|MF_NOGRAVITY|MF_SCENERY|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -3078,7 +3078,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
16, // mass
|
||||
0, // damage
|
||||
sfx_None, // activesound
|
||||
MF_NOBLOCKMAP|MF_NOCLIP|MF_NOCLIPHEIGHT|MF_NOGRAVITY|MF_SCENERY, // flags
|
||||
MF_NOBLOCKMAP|MF_NOCLIP|MF_NOCLIPHEIGHT|MF_NOGRAVITY|MF_SCENERY|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -3105,7 +3105,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
1000, // mass
|
||||
MT_THOK, // damage
|
||||
sfx_None, // activesound
|
||||
MF_SOLID|MF_SHOOTABLE, // flags
|
||||
MF_SOLID|MF_SHOOTABLE|MF_DONTENCOREMAP, // flags
|
||||
(statenum_t)MT_THOK // raisestate
|
||||
},
|
||||
|
||||
|
@ -5050,7 +5050,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
100, // mass
|
||||
0, // damage
|
||||
sfx_None, // activesound
|
||||
MF_SLIDEME|MF_SPECIAL|MF_NOGRAVITY|MF_NOCLIPHEIGHT, // flags
|
||||
MF_SLIDEME|MF_SPECIAL|MF_NOGRAVITY|MF_NOCLIPHEIGHT|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -5131,7 +5131,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
100, // mass
|
||||
0, // damage
|
||||
sfx_None, // activesound
|
||||
MF_SLIDEME|MF_SPECIAL|MF_NOGRAVITY|MF_NOCLIPHEIGHT, // flags
|
||||
MF_SLIDEME|MF_SPECIAL|MF_NOGRAVITY|MF_NOCLIPHEIGHT|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -5158,7 +5158,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
100, // mass
|
||||
0, // damage
|
||||
sfx_None, // activesound
|
||||
MF_SLIDEME|MF_SPECIAL|MF_NOGRAVITY|MF_NOCLIPHEIGHT, // flags
|
||||
MF_SLIDEME|MF_SPECIAL|MF_NOGRAVITY|MF_NOCLIPHEIGHT|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -5185,7 +5185,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
100, // mass
|
||||
1, // damage
|
||||
sfx_None, // activesound
|
||||
MF_SPECIAL|MF_NOGRAVITY|MF_NOCLIPHEIGHT, // flags
|
||||
MF_SPECIAL|MF_NOGRAVITY|MF_NOCLIPHEIGHT|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -5212,7 +5212,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
100, // mass
|
||||
0, // damage
|
||||
sfx_None, // activesound
|
||||
MF_NOGRAVITY|MF_NOBLOCKMAP|MF_NOCLIP, // flags
|
||||
MF_NOGRAVITY|MF_NOBLOCKMAP|MF_NOCLIP|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -5239,7 +5239,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
16, // mass
|
||||
0, // damage
|
||||
sfx_None, // activesound
|
||||
MF_SPECIAL, // flags
|
||||
MF_SPECIAL|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -5266,7 +5266,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
16, // mass
|
||||
0, // damage
|
||||
sfx_None, // activesound
|
||||
MF_SPECIAL, // flags
|
||||
MF_SPECIAL|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -5293,7 +5293,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
4, // mass
|
||||
0, // damage
|
||||
sfx_None, // activesound
|
||||
MF_SPECIAL|MF_NOGRAVITY|MF_NOCLIPHEIGHT, // flags
|
||||
MF_SPECIAL|MF_NOGRAVITY|MF_NOCLIPHEIGHT|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -5320,7 +5320,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
16, // mass
|
||||
0, // damage
|
||||
sfx_None, // activesound
|
||||
MF_NOGRAVITY|MF_SPECIAL, // flags
|
||||
MF_NOGRAVITY|MF_SPECIAL|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
{ // MT_EMERALD2
|
||||
|
@ -5346,7 +5346,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
16, // mass
|
||||
0, // damage
|
||||
sfx_None, // activesound
|
||||
MF_NOGRAVITY|MF_SPECIAL, // flags
|
||||
MF_NOGRAVITY|MF_SPECIAL|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
{ // MT_EMERALD3
|
||||
|
@ -5372,7 +5372,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
16, // mass
|
||||
0, // damage
|
||||
sfx_None, // activesound
|
||||
MF_NOGRAVITY|MF_SPECIAL, // flags
|
||||
MF_NOGRAVITY|MF_SPECIAL|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
{ // MT_EMERALD4
|
||||
|
@ -5398,7 +5398,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
16, // mass
|
||||
0, // damage
|
||||
sfx_None, // activesound
|
||||
MF_NOGRAVITY|MF_SPECIAL, // flags
|
||||
MF_NOGRAVITY|MF_SPECIAL|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
{ // MT_EMERALD5
|
||||
|
@ -5424,7 +5424,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
16, // mass
|
||||
0, // damage
|
||||
sfx_None, // activesound
|
||||
MF_NOGRAVITY|MF_SPECIAL, // flags
|
||||
MF_NOGRAVITY|MF_SPECIAL|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
{ // MT_EMERALD6
|
||||
|
@ -5450,7 +5450,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
16, // mass
|
||||
0, // damage
|
||||
sfx_None, // activesound
|
||||
MF_NOGRAVITY|MF_SPECIAL, // flags
|
||||
MF_NOGRAVITY|MF_SPECIAL|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
{ // MT_EMERALD7
|
||||
|
@ -5476,7 +5476,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
16, // mass
|
||||
0, // damage
|
||||
sfx_None, // activesound
|
||||
MF_NOGRAVITY|MF_SPECIAL, // flags
|
||||
MF_NOGRAVITY|MF_SPECIAL|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -5503,7 +5503,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
4, // mass
|
||||
0, // damage
|
||||
sfx_None, // activesound
|
||||
MF_SPECIAL|MF_NOGRAVITY, // flags
|
||||
MF_SPECIAL|MF_NOGRAVITY|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -5557,7 +5557,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
100, // mass
|
||||
0, // damage
|
||||
sfx_None, // activesound
|
||||
MF_SLIDEME|MF_SPECIAL, // flags
|
||||
MF_SLIDEME|MF_SPECIAL|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -5611,7 +5611,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
20*FRACUNIT, // mass
|
||||
0, // damage
|
||||
sfx_None, // activesound
|
||||
MF_SOLID, // flags
|
||||
MF_SOLID|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -5638,7 +5638,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
14*FRACUNIT, // mass
|
||||
0, // damage
|
||||
sfx_None, // activesound
|
||||
MF_SOLID|MF_SPRING, // flags
|
||||
MF_SOLID|MF_SPRING|MF_DONTENCOREMAP, // flags
|
||||
S_BLUESPRING2 // raisestate
|
||||
},
|
||||
|
||||
|
@ -5665,7 +5665,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
26*FRACUNIT, // mass
|
||||
0, // damage
|
||||
sfx_None, // activesound
|
||||
MF_SOLID|MF_SPRING, // flags
|
||||
MF_SOLID|MF_SPRING|MF_DONTENCOREMAP, // flags
|
||||
S_YELLOWSPRING2 // raisestate
|
||||
},
|
||||
|
||||
|
@ -5692,7 +5692,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
40*FRACUNIT, // mass
|
||||
0, // damage
|
||||
sfx_None, // activesound
|
||||
MF_SOLID|MF_SPRING, // flags
|
||||
MF_SOLID|MF_SPRING|MF_DONTENCOREMAP, // flags
|
||||
S_REDSPRING2 // raisestate
|
||||
},
|
||||
|
||||
|
@ -5719,7 +5719,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
26*FRACUNIT, // mass
|
||||
26*FRACUNIT, // damage
|
||||
sfx_None, // activesound
|
||||
MF_SOLID|MF_SPRING, // flags
|
||||
MF_SOLID|MF_SPRING|MF_DONTENCOREMAP, // flags
|
||||
S_YDIAG2 // raisestate
|
||||
},
|
||||
|
||||
|
@ -5746,7 +5746,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
40*FRACUNIT, // mass
|
||||
40*FRACUNIT, // damage
|
||||
sfx_None, // activesound
|
||||
MF_SOLID|MF_SPRING, // flags
|
||||
MF_SOLID|MF_SPRING|MF_DONTENCOREMAP, // flags
|
||||
S_RDIAG2 // raisestate
|
||||
},
|
||||
|
||||
|
@ -5800,7 +5800,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
16, // mass
|
||||
0, // damage
|
||||
sfx_None, // activesound
|
||||
MF_NOCLIP|MF_NOCLIPHEIGHT|MF_NOGRAVITY, // flags
|
||||
MF_NOCLIP|MF_NOCLIPHEIGHT|MF_NOGRAVITY|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -5908,7 +5908,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
4, // mass
|
||||
0, // damage
|
||||
sfx_None, // activesound
|
||||
MF_NOBLOCKMAP|MF_NOGRAVITY|MF_SCENERY|MF_NOCLIPHEIGHT, // flags
|
||||
MF_NOBLOCKMAP|MF_NOGRAVITY|MF_SCENERY|MF_NOCLIPHEIGHT, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -10478,7 +10478,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
16, // mass
|
||||
0, // damage
|
||||
sfx_None, // activesound
|
||||
MF_NOBLOCKMAP|MF_NOCLIP|MF_NOCLIPHEIGHT|MF_NOGRAVITY, // flags
|
||||
MF_NOBLOCKMAP|MF_NOCLIP|MF_NOCLIPHEIGHT|MF_NOGRAVITY|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -10505,7 +10505,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
100, // mass
|
||||
0, // damage
|
||||
sfx_None, // activesound
|
||||
MF_NOBLOCKMAP|MF_NOCLIP|MF_NOCLIPHEIGHT|MF_NOGRAVITY|MF_SCENERY, // flags
|
||||
MF_NOBLOCKMAP|MF_NOCLIP|MF_NOCLIPHEIGHT|MF_NOGRAVITY|MF_SCENERY|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -10749,7 +10749,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
100, // mass
|
||||
1, // damage
|
||||
sfx_None, // activesound
|
||||
MF_NOBLOCKMAP|MF_NOCLIP|MF_NOGRAVITY|MF_SCENERY, // flags
|
||||
MF_NOBLOCKMAP|MF_NOCLIP|MF_NOGRAVITY|MF_SCENERY|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -10938,7 +10938,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
4, // mass
|
||||
0, // damage
|
||||
sfx_None, // activesound
|
||||
MF_NOBLOCKMAP|MF_NOGRAVITY|MF_NOCLIPHEIGHT|MF_NOCLIP, // flags
|
||||
MF_NOBLOCKMAP|MF_NOGRAVITY|MF_NOCLIPHEIGHT|MF_NOCLIP|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -13110,7 +13110,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
1000, // mass
|
||||
8, // damage
|
||||
sfx_None, // activesound
|
||||
MF_NOBLOCKMAP|MF_NOGRAVITY|MF_NOCLIP|MF_NOCLIPHEIGHT|MF_SCENERY, // flags
|
||||
MF_NOBLOCKMAP|MF_NOGRAVITY|MF_NOCLIP|MF_NOCLIPHEIGHT|MF_SCENERY|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -13137,7 +13137,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
1000, // mass
|
||||
8, // damage
|
||||
sfx_None, // activesound
|
||||
MF_NOBLOCKMAP|MF_NOGRAVITY|MF_NOCLIP|MF_NOCLIPHEIGHT|MF_SCENERY, // flags
|
||||
MF_NOBLOCKMAP|MF_NOGRAVITY|MF_NOCLIP|MF_NOCLIPHEIGHT|MF_SCENERY|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -13299,7 +13299,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
100, // mass
|
||||
0, // damage
|
||||
sfx_None, // activesound
|
||||
MF_NOBLOCKMAP|MF_NOCLIP|MF_NOGRAVITY|MF_SCENERY, // flags
|
||||
MF_NOBLOCKMAP|MF_NOCLIP|MF_NOGRAVITY|MF_SCENERY|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -14273,7 +14273,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
6*FRACUNIT, // mass
|
||||
0, // damage
|
||||
sfx_None, // activesound
|
||||
MF_SOLID|MF_SPRING, // flags
|
||||
MF_SOLID|MF_SPRING|MF_DONTENCOREMAP, // flags
|
||||
S_GRAYSPRING2 // raisestate
|
||||
},
|
||||
|
||||
|
@ -14327,7 +14327,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
14*FRACUNIT, // mass
|
||||
14*FRACUNIT, // damage
|
||||
sfx_None, // activesound
|
||||
MF_SOLID|MF_SPRING, // flags
|
||||
MF_SOLID|MF_SPRING|MF_DONTENCOREMAP, // flags
|
||||
S_BDIAG2 // raisestate
|
||||
},
|
||||
|
||||
|
@ -14354,7 +14354,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
100, // mass
|
||||
MT_RANDOMITEMPOP, // damage
|
||||
sfx_None, // activesound
|
||||
MF_SLIDEME|MF_SPECIAL|MF_NOGRAVITY|MF_NOCLIPHEIGHT, // flags
|
||||
MF_SLIDEME|MF_SPECIAL|MF_NOGRAVITY|MF_NOCLIPHEIGHT|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -14381,7 +14381,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
MT_EXPLODE, // mass
|
||||
0, // damage
|
||||
sfx_None, // activesound
|
||||
MF_NOCLIP, // flags
|
||||
MF_NOCLIP|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -14408,7 +14408,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
100, // mass
|
||||
0, // damage
|
||||
sfx_None, // activesound
|
||||
MF_NOBLOCKMAP|MF_NOCLIP|MF_NOCLIPHEIGHT|MF_NOGRAVITY|MF_SCENERY, // flags
|
||||
MF_NOBLOCKMAP|MF_NOCLIP|MF_NOCLIPHEIGHT|MF_NOGRAVITY|MF_SCENERY|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -14435,7 +14435,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
100, // mass
|
||||
0, // damage
|
||||
sfx_None, // activesound
|
||||
MF_NOBLOCKMAP|MF_NOCLIP|MF_NOCLIPHEIGHT|MF_NOGRAVITY, // flags
|
||||
MF_NOBLOCKMAP|MF_NOCLIP|MF_NOCLIPHEIGHT|MF_NOGRAVITY|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -14462,7 +14462,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
100, // mass
|
||||
0, // damage
|
||||
sfx_None, // activesound
|
||||
MF_NOBLOCKMAP|MF_NOCLIP|MF_NOCLIPHEIGHT|MF_NOGRAVITY, // flags
|
||||
MF_NOBLOCKMAP|MF_NOCLIP|MF_NOCLIPHEIGHT|MF_NOGRAVITY|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -14489,7 +14489,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
100, // mass
|
||||
0, // damage
|
||||
sfx_None, // activesound
|
||||
MF_NOBLOCKMAP|MF_NOCLIP|MF_NOCLIPHEIGHT|MF_NOGRAVITY, // flags
|
||||
MF_NOBLOCKMAP|MF_NOCLIP|MF_NOCLIPHEIGHT|MF_NOGRAVITY|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -14516,7 +14516,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
100, // mass
|
||||
0, // damage
|
||||
sfx_None, // activesound
|
||||
MF_NOBLOCKMAP|MF_NOCLIPHEIGHT|MF_NOGRAVITY|MF_SCENERY, // flags
|
||||
MF_NOBLOCKMAP|MF_NOCLIPHEIGHT|MF_NOGRAVITY|MF_SCENERY|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -14543,7 +14543,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
100, // mass
|
||||
0, // damage
|
||||
sfx_None, // activesound
|
||||
MF_NOBLOCKMAP|MF_NOCLIP|MF_NOCLIPHEIGHT|MF_NOGRAVITY|MF_SCENERY, // flags
|
||||
MF_NOBLOCKMAP|MF_NOCLIP|MF_NOCLIPHEIGHT|MF_NOGRAVITY|MF_SCENERY|MF_SLIDEME|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -14570,7 +14570,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
100, // mass
|
||||
0, // damage
|
||||
sfx_None, // activesound
|
||||
MF_NOBLOCKMAP|MF_NOCLIP|MF_NOCLIPHEIGHT|MF_NOGRAVITY|MF_SCENERY, // flags
|
||||
MF_NOBLOCKMAP|MF_NOCLIP|MF_NOCLIPHEIGHT|MF_NOGRAVITY|MF_SCENERY|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -14597,7 +14597,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
100, // mass
|
||||
0, // damage
|
||||
sfx_None, // activesound
|
||||
MF_NOBLOCKMAP|MF_NOCLIP|MF_NOCLIPHEIGHT|MF_NOGRAVITY, // flags
|
||||
MF_NOBLOCKMAP|MF_NOCLIP|MF_NOCLIPHEIGHT|MF_NOGRAVITY|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -14624,7 +14624,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
100, // mass
|
||||
0, // damage
|
||||
sfx_None, // activesound
|
||||
MF_NOBLOCKMAP|MF_NOCLIP|MF_NOCLIPHEIGHT|MF_NOGRAVITY|MF_SCENERY, // flags
|
||||
MF_NOBLOCKMAP|MF_NOCLIP|MF_NOCLIPHEIGHT|MF_NOGRAVITY|MF_SCENERY|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -14651,7 +14651,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
16, // mass
|
||||
0, // damage
|
||||
sfx_None, // activesound
|
||||
MF_NOBLOCKMAP|MF_NOCLIP|MF_NOCLIPHEIGHT|MF_NOGRAVITY, // flags
|
||||
MF_NOBLOCKMAP|MF_NOCLIP|MF_NOCLIPHEIGHT|MF_NOGRAVITY|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -14678,7 +14678,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
100, // mass
|
||||
0, // damage
|
||||
sfx_None, // activesound
|
||||
MF_NOBLOCKMAP|MF_NOCLIPHEIGHT|MF_NOGRAVITY|MF_FLOAT|MF_SCENERY, // flags
|
||||
MF_NOBLOCKMAP|MF_NOCLIPHEIGHT|MF_NOGRAVITY|MF_FLOAT|MF_SCENERY|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -14705,7 +14705,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
100, // mass
|
||||
1, // damage
|
||||
sfx_None, // activesound
|
||||
MF_SPECIAL|MF_SHOOTABLE|MF_NOGRAVITY|MF_SCENERY, // flags
|
||||
MF_SPECIAL|MF_SHOOTABLE|MF_NOGRAVITY|MF_SCENERY|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -14732,7 +14732,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
100, // mass
|
||||
1, // damage
|
||||
sfx_fake, // activesound
|
||||
MF_SPECIAL|MF_BOUNCE|MF_SHOOTABLE, // flags
|
||||
MF_SPECIAL|MF_BOUNCE|MF_SHOOTABLE|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -14759,7 +14759,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
100, // mass
|
||||
1, // damage
|
||||
sfx_peel, // activesound
|
||||
MF_BOUNCE|MF_SHOOTABLE, // flags
|
||||
MF_BOUNCE|MF_SHOOTABLE|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -14786,7 +14786,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
100, // mass
|
||||
1, // damage
|
||||
sfx_None, // activesound
|
||||
MF_SHOOTABLE|MF_NOGRAVITY|MF_SCENERY, // flags
|
||||
MF_SHOOTABLE|MF_NOGRAVITY|MF_SCENERY|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -14813,7 +14813,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
100, // mass
|
||||
1, // damage
|
||||
sfx_s3k96, // activesound
|
||||
MF_SHOOTABLE|MF_BOUNCE, // flags
|
||||
MF_SHOOTABLE|MF_BOUNCE|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -14840,7 +14840,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
100, // mass
|
||||
1, // damage
|
||||
sfx_None, // activesound
|
||||
MF_SHOOTABLE|MF_NOGRAVITY|MF_SCENERY, // flags
|
||||
MF_SHOOTABLE|MF_NOGRAVITY|MF_SCENERY|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -14867,7 +14867,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
100, // mass
|
||||
1, // damage
|
||||
sfx_s3kc0s, // activesound
|
||||
MF_SHOOTABLE, // flags
|
||||
MF_SHOOTABLE|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -14894,7 +14894,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
100, // mass
|
||||
1, // damage
|
||||
sfx_s3kc0s, // activesound
|
||||
MF_SHOOTABLE, // flags
|
||||
MF_SHOOTABLE|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -14921,7 +14921,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
100, // mass
|
||||
1, // damage
|
||||
sfx_None, // activesound
|
||||
MF_SHOOTABLE|MF_NOGRAVITY|MF_SCENERY, // flags
|
||||
MF_SHOOTABLE|MF_NOGRAVITY|MF_SCENERY|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -14948,7 +14948,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
16, // mass
|
||||
0, // damage
|
||||
sfx_None, // activesound
|
||||
MF_NOBLOCKMAP|MF_NOCLIP|MF_NOGRAVITY, // flags
|
||||
MF_NOBLOCKMAP|MF_NOCLIP|MF_NOGRAVITY|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -14975,7 +14975,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
100, // mass
|
||||
1, // damage
|
||||
sfx_s3k5c, // activesound
|
||||
MF_BOUNCE|MF_SHOOTABLE, // flags
|
||||
MF_BOUNCE|MF_SHOOTABLE|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -15002,7 +15002,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
100, // mass
|
||||
1, // damage
|
||||
sfx_None, // activesound
|
||||
MF_SHOOTABLE|MF_NOGRAVITY|MF_SCENERY, // flags
|
||||
MF_SHOOTABLE|MF_NOGRAVITY|MF_SCENERY|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -15029,7 +15029,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
100, // mass
|
||||
0, // damage
|
||||
sfx_None, // activesound
|
||||
MF_SOLID|MF_NOGRAVITY, // flags
|
||||
MF_SOLID|MF_NOGRAVITY|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -15083,7 +15083,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
0, // mass
|
||||
0, // damage
|
||||
sfx_None, // activesound
|
||||
MF_NOBLOCKMAP|MF_SCENERY, // flags
|
||||
MF_NOBLOCKMAP|MF_SCENERY|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -15110,7 +15110,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
0, // mass
|
||||
0, // damage
|
||||
sfx_None, // activesound
|
||||
MF_NOBLOCKMAP|MF_NOGRAVITY|MF_BOUNCE|MF_SCENERY, // flags
|
||||
MF_NOBLOCKMAP|MF_NOGRAVITY|MF_BOUNCE|MF_SCENERY|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -15137,7 +15137,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
0, // mass
|
||||
0, // damage
|
||||
sfx_None, // activesound
|
||||
MF_NOBLOCKMAP|MF_BOUNCE|MF_SCENERY, // flags
|
||||
MF_NOBLOCKMAP|MF_BOUNCE|MF_SCENERY|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -15164,7 +15164,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
100, // mass
|
||||
1, // damage
|
||||
sfx_None, // activesound
|
||||
MF_SHOOTABLE|MF_BOUNCE, // flags
|
||||
MF_SHOOTABLE|MF_BOUNCE|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -15191,7 +15191,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
100, // mass
|
||||
1, // damage
|
||||
sfx_None, // activesound
|
||||
MF_NOGRAVITY|MF_NOCLIP|MF_NOCLIPHEIGHT|MF_NOCLIPTHING, // flags
|
||||
MF_NOGRAVITY|MF_NOCLIP|MF_NOCLIPHEIGHT|MF_NOCLIPTHING|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -15218,7 +15218,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
16, // mass
|
||||
0, // damage
|
||||
sfx_None, // activesound
|
||||
MF_NOBLOCKMAP|MF_NOCLIP|MF_NOGRAVITY|MF_SCENERY, // flags
|
||||
MF_NOBLOCKMAP|MF_NOCLIP|MF_NOGRAVITY|MF_SCENERY|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -15245,7 +15245,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
100, // mass
|
||||
1, // damage
|
||||
sfx_None, // activesound
|
||||
MF_BOUNCE|MF_FLOAT|MF_NOCLIPTHING|MF_MISSILE|MF_SHOOTABLE, // flags
|
||||
MF_BOUNCE|MF_FLOAT|MF_NOCLIPTHING|MF_MISSILE|MF_SHOOTABLE|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -15272,7 +15272,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
16, // mass
|
||||
0, // damage
|
||||
sfx_None, // activesound
|
||||
MF_NOBLOCKMAP|MF_NOCLIP|MF_NOGRAVITY|MF_SCENERY, // flags
|
||||
MF_NOBLOCKMAP|MF_NOCLIP|MF_NOGRAVITY|MF_SCENERY|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -15299,7 +15299,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
16, // mass
|
||||
0, // damage
|
||||
sfx_None, // activesound
|
||||
MF_NOBLOCKMAP|MF_NOCLIP|MF_NOGRAVITY, // flags
|
||||
MF_NOBLOCKMAP|MF_NOCLIP|MF_NOGRAVITY|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -15326,7 +15326,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
100, // mass
|
||||
1, // damage
|
||||
sfx_bomb, // activesound
|
||||
MF_BOUNCE|MF_SHOOTABLE, // flags
|
||||
MF_BOUNCE|MF_SHOOTABLE|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -15353,7 +15353,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
100, // mass
|
||||
1, // damage
|
||||
sfx_None, // activesound
|
||||
MF_NOGRAVITY|MF_SCENERY, // flags
|
||||
MF_NOGRAVITY|MF_SCENERY|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -15380,7 +15380,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
100, // mass
|
||||
0, // damage
|
||||
sfx_None, // activesound
|
||||
MF_NOBLOCKMAP|MF_NOGRAVITY|MF_NOCLIP|MF_SCENERY, // flags
|
||||
MF_NOBLOCKMAP|MF_NOGRAVITY|MF_NOCLIP|MF_SCENERY|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -15407,7 +15407,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
100, // mass
|
||||
1, // damage
|
||||
sfx_None, // activesound
|
||||
MF_NOBLOCKMAP|MF_NOCLIPHEIGHT|MF_NOCLIPTHING|MF_NOGRAVITY|MF_SCENERY, // flags
|
||||
MF_NOBLOCKMAP|MF_NOCLIPHEIGHT|MF_NOCLIPTHING|MF_NOGRAVITY|MF_SCENERY|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -15434,7 +15434,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
16, // mass
|
||||
0, // damage
|
||||
sfx_None, // activesound
|
||||
MF_NOBLOCKMAP|MF_NOCLIPHEIGHT|MF_NOCLIPTHING|MF_NOGRAVITY|MF_SCENERY, // flags
|
||||
MF_NOBLOCKMAP|MF_NOCLIPHEIGHT|MF_NOCLIPTHING|MF_NOGRAVITY|MF_SCENERY|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -15542,7 +15542,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
100, // mass
|
||||
0, // damage
|
||||
sfx_None, // activesound
|
||||
MF_NOBLOCKMAP|MF_NOCLIP|MF_SCENERY, // flags
|
||||
MF_NOBLOCKMAP|MF_NOCLIP|MF_SCENERY|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -15569,7 +15569,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
1000, // mass
|
||||
0, // damage
|
||||
sfx_None, // activesound
|
||||
2, // flags
|
||||
MF_NOTHINK|MF_NOBLOCKMAP|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -15596,7 +15596,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
1000, // mass
|
||||
0, // damage
|
||||
sfx_None, // activesound
|
||||
2, // flags
|
||||
MF_NOTHINK|MF_NOBLOCKMAP|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -15623,7 +15623,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
1000, // mass
|
||||
0, // damage
|
||||
sfx_None, // activesound
|
||||
2, // flags
|
||||
MF_NOTHINK|MF_NOBLOCKMAP|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -15650,7 +15650,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
1000, // mass
|
||||
0, // damage
|
||||
sfx_None, // activesound
|
||||
2, // flags
|
||||
MF_NOTHINK|MF_NOBLOCKMAP|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -15677,7 +15677,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
1000, // mass
|
||||
0, // damage
|
||||
sfx_None, // activesound
|
||||
2, // flags
|
||||
MF_NOTHINK|MF_NOBLOCKMAP|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -15704,7 +15704,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
1000, // mass
|
||||
0, // damage
|
||||
sfx_None, // activesound
|
||||
2, // flags
|
||||
MF_NOTHINK|MF_NOBLOCKMAP|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -15731,7 +15731,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
1000, // mass
|
||||
0, // damage
|
||||
sfx_None, // activesound
|
||||
2, // flags
|
||||
MF_NOTHINK|MF_NOBLOCKMAP|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -15758,7 +15758,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
1000, // mass
|
||||
0, // damage
|
||||
sfx_None, // activesound
|
||||
2, // flags
|
||||
MF_NOTHINK|MF_NOBLOCKMAP|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -16784,7 +16784,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
100, // mass
|
||||
0, // damage
|
||||
sfx_None, // activesound
|
||||
MF_NOGRAVITY|MF_SCENERY, // flags
|
||||
MF_NOGRAVITY|MF_SCENERY|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -16811,7 +16811,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
100, // mass
|
||||
0, // damage
|
||||
sfx_None, // activesound
|
||||
MF_NOGRAVITY|MF_SCENERY|MF_NOCLIP|MF_NOCLIPHEIGHT, // flags
|
||||
MF_NOGRAVITY|MF_SCENERY|MF_NOCLIP|MF_NOCLIPHEIGHT|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -16838,7 +16838,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
100, // mass
|
||||
0, // damage
|
||||
sfx_None, // activesound
|
||||
MF_NOBLOCKMAP|MF_NOGRAVITY|MF_NOCLIP|MF_NOCLIPHEIGHT, // flags
|
||||
MF_NOBLOCKMAP|MF_NOGRAVITY|MF_NOCLIP|MF_NOCLIPHEIGHT|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -16865,7 +16865,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
100, // mass
|
||||
0, // damage
|
||||
sfx_clash, // activesound
|
||||
MF_NOBLOCKMAP|MF_NOGRAVITY|MF_NOCLIP|MF_NOCLIPHEIGHT|MF_SCENERY|MF_RUNSPAWNFUNC, // flags
|
||||
MF_NOBLOCKMAP|MF_NOGRAVITY|MF_NOCLIP|MF_NOCLIPHEIGHT|MF_SCENERY|MF_RUNSPAWNFUNC|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -16892,7 +16892,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
100, // mass
|
||||
0, // damage
|
||||
sfx_None, // activesound
|
||||
MF_NOBLOCKMAP|MF_NOGRAVITY|MF_NOCLIP|MF_NOCLIPHEIGHT|MF_SCENERY, // flags
|
||||
MF_NOBLOCKMAP|MF_NOGRAVITY|MF_NOCLIP|MF_NOCLIPHEIGHT|MF_SCENERY|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -16919,7 +16919,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
100, // mass
|
||||
0, // damage
|
||||
sfx_None, // activesound
|
||||
MF_NOBLOCKMAP|MF_NOGRAVITY|MF_NOCLIP|MF_NOCLIPHEIGHT, // flags
|
||||
MF_NOBLOCKMAP|MF_NOGRAVITY|MF_NOCLIP|MF_NOCLIPHEIGHT|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -16946,7 +16946,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
100, // mass
|
||||
0, // damage
|
||||
sfx_None, // activesound
|
||||
MF_NOBLOCKMAP|MF_NOGRAVITY|MF_NOCLIP|MF_NOCLIPHEIGHT, // flags
|
||||
MF_NOBLOCKMAP|MF_NOGRAVITY|MF_NOCLIP|MF_NOCLIPHEIGHT|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -16973,7 +16973,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
16, // mass
|
||||
0, // damage
|
||||
sfx_None, // activesound
|
||||
MF_NOBLOCKMAP|MF_NOCLIP|MF_NOCLIPHEIGHT|MF_NOGRAVITY|MF_SCENERY, // flags
|
||||
MF_NOBLOCKMAP|MF_NOCLIP|MF_NOCLIPHEIGHT|MF_NOGRAVITY|MF_SCENERY|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -17000,7 +17000,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
16, // mass
|
||||
0, // damage
|
||||
sfx_None, // activesound
|
||||
MF_NOBLOCKMAP|MF_NOCLIP|MF_NOCLIPHEIGHT|MF_NOGRAVITY|MF_SCENERY, // flags
|
||||
MF_NOBLOCKMAP|MF_NOCLIP|MF_NOCLIPHEIGHT|MF_NOGRAVITY|MF_SCENERY|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -17027,7 +17027,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
0, // mass
|
||||
0, // damage
|
||||
sfx_None, // activesound
|
||||
MF_SPECIAL|MF_NOCLIPHEIGHT|MF_NOGRAVITY, // flags
|
||||
MF_SPECIAL|MF_NOCLIPHEIGHT|MF_NOGRAVITY|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
@ -17054,7 +17054,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
0, // mass
|
||||
0, // damage
|
||||
sfx_None, // activesound
|
||||
MF_NOTHINK|MF_NOCLIP|MF_NOCLIPHEIGHT, // flags
|
||||
MF_NOTHINK|MF_NOCLIP|MF_NOCLIPHEIGHT|MF_DONTENCOREMAP, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
|
|
116
src/k_kart.c
116
src/k_kart.c
|
@ -24,7 +24,7 @@
|
|||
// SOME IMPORTANT VARIABLES DEFINED IN DOOMDEF.H:
|
||||
// gamespeed is cc (0 for easy, 1 for normal, 2 for hard)
|
||||
// franticitems is Frantic Mode items, bool
|
||||
// mirrormode is Mirror Mode (duh), bool
|
||||
// encoremode is Encore Mode (duh), bool
|
||||
// comeback is Battle Mode's karma comeback, also bool
|
||||
// battlewanted is an array of the WANTED player nums, -1 for no player in that slot
|
||||
// indirectitemcooldown is timer before anyone's allowed another Shrink/SPB
|
||||
|
@ -428,7 +428,8 @@ void K_RegisterKartStuff(void)
|
|||
CV_RegisterVar(&cv_kartbumpers);
|
||||
CV_RegisterVar(&cv_kartfrantic);
|
||||
CV_RegisterVar(&cv_kartcomeback);
|
||||
CV_RegisterVar(&cv_kartmirror);
|
||||
CV_RegisterVar(&cv_kartencore);
|
||||
CV_RegisterVar(&cv_kartvoterulechanges);
|
||||
CV_RegisterVar(&cv_kartspeedometer);
|
||||
CV_RegisterVar(&cv_kartvoices);
|
||||
CV_RegisterVar(&cv_karteliminatelast);
|
||||
|
@ -5661,78 +5662,90 @@ static void K_drawKartItem(void)
|
|||
V_DrawScaledPatch(ITEM_X+17, ITEM_Y+13, V_HUDTRANS|splitflags, kp_eggnum[min(3, G_TicsToSeconds(stplyr->kartstuff[k_eggmanexplode]))]);
|
||||
}
|
||||
|
||||
static void K_drawKartTimestamp(void)
|
||||
void K_drawKartTimestamp(tic_t drawtime, INT32 TX, INT32 TY, INT16 emblemmap, boolean playing)
|
||||
{
|
||||
// TIME_X = BASEVIDWIDTH-124; // 196
|
||||
// TIME_Y = 6; // 6
|
||||
|
||||
INT32 TIME_XB, splitflags = V_HUDTRANS|K_calcSplitFlags(V_SNAPTOTOP|V_SNAPTORIGHT);
|
||||
tic_t drawtime = stplyr->realtime;
|
||||
tic_t worktime;
|
||||
|
||||
if (cv_timelimit.value && timelimitintics > 0)
|
||||
INT32 splitflags = 0;
|
||||
if (playing)
|
||||
{
|
||||
if (drawtime >= timelimitintics)
|
||||
drawtime = 0;
|
||||
else
|
||||
drawtime = timelimitintics - drawtime;
|
||||
splitflags = V_HUDTRANS|K_calcSplitFlags(V_SNAPTOTOP|V_SNAPTORIGHT);
|
||||
if (cv_timelimit.value && timelimitintics > 0)
|
||||
{
|
||||
if (drawtime >= timelimitintics)
|
||||
drawtime = 0;
|
||||
else
|
||||
drawtime = timelimitintics - drawtime;
|
||||
}
|
||||
}
|
||||
|
||||
V_DrawScaledPatch(TIME_X, TIME_Y, splitflags, kp_timestickerwide);
|
||||
V_DrawScaledPatch(TX, TY, splitflags, kp_timestickerwide);
|
||||
|
||||
TIME_XB = TIME_X+33;
|
||||
TX += 33;
|
||||
|
||||
if (drawtime/(60*TICRATE) < 100) // 99:99:99 only
|
||||
worktime = drawtime/(60*TICRATE);
|
||||
|
||||
if (!playing && !drawtime)
|
||||
V_DrawKartString(TX, TY+3, splitflags, va("--'--\"--"));
|
||||
else if (worktime < 100) // 99:99:99 only
|
||||
{
|
||||
// zero minute
|
||||
if (drawtime/(60*TICRATE) < 10)
|
||||
if (worktime < 10)
|
||||
{
|
||||
V_DrawKartString(TIME_XB, TIME_Y+3, splitflags, va("0"));
|
||||
V_DrawKartString(TX, TY+3, splitflags, va("0"));
|
||||
// minutes time 0 __ __
|
||||
V_DrawKartString(TIME_XB+12, TIME_Y+3, splitflags, va("%d", drawtime/(60*TICRATE)));
|
||||
V_DrawKartString(TX+12, TY+3, splitflags, va("%d", worktime));
|
||||
}
|
||||
// minutes time 0 __ __
|
||||
else
|
||||
V_DrawKartString(TIME_XB, TIME_Y+3, splitflags, va("%d", drawtime/(60*TICRATE)));
|
||||
V_DrawKartString(TX, TY+3, splitflags, va("%d", worktime));
|
||||
|
||||
// apostrophe location _'__ __
|
||||
V_DrawKartString(TIME_XB+24, TIME_Y+3, splitflags, va("'"));
|
||||
V_DrawKartString(TX+24, TY+3, splitflags, va("'"));
|
||||
|
||||
worktime = (drawtime/TICRATE % 60);
|
||||
|
||||
// zero second _ 0_ __
|
||||
if ((drawtime/TICRATE % 60) < 10)
|
||||
if (worktime < 10)
|
||||
{
|
||||
V_DrawKartString(TIME_XB+36, TIME_Y+3, splitflags, va("0"));
|
||||
V_DrawKartString(TX+36, TY+3, splitflags, va("0"));
|
||||
// seconds time _ _0 __
|
||||
V_DrawKartString(TIME_XB+48, TIME_Y+3, splitflags, va("%d", drawtime/TICRATE % 60));
|
||||
V_DrawKartString(TX+48, TY+3, splitflags, va("%d", worktime));
|
||||
}
|
||||
// zero second _ 00 __
|
||||
else
|
||||
V_DrawKartString(TIME_XB+36, TIME_Y+3, splitflags, va("%d", drawtime/TICRATE % 60));
|
||||
V_DrawKartString(TX+36, TY+3, splitflags, va("%d", worktime));
|
||||
|
||||
// quotation mark location _ __"__
|
||||
V_DrawKartString(TIME_XB+60, TIME_Y+3, splitflags, va("\""));
|
||||
V_DrawKartString(TX+60, TY+3, splitflags, va("\""));
|
||||
|
||||
worktime = G_TicsToCentiseconds(drawtime);
|
||||
|
||||
// zero tick _ __ 0_
|
||||
if (G_TicsToCentiseconds(drawtime) < 10)
|
||||
if (worktime < 10)
|
||||
{
|
||||
V_DrawKartString(TIME_XB+72, TIME_Y+3, splitflags, va("0"));
|
||||
V_DrawKartString(TX+72, TY+3, splitflags, va("0"));
|
||||
// tics _ __ _0
|
||||
V_DrawKartString(TIME_XB+84, TIME_Y+3, splitflags, va("%d", G_TicsToCentiseconds(drawtime)));
|
||||
V_DrawKartString(TX+84, TY+3, splitflags, va("%d", worktime));
|
||||
}
|
||||
// zero tick _ __ 00
|
||||
if (G_TicsToCentiseconds(drawtime) >= 10)
|
||||
V_DrawKartString(TIME_XB+72, TIME_Y+3, splitflags, va("%d", G_TicsToCentiseconds(drawtime)));
|
||||
else
|
||||
V_DrawKartString(TX+72, TY+3, splitflags, va("%d", worktime));
|
||||
}
|
||||
else if ((drawtime/TICRATE) & 1)
|
||||
V_DrawKartString(TIME_XB, TIME_Y+3, splitflags, va("99'59\"99"));
|
||||
V_DrawKartString(TX, TY+3, splitflags, va("99'59\"99"));
|
||||
|
||||
if (modeattacking) // emblem time!
|
||||
if (emblemmap && (modeattacking || !playing)) // emblem time!
|
||||
{
|
||||
INT32 workx = TIME_XB + 96, worky = TIME_Y+18;
|
||||
INT32 workx = TX + 96, worky = TY+18;
|
||||
SINT8 curemb = 0;
|
||||
patch_t *emblempic[3] = {NULL, NULL, NULL};
|
||||
UINT8 *emblemcol[3] = {NULL, NULL, NULL};
|
||||
|
||||
emblem_t *emblem = M_GetLevelEmblems(gamemap);
|
||||
emblem_t *emblem = M_GetLevelEmblems(emblemmap);
|
||||
while (emblem)
|
||||
{
|
||||
char targettext[9];
|
||||
|
@ -5753,22 +5766,25 @@ static void K_drawKartTimestamp(void)
|
|||
goto bademblem;
|
||||
}
|
||||
|
||||
snprintf(targettext, 9, "%i:%02i.%02i",
|
||||
snprintf(targettext, 9, "%i'%02i\"%02i",
|
||||
G_TicsToMinutes(timetoreach, false),
|
||||
G_TicsToSeconds(timetoreach),
|
||||
G_TicsToCentiseconds(timetoreach));
|
||||
|
||||
if (stplyr->realtime > timetoreach)
|
||||
if (playing)
|
||||
{
|
||||
splitflags = (splitflags &~ V_HUDTRANS)|V_HUDTRANSHALF;
|
||||
if (canplaysound)
|
||||
if (stplyr->realtime > timetoreach)
|
||||
{
|
||||
S_StartSound(NULL, sfx_s3k72); //sfx_s26d); -- you STOLE fizzy lifting drinks
|
||||
canplaysound = false;
|
||||
splitflags = (splitflags &~ V_HUDTRANS)|V_HUDTRANSHALF;
|
||||
if (canplaysound)
|
||||
{
|
||||
S_StartSound(NULL, sfx_s3k72); //sfx_s26d); -- you STOLE fizzy lifting drinks
|
||||
canplaysound = false;
|
||||
}
|
||||
}
|
||||
else if (!canplaysound)
|
||||
canplaysound = true;
|
||||
}
|
||||
else if (!canplaysound)
|
||||
canplaysound = true;
|
||||
|
||||
targettext[8] = 0;
|
||||
}
|
||||
|
@ -5778,7 +5794,7 @@ static void K_drawKartTimestamp(void)
|
|||
}
|
||||
|
||||
V_DrawRightAlignedString(workx, worky, splitflags, targettext);
|
||||
workx -= 69; // i SWEAR i wasn't aiming for this
|
||||
workx -= 72; //69; -- good night sweet prince
|
||||
V_DrawSmallScaledPatch(workx + 4, worky, splitflags, W_CachePatchName("NEEDIT", PU_CACHE));
|
||||
|
||||
break;
|
||||
|
@ -5787,6 +5803,8 @@ static void K_drawKartTimestamp(void)
|
|||
emblem = M_GetLevelEmblems(-1);
|
||||
}
|
||||
|
||||
if (playing)
|
||||
splitflags = (splitflags &~ V_HUDTRANSHALF)|V_HUDTRANS;
|
||||
while (curemb--)
|
||||
{
|
||||
workx -= 16;
|
||||
|
@ -6082,7 +6100,7 @@ fixed_t K_FindCheckX(fixed_t px, fixed_t py, angle_t ang, fixed_t mx, fixed_t my
|
|||
else
|
||||
x = (FixedMul(FINETANGENT(((diff+ANGLE_90)>>ANGLETOFINESHIFT) & 4095), 160<<FRACBITS) + (160<<FRACBITS))>>FRACBITS;
|
||||
|
||||
if (mirrormode)
|
||||
if (encoremode)
|
||||
x = 320-x;
|
||||
|
||||
if (splitscreen > 1)
|
||||
|
@ -6291,14 +6309,14 @@ static void K_drawKartMinimapHead(mobj_t *mo, INT32 x, INT32 y, INT32 flags, pat
|
|||
amnumxpos = (FixedMul(mo->x, zoom) - FixedMul(xoffset, zoom));
|
||||
amnumypos = -(FixedMul(mo->y, zoom) - FixedMul(yoffset, zoom));
|
||||
|
||||
if (mirrormode)
|
||||
if (encoremode)
|
||||
amnumxpos = -amnumxpos;
|
||||
|
||||
amxpos = amnumxpos + ((x + AutomapPic->width/2 - (iconprefix[skin]->width/2))<<FRACBITS);
|
||||
amypos = amnumypos + ((y + AutomapPic->height/2 - (iconprefix[skin]->height/2))<<FRACBITS);
|
||||
|
||||
// do we want this? it feels unnecessary. easier to just modify the amnumxpos?
|
||||
/*if (mirrormode)
|
||||
/*if (encoremode)
|
||||
{
|
||||
flags |= V_FLIP;
|
||||
amxpos = -amnumxpos + ((x + AutomapPic->width/2 + (iconprefix[skin]->width/2))<<FRACBITS);
|
||||
|
@ -6358,7 +6376,7 @@ static void K_drawKartMinimap(void)
|
|||
minimaptrans = ((10-minimaptrans)<<FF_TRANSSHIFT);
|
||||
splitflags |= minimaptrans;
|
||||
|
||||
if (mirrormode)
|
||||
if (encoremode)
|
||||
V_DrawScaledPatch(x+(AutomapPic->width), y, splitflags|V_FLIP, AutomapPic);
|
||||
else
|
||||
V_DrawScaledPatch(x, y, splitflags, AutomapPic);
|
||||
|
@ -6370,7 +6388,7 @@ static void K_drawKartMinimap(void)
|
|||
}
|
||||
|
||||
// let offsets transfer to the heads, too!
|
||||
if (mirrormode)
|
||||
if (encoremode)
|
||||
x += SHORT(AutomapPic->leftoffset);
|
||||
else
|
||||
x -= SHORT(AutomapPic->leftoffset);
|
||||
|
@ -6635,7 +6653,7 @@ static void K_drawKartFirstPerson(void)
|
|||
else // forward
|
||||
target = 0;
|
||||
|
||||
if (mirrormode)
|
||||
if (encoremode)
|
||||
target = -target;
|
||||
|
||||
if (pn < target)
|
||||
|
@ -6703,7 +6721,7 @@ static void K_drawKartFirstPerson(void)
|
|||
if (stplyr->mo->momz > 0) // TO-DO: Draw more of the kart so we can remove this if!
|
||||
yoffs += stplyr->mo->momz/3;
|
||||
|
||||
if (mirrormode)
|
||||
if (encoremode)
|
||||
x -= xoffs;
|
||||
else
|
||||
x += xoffs;
|
||||
|
@ -7066,7 +7084,7 @@ void K_drawKartHUD(void)
|
|||
if (!splitscreen)
|
||||
{
|
||||
// Draw the timestamp
|
||||
K_drawKartTimestamp();
|
||||
K_drawKartTimestamp(stplyr->realtime, TIME_X, TIME_Y, gamemap, true);
|
||||
|
||||
if (!modeattacking)
|
||||
{
|
||||
|
|
|
@ -63,6 +63,7 @@ void K_LoadKartHUDGraphics(void);
|
|||
fixed_t K_FindCheckX(fixed_t px, fixed_t py, angle_t ang, fixed_t mx, fixed_t my);
|
||||
void K_drawKartHUD(void);
|
||||
void K_drawKartFreePlay(UINT32 flashtime);
|
||||
void K_drawKartTimestamp(tic_t drawtime, INT32 TX, INT32 TY, INT16 emblemmap, boolean playing);
|
||||
void K_LoadIconGraphics(char *facestr, INT32 skinnum);
|
||||
void K_ReloadSkinIconGraphics(void);
|
||||
|
||||
|
|
16
src/m_cond.c
16
src/m_cond.c
|
@ -96,12 +96,14 @@ extraemblem_t extraemblems[MAXEXTRAEMBLEMS] =
|
|||
// Default Unlockables
|
||||
unlockable_t unlockables[MAXUNLOCKABLES] =
|
||||
{
|
||||
// Name, Objective, Menu Height, ConditionSet, Unlock Type, Variable, NoCecho, NoChecklist
|
||||
/* 01 */ {"Egg Cup", "", 0, 1, SECRET_NONE, 0, false, false, 0},
|
||||
/* 02 */ {"SMK Cup", "", 0, 2, SECRET_NONE, 0, false, false, 0},
|
||||
/* 03 */ {"Chao Cup", "", 0, 3, SECRET_NONE, 0, false, false, 0},
|
||||
// Name, Objective, Showing Conditionset, ConditionSet, Unlock Type, Variable, NoCecho, NoChecklist
|
||||
/* 01 */ {"Egg Cup", "", -1, 1, SECRET_NONE, 0, false, false, 0},
|
||||
/* 02 */ {"SMK Cup", "", -1, 2, SECRET_NONE, 0, false, false, 0},
|
||||
/* 03 */ {"Chao Cup", "", -1, 3, SECRET_NONE, 0, false, false, 0},
|
||||
|
||||
/* 04 */ {"Record Attack", "", 0, -1, SECRET_RECORDATTACK, 0, true, true, 0},
|
||||
/* 04 */ {"Encore Mode", "", 3, 4, SECRET_ENCORE, 0, false, false, 0},
|
||||
|
||||
/* 05 */ {"Record Attack", "", -1, -1, SECRET_RECORDATTACK, 0, true, true, 0},
|
||||
};
|
||||
|
||||
// Default number of emblems and extra emblems
|
||||
|
@ -125,6 +127,10 @@ void M_SetupDefaultConditionSets(void)
|
|||
M_AddRawCondition(3, 1, UC_TOTALEMBLEMS, 30, 0, 0);
|
||||
M_AddRawCondition(3, 2, UC_MATCHESPLAYED, 50, 0, 0);
|
||||
|
||||
// -- 4: Collect 50 emblems OR play 150 matches
|
||||
M_AddRawCondition(4, 1, UC_TOTALEMBLEMS, 50, 0, 0);
|
||||
M_AddRawCondition(4, 2, UC_MATCHESPLAYED, 150, 0, 0);
|
||||
|
||||
// -- 10: Play 100 matches
|
||||
M_AddRawCondition(10, 1, UC_MATCHESPLAYED, 100, 0, 0);
|
||||
}
|
||||
|
|
|
@ -103,7 +103,7 @@ typedef struct
|
|||
{
|
||||
char name[64];
|
||||
char objective[64];
|
||||
UINT16 height; // menu height
|
||||
UINT8 showconditionset;
|
||||
UINT8 conditionset;
|
||||
INT16 type;
|
||||
INT16 variable;
|
||||
|
@ -112,6 +112,7 @@ typedef struct
|
|||
UINT8 unlocked;
|
||||
} unlockable_t;
|
||||
|
||||
// I have NO idea why these are going negative, but whatever.
|
||||
#define SECRET_NONE -6 // Does nil. Use with levels locked by UnlockRequired
|
||||
#define SECRET_ITEMFINDER -5 // Enables Item Finder/Emblem Radar
|
||||
#define SECRET_EMBLEMHINTS -4 // Enables Emblem Hints
|
||||
|
@ -123,6 +124,7 @@ typedef struct
|
|||
#define SECRET_WARP 2 // Selectable warp
|
||||
#define SECRET_SOUNDTEST 3 // Sound Test
|
||||
#define SECRET_CREDITS 4 // Enables Credits
|
||||
#define SECRET_ENCORE 5 // Enables Encore mode cvar
|
||||
|
||||
// If you have more secrets than these variables allow in your game,
|
||||
// you seriously need to get a life.
|
||||
|
|
174
src/m_menu.c
174
src/m_menu.c
|
@ -386,7 +386,7 @@ static void Dummystaff_OnChange(void);
|
|||
// ==========================================================================
|
||||
|
||||
static CV_PossibleValue_t map_cons_t[] = {
|
||||
{1,"MIN"},
|
||||
{0,"MIN"},
|
||||
{NUMMAPS, "MAX"},
|
||||
{0, NULL}
|
||||
};
|
||||
|
@ -1464,7 +1464,7 @@ static menuitem_t OP_GameOptionsMenu[] =
|
|||
|
||||
{IT_STRING | IT_CVAR, NULL, "Game Speed", &cv_kartspeed, 30},
|
||||
{IT_STRING | IT_CVAR, NULL, "Frantic Items", &cv_kartfrantic, 40},
|
||||
{IT_STRING | IT_CVAR, NULL, "Mirror Mode", &cv_kartmirror, 50},
|
||||
{IT_SECRET, NULL, "Encore Mode", &cv_kartencore, 50},
|
||||
|
||||
{IT_STRING | IT_CVAR, NULL, "Number of Laps", &cv_basenumlaps, 70},
|
||||
{IT_STRING | IT_CVAR, NULL, "Exit Countdown Timer", &cv_countdowntime, 80},
|
||||
|
@ -1487,14 +1487,15 @@ static menuitem_t OP_ServerOptionsMenu[] =
|
|||
{IT_STRING | IT_CVAR, NULL, "Intermission Timer", &cv_inttime, 40},
|
||||
{IT_STRING | IT_CVAR, NULL, "Map Progression", &cv_advancemap, 50},
|
||||
{IT_STRING | IT_CVAR, NULL, "Voting Timer", &cv_votetime, 60},
|
||||
{IT_STRING | IT_CVAR, NULL, "Voting Rule Changes", &cv_kartvoterulechanges, 70},
|
||||
|
||||
#ifndef NONET
|
||||
{IT_STRING | IT_CVAR, NULL, "Max. Player Count", &cv_maxplayers, 80},
|
||||
{IT_STRING | IT_CVAR, NULL, "Allow Players to Join", &cv_allownewplayer, 90},
|
||||
//{IT_STRING | IT_CVAR, NULL, "Join on Map Change", &cv_joinnextround, 100},
|
||||
{IT_STRING | IT_CVAR, NULL, "Max. Player Count", &cv_maxplayers, 90},
|
||||
{IT_STRING | IT_CVAR, NULL, "Allow Players to Join", &cv_allownewplayer, 100},
|
||||
//{IT_STRING | IT_CVAR, NULL, "Join on Map Change", &cv_joinnextround, 110},
|
||||
|
||||
{IT_STRING | IT_CVAR, NULL, "Allow WAD Downloading", &cv_downloading, 100},
|
||||
{IT_STRING | IT_CVAR, NULL, "Attempts to resynchronise", &cv_resynchattempts, 110},
|
||||
{IT_STRING | IT_CVAR, NULL, "Allow WAD Downloading", &cv_downloading, 110},
|
||||
{IT_STRING | IT_CVAR, NULL, "Attempts to resynchronise", &cv_resynchattempts, 120},
|
||||
#endif
|
||||
};
|
||||
|
||||
|
@ -1521,7 +1522,7 @@ static menuitem_t OP_ServerOptionsMenu[] =
|
|||
{
|
||||
{IT_HEADER, NULL, "RACE", NULL, 2},
|
||||
{IT_STRING | IT_CVAR, NULL, "Game Speed", &cv_kartspeed, 10},
|
||||
{IT_STRING | IT_CVAR, NULL, "Mirror Mode", &cv_kartmirror, 18},
|
||||
{IT_STRING | IT_CVAR, NULL, "Encore Mode", &cv_kartencore, 18},
|
||||
{IT_STRING | IT_CVAR, NULL, "Number of Laps", &cv_numlaps, 26},
|
||||
{IT_STRING | IT_CVAR, NULL, "Use Map Lap Counts", &cv_usemapnumlaps, 34},
|
||||
|
||||
|
@ -2170,9 +2171,9 @@ static void Dummystaff_OnChange(void)
|
|||
// Newgametype. Used for gametype changes.
|
||||
static void Newgametype_OnChange(void)
|
||||
{
|
||||
if (menuactive)
|
||||
if (cv_nextmap.value && menuactive)
|
||||
{
|
||||
if(!mapheaderinfo[cv_nextmap.value-1])
|
||||
if (!mapheaderinfo[cv_nextmap.value-1])
|
||||
P_AllocMapHeader((INT16)(cv_nextmap.value-1));
|
||||
|
||||
if ((cv_newgametype.value == GT_RACE && !(mapheaderinfo[cv_nextmap.value-1]->typeoflevel & TOL_RACE)) || // SRB2kart
|
||||
|
@ -3877,6 +3878,10 @@ static void M_PrepareLevelSelect(void)
|
|||
//
|
||||
boolean M_CanShowLevelInList(INT32 mapnum, INT32 gt)
|
||||
{
|
||||
// Random map!
|
||||
if (mapnum == -1)
|
||||
return (gamestate != GS_TIMEATTACK && !modeattacking);
|
||||
|
||||
// Does the map exist?
|
||||
if (!mapheaderinfo[mapnum])
|
||||
return false;
|
||||
|
@ -4364,6 +4369,9 @@ static void M_Options(INT32 choice)
|
|||
OP_MainMenu[8].status = (Playing()) ? (IT_GRAYEDOUT) : (IT_STRING|IT_CALL);
|
||||
OP_MainMenu[9].status = (Playing()) ? (IT_GRAYEDOUT) : (IT_STRING|IT_SUBMENU);
|
||||
|
||||
OP_GameOptionsMenu[3].status =
|
||||
(M_SecretUnlocked(SECRET_ENCORE)) ? (IT_CVAR|IT_STRING) : IT_SECRET; // cv_kartencore
|
||||
|
||||
OP_MainDef.prevMenu = currentMenu;
|
||||
M_SetupNextMenu(&OP_MainDef);
|
||||
}
|
||||
|
@ -4524,7 +4532,8 @@ static void M_DrawChecklist(void)
|
|||
for (i = 0; i < MAXUNLOCKABLES; i++)
|
||||
{
|
||||
if (unlockables[i].name[0] == 0 || unlockables[i].nochecklist
|
||||
|| !unlockables[i].conditionset || unlockables[i].conditionset > MAXCONDITIONSETS)
|
||||
|| !unlockables[i].conditionset || unlockables[i].conditionset > MAXCONDITIONSETS
|
||||
|| !M_Achieved(unlockables[i].showconditionset - 1))
|
||||
continue;
|
||||
|
||||
++line;
|
||||
|
@ -5470,7 +5479,7 @@ static void M_ChoosePlayer(INT32 choice)
|
|||
{
|
||||
char *skin1,*skin2;
|
||||
INT32 skinnum;
|
||||
boolean ultmode = (ultimate_selectable && SP_PlayerDef.prevMenu == &SP_LoadDef && saveSlotSelected == NOSAVESLOT);
|
||||
//boolean ultmode = (ultimate_selectable && SP_PlayerDef.prevMenu == &SP_LoadDef && saveSlotSelected == NOSAVESLOT);
|
||||
|
||||
// skip this if forcecharacter
|
||||
if (mapheaderinfo[startmap-1] && mapheaderinfo[startmap-1]->forcecharacter[0] == '\0')
|
||||
|
@ -5507,7 +5516,7 @@ static void M_ChoosePlayer(INT32 choice)
|
|||
lastmapsaved = 0;
|
||||
gamecomplete = false;
|
||||
|
||||
G_DeferedInitNew(ultmode, G_BuildMapName(startmap), (UINT8)skinnum, 0, fromlevelselect);
|
||||
G_DeferedInitNew(false, G_BuildMapName(startmap), (UINT8)skinnum, 0, fromlevelselect);
|
||||
COM_BufAddText("dummyconsvar 1\n"); // G_DeferedInitNew doesn't do this
|
||||
}
|
||||
|
||||
|
@ -5751,7 +5760,6 @@ void M_DrawTimeAttackMenu(void)
|
|||
INT32 i, x, y, cursory = 0;
|
||||
UINT16 dispstatus;
|
||||
patch_t *PictureOfUrFace;
|
||||
char beststr[40];
|
||||
|
||||
//S_ChangeMusicInternal("racent", true); // Eww, but needed for when user hits escape during demo playback
|
||||
|
||||
|
@ -5832,6 +5840,24 @@ void M_DrawTimeAttackMenu(void)
|
|||
// Level record list
|
||||
if (cv_nextmap.value)
|
||||
{
|
||||
INT32 dupadjust = (vid.width/vid.dupx);
|
||||
tic_t lap = 0, time = 0;
|
||||
if (mainrecords[cv_nextmap.value-1])
|
||||
{
|
||||
lap = mainrecords[cv_nextmap.value-1]->lap;
|
||||
time = mainrecords[cv_nextmap.value-1]->time;
|
||||
}
|
||||
|
||||
V_DrawFill((BASEVIDWIDTH - dupadjust)>>1, 78, dupadjust, 36, 239);
|
||||
|
||||
V_DrawRightAlignedString(149, 80, highlightflags, "BEST LAP:");
|
||||
K_drawKartTimestamp(lap, 19, 86, 0, false);
|
||||
|
||||
V_DrawRightAlignedString(292, 80, highlightflags, "BEST TIME:");
|
||||
K_drawKartTimestamp(time, 162, 86, cv_nextmap.value, false);
|
||||
}
|
||||
/*{
|
||||
char beststr[40];
|
||||
emblem_t *em;
|
||||
|
||||
if (!mainrecords[cv_nextmap.value-1] || !mainrecords[cv_nextmap.value-1]->time)
|
||||
|
@ -5874,7 +5900,7 @@ void M_DrawTimeAttackMenu(void)
|
|||
skipThisOne:
|
||||
em = M_GetLevelEmblems(-1);
|
||||
}
|
||||
}
|
||||
}*/
|
||||
|
||||
// ALWAYS DRAW player name, level name, skin and color even when not on this menu!
|
||||
if (currentMenu != &SP_TimeAttackDef)
|
||||
|
@ -5926,11 +5952,16 @@ static void M_TimeAttack(INT32 choice)
|
|||
|
||||
M_PrepareLevelSelect();
|
||||
M_SetupNextMenu(&SP_TimeAttackDef);
|
||||
Nextmap_OnChange();
|
||||
|
||||
G_SetGamestate(GS_TIMEATTACK);
|
||||
|
||||
if (cv_nextmap.value)
|
||||
Nextmap_OnChange();
|
||||
else
|
||||
CV_AddValue(&cv_nextmap, 1);
|
||||
|
||||
itemOn = tastart; // "Start" is selected.
|
||||
|
||||
G_SetGamestate(GS_TIMEATTACK);
|
||||
S_ChangeMusicInternal("racent", true);
|
||||
}
|
||||
|
||||
|
@ -6741,8 +6772,11 @@ static INT32 M_FindFirstMap(INT32 gtype)
|
|||
|
||||
for (i = 0; i < NUMMAPS; i++)
|
||||
{
|
||||
if (mapheaderinfo[i] && (mapheaderinfo[i]->typeoflevel & gtype))
|
||||
return i + 1;
|
||||
if (!mapheaderinfo[i])
|
||||
continue;
|
||||
if (!(mapheaderinfo[i]->typeoflevel & gtype))
|
||||
continue;
|
||||
return i + 1;
|
||||
}
|
||||
|
||||
return 1;
|
||||
|
@ -6774,9 +6808,12 @@ static void M_StartServer(INT32 choice)
|
|||
if (metalrecording)
|
||||
G_StopMetalDemo();
|
||||
|
||||
if (!cv_nextmap.value)
|
||||
CV_SetValue(&cv_nextmap, G_RandMap(G_TOLFlag(cv_newgametype.value), -1, false, false, 0, false)+1);
|
||||
|
||||
if (ssplayers < 1)
|
||||
{
|
||||
D_MapChange(cv_nextmap.value, cv_newgametype.value, false, 1, 1, false, false);
|
||||
D_MapChange(cv_nextmap.value, cv_newgametype.value, (boolean)cv_kartencore.value, 1, 1, false, false);
|
||||
COM_BufAddText("dummyconsvar 1\n");
|
||||
}
|
||||
else // split screen
|
||||
|
@ -6790,7 +6827,7 @@ static void M_StartServer(INT32 choice)
|
|||
SplitScreen_OnChange();
|
||||
}
|
||||
|
||||
D_MapChange(cv_nextmap.value, cv_newgametype.value, false, 1, 1, false, false);
|
||||
D_MapChange(cv_nextmap.value, cv_newgametype.value, (boolean)cv_kartencore.value, 1, 1, false, false);
|
||||
}
|
||||
|
||||
M_ClearMenus(true);
|
||||
|
@ -6803,12 +6840,16 @@ static void M_DrawLevelSelectOnly(boolean leftfade, boolean rightfade)
|
|||
INT32 x, y, w, i, oldval, trans, dupadjust = ((vid.width/vid.dupx) - BASEVIDWIDTH)>>1;
|
||||
|
||||
// A 160x100 image of the level as entry MAPxxP
|
||||
lumpnum = W_CheckNumForName(va("%sP", G_BuildMapName(cv_nextmap.value)));
|
||||
|
||||
if (lumpnum != LUMPERROR)
|
||||
PictureOfLevel = W_CachePatchNum(lumpnum, PU_CACHE);
|
||||
if (cv_nextmap.value)
|
||||
{
|
||||
lumpnum = W_CheckNumForName(va("%sP", G_BuildMapName(cv_nextmap.value)));
|
||||
if (lumpnum != LUMPERROR)
|
||||
PictureOfLevel = W_CachePatchNum(lumpnum, PU_CACHE);
|
||||
else
|
||||
PictureOfLevel = W_CachePatchName("BLANKLVL", PU_CACHE);
|
||||
}
|
||||
else
|
||||
PictureOfLevel = W_CachePatchName("BLANKLVL", PU_CACHE);
|
||||
PictureOfLevel = W_CachePatchName("RANDOMLV", PU_CACHE);
|
||||
|
||||
w = SHORT(PictureOfLevel->width)/2;
|
||||
i = SHORT(PictureOfLevel->height)/2;
|
||||
|
@ -6822,7 +6863,23 @@ static void M_DrawLevelSelectOnly(boolean leftfade, boolean rightfade)
|
|||
|
||||
V_DrawFill(x-1, y-1, w+2, i+2, trans); // variable reuse...
|
||||
|
||||
V_DrawSmallScaledPatch(x, y, 0, PictureOfLevel);
|
||||
if (!cv_kartencore.value || gamestate == GS_TIMEATTACK || cv_newgametype.value != GT_RACE)
|
||||
V_DrawSmallScaledPatch(x, y, 0, PictureOfLevel);
|
||||
else
|
||||
{
|
||||
/*UINT8 *mappingforencore = NULL;
|
||||
if ((lumpnum = W_CheckNumForName(va("%sE", mapname))) != LUMPERROR)
|
||||
mappingforencore = W_CachePatchNum(lumpnum, PU_CACHE);*/
|
||||
|
||||
V_DrawFixedPatch((x+w)<<FRACBITS, (y)<<FRACBITS, FRACUNIT/2, V_FLIP, PictureOfLevel, 0);
|
||||
|
||||
{
|
||||
static angle_t rubyfloattime = 0;
|
||||
const fixed_t rubyheight = FINESINE(rubyfloattime>>ANGLETOFINESHIFT);
|
||||
V_DrawFixedPatch((x+w/2)<<FRACBITS, ((y+i/2)<<FRACBITS) - (rubyheight<<1), FRACUNIT, 0, W_CachePatchName("RUBYICON", PU_CACHE), NULL);
|
||||
rubyfloattime += (ANGLE_MAX/NEWTICRATE);
|
||||
}
|
||||
}
|
||||
/*V_DrawDiag(x, y, 12, 31);
|
||||
V_DrawDiag(x, y, 10, G_GetGametypeColor(cv_newgametype.value));*/
|
||||
|
||||
|
@ -6837,7 +6894,7 @@ static void M_DrawLevelSelectOnly(boolean leftfade, boolean rightfade)
|
|||
do
|
||||
{
|
||||
i--;
|
||||
if (i == -1)
|
||||
if (i == -2)
|
||||
i = NUMMAPS-1;
|
||||
|
||||
if (i == oldval)
|
||||
|
@ -6849,14 +6906,19 @@ static void M_DrawLevelSelectOnly(boolean leftfade, boolean rightfade)
|
|||
} while (!M_CanShowLevelInList(i, cv_newgametype.value));
|
||||
|
||||
// A 160x100 image of the level as entry MAPxxP
|
||||
lumpnum = W_CheckNumForName(va("%sP", G_BuildMapName(i+1)));
|
||||
|
||||
if (lumpnum != LUMPERROR)
|
||||
PictureOfLevel = W_CachePatchNum(lumpnum, PU_CACHE);
|
||||
if (i+1)
|
||||
{
|
||||
lumpnum = W_CheckNumForName(va("%sP", G_BuildMapName(i+1)));
|
||||
if (lumpnum != LUMPERROR)
|
||||
PictureOfLevel = W_CachePatchNum(lumpnum, PU_CACHE);
|
||||
else
|
||||
PictureOfLevel = W_CachePatchName("BLANKLVL", PU_CACHE);
|
||||
}
|
||||
else
|
||||
PictureOfLevel = W_CachePatchName("BLANKLVL", PU_CACHE);
|
||||
PictureOfLevel = W_CachePatchName("RANDOMLV", PU_CACHE);
|
||||
|
||||
x -= horizspac + w/2;
|
||||
|
||||
x -= horizspac + SHORT(PictureOfLevel->width)/4;
|
||||
V_DrawTinyScaledPatch(x, y, trans, PictureOfLevel);
|
||||
} while (x > horizspac-dupadjust);
|
||||
|
||||
|
@ -6871,7 +6933,7 @@ static void M_DrawLevelSelectOnly(boolean leftfade, boolean rightfade)
|
|||
{
|
||||
i++;
|
||||
if (i == NUMMAPS)
|
||||
i = 0;
|
||||
i = -1;
|
||||
|
||||
if (i == oldval)
|
||||
return;
|
||||
|
@ -6882,15 +6944,20 @@ static void M_DrawLevelSelectOnly(boolean leftfade, boolean rightfade)
|
|||
} while (!M_CanShowLevelInList(i, cv_newgametype.value));
|
||||
|
||||
// A 160x100 image of the level as entry MAPxxP
|
||||
lumpnum = W_CheckNumForName(va("%sP", G_BuildMapName(i+1)));
|
||||
|
||||
if (lumpnum != LUMPERROR)
|
||||
PictureOfLevel = W_CachePatchNum(lumpnum, PU_CACHE);
|
||||
if (i+1)
|
||||
{
|
||||
lumpnum = W_CheckNumForName(va("%sP", G_BuildMapName(i+1)));
|
||||
if (lumpnum != LUMPERROR)
|
||||
PictureOfLevel = W_CachePatchNum(lumpnum, PU_CACHE);
|
||||
else
|
||||
PictureOfLevel = W_CachePatchName("BLANKLVL", PU_CACHE);
|
||||
}
|
||||
else
|
||||
PictureOfLevel = W_CachePatchName("BLANKLVL", PU_CACHE);
|
||||
PictureOfLevel = W_CachePatchName("RANDOMLV", PU_CACHE);
|
||||
|
||||
V_DrawTinyScaledPatch(x, y, trans, PictureOfLevel);
|
||||
x += horizspac + SHORT(PictureOfLevel->width)/4;
|
||||
|
||||
x += horizspac + w/2;
|
||||
}
|
||||
#undef horizspac
|
||||
}
|
||||
|
@ -8516,6 +8583,8 @@ static consvar_t *kartitemcvs[NUMKARTRESULTS-1] = {
|
|||
&cv_dualjawz
|
||||
};
|
||||
|
||||
static tic_t shitsfree = 0;
|
||||
|
||||
static void M_DrawMonitorToggles(void)
|
||||
{
|
||||
const INT32 edges = 4;
|
||||
|
@ -8630,7 +8699,18 @@ static void M_DrawMonitorToggles(void)
|
|||
{
|
||||
#ifdef ITEMTOGGLEBOTTOMRIGHT
|
||||
if (currentMenu->menuitems[itemOn].alphaKey == 255)
|
||||
{
|
||||
V_DrawScaledPatch(onx-1, ony-2, V_TRANSLUCENT, W_CachePatchName("K_ITBG", PU_CACHE));
|
||||
if (shitsfree)
|
||||
{
|
||||
INT32 trans = V_TRANSLUCENT;
|
||||
if (shitsfree-1 > TICRATE-5)
|
||||
trans = ((10-TICRATE)+shitsfree-1)<<V_ALPHASHIFT;
|
||||
else if (shitsfree < 5)
|
||||
trans = (10-shitsfree)<<V_ALPHASHIFT;
|
||||
V_DrawScaledPatch(onx-1, ony-2, trans, W_CachePatchName("K_ITFREE", PU_CACHE));
|
||||
}
|
||||
}
|
||||
else
|
||||
#endif
|
||||
if (currentMenu->menuitems[itemOn].alphaKey == 0)
|
||||
|
@ -8677,6 +8757,9 @@ static void M_DrawMonitorToggles(void)
|
|||
}
|
||||
}
|
||||
|
||||
if (shitsfree)
|
||||
shitsfree--;
|
||||
|
||||
V_DrawCenteredString(BASEVIDWIDTH/2, currentMenu->y, highlightflags, va("* %s *", currentMenu->menuitems[itemOn].text));
|
||||
}
|
||||
|
||||
|
@ -8737,7 +8820,14 @@ static void M_HandleMonitorToggles(INT32 choice)
|
|||
case KEY_ENTER:
|
||||
#ifdef ITEMTOGGLEBOTTOMRIGHT
|
||||
if (currentMenu->menuitems[itemOn].alphaKey == 255)
|
||||
S_StartSound(NULL, sfx_lose);
|
||||
{
|
||||
//S_StartSound(NULL, sfx_lose);
|
||||
if (!shitsfree)
|
||||
{
|
||||
shitsfree = TICRATE;
|
||||
S_StartSound(NULL, sfx_itfree);
|
||||
}
|
||||
}
|
||||
else
|
||||
#endif
|
||||
if (currentMenu->menuitems[itemOn].alphaKey == 0)
|
||||
|
|
|
@ -3658,7 +3658,7 @@ boolean P_CameraThinker(player_t *player, camera_t *thiscam, boolean resetcalled
|
|||
|| (thiscam == &camera4 && players[fourthdisplayplayer].mo && (players[fourthdisplayplayer].mo->flags2 & MF2_TWOD)))
|
||||
itsatwodlevel = true;
|
||||
|
||||
if (mirrormode)
|
||||
if (encoremode)
|
||||
postimg = postimg_mirror;
|
||||
else if (player->pflags & PF_FLIPCAM && !(player->pflags & PF_NIGHTSMODE) && player->mo->eflags & MFE_VERTICALFLIP)
|
||||
postimg = postimg_flip;
|
||||
|
@ -6218,6 +6218,9 @@ void P_RunOverlays(void)
|
|||
mo->scale = mo->destscale = mo->target->scale;
|
||||
mo->angle = mo->target->angle;
|
||||
|
||||
if ((mo->flags & MF_DONTENCOREMAP) != (mo->target->flags & MF_DONTENCOREMAP))
|
||||
mo->flags ^= MF_DONTENCOREMAP;
|
||||
|
||||
if (!(mo->state->frame & FF_ANIMATE))
|
||||
zoffs = FixedMul(((signed)mo->state->var2)*FRACUNIT, mo->scale);
|
||||
// if you're using FF_ANIMATE on an overlay,
|
||||
|
|
|
@ -160,7 +160,9 @@ typedef enum
|
|||
MF_GRENADEBOUNCE = 1<<28,
|
||||
// Run the action thinker on spawn.
|
||||
MF_RUNSPAWNFUNC = 1<<29,
|
||||
// free: 1<<30 and 1<<31
|
||||
// Don't remap in Encore mode.
|
||||
MF_DONTENCOREMAP = 1<<30,
|
||||
// free: 1<<31
|
||||
} mobjflag_t;
|
||||
|
||||
typedef enum
|
||||
|
|
|
@ -3207,6 +3207,8 @@ static void P_NetArchiveMisc(void)
|
|||
|
||||
WRITEUINT32(save_p, tokenlist);
|
||||
|
||||
WRITEUINT8(save_p, encoremode);
|
||||
|
||||
WRITEUINT32(save_p, leveltime);
|
||||
WRITEUINT32(save_p, totalrings);
|
||||
WRITEINT16(save_p, lastmap);
|
||||
|
@ -3256,7 +3258,6 @@ static void P_NetArchiveMisc(void)
|
|||
WRITEINT32(save_p, numgotboxes);
|
||||
|
||||
WRITEUINT8(save_p, gamespeed);
|
||||
WRITEUINT8(save_p, mirrormode);
|
||||
WRITEUINT8(save_p, franticitems);
|
||||
WRITEUINT8(save_p, comeback);
|
||||
|
||||
|
@ -3308,6 +3309,8 @@ static inline boolean P_NetUnArchiveMisc(void)
|
|||
|
||||
tokenlist = READUINT32(save_p);
|
||||
|
||||
encoremode = (boolean)READUINT8(save_p);
|
||||
|
||||
if (!P_SetupLevel(true))
|
||||
return false;
|
||||
|
||||
|
@ -3361,7 +3364,6 @@ static inline boolean P_NetUnArchiveMisc(void)
|
|||
numgotboxes = READINT32(save_p);
|
||||
|
||||
gamespeed = READUINT8(save_p);
|
||||
mirrormode = (boolean)READUINT8(save_p);
|
||||
franticitems = (boolean)READUINT8(save_p);
|
||||
comeback = (boolean)READUINT8(save_p);
|
||||
|
||||
|
|
|
@ -101,6 +101,7 @@ side_t *sides;
|
|||
mapthing_t *mapthings;
|
||||
INT32 numstarposts;
|
||||
boolean levelloading;
|
||||
UINT8 levelfadecol;
|
||||
|
||||
// BLOCKMAP
|
||||
// Created from axis aligned bounding box
|
||||
|
@ -216,6 +217,8 @@ static void P_ClearSingleMapHeaderInfo(INT16 i)
|
|||
mapheaderinfo[num]->countdown = 0;
|
||||
DEH_WriteUndoline("PALLETE", va("%u", mapheaderinfo[num]->palette), UNDO_NONE);
|
||||
mapheaderinfo[num]->palette = UINT16_MAX;
|
||||
DEH_WriteUndoline("ENCOREPAL", va("%u", mapheaderinfo[num]->encorepal), UNDO_NONE);
|
||||
mapheaderinfo[num]->encorepal = UINT16_MAX;
|
||||
DEH_WriteUndoline("NUMLAPS", va("%u", mapheaderinfo[num]->numlaps), UNDO_NONE);
|
||||
mapheaderinfo[num]->numlaps = NUMLAPS_DEFAULT;
|
||||
DEH_WriteUndoline("UNLOCKABLE", va("%s", mapheaderinfo[num]->unlockrequired), UNDO_NONE);
|
||||
|
@ -2244,6 +2247,26 @@ static void P_LevelInitStuff(void)
|
|||
// and this stupid flag as a result
|
||||
players[i].pflags &= ~PF_TRANSFERTOCLOSEST;
|
||||
}
|
||||
|
||||
// SRB2Kart: map load variables
|
||||
if (modeattacking) // Just play it safe and set everything
|
||||
{
|
||||
gamespeed = 2;
|
||||
franticitems = false;
|
||||
comeback = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (G_BattleGametype())
|
||||
gamespeed = 0;
|
||||
else
|
||||
gamespeed = (UINT8)cv_kartspeed.value;
|
||||
franticitems = (boolean)cv_kartfrantic.value;
|
||||
comeback = (boolean)cv_kartcomeback.value;
|
||||
}
|
||||
|
||||
for (i = 0; i < 4; i++)
|
||||
battlewanted[i] = -1;
|
||||
}
|
||||
|
||||
//
|
||||
|
@ -2618,23 +2641,31 @@ boolean P_SetupLevel(boolean skipprecip)
|
|||
// will be set by player think.
|
||||
players[consoleplayer].viewz = 1;
|
||||
|
||||
// Special stage fade to white
|
||||
// Encore mode fade to pink to white
|
||||
// This is handled BEFORE sounds are stopped.
|
||||
/*if (rendermode != render_none && G_IsSpecialStage(gamemap))
|
||||
if (rendermode != render_none && encoremode && !prevencoremode)
|
||||
{
|
||||
tic_t starttime = I_GetTime();
|
||||
tic_t endtime = starttime + (3*TICRATE)/2;
|
||||
tic_t nowtime;
|
||||
tic_t starttime, endtime, nowtime;
|
||||
|
||||
S_StartSound(NULL, sfx_s3kaf);
|
||||
S_StopMusic(); // er, about that...
|
||||
|
||||
S_StartSound(NULL, sfx_ruby1);
|
||||
|
||||
F_WipeStartScreen();
|
||||
V_DrawFill(0, 0, BASEVIDWIDTH, BASEVIDHEIGHT, 0);
|
||||
V_DrawFill(0, 0, BASEVIDWIDTH, BASEVIDHEIGHT, 122);
|
||||
|
||||
F_WipeEndScreen();
|
||||
F_RunWipe(wipedefs[wipe_speclevel_towhite], false);
|
||||
|
||||
nowtime = lastwipetic;
|
||||
F_WipeStartScreen();
|
||||
V_DrawFill(0, 0, BASEVIDWIDTH, BASEVIDHEIGHT, 120);
|
||||
|
||||
F_WipeEndScreen();
|
||||
F_RunWipe(wipedefs[wipe_level_final], false);
|
||||
|
||||
starttime = nowtime = lastwipetic;
|
||||
endtime = starttime + (3*TICRATE)/2;
|
||||
|
||||
// Hold on white for extra effect.
|
||||
while (nowtime < endtime)
|
||||
{
|
||||
|
@ -2647,30 +2678,31 @@ boolean P_SetupLevel(boolean skipprecip)
|
|||
}
|
||||
|
||||
ranspecialwipe = 1;
|
||||
}*/
|
||||
}
|
||||
|
||||
// Make sure all sounds are stopped before Z_FreeTags.
|
||||
S_StopSounds();
|
||||
S_ClearSfx();
|
||||
|
||||
|
||||
// As oddly named as this is, this handles music only.
|
||||
// We should be fine starting it here.
|
||||
S_Start();
|
||||
// SRB2 Kart - Yes this is weird, but we don't want the music to start until after the countdown is finished
|
||||
// but we do still need the mapmusname to be changed
|
||||
if (leveltime < (starttime + (TICRATE/2)))
|
||||
S_ChangeMusicInternal("kstart", false); //S_StopMusic();
|
||||
S_ChangeMusicInternal((encoremode ? "estart" : "kstart"), false); //S_StopMusic();
|
||||
|
||||
// Let's fade to black here
|
||||
// But only if we didn't do the special stage wipe
|
||||
levelfadecol = (encoremode && !ranspecialwipe ? 122 : 120);
|
||||
|
||||
// Let's fade to white here
|
||||
// But only if we didn't do the encore startup wipe
|
||||
if (rendermode != render_none && !ranspecialwipe)
|
||||
{
|
||||
F_WipeStartScreen();
|
||||
V_DrawFill(0, 0, BASEVIDWIDTH, BASEVIDHEIGHT, 120);
|
||||
V_DrawFill(0, 0, BASEVIDWIDTH, BASEVIDHEIGHT, levelfadecol);
|
||||
|
||||
F_WipeEndScreen();
|
||||
F_RunWipe(wipedefs[wipe_level_toblack], false);
|
||||
F_RunWipe(wipedefs[(encoremode ? wipe_level_final : wipe_level_toblack)], false);
|
||||
}
|
||||
|
||||
// Reset the palette now all fades have been done
|
||||
|
@ -2726,7 +2758,8 @@ boolean P_SetupLevel(boolean skipprecip)
|
|||
// internal game map
|
||||
lastloadedmaplumpnum = W_GetNumForName(maplumpname = G_BuildMapName(gamemap));
|
||||
|
||||
R_ReInitColormaps(mapheaderinfo[gamemap-1]->palette);
|
||||
R_ReInitColormaps(mapheaderinfo[gamemap-1]->palette,
|
||||
(encoremode ? W_CheckNumForName(va("%sE", maplumpname)) : LUMPERROR));
|
||||
CON_SetupBackColormap();
|
||||
|
||||
// SRB2 determines the sky texture to be used depending on the map header.
|
||||
|
@ -2986,33 +3019,6 @@ boolean P_SetupLevel(boolean skipprecip)
|
|||
CV_SetValue(&cv_analog, false);
|
||||
}*/
|
||||
|
||||
// SRB2Kart: map load variables
|
||||
if (modeattacking) // Just play it safe and set everything
|
||||
{
|
||||
gamespeed = 2;
|
||||
mirrormode = false;
|
||||
franticitems = false;
|
||||
comeback = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (G_BattleGametype())
|
||||
{
|
||||
gamespeed = 0;
|
||||
mirrormode = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
gamespeed = (UINT8)cv_kartspeed.value;
|
||||
mirrormode = (boolean)cv_kartmirror.value;
|
||||
}
|
||||
franticitems = (boolean)cv_kartfrantic.value;
|
||||
comeback = (boolean)cv_kartcomeback.value;
|
||||
}
|
||||
|
||||
for (i = 0; i < 4; i++)
|
||||
battlewanted[i] = -1;
|
||||
|
||||
wantedcalcdelay = wantedfrequency*2;
|
||||
indirectitemcooldown = 0;
|
||||
spbincoming = 0;
|
||||
|
@ -3037,7 +3043,7 @@ boolean P_SetupLevel(boolean skipprecip)
|
|||
|
||||
// Remove the loading shit from the screen
|
||||
if (rendermode != render_none)
|
||||
V_DrawFill(0, 0, BASEVIDWIDTH, BASEVIDHEIGHT, 120);
|
||||
V_DrawFill(0, 0, BASEVIDWIDTH, BASEVIDHEIGHT, levelfadecol);
|
||||
|
||||
if (precache || dedicated)
|
||||
R_PrecacheLevel();
|
||||
|
|
|
@ -27,6 +27,7 @@ extern mapthing_t *deathmatchstarts[MAX_DM_STARTS];
|
|||
extern INT32 numdmstarts, numcoopstarts, numredctfstarts, numbluectfstarts;
|
||||
|
||||
extern boolean levelloading;
|
||||
extern UINT8 levelfadecol;
|
||||
|
||||
extern lumpnum_t lastloadedmaplumpnum; // for comparative savegame
|
||||
//
|
||||
|
|
12
src/p_spec.c
12
src/p_spec.c
|
@ -1940,6 +1940,7 @@ boolean P_RunTriggerLinedef(line_t *triggerline, mobj_t *actor, sector_t *caller
|
|||
|| specialtype == 318 // Unlockable trigger - Once
|
||||
|| specialtype == 320 // Unlockable - Once
|
||||
|| specialtype == 321 || specialtype == 322 // Trigger on X calls - Continuous + Each Time
|
||||
|| specialtype == 328 // Encore Load
|
||||
|| specialtype == 399) // Level Load
|
||||
triggerline->special = 0; // Clear it out
|
||||
|
||||
|
@ -1975,6 +1976,7 @@ void P_LinedefExecute(INT16 tag, mobj_t *actor, sector_t *caller)
|
|||
// "No More Enemies" and "Level Load" take care of themselves.
|
||||
if (lines[masterline].special == 313
|
||||
|| lines[masterline].special == 399
|
||||
|| lines[masterline].special == 328
|
||||
// Each-time executors handle themselves, too
|
||||
|| lines[masterline].special == 301 // Each time
|
||||
|| lines[masterline].special == 306 // Character ability - Each time
|
||||
|
@ -3765,6 +3767,8 @@ void P_ProcessSpecialSector(player_t *player, sector_t *sector, sector_t *rovers
|
|||
break;
|
||||
case 12: // Lua sector special
|
||||
break;
|
||||
case 15: // Invert Encore Remap
|
||||
break;
|
||||
}
|
||||
DoneSection2:
|
||||
|
||||
|
@ -5585,7 +5589,7 @@ static void P_RunLevelLoadExecutors(void)
|
|||
|
||||
for (i = 0; i < numlines; i++)
|
||||
{
|
||||
if (lines[i].special == 399)
|
||||
if (lines[i].special == 399 || lines[i].special == 328)
|
||||
P_RunTriggerLinedef(&lines[i], NULL, NULL);
|
||||
}
|
||||
}
|
||||
|
@ -6476,6 +6480,12 @@ void P_SpawnSpecials(INT32 fromnetsave)
|
|||
}
|
||||
break;
|
||||
|
||||
case 328: // Encore-only linedef execute on map load
|
||||
if (!encoremode)
|
||||
lines[i].special = 0;
|
||||
// This is handled in P_RunLevelLoadExecutors.
|
||||
break;
|
||||
|
||||
case 399: // Linedef execute on map load
|
||||
// This is handled in P_RunLevelLoadExecutors.
|
||||
break;
|
||||
|
|
|
@ -744,7 +744,7 @@ void P_Ticker(boolean run)
|
|||
if (mapreset > 1
|
||||
&& --mapreset <= 1
|
||||
&& server) // Remember: server uses it for mapchange, but EVERYONE ticks down for the animation
|
||||
D_MapChange(gamemap, gametype, ultimatemode, true, 0, false, false);
|
||||
D_MapChange(gamemap, gametype, encoremode, true, 0, false, false);
|
||||
}
|
||||
|
||||
P_MapEnd();
|
||||
|
|
|
@ -1221,7 +1221,7 @@ void P_RestoreMusic(player_t *player)
|
|||
|
||||
// Event - Level Start
|
||||
if (leveltime < (starttime + (TICRATE/2)))
|
||||
S_ChangeMusicInternal("kstart", false); //S_StopMusic();
|
||||
S_ChangeMusicInternal((encoremode ? "estart" : "kstart"), false); //S_StopMusic();
|
||||
else // see also where time overs are handled - search for "lives = 2" in this file
|
||||
{
|
||||
// Item - Grow
|
||||
|
@ -1599,6 +1599,9 @@ mobj_t *P_SpawnGhostMobj(mobj_t *mobj)
|
|||
if (mobj->flags2 & MF2_OBJECTFLIP)
|
||||
ghost->flags |= MF2_OBJECTFLIP;
|
||||
|
||||
if (!(mobj->flags & MF_DONTENCOREMAP))
|
||||
mobj->flags &= ~MF_DONTENCOREMAP;
|
||||
|
||||
return ghost;
|
||||
}
|
||||
|
||||
|
@ -8878,7 +8881,7 @@ static void P_CalcPostImg(player_t *player)
|
|||
}
|
||||
#endif
|
||||
|
||||
if (mirrormode) // srb2kart
|
||||
if (encoremode) // srb2kart
|
||||
*type = postimg_mirror;
|
||||
}
|
||||
|
||||
|
|
32
src/r_bsp.c
32
src/r_bsp.c
|
@ -37,6 +37,26 @@ drawseg_t *ds_p = NULL;
|
|||
// indicates doors closed wrt automap bugfix:
|
||||
INT32 doorclosed;
|
||||
|
||||
static boolean R_NoEncore(sector_t *sector, boolean ceiling)
|
||||
{
|
||||
boolean invertencore = (GETSECSPECIAL(sector->special, 2) == 15);
|
||||
#if 0 // perfect implementation
|
||||
INT32 val = GETSECSPECIAL(sector->special, 3);
|
||||
if (val != 1 && val != 3 // spring panel
|
||||
#else // optimised, see #define GETSECSPECIAL(i,j) ((i >> ((j-1)*4))&15)
|
||||
if ((!(sector->special & (1<<8)) || (sector->special & ((4|8)<<8))) // spring panel
|
||||
#endif
|
||||
&& GETSECSPECIAL(sector->special, 4) != 6) // sneaker panel
|
||||
return invertencore;
|
||||
|
||||
if (invertencore)
|
||||
return false;
|
||||
|
||||
if (ceiling)
|
||||
return ((boolean)(sector->flags & SF_FLIPSPECIAL_CEILING));
|
||||
return ((boolean)(sector->flags & SF_FLIPSPECIAL_FLOOR));
|
||||
}
|
||||
|
||||
//
|
||||
// R_ClearDrawSegs
|
||||
//
|
||||
|
@ -935,7 +955,7 @@ static void R_Subsector(size_t num, UINT8 viewnumber)
|
|||
#ifdef ESLOPE
|
||||
, frontsector->f_slope
|
||||
#endif
|
||||
);
|
||||
, R_NoEncore(frontsector, false));
|
||||
}
|
||||
else
|
||||
floorplane = NULL;
|
||||
|
@ -957,7 +977,7 @@ static void R_Subsector(size_t num, UINT8 viewnumber)
|
|||
#ifdef ESLOPE
|
||||
, frontsector->c_slope
|
||||
#endif
|
||||
);
|
||||
, R_NoEncore(frontsector, true));
|
||||
}
|
||||
else
|
||||
ceilingplane = NULL;
|
||||
|
@ -1018,7 +1038,7 @@ static void R_Subsector(size_t num, UINT8 viewnumber)
|
|||
#ifdef ESLOPE
|
||||
, *rover->b_slope
|
||||
#endif
|
||||
);
|
||||
, R_NoEncore(rover->master->frontsector, true));
|
||||
|
||||
#ifdef ESLOPE
|
||||
ffloor[numffloors].slope = *rover->b_slope;
|
||||
|
@ -1064,7 +1084,7 @@ static void R_Subsector(size_t num, UINT8 viewnumber)
|
|||
#ifdef ESLOPE
|
||||
, *rover->t_slope
|
||||
#endif
|
||||
);
|
||||
, R_NoEncore(rover->master->frontsector, false));
|
||||
|
||||
#ifdef ESLOPE
|
||||
ffloor[numffloors].slope = *rover->t_slope;
|
||||
|
@ -1133,7 +1153,7 @@ static void R_Subsector(size_t num, UINT8 viewnumber)
|
|||
#ifdef ESLOPE
|
||||
, NULL // will ffloors be slopable eventually?
|
||||
#endif
|
||||
);
|
||||
, R_NoEncore(polysec, false));
|
||||
|
||||
ffloor[numffloors].height = polysec->floorheight;
|
||||
ffloor[numffloors].polyobj = po;
|
||||
|
@ -1179,7 +1199,7 @@ static void R_Subsector(size_t num, UINT8 viewnumber)
|
|||
#ifdef ESLOPE
|
||||
, NULL // will ffloors be slopable eventually?
|
||||
#endif
|
||||
);
|
||||
, R_NoEncore(polysec, true));
|
||||
|
||||
ffloor[numffloors].polyobj = po;
|
||||
ffloor[numffloors].height = polysec->ceilingheight;
|
||||
|
|
143
src/r_data.c
143
src/r_data.c
|
@ -112,6 +112,10 @@ INT32 *texturetranslation;
|
|||
sprcache_t *spritecachedinfo;
|
||||
|
||||
lighttable_t *colormaps;
|
||||
UINT8 *encoremap;
|
||||
#ifdef HASINVERT
|
||||
UINT8 invertmap[256];
|
||||
#endif
|
||||
|
||||
// for debugging/info purposes
|
||||
static size_t flatmemory, spritememory, texturememory;
|
||||
|
@ -932,7 +936,7 @@ static inline lumpnum_t R_CheckNumForNameList(const char *name, lumplist_t *list
|
|||
return LUMPERROR;
|
||||
}
|
||||
|
||||
static lumplist_t *colormaplumps = NULL; ///\todo free leak
|
||||
/*static lumplist_t *colormaplumps = NULL; ///\todo free leak
|
||||
static size_t numcolormaplumps = 0;
|
||||
|
||||
static void R_InitExtraColormaps(void)
|
||||
|
@ -966,7 +970,7 @@ static void R_InitExtraColormaps(void)
|
|||
numcolormaplumps++;
|
||||
}
|
||||
CONS_Printf(M_GetText("Number of Extra Colormaps: %s\n"), sizeu1(numcolormaplumps));
|
||||
}
|
||||
}*/
|
||||
|
||||
// 12/14/14 -- only take flats in F_START/F_END
|
||||
lumpnum_t R_GetFlatNumForName(const char *name)
|
||||
|
@ -1010,15 +1014,20 @@ static void R_InitColormaps(void)
|
|||
|
||||
// Load in the light tables
|
||||
lump = W_GetNumForName("COLORMAP");
|
||||
colormaps = Z_MallocAlign(W_LumpLength (lump), PU_STATIC, NULL, 8);
|
||||
//Z_MallocAlign(W_LumpLength (lump), PU_STATIC, NULL, 8);
|
||||
colormaps = Z_MallocAlign((256 * 64), PU_STATIC, NULL, 8);
|
||||
W_ReadLump(lump, colormaps);
|
||||
// no need to init encoremap at this stage
|
||||
|
||||
// Init Boom colormaps.
|
||||
R_ClearColormaps();
|
||||
R_InitExtraColormaps();
|
||||
//R_InitExtraColormaps();
|
||||
#ifdef HASINVERT
|
||||
R_MakeInvertmap(); // this isn't the BEST place to do it the first time, but whatever
|
||||
#endif
|
||||
}
|
||||
|
||||
void R_ReInitColormaps(UINT16 num)
|
||||
void R_ReInitColormaps(UINT16 num, lumpnum_t newencoremap)
|
||||
{
|
||||
char colormap[9] = "COLORMAP";
|
||||
lumpnum_t lump;
|
||||
|
@ -1032,6 +1041,30 @@ void R_ReInitColormaps(UINT16 num)
|
|||
lump = W_GetNumForName("COLORMAP");
|
||||
W_ReadLump(lump, colormaps);
|
||||
|
||||
// Encore mode.
|
||||
if (newencoremap != LUMPERROR)
|
||||
{
|
||||
lighttable_t *colormap_p, *colormap_p2;
|
||||
size_t p, i;
|
||||
|
||||
encoremap = Z_MallocAlign(256 + 10, PU_LEVEL, NULL, 8);
|
||||
W_ReadLump(newencoremap, encoremap);
|
||||
colormap_p = colormap_p2 = colormaps;
|
||||
colormap_p += (256 * 32);
|
||||
|
||||
for (p = 0; p < 32; p++)
|
||||
{
|
||||
for (i = 0; i < 256; i++)
|
||||
{
|
||||
*colormap_p = colormap_p2[encoremap[i]];
|
||||
colormap_p++;
|
||||
}
|
||||
colormap_p2 += 256;
|
||||
}
|
||||
}
|
||||
else
|
||||
encoremap = NULL;
|
||||
|
||||
// Init Boom colormaps.
|
||||
R_ClearColormaps();
|
||||
}
|
||||
|
@ -1060,7 +1093,7 @@ void R_ClearColormaps(void)
|
|||
memset(extra_colormaps, 0, sizeof (extra_colormaps));
|
||||
}
|
||||
|
||||
INT32 R_ColormapNumForName(char *name)
|
||||
/*INT32 R_ColormapNumForName(char *name)
|
||||
{
|
||||
lumpnum_t lump, i;
|
||||
|
||||
|
@ -1092,7 +1125,7 @@ INT32 R_ColormapNumForName(char *name)
|
|||
|
||||
num_extra_colormaps++;
|
||||
return (INT32)num_extra_colormaps - 1;
|
||||
}
|
||||
}*/
|
||||
|
||||
//
|
||||
// R_CreateColormap
|
||||
|
@ -1121,10 +1154,20 @@ INT32 R_CreateColormap(char *p1, char *p2, char *p3)
|
|||
if (p1[0] == '#')
|
||||
{
|
||||
cr = ((HEX2INT(p1[1]) * 16) + HEX2INT(p1[2]));
|
||||
cmaskr = cr;
|
||||
cg = ((HEX2INT(p1[3]) * 16) + HEX2INT(p1[4]));
|
||||
cmaskg = cg;
|
||||
cb = ((HEX2INT(p1[5]) * 16) + HEX2INT(p1[6]));
|
||||
|
||||
if (encoremap)
|
||||
{
|
||||
i = encoremap[NearestColor((UINT8)cr, (UINT8)cg, (UINT8)cb)];
|
||||
//CONS_Printf("R_CreateColormap: encoremap[%d] = %d\n", i, encoremap[i]); -- moved encoremap upwards for optimisation
|
||||
cr = pLocalPalette[i].s.red;
|
||||
cg = pLocalPalette[i].s.green;
|
||||
cb = pLocalPalette[i].s.blue;
|
||||
}
|
||||
|
||||
cmaskr = cr;
|
||||
cmaskg = cg;
|
||||
cmaskb = cb;
|
||||
// Create a rough approximation of the color (a 16 bit color)
|
||||
maskcolor = ((cb) >> 3) + (((cg) >> 2) << 5) + (((cr) >> 3) << 11);
|
||||
|
@ -1167,9 +1210,21 @@ INT32 R_CreateColormap(char *p1, char *p2, char *p3)
|
|||
|
||||
if (p3[0] == '#')
|
||||
{
|
||||
cdestr = cr = ((HEX2INT(p3[1]) * 16) + HEX2INT(p3[2]));
|
||||
cdestg = cg = ((HEX2INT(p3[3]) * 16) + HEX2INT(p3[4]));
|
||||
cdestb = cb = ((HEX2INT(p3[5]) * 16) + HEX2INT(p3[6]));
|
||||
cr = ((HEX2INT(p3[1]) * 16) + HEX2INT(p3[2]));
|
||||
cg = ((HEX2INT(p3[3]) * 16) + HEX2INT(p3[4]));
|
||||
cb = ((HEX2INT(p3[5]) * 16) + HEX2INT(p3[6]));
|
||||
|
||||
if (encoremap)
|
||||
{
|
||||
i = encoremap[NearestColor((UINT8)cr, (UINT8)cg, (UINT8)cb)];
|
||||
cr = pLocalPalette[i].s.red;
|
||||
cg = pLocalPalette[i].s.green;
|
||||
cb = pLocalPalette[i].s.blue;
|
||||
}
|
||||
|
||||
cdestr = cr;
|
||||
cdestg = cg;
|
||||
cdestb = cb;
|
||||
fadecolor = (((cb) >> 3) + (((cg) >> 2) << 5) + (((cr) >> 3) << 11));
|
||||
}
|
||||
else
|
||||
|
@ -1252,15 +1307,25 @@ void R_MakeColormaps(void)
|
|||
colormapFixingArray[i][2]);
|
||||
}
|
||||
|
||||
#ifdef HASINVERT
|
||||
void R_MakeInvertmap(void)
|
||||
{
|
||||
size_t i;
|
||||
|
||||
for (i = 0; i < 256; i++)
|
||||
invertmap[i] = NearestColor(256 - pLocalPalette[i].s.red, 256 - pLocalPalette[i].s.green, 256 - pLocalPalette[i].s.blue);
|
||||
}
|
||||
#endif
|
||||
|
||||
void R_CreateColormap2(char *p1, char *p2, char *p3)
|
||||
{
|
||||
double cmaskr, cmaskg, cmaskb, cdestr, cdestg, cdestb;
|
||||
double r, g, b, cbrightness;
|
||||
double maskamt = 0, othermask = 0;
|
||||
int mask, p, fog = 0;
|
||||
INT32 mask, p, fog = 0;
|
||||
size_t mapnum = num_extra_colormaps;
|
||||
size_t i;
|
||||
char *colormap_p;
|
||||
lighttable_t *colormap_p, *colormap_p2;
|
||||
UINT32 cr, cg, cb, maskcolor, fadecolor;
|
||||
UINT32 fadestart = 0, fadeend = 31, fadedist = 31;
|
||||
|
||||
|
@ -1268,10 +1333,19 @@ void R_CreateColormap2(char *p1, char *p2, char *p3)
|
|||
if (p1[0] == '#')
|
||||
{
|
||||
cr = ((HEX2INT(p1[1]) * 16) + HEX2INT(p1[2]));
|
||||
cmaskr = cr;
|
||||
cg = ((HEX2INT(p1[3]) * 16) + HEX2INT(p1[4]));
|
||||
cmaskg = cg;
|
||||
cb = ((HEX2INT(p1[5]) * 16) + HEX2INT(p1[6]));
|
||||
|
||||
if (encoremap)
|
||||
{
|
||||
i = encoremap[NearestColor((UINT8)cr, (UINT8)cg, (UINT8)cb)];
|
||||
cr = pLocalPalette[i].s.red;
|
||||
cg = pLocalPalette[i].s.green;
|
||||
cb = pLocalPalette[i].s.blue;
|
||||
}
|
||||
|
||||
cmaskr = cr;
|
||||
cmaskg = cg;
|
||||
cmaskb = cb;
|
||||
// Create a rough approximation of the color (a 16 bit color)
|
||||
maskcolor = ((cb) >> 3) + (((cg) >> 2) << 5) + (((cr) >> 3) << 11);
|
||||
|
@ -1314,9 +1388,21 @@ void R_CreateColormap2(char *p1, char *p2, char *p3)
|
|||
|
||||
if (p3[0] == '#')
|
||||
{
|
||||
cdestr = cr = ((HEX2INT(p3[1]) * 16) + HEX2INT(p3[2]));
|
||||
cdestg = cg = ((HEX2INT(p3[3]) * 16) + HEX2INT(p3[4]));
|
||||
cdestb = cb = ((HEX2INT(p3[5]) * 16) + HEX2INT(p3[6]));
|
||||
cr = ((HEX2INT(p3[1]) * 16) + HEX2INT(p3[2]));
|
||||
cg = ((HEX2INT(p3[3]) * 16) + HEX2INT(p3[4]));
|
||||
cb = ((HEX2INT(p3[5]) * 16) + HEX2INT(p3[6]));
|
||||
|
||||
if (encoremap)
|
||||
{
|
||||
i = encoremap[NearestColor((UINT8)cr, (UINT8)cg, (UINT8)cb)];
|
||||
cr = pLocalPalette[i].s.red;
|
||||
cg = pLocalPalette[i].s.green;
|
||||
cb = pLocalPalette[i].s.blue;
|
||||
}
|
||||
|
||||
cdestr = cr;
|
||||
cdestg = cg;
|
||||
cdestb = cb;
|
||||
fadecolor = (((cb) >> 3) + (((cg) >> 2) << 5) + (((cr) >> 3) << 11));
|
||||
}
|
||||
else
|
||||
|
@ -1383,10 +1469,10 @@ void R_CreateColormap2(char *p1, char *p2, char *p3)
|
|||
#define ABS2(x) ((x) < 0 ? -(x) : (x))
|
||||
if (rendermode == render_soft)
|
||||
{
|
||||
colormap_p = Z_MallocAlign((256 * 34) + 10, PU_LEVEL, NULL, 8);
|
||||
colormap_p = Z_MallocAlign((256 * (encoremap ? 64 : 32)) + 10, PU_LEVEL, NULL, 8);
|
||||
extra_colormaps[mapnum].colormap = (UINT8 *)colormap_p;
|
||||
|
||||
for (p = 0; p < 34; p++)
|
||||
for (p = 0; p < 32; p++)
|
||||
{
|
||||
for (i = 0; i < 256; i++)
|
||||
{
|
||||
|
@ -1414,6 +1500,21 @@ void R_CreateColormap2(char *p1, char *p2, char *p3)
|
|||
map[i][2] = cdestb;
|
||||
}
|
||||
}
|
||||
|
||||
if (!encoremap)
|
||||
return;
|
||||
|
||||
colormap_p2 = extra_colormaps[mapnum].colormap;
|
||||
|
||||
for (p = 0; p < 32; p++)
|
||||
{
|
||||
for (i = 0; i < 256; i++)
|
||||
{
|
||||
*colormap_p = colormap_p2[encoremap[i]];
|
||||
colormap_p++;
|
||||
}
|
||||
colormap_p2 += 256;
|
||||
}
|
||||
}
|
||||
#undef ABS2
|
||||
|
||||
|
|
|
@ -89,12 +89,15 @@ void R_ClearTextureNumCache(boolean btell);
|
|||
INT32 R_TextureNumForName(const char *name);
|
||||
INT32 R_CheckTextureNumForName(const char *name);
|
||||
|
||||
void R_ReInitColormaps(UINT16 num);
|
||||
void R_ReInitColormaps(UINT16 num, lumpnum_t newencoremap);
|
||||
void R_ClearColormaps(void);
|
||||
INT32 R_ColormapNumForName(char *name);
|
||||
INT32 R_CreateColormap(char *p1, char *p2, char *p3);
|
||||
void R_CreateColormap2(char *p1, char *p2, char *p3);
|
||||
void R_MakeColormaps(void);
|
||||
#ifdef HASINVERT
|
||||
void R_MakeInvertmap(void);
|
||||
#endif
|
||||
const char *R_ColormapNameForNum(INT32 num);
|
||||
|
||||
extern INT32 numtextures;
|
||||
|
|
|
@ -1375,6 +1375,8 @@ void R_DrawColumnShadowed_8(void)
|
|||
if (height <= dc_yl)
|
||||
{
|
||||
dc_colormap = dc_lightlist[i].rcolormap;
|
||||
if (encoremap)
|
||||
dc_colormap += (256*32);
|
||||
if (solid && dc_yl < bheight)
|
||||
dc_yl = bheight;
|
||||
continue;
|
||||
|
@ -1391,6 +1393,8 @@ void R_DrawColumnShadowed_8(void)
|
|||
dc_yl = dc_yh + 1;
|
||||
|
||||
dc_colormap = dc_lightlist[i].rcolormap;
|
||||
if (encoremap)
|
||||
dc_colormap += (256*32);
|
||||
}
|
||||
dc_yh = realyh;
|
||||
if (dc_yl <= realyh)
|
||||
|
|
|
@ -338,6 +338,8 @@ void R_MapPlane(INT32 y, INT32 x1, INT32 x2)
|
|||
else
|
||||
#endif
|
||||
ds_colormap = planezlight[pindex];
|
||||
if (encoremap && !currentplane->noencore)
|
||||
ds_colormap += (256*32);
|
||||
|
||||
if (currentplane->extra_colormap)
|
||||
ds_colormap = currentplane->extra_colormap->colormap + (ds_colormap - colormaps);
|
||||
|
@ -440,7 +442,7 @@ visplane_t *R_FindPlane(fixed_t height, INT32 picnum, INT32 lightlevel,
|
|||
#ifdef ESLOPE
|
||||
, pslope_t *slope
|
||||
#endif
|
||||
)
|
||||
, boolean noencore)
|
||||
{
|
||||
visplane_t *check;
|
||||
unsigned hash;
|
||||
|
@ -489,7 +491,7 @@ visplane_t *R_FindPlane(fixed_t height, INT32 picnum, INT32 lightlevel,
|
|||
#ifdef ESLOPE
|
||||
&& check->slope == slope
|
||||
#endif
|
||||
)
|
||||
&& check->noencore == noencore)
|
||||
{
|
||||
return check;
|
||||
}
|
||||
|
@ -517,6 +519,7 @@ visplane_t *R_FindPlane(fixed_t height, INT32 picnum, INT32 lightlevel,
|
|||
#ifdef ESLOPE
|
||||
check->slope = slope;
|
||||
#endif
|
||||
check->noencore = noencore;
|
||||
|
||||
memset(check->top, 0xff, sizeof (check->top));
|
||||
memset(check->bottom, 0x00, sizeof (check->bottom));
|
||||
|
@ -589,6 +592,7 @@ visplane_t *R_CheckPlane(visplane_t *pl, INT32 start, INT32 stop)
|
|||
#ifdef ESLOPE
|
||||
new_pl->slope = pl->slope;
|
||||
#endif
|
||||
new_pl->noencore = pl->noencore;
|
||||
pl = new_pl;
|
||||
pl->minx = start;
|
||||
pl->maxx = stop;
|
||||
|
@ -706,6 +710,8 @@ void R_DrawPlanes(void)
|
|||
// Because of this hack, sky is not affected
|
||||
// by INVUL inverse mapping.
|
||||
dc_colormap = colormaps;
|
||||
if (encoremap)
|
||||
dc_colormap += (256*32);
|
||||
dc_texturemid = skytexturemid;
|
||||
dc_texheight = textureheight[skytexture]
|
||||
>>FRACBITS;
|
||||
|
|
|
@ -65,6 +65,8 @@ typedef struct visplane_s
|
|||
#ifdef ESLOPE
|
||||
pslope_t *slope;
|
||||
#endif
|
||||
|
||||
boolean noencore;
|
||||
} visplane_t;
|
||||
|
||||
extern visplane_t *floorplane;
|
||||
|
@ -103,7 +105,7 @@ visplane_t *R_FindPlane(fixed_t height, INT32 picnum, INT32 lightlevel, fixed_t
|
|||
#ifdef ESLOPE
|
||||
, pslope_t *slope
|
||||
#endif
|
||||
);
|
||||
, boolean noencore);
|
||||
visplane_t *R_CheckPlane(visplane_t *pl, INT32 start, INT32 stop);
|
||||
void R_ExpandPlane(visplane_t *pl, INT32 start, INT32 stop);
|
||||
void R_PlaneBounds(visplane_t *plane);
|
||||
|
|
20
src/r_segs.c
20
src/r_segs.c
|
@ -202,6 +202,8 @@ static void R_DrawWallSplats(void)
|
|||
if (pindex >= MAXLIGHTSCALE)
|
||||
pindex = MAXLIGHTSCALE - 1;
|
||||
dc_colormap = walllights[pindex];
|
||||
if (encoremap && !(seg->linedef->flags & ML_TFERLINE))
|
||||
dc_colormap += (256*32);
|
||||
|
||||
if (frontsector->extra_colormap)
|
||||
dc_colormap = frontsector->extra_colormap->colormap + (dc_colormap - colormaps);
|
||||
|
@ -596,6 +598,8 @@ void R_RenderMaskedSegRange(drawseg_t *ds, INT32 x1, INT32 x2)
|
|||
if (height <= windowtop)
|
||||
{
|
||||
dc_colormap = rlight->rcolormap;
|
||||
if (encoremap && !(ldef->flags & ML_TFERLINE))
|
||||
dc_colormap += (256*32);
|
||||
continue;
|
||||
}
|
||||
|
||||
|
@ -615,6 +619,8 @@ void R_RenderMaskedSegRange(drawseg_t *ds, INT32 x1, INT32 x2)
|
|||
colfunc_2s(col);
|
||||
windowtop = windowbottom + 1;
|
||||
dc_colormap = rlight->rcolormap;
|
||||
if (encoremap && !(ldef->flags & ML_TFERLINE))
|
||||
dc_colormap += (256*32);
|
||||
}
|
||||
windowbottom = realbot;
|
||||
if (windowtop < windowbottom)
|
||||
|
@ -631,6 +637,8 @@ void R_RenderMaskedSegRange(drawseg_t *ds, INT32 x1, INT32 x2)
|
|||
pindex = MAXLIGHTSCALE - 1;
|
||||
|
||||
dc_colormap = walllights[pindex];
|
||||
if (encoremap && !(ldef->flags & ML_TFERLINE))
|
||||
dc_colormap += (256*32);
|
||||
|
||||
if (frontsector->extra_colormap)
|
||||
dc_colormap = frontsector->extra_colormap->colormap + (dc_colormap - colormaps);
|
||||
|
@ -1210,7 +1218,11 @@ void R_RenderThickSideRange(drawseg_t *ds, INT32 x1, INT32 x2, ffloor_t *pfloor)
|
|||
if (height <= windowtop)
|
||||
{
|
||||
if (lighteffect)
|
||||
{
|
||||
dc_colormap = rlight->rcolormap;
|
||||
if (encoremap && !(curline->linedef->flags & ML_TFERLINE))
|
||||
dc_colormap += (256*32);
|
||||
}
|
||||
if (solid && windowtop < bheight)
|
||||
windowtop = bheight;
|
||||
continue;
|
||||
|
@ -1236,7 +1248,11 @@ void R_RenderThickSideRange(drawseg_t *ds, INT32 x1, INT32 x2, ffloor_t *pfloor)
|
|||
else
|
||||
windowtop = windowbottom + 1;
|
||||
if (lighteffect)
|
||||
{
|
||||
dc_colormap = rlight->rcolormap;
|
||||
if (encoremap && !(curline->linedef->flags & ML_TFERLINE))
|
||||
dc_colormap += (256*32);
|
||||
}
|
||||
}
|
||||
windowbottom = sprbotscreen;
|
||||
if (windowtop < windowbottom)
|
||||
|
@ -1253,6 +1269,8 @@ void R_RenderThickSideRange(drawseg_t *ds, INT32 x1, INT32 x2, ffloor_t *pfloor)
|
|||
pindex = MAXLIGHTSCALE - 1;
|
||||
|
||||
dc_colormap = walllights[pindex];
|
||||
if (encoremap && !(curline->linedef->flags & ML_TFERLINE))
|
||||
dc_colormap += (256*32);
|
||||
if (frontsector->extra_colormap)
|
||||
dc_colormap = frontsector->extra_colormap->colormap + (dc_colormap - colormaps);
|
||||
if (pfloor->flags & FF_FOG && pfloor->master->frontsector->extra_colormap)
|
||||
|
@ -1483,6 +1501,8 @@ static void R_RenderSegLoop (void)
|
|||
pindex = MAXLIGHTSCALE-1;
|
||||
|
||||
dc_colormap = walllights[pindex];
|
||||
if (encoremap && !(curline->linedef->flags & ML_TFERLINE))
|
||||
dc_colormap += (256*32);
|
||||
dc_x = rw_x;
|
||||
dc_iscale = 0xffffffffu / (unsigned)rw_scale;
|
||||
|
||||
|
|
|
@ -38,6 +38,10 @@ typedef struct
|
|||
extern sprcache_t *spritecachedinfo;
|
||||
|
||||
extern lighttable_t *colormaps;
|
||||
extern UINT8 *encoremap;
|
||||
#ifdef HASINVERT
|
||||
extern UINT8 invertmap[256];
|
||||
#endif
|
||||
|
||||
// Boom colormaps.
|
||||
// Had to put a limit on colormaps :(
|
||||
|
|
|
@ -873,6 +873,9 @@ static void R_DrawVisSprite(vissprite_t *vis)
|
|||
if (!dc_colormap)
|
||||
dc_colormap = colormaps;
|
||||
|
||||
if (encoremap && !vis->mobj->color && !(vis->mobj->flags & MF_DONTENCOREMAP))
|
||||
dc_colormap += (256*32);
|
||||
|
||||
dc_texturemid = vis->texturemid;
|
||||
dc_texheight = 0;
|
||||
|
||||
|
@ -973,6 +976,8 @@ static void R_DrawPrecipitationVisSprite(vissprite_t *vis)
|
|||
}
|
||||
|
||||
dc_colormap = colormaps;
|
||||
if (encoremap)
|
||||
dc_colormap += (256*32);
|
||||
|
||||
dc_iscale = FixedDiv(FRACUNIT, vis->scale);
|
||||
dc_texturemid = vis->texturemid;
|
||||
|
|
|
@ -391,7 +391,7 @@ void S_StartSoundAtVolume(const void *origin_p, sfxenum_t sfx_id, INT32 volume)
|
|||
{
|
||||
INT32 sep, pitch, priority, cnum;
|
||||
sfxinfo_t *sfx;
|
||||
const boolean reverse = (stereoreverse.value ^ mirrormode);
|
||||
const boolean reverse = (stereoreverse.value ^ encoremode);
|
||||
const mobj_t *origin = (const mobj_t *)origin_p;
|
||||
|
||||
listener_t listener = {0,0,0,0};
|
||||
|
@ -1198,7 +1198,7 @@ INT32 S_AdjustSoundParams(const mobj_t *listener, const mobj_t *source, INT32 *v
|
|||
|
||||
listener_t listensource;
|
||||
|
||||
const boolean reverse = (stereoreverse.value ^ mirrormode);
|
||||
const boolean reverse = (stereoreverse.value ^ encoremode);
|
||||
|
||||
(void)pitch;
|
||||
if (!listener)
|
||||
|
|
|
@ -1,213 +1,100 @@
|
|||
/* XPM */
|
||||
static const char *SDL_icon_xpm[] = {
|
||||
/* columns rows colors chars-per-pixel */
|
||||
"32 32 175 2 ",
|
||||
" c None",
|
||||
". c #2E2E2E",
|
||||
"X c #3C3C3C",
|
||||
"o c #493939",
|
||||
"O c #4E473F",
|
||||
"+ c #161658",
|
||||
"@ c #131369",
|
||||
"# c #06067B",
|
||||
"$ c #111173",
|
||||
"% c #16167F",
|
||||
"& c #252567",
|
||||
"* c #372B7C",
|
||||
"= c #3D3679",
|
||||
"- c #41414A",
|
||||
"; c #575655",
|
||||
": c #6A5841",
|
||||
"> c #5B4B72",
|
||||
", c #616160",
|
||||
"< c #7B7B7B",
|
||||
"1 c #906E49",
|
||||
"2 c #89685D",
|
||||
"3 c #A67B4A",
|
||||
"4 c #AA7F50",
|
||||
"5 c #9B7560",
|
||||
"6 c #856C78",
|
||||
"7 c #997B7D",
|
||||
"8 c #B48552",
|
||||
"9 c #BA8A55",
|
||||
"0 c #A48665",
|
||||
"q c #B98F67",
|
||||
"w c #B9946A",
|
||||
"e c #B7937A",
|
||||
"r c #C8955C",
|
||||
"t c #CA9966",
|
||||
"y c #DAA469",
|
||||
"u c #C9A37B",
|
||||
"i c #D7AB7B",
|
||||
"p c #DFB07D",
|
||||
"a c #EBAE6A",
|
||||
"s c #E5B27A",
|
||||
"d c #F1B779",
|
||||
"f c #0A0A83",
|
||||
"g c #05058B",
|
||||
"h c #060687",
|
||||
"j c #101089",
|
||||
"k c #131382",
|
||||
"l c #040494",
|
||||
"z c #02029D",
|
||||
"x c #0C0B9C",
|
||||
"c c #120F9E",
|
||||
"v c #19199B",
|
||||
"b c #382D84",
|
||||
"n c #39398D",
|
||||
"m c #222296",
|
||||
"M c #0101A6",
|
||||
"N c #0A0AA2",
|
||||
"B c #0202AC",
|
||||
"V c #1919A2",
|
||||
"C c #1616AD",
|
||||
"Z c #0000B5",
|
||||
"A c #0202BC",
|
||||
"S c #0C0CB6",
|
||||
"D c #1313B3",
|
||||
"F c #1011BD",
|
||||
"G c #1B1BBE",
|
||||
"H c #2B2BAC",
|
||||
"J c #3737A1",
|
||||
"K c #2A26BE",
|
||||
"L c #2A29B4",
|
||||
"P c #3B3BB8",
|
||||
"I c #48478B",
|
||||
"U c #57578A",
|
||||
"Y c #4A499A",
|
||||
"T c #524F95",
|
||||
"R c #565399",
|
||||
"E c #4C4CA8",
|
||||
"W c #524DA7",
|
||||
"Q c #5353A4",
|
||||
"! c #5555A9",
|
||||
"~ c #5555B4",
|
||||
"^ c #5656B7",
|
||||
"/ c #6464A6",
|
||||
"( c #6F67B5",
|
||||
") c #0404C3",
|
||||
"_ c #0707CA",
|
||||
"` c #1414CB",
|
||||
"' c #1A1AC6",
|
||||
"] c #0A0AD3",
|
||||
"[ c #0D0DDC",
|
||||
"{ c #1A1AD4",
|
||||
"} c #1010DF",
|
||||
"| c #1E1EDE",
|
||||
" . c #1817DE",
|
||||
".. c #221FCA",
|
||||
"X. c #2B2BCC",
|
||||
"o. c #2727C9",
|
||||
"O. c #3434C3",
|
||||
"+. c #3434D4",
|
||||
"@. c #0F0FE2",
|
||||
"#. c #1313E5",
|
||||
"$. c #1515ED",
|
||||
"%. c #1B1BEA",
|
||||
"&. c #1C1CE4",
|
||||
"*. c #1515F4",
|
||||
"=. c #1818F3",
|
||||
"-. c #1717FD",
|
||||
";. c #1818FF",
|
||||
":. c #2B2BE9",
|
||||
">. c #2424FF",
|
||||
",. c #2A2AFF",
|
||||
"<. c #2222F1",
|
||||
"1. c #3737FF",
|
||||
"2. c #5D5DC3",
|
||||
"3. c #5F5FC9",
|
||||
"4. c #5655C2",
|
||||
"5. c #4747D1",
|
||||
"6. c #5B5BD4",
|
||||
"7. c #6565C8",
|
||||
"8. c #6363DA",
|
||||
"9. c #4545FF",
|
||||
"0. c #4D4DFC",
|
||||
"q. c #5454FF",
|
||||
"w. c #5959FF",
|
||||
"e. c #6969E5",
|
||||
"r. c #6B6CEA",
|
||||
"t. c #6666E7",
|
||||
"y. c #6B6BFE",
|
||||
"u. c #6767F8",
|
||||
"i. c #7070F6",
|
||||
"p. c #7373FF",
|
||||
"a. c #7C7CFF",
|
||||
"s. c #91918F",
|
||||
"d. c #8F9090",
|
||||
"f. c #979797",
|
||||
"g. c #9C9C9C",
|
||||
"h. c #8585A1",
|
||||
"j. c #9C9CA7",
|
||||
"k. c #9292B6",
|
||||
"l. c #A4A4A4",
|
||||
"z. c #BDB2A4",
|
||||
"x. c #A4A4B1",
|
||||
"c. c #BFBFBD",
|
||||
"v. c #BABAB7",
|
||||
"b. c #C8AA87",
|
||||
"n. c #DAAE82",
|
||||
"m. c #DBB081",
|
||||
"M. c #EBBA85",
|
||||
"N. c #F3BF84",
|
||||
"B. c #F2BE88",
|
||||
"V. c #C2B3A3",
|
||||
"C. c #FBC386",
|
||||
"Z. c #FCC68C",
|
||||
"A. c #FFC88F",
|
||||
"S. c #F4C387",
|
||||
"D. c #FFC990",
|
||||
"F. c #C3C1BF",
|
||||
"G. c #8F8FCB",
|
||||
"H. c #BDBDC2",
|
||||
"J. c #BDBDD1",
|
||||
"K. c #8888F9",
|
||||
"L. c #A4A4FB",
|
||||
"P. c #CDCDCC",
|
||||
"I. c #CECAC6",
|
||||
"U. c #D3CFCA",
|
||||
"Y. c #D3D0CC",
|
||||
"T. c #C0C0D5",
|
||||
"R. c #D6D5D4",
|
||||
"E. c #D7D7DD",
|
||||
"W. c #E1E1DF",
|
||||
"Q. c #DEDEE1",
|
||||
"!. c #E4E4E4",
|
||||
"~. c #E8E8E8",
|
||||
"^. c #F0F0EE",
|
||||
"/. c #F5F5F2",
|
||||
"(. c #FFFFFF",
|
||||
/* pixels */
|
||||
"64 64 32 1",
|
||||
" c None",
|
||||
". c #E7E7E7",
|
||||
"+ c #DFDFDF",
|
||||
"@ c #AFAFAF",
|
||||
"# c #979797",
|
||||
"$ c #8F8F8F",
|
||||
"% c #B7B7B7",
|
||||
"& c #F7F7F7",
|
||||
"* c #D7D7D7",
|
||||
"= c #4F4F4F",
|
||||
"- c #0F0F0F",
|
||||
"; c #070707",
|
||||
"> c #575757",
|
||||
", c #C7C7C7",
|
||||
"' c #676767",
|
||||
") c #7F7F7F",
|
||||
"! c #5F5F5F",
|
||||
"~ c #777777",
|
||||
"{ c #474747",
|
||||
"] c #878787",
|
||||
"^ c #6F6F6F",
|
||||
"/ c #BFBFBF",
|
||||
"( c #373737",
|
||||
"_ c #1F1F1F",
|
||||
": c #272727",
|
||||
"< c #2F2F2F",
|
||||
"[ c #3F3F3F",
|
||||
"} c #EFEFEF",
|
||||
"| c #A7A7A7",
|
||||
"1 c #9F9F9F",
|
||||
"2 c #171717",
|
||||
"3 c #CFCFCF",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" I Q T = ",
|
||||
" Q 7.e.r.i.8.E E 3.r.6.J ",
|
||||
" H ~ n 4.r.p.p.p.p.8.R > 5.^ w.,.-.{ v ",
|
||||
" { 9.^ & P t.p.p.p.p.p.8.I 5 q K L <.;.;.;.-.' ",
|
||||
" { %.H +.y.p.p.p.p.p.e.Y 2 a n.K F $.*.$.@.} ] N ",
|
||||
" x D :.y.p.p.p.p.p.p.r.R 8 C.u ..F A ) A Z M h $ ",
|
||||
" f =.q.p.p.p.p.p.p.p.p.i.( e 6 $.` l B M g ",
|
||||
" ` ;.q.p.p.p.p.p.a.K.a.p.p.4.L -.` l N % ",
|
||||
" V =.-.>.q.y.p.p.p.L.L.K.i.w.,.-.;.$.<.q.u.2. ",
|
||||
" D { =.-.;.>.1.1.9.( h.h.Q &.-.-.-.;.9.p.p.p.r.! ",
|
||||
" U j.o.-.;.-.;.-.P x.Q.^.R.~ *.-.;.;.>.1.q.y.p.i.2. ",
|
||||
" H./.! *.;.;.;.o.x./.(.(.(.J.| -.-.;.-.-.;.,.9.u.p.7. ",
|
||||
" !.(.k.#.;.-.=./ !.(.(.(.(.Q.X.-.;.;.;.;.-.-.;.;.1.w.6. ",
|
||||
" ~.(.H.G ;.-.D j.(.(.(.(.(.!.O.-.-.;.;.;.-.;.-.;.-.;.,.O. ",
|
||||
" ~.(.v.@ *.$.+ d.(.(.(.(.(.E.o.-.-.;.;.-.;.;.;.*.=.=.*.$.v ",
|
||||
" ~.(.l.- Y T ; < (.(.(.(.(.J.&.-.;.;.$.@.[ ] _ ) ) Z B B f ",
|
||||
" P.(.F.X c.I.X f.(.(.(.(.(.G.=.-.=.] A Z Z Z Z z f $ ",
|
||||
" l.!.R.s.F.I.g.W.(.(.(.(.R.E .[ A Z Z Z B g $ ",
|
||||
" . , ; - 0 M.b.V.U.R.Y.z.u n.7 c Z Z B g # + ",
|
||||
" : w p Z.D.A.S.p u i M.A.A.S.* Z B h z ] C ",
|
||||
" s D.D.A.A.A.A.A.A.A.i B.B.b A Z Z @.-.` ",
|
||||
" 1 y C.D.A.A.A.A.A.M.u Z.e c A Z Z [ ;.&. ",
|
||||
" 8 y d C.A.A.A.C.B.t * B Z Z Z A #.=.m ",
|
||||
" 3 9 r t r 9 8 o @ $ # f j l B #.V ",
|
||||
" j k ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" "
|
||||
};
|
||||
" .................... ",
|
||||
" ...+@##$$$$###@%&....... ",
|
||||
" ..*=-;;;-;;;;;;;;@........ ",
|
||||
" ..+-;;;;--;;;;;;;>.......... ",
|
||||
" ...,')!!'~>{!)$)>'....*]>^%&.. ",
|
||||
" ../(__(>:{<)$![[[%&...^!!!!!~*. ",
|
||||
" ..@;;;;;({=]:;;;;;~..*_;;;;;;;_.. ",
|
||||
" .}>;;;;;^#=;;;;;;>...<;;;;;;;;;|.. ",
|
||||
" ..*1)))))%]))))))%&..1])))))))))#}. ",
|
||||
" ..%[;;;;;[2;;;;;;;:..#;;;2[[-;;;;;=.. ",
|
||||
" .&:;[{;;;{;;;~={:;^.._;;'}...>;;;;;,. ",
|
||||
" .}<;;:{;_:2!'-;;;]*.&(_].|{=@.~___[/.. ",
|
||||
" ..*$))]@%//,111111}..|1*.@1111@.3111|&. ",
|
||||
" .,:;;;;;'#^;;;;;;;]./;;+);;;;;;$*;;;;.. ",
|
||||
" .^;;;;;;));;;;;;;;$.~;$*;;;;;;;-+^;;;#. ",
|
||||
" ..$;;;;;;>;;;;;;;;>}.^-.!;;;;;;;;)*:;;|. ",
|
||||
" .&@$|#)))|)))1||#]+..$/}]))))))))$.3))#.. ",
|
||||
" .#;;;[{;->;-^[;;;;].~;@];;;;;;;;;;1#;;-}. ",
|
||||
" .{;;;;{<[:(~-;;;;;$.(-.<;;;;;;;;;;{};;;3. ",
|
||||
" ..);;;;;~~[!;;;;;;-/.>=.>;;;;;;;;;;2}^;:3. ",
|
||||
" .&#)))))$}@)))))))@.}]3.*))))))))))).,)).. ",
|
||||
" .3;;;;;;;);;;;;;;;2+|;%.';;;;;;;;;;;]1;;1. ",
|
||||
" .1_(:;;;;{;;;[=[:;;.];}.);;;;;;;;;;;=,;;]. ",
|
||||
" .%2-(!2;2{;_':;;;;).1;..+:;;;;;;;;;;_.;;1. ",
|
||||
" .+))))@1$1#@))))))3.,@...1))))))))))].1#3. ",
|
||||
" .{;;;;;^<>);;;;;;;-.[). .-;;;;;;;;;;;3{;#. ",
|
||||
" ._;;;;;-~];;;;;;;;;};#. ._;;;;;;;;;;;/^;#. ",
|
||||
" .$'!!!!!1]!!!!!!!!%}[,. .'[[[[[[[[[[[,|>}. ",
|
||||
" ..'{::___!{___:(>___:[@...~[[[[[[[[[[[1#{,. ",
|
||||
" .+;-<=(;;[:;;(=-;;;;;;;;;;;;;;;;;;;;;;;;;). ",
|
||||
" .*;;;;[=;[_;{(;;;;;;;;;;;;;;;;;;;;;;;;;;-#. ",
|
||||
" .&)!!!!)$]~)$!!!!!!!!!!!!!!!!!!!!!!!!!!!^+. ",
|
||||
" .&(_____!$)!____________________________<3. ",
|
||||
" .%;;;;;;;@|;;;;;;;;;;;;==))))))))))))))]*&. ",
|
||||
" .*22;;;;;({;;;;;_-;;;;%.&.................. ",
|
||||
" .&+~#]!!!~]!=[!^>[[[[{}... ",
|
||||
" ../__:^^:(!_[$>[[[[[[{+. ",
|
||||
" .<;;;;<^2{;'2;;;;;;;;]. ",
|
||||
" .;;;;;;:~=>:;;;;;;;;;]. ",
|
||||
" .@!!!!!!]3|!!!!!!!!!!*. ",
|
||||
" .#_______#_____:<____~.. ",
|
||||
" .^_{[_;;;=2;;;<<-;;;;;,.................. ",
|
||||
" .@<;;{~2;_>;;((;;;;;;;3,-----------|.$-!. ",
|
||||
" ..@))))|@)|)$|)))))))#}&/))))))))))}./)/. ",
|
||||
" .&:;;;;;=>>;^;;;;;;;;;_.[;;;;;;;;;;^.{;|. ",
|
||||
" ..2;;;;;;{#<[;;;;;;;;;;+';;;;;;;;;;~*;;.. ",
|
||||
" .^;;;;;;;'%;;;;;;;;;;{&}#;;;;;;;;[+|;-.. ",
|
||||
" .&3$1$))))%))))1]))))]+&}$))))))@&./)@. ",
|
||||
" ..(;_<'{;;(-;;[2;;;;;;-@3;;;;;;;_}};;~. ",
|
||||
" .=;;;;:~<-(;-[;;;;;;;;:.=;;;;;;>.!;;,. ",
|
||||
" ./:;;;;;!!!;=-;;;;;;;;>.+$;;;;[.&_;=.. ",
|
||||
" ..&|)))))$,|%)))))))))]1&.|]]@&.|]]}. ",
|
||||
" .&;;;;;;;:@=;;;;;;;;;;;-/....3:;;;}. ",
|
||||
" ..!;;;;;;;([;;;;_2;;;;;;;>)){;;;;^.. ",
|
||||
" ..=2_:-;;;(;;;2<;;;;;;;;;;;;;;-).. ",
|
||||
" ...%$#@%#)#))|))))))))))))))|}&. ",
|
||||
" ..!;;;2!]{_-[;;;;;;;;;;;;;;;&.. ",
|
||||
" ..^-;;;;^)(:;;;;;;;;;;;;;;'.. ",
|
||||
" ..*'-;;;:]-;;;;;;;;;;;;-$.. ",
|
||||
" ....}./1))))))))))))]/... ",
|
||||
" ........}3||1#$$$]1... ",
|
||||
" ................... ",
|
||||
" "};
|
||||
|
|
Binary file not shown.
Before Width: | Height: | Size: 364 KiB After Width: | Height: | Size: 81 KiB |
Binary file not shown.
Before Width: | Height: | Size: 364 KiB After Width: | Height: | Size: 81 KiB |
|
@ -810,9 +810,12 @@ sfxinfo_t S_sfx[NUMSFX] =
|
|||
{"yeeeah", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||
{"noooo1", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||
{"noooo2", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||
{"ruby1", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||
{"ruby2", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||
{"hogbom", false, 110, 8, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||
{"kpogos", false, 110, 8, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||
{"ddash", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||
{"itfree", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||
{"dbgsal", false, 110, 8, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||
|
||||
// SRB2kart - Skin sounds
|
||||
|
|
|
@ -882,9 +882,12 @@ typedef enum
|
|||
sfx_yeeeah,
|
||||
sfx_noooo1,
|
||||
sfx_noooo2,
|
||||
sfx_ruby1,
|
||||
sfx_ruby2,
|
||||
sfx_hogbom,
|
||||
sfx_kpogos,
|
||||
sfx_ddash,
|
||||
sfx_itfree,
|
||||
sfx_dbgsal,
|
||||
|
||||
sfx_kwin,
|
||||
|
|
|
@ -770,7 +770,7 @@ static void ST_drawLevelTitle(void)
|
|||
|
||||
lvlw = V_LevelNameWidth(lvlttl);
|
||||
|
||||
if (strlen(actnum) > 0)
|
||||
if (actnum[0])
|
||||
lvlttlxpos = ((BASEVIDWIDTH/2) - (lvlw/2)) - V_LevelNameWidth(actnum);
|
||||
else
|
||||
lvlttlxpos = ((BASEVIDWIDTH/2) - (lvlw/2));
|
||||
|
@ -802,6 +802,7 @@ static void ST_drawLevelTitle(void)
|
|||
V_DrawDiag(sub + ttlnumxpos + 1, bary, 11, 31);
|
||||
V_DrawFill(sub - dupcalc, bary, ttlnumxpos+dupcalc, 10, gtc);
|
||||
V_DrawDiag(sub + ttlnumxpos, bary, 10, gtc);
|
||||
|
||||
if (subttl[0])
|
||||
V_DrawRightAlignedString(sub + zonexpos - 8, bary+1, V_ALLOWLOWERCASE, subttl);
|
||||
//else
|
||||
|
|
|
@ -207,7 +207,7 @@ const char *R_GetPalname(UINT16 num)
|
|||
const char *GetPalette(void)
|
||||
{
|
||||
if (gamestate == GS_LEVEL)
|
||||
return R_GetPalname(mapheaderinfo[gamemap-1]->palette);
|
||||
return R_GetPalname((encoremode ? mapheaderinfo[gamemap-1]->encorepal : mapheaderinfo[gamemap-1]->palette));
|
||||
return "PLAYPAL";
|
||||
}
|
||||
|
||||
|
@ -248,6 +248,9 @@ void V_SetPaletteLump(const char *pal)
|
|||
#endif
|
||||
if (rendermode != render_none)
|
||||
I_SetPalette(pLocalPalette);
|
||||
#ifdef HASINVERT
|
||||
R_MakeInvertmap();
|
||||
#endif
|
||||
}
|
||||
|
||||
static void CV_usegamma_OnChange(void)
|
||||
|
@ -1248,26 +1251,40 @@ void V_DrawFadeConsBack(INT32 plines)
|
|||
|
||||
// Gets string colormap, used for 0x80 color codes
|
||||
//
|
||||
const UINT8 *V_GetStringColormap(INT32 colorflags)
|
||||
UINT8 *V_GetStringColormap(INT32 colorflags)
|
||||
{
|
||||
switch ((colorflags & V_CHARCOLORMASK) >> V_CHARCOLORSHIFT)
|
||||
{
|
||||
case 1: // 0x81, purple
|
||||
case 1: // 0x81, purple
|
||||
return purplemap;
|
||||
case 2: // 0x82, yellow
|
||||
case 2: // 0x82, yellow
|
||||
return yellowmap;
|
||||
case 3: // 0x83, lgreen
|
||||
case 3: // 0x83, green
|
||||
return greenmap;
|
||||
case 4: // 0x84, blue
|
||||
case 4: // 0x84, blue
|
||||
return bluemap;
|
||||
case 5: // 0x85, red
|
||||
case 5: // 0x85, red
|
||||
return redmap;
|
||||
case 6: // 0x86, gray
|
||||
case 6: // 0x86, gray
|
||||
return graymap;
|
||||
case 7: // 0x87, orange
|
||||
case 7: // 0x87, orange
|
||||
return orangemap;
|
||||
case 8: // 0x88, sky
|
||||
case 8: // 0x88, sky
|
||||
return skymap;
|
||||
case 9: // 0x89, lavender
|
||||
return lavendermap;
|
||||
case 10: // 0x8A, gold
|
||||
return goldmap;
|
||||
case 11: // 0x8B, tea-green
|
||||
return teamap;
|
||||
case 12: // 0x8C, steel
|
||||
return steelmap;
|
||||
case 13: // 0x8D, pink
|
||||
return pinkmap;
|
||||
case 14: // 0x8E, teal
|
||||
return tealmap;
|
||||
case 15: // 0x8F, peach
|
||||
return peachmap;
|
||||
default: // reset
|
||||
return NULL;
|
||||
}
|
||||
|
@ -1359,7 +1376,7 @@ char *V_WordWrap(INT32 x, INT32 w, INT32 option, const char *string)
|
|||
for (i = 0; i < slen; ++i)
|
||||
{
|
||||
c = newstring[i];
|
||||
if ((UINT8)c >= 0x80 && (UINT8)c <= 0x89) //color parsing! -Inuyasha 2.16.09
|
||||
if ((UINT8)c >= 0x80 && (UINT8)c <= 0x8F) //color parsing! -Inuyasha 2.16.09
|
||||
continue;
|
||||
|
||||
if (c == '\n')
|
||||
|
@ -1424,6 +1441,7 @@ void V_DrawString(INT32 x, INT32 y, INT32 option, const char *string)
|
|||
}
|
||||
|
||||
charflags = (option & V_CHARCOLORMASK);
|
||||
colormap = V_GetStringColormap(charflags);
|
||||
|
||||
switch (option & V_SPACINGMASK)
|
||||
{
|
||||
|
@ -1447,7 +1465,10 @@ void V_DrawString(INT32 x, INT32 y, INT32 option, const char *string)
|
|||
{
|
||||
// manually set flags override color codes
|
||||
if (!(option & V_CHARCOLORMASK))
|
||||
{
|
||||
charflags = ((*ch & 0x7f) << V_CHARCOLORSHIFT) & V_CHARCOLORMASK;
|
||||
colormap = V_GetStringColormap(charflags);
|
||||
}
|
||||
continue;
|
||||
}
|
||||
if (*ch == '\n')
|
||||
|
@ -1490,7 +1511,6 @@ void V_DrawString(INT32 x, INT32 y, INT32 option, const char *string)
|
|||
continue;
|
||||
}
|
||||
|
||||
colormap = V_GetStringColormap(charflags);
|
||||
V_DrawFixedPatch((cx + center)<<FRACBITS, cy<<FRACBITS, FRACUNIT, option, hu_font[c], colormap);
|
||||
|
||||
cx += w;
|
||||
|
@ -1523,6 +1543,7 @@ void V_DrawKartString(INT32 x, INT32 y, INT32 option, const char *string)
|
|||
}
|
||||
|
||||
charflags = (option & V_CHARCOLORMASK);
|
||||
colormap = V_GetStringColormap(charflags);
|
||||
|
||||
switch (option & V_SPACINGMASK)
|
||||
{
|
||||
|
@ -1546,7 +1567,10 @@ void V_DrawKartString(INT32 x, INT32 y, INT32 option, const char *string)
|
|||
{
|
||||
// manually set flags override color codes
|
||||
if (!(option & V_CHARCOLORMASK))
|
||||
{
|
||||
charflags = ((*ch & 0x7f) << V_CHARCOLORSHIFT) & V_CHARCOLORMASK;
|
||||
colormap = V_GetStringColormap(charflags);
|
||||
}
|
||||
continue;
|
||||
}
|
||||
if (*ch == '\n')
|
||||
|
@ -1589,7 +1613,6 @@ void V_DrawKartString(INT32 x, INT32 y, INT32 option, const char *string)
|
|||
continue;
|
||||
}
|
||||
|
||||
colormap = V_GetStringColormap(charflags);
|
||||
V_DrawFixedPatch((cx + center)<<FRACBITS, cy<<FRACBITS, FRACUNIT, option, kart_font[c], colormap);
|
||||
|
||||
cx += w;
|
||||
|
@ -1639,6 +1662,7 @@ void V_DrawSmallString(INT32 x, INT32 y, INT32 option, const char *string)
|
|||
}
|
||||
|
||||
charflags = (option & V_CHARCOLORMASK);
|
||||
colormap = V_GetStringColormap(charflags);
|
||||
|
||||
switch (option & V_SPACINGMASK)
|
||||
{
|
||||
|
@ -1662,7 +1686,10 @@ void V_DrawSmallString(INT32 x, INT32 y, INT32 option, const char *string)
|
|||
{
|
||||
// manually set flags override color codes
|
||||
if (!(option & V_CHARCOLORMASK))
|
||||
{
|
||||
charflags = ((*ch & 0x7f) << V_CHARCOLORSHIFT) & V_CHARCOLORMASK;
|
||||
colormap = V_GetStringColormap(charflags);
|
||||
}
|
||||
continue;
|
||||
}
|
||||
if (*ch == '\n')
|
||||
|
@ -1703,7 +1730,6 @@ void V_DrawSmallString(INT32 x, INT32 y, INT32 option, const char *string)
|
|||
continue;
|
||||
}
|
||||
|
||||
colormap = V_GetStringColormap(charflags);
|
||||
V_DrawFixedPatch((cx + center)<<FRACBITS, cy<<FRACBITS, FRACUNIT/2, option, hu_font[c], colormap);
|
||||
|
||||
cx += w;
|
||||
|
@ -1746,6 +1772,7 @@ void V_DrawThinString(INT32 x, INT32 y, INT32 option, const char *string)
|
|||
}
|
||||
|
||||
charflags = (option & V_CHARCOLORMASK);
|
||||
colormap = V_GetStringColormap(charflags);
|
||||
|
||||
switch (option & V_SPACINGMASK)
|
||||
{
|
||||
|
@ -1770,7 +1797,10 @@ void V_DrawThinString(INT32 x, INT32 y, INT32 option, const char *string)
|
|||
{
|
||||
// manually set flags override color codes
|
||||
if (!(option & V_CHARCOLORMASK))
|
||||
{
|
||||
charflags = ((*ch & 0x7f) << V_CHARCOLORSHIFT) & V_CHARCOLORMASK;
|
||||
colormap = V_GetStringColormap(charflags);
|
||||
}
|
||||
continue;
|
||||
}
|
||||
if (*ch == '\n')
|
||||
|
@ -1810,7 +1840,6 @@ void V_DrawThinString(INT32 x, INT32 y, INT32 option, const char *string)
|
|||
continue;
|
||||
}
|
||||
|
||||
colormap = V_GetStringColormap(charflags);
|
||||
V_DrawFixedPatch(cx<<FRACBITS, cy<<FRACBITS, FRACUNIT, option, tny_font[c], colormap);
|
||||
|
||||
cx += w;
|
||||
|
@ -2153,7 +2182,7 @@ INT32 V_StringWidth(const char *string, INT32 option)
|
|||
for (i = 0; i < strlen(string); i++)
|
||||
{
|
||||
c = string[i];
|
||||
if ((UINT8)c >= 0x80 && (UINT8)c <= 0x89) //color parsing! -Inuyasha 2.16.09
|
||||
if ((UINT8)c >= 0x80 && (UINT8)c <= 0x8F) //color parsing! -Inuyasha 2.16.09
|
||||
continue;
|
||||
|
||||
c = toupper(c) - HU_FONTSTART;
|
||||
|
@ -2192,7 +2221,7 @@ INT32 V_SmallStringWidth(const char *string, INT32 option)
|
|||
for (i = 0; i < strlen(string); i++)
|
||||
{
|
||||
c = string[i];
|
||||
if ((UINT8)c >= 0x80 && (UINT8)c <= 0x89) //color parsing! -Inuyasha 2.16.09
|
||||
if ((UINT8)c >= 0x80 && (UINT8)c <= 0x8F) //color parsing! -Inuyasha 2.16.09
|
||||
continue;
|
||||
|
||||
c = toupper(c) - HU_FONTSTART;
|
||||
|
@ -2232,7 +2261,7 @@ INT32 V_ThinStringWidth(const char *string, INT32 option)
|
|||
for (i = 0; i < strlen(string); i++)
|
||||
{
|
||||
c = string[i];
|
||||
if ((UINT8)c >= 0x80 && (UINT8)c <= 0x89) //color parsing! -Inuyasha 2.16.09
|
||||
if ((UINT8)c >= 0x80 && (UINT8)c <= 0x8F) //color parsing! -Inuyasha 2.16.09
|
||||
continue;
|
||||
|
||||
c = toupper(c) - HU_FONTSTART;
|
||||
|
|
|
@ -66,8 +66,6 @@ extern UINT8 hudtrans;
|
|||
#define V_MONOSPACE 0x00000C00 // Don't do width checks on characters, all characters 8 width
|
||||
|
||||
// use bits 13-16 for colors
|
||||
// though we only have 7 colors now, perhaps we can introduce
|
||||
// more as needed later
|
||||
#define V_CHARCOLORSHIFT 12
|
||||
#define V_CHARCOLORMASK 0x0000F000
|
||||
// for simplicity's sake, shortcuts to specific colors
|
||||
|
@ -79,6 +77,13 @@ extern UINT8 hudtrans;
|
|||
#define V_GRAYMAP 0x00006000
|
||||
#define V_ORANGEMAP 0x00007000
|
||||
#define V_SKYMAP 0x00008000
|
||||
#define V_LAVENDERMAP 0x00009000
|
||||
#define V_GOLDMAP 0x0000A000
|
||||
#define V_TEAMAP 0x0000B000
|
||||
#define V_STEELMAP 0x0000C000
|
||||
#define V_PINKMAP 0x0000D000
|
||||
#define V_TEALMAP 0x0000E000
|
||||
#define V_PEACHMAP 0x0000F000
|
||||
|
||||
// use bits 17-20 for alpha transparency
|
||||
#define V_ALPHASHIFT 16
|
||||
|
@ -157,7 +162,7 @@ void V_DrawFadeConsBack(INT32 plines);
|
|||
void V_DrawCharacter(INT32 x, INT32 y, INT32 c, boolean lowercaseallowed);
|
||||
// draw a single character, but for the chat
|
||||
void V_DrawChatCharacter(INT32 x, INT32 y, INT32 c, boolean lowercaseallowed, UINT8 *colormap);
|
||||
const UINT8 *V_GetStringColormap(INT32 colorflags);
|
||||
UINT8 *V_GetStringColormap(INT32 colorflags);
|
||||
|
||||
void V_DrawLevelTitle(INT32 x, INT32 y, INT32 option, const char *string);
|
||||
|
||||
|
|
Binary file not shown.
Before Width: | Height: | Size: 364 KiB After Width: | Height: | Size: 81 KiB |
212
src/y_inter.c
212
src/y_inter.c
|
@ -89,10 +89,12 @@ typedef union
|
|||
INT32 numplayers; // Number of players being displayed
|
||||
char levelstring[64]; // holds levelnames up to 64 characters
|
||||
// SRB2kart
|
||||
UINT8 increase[MAXPLAYERS]; //how much did the score increase by?
|
||||
UINT32 val[MAXPLAYERS]; //Gametype-specific value
|
||||
UINT8 increase[MAXPLAYERS]; // how much did the score increase by?
|
||||
UINT8 jitter[MAXPLAYERS]; // wiggle
|
||||
UINT32 val[MAXPLAYERS]; // Gametype-specific value
|
||||
UINT8 pos[MAXPLAYERS]; // player positions. used for ties
|
||||
boolean rankingsmode; // rankings mode
|
||||
boolean encore; // encore mode
|
||||
} match;
|
||||
} y_data;
|
||||
|
||||
|
@ -125,6 +127,7 @@ typedef struct
|
|||
UINT8 gtc;
|
||||
const char *gts;
|
||||
patch_t *pic;
|
||||
boolean encore;
|
||||
} y_votelvlinfo;
|
||||
|
||||
// Clientside & splitscreen player info.
|
||||
|
@ -155,6 +158,7 @@ static patch_t *cursor2 = NULL;
|
|||
static patch_t *cursor3 = NULL;
|
||||
static patch_t *cursor4 = NULL;
|
||||
static patch_t *randomlvl = NULL;
|
||||
static patch_t *rubyicon = NULL;
|
||||
|
||||
static void Y_UnloadVoteData(void);
|
||||
|
||||
|
@ -188,22 +192,28 @@ static void Y_CompareBattle(INT32 i)
|
|||
|
||||
static void Y_CompareRank(INT32 i)
|
||||
{
|
||||
if (!(data.match.val[data.match.numplayers] == UINT32_MAX || players[i].score > data.match.val[data.match.numplayers]))
|
||||
UINT8 increase = ((data.match.increase[i] == UINT8_MAX) ? 0 : data.match.increase[i]);
|
||||
if (!(data.match.val[data.match.numplayers] == UINT32_MAX || (players[i].score - increase) > data.match.val[data.match.numplayers]))
|
||||
return;
|
||||
|
||||
data.match.val[data.match.numplayers] = players[i].score;
|
||||
data.match.val[data.match.numplayers] = (players[i].score - increase);
|
||||
data.match.num[data.match.numplayers] = i;
|
||||
}
|
||||
|
||||
static void Y_CalculateMatchData(boolean rankingsmode, void (*comparison)(INT32))
|
||||
static void Y_CalculateMatchData(UINT8 rankingsmode, void (*comparison)(INT32))
|
||||
{
|
||||
INT32 i, j;
|
||||
boolean completed[MAXPLAYERS];
|
||||
INT32 numplayersingame = 0;
|
||||
|
||||
// Initialize variables
|
||||
if ((data.match.rankingsmode = rankingsmode))
|
||||
if (rankingsmode > 1)
|
||||
;
|
||||
else if ((data.match.rankingsmode = (boolean)rankingsmode))
|
||||
{
|
||||
sprintf(data.match.levelstring, "* Total Rankings *");
|
||||
data.match.encore = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
// set up the levelstring
|
||||
|
@ -236,16 +246,24 @@ static void Y_CalculateMatchData(boolean rankingsmode, void (*comparison)(INT32)
|
|||
}
|
||||
|
||||
data.match.levelstring[sizeof data.match.levelstring - 1] = '\0';
|
||||
|
||||
data.match.encore = encoremode;
|
||||
|
||||
memset(data.match.jitter, 0, sizeof (data.match.jitter));
|
||||
}
|
||||
|
||||
for (i = 0; i < MAXPLAYERS; i++)
|
||||
{
|
||||
data.match.val[i] = UINT32_MAX;
|
||||
if (!rankingsmode)
|
||||
data.match.increase[i] = UINT8_MAX;
|
||||
|
||||
if (!playeringame[i] || players[i].spectator)
|
||||
{
|
||||
data.match.increase[i] = UINT8_MAX;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!rankingsmode)
|
||||
data.match.increase[i] = UINT8_MAX;
|
||||
|
||||
numplayersingame++;
|
||||
}
|
||||
|
@ -395,7 +413,8 @@ void Y_IntermissionDrawer(void)
|
|||
}
|
||||
else*/ if (intertype == int_race || intertype == int_match)
|
||||
{
|
||||
INT32 y = 48;
|
||||
#define NUMFORNEWCOLUMN 8
|
||||
INT32 y = 48, gutter = ((data.match.numplayers > NUMFORNEWCOLUMN) ? 0 : (BASEVIDWIDTH/2));
|
||||
const char *timeheader;
|
||||
|
||||
if (data.match.rankingsmode)
|
||||
|
@ -407,7 +426,10 @@ void Y_IntermissionDrawer(void)
|
|||
V_DrawCenteredString(-4 + x + BASEVIDWIDTH/2, 20, 0, data.match.levelstring);
|
||||
V_DrawFill(x, 42, 312, 1, 0);
|
||||
|
||||
if (data.match.numplayers > 8)
|
||||
if (data.match.encore)
|
||||
V_DrawCenteredString(-4 + x + BASEVIDWIDTH/2, 20-8, hilicol, "ENCORE MODE");
|
||||
|
||||
if (!gutter)
|
||||
{
|
||||
V_DrawFill(x+156, 32, 1, 152, 0);
|
||||
|
||||
|
@ -424,10 +446,16 @@ void Y_IntermissionDrawer(void)
|
|||
|
||||
for (i = 0; i < data.match.numplayers; i++)
|
||||
{
|
||||
boolean dojitter = data.match.jitter[data.match.num[i]];
|
||||
data.match.jitter[data.match.num[i]] = 0;
|
||||
|
||||
if (data.match.num[i] != MAXPLAYERS && playeringame[data.match.num[i]] && !players[data.match.num[i]].spectator)
|
||||
{
|
||||
char strtime[MAXPLAYERNAME+1];
|
||||
|
||||
if (dojitter)
|
||||
y--;
|
||||
|
||||
V_DrawCenteredString(x+6, y, 0, va("%d", data.match.pos[i]));
|
||||
|
||||
if (data.match.color[i] == 0)
|
||||
|
@ -438,7 +466,7 @@ void Y_IntermissionDrawer(void)
|
|||
V_DrawSmallMappedPatch(x+16, y-4, 0,faceprefix[*data.match.character[i]], colormap);
|
||||
}
|
||||
|
||||
if (data.match.numplayers > 8)
|
||||
if (!gutter)
|
||||
strlcpy(strtime, data.match.name[i], 6);
|
||||
else
|
||||
STRBUFCPY(strtime, data.match.name[i]);
|
||||
|
@ -458,66 +486,46 @@ void Y_IntermissionDrawer(void)
|
|||
else
|
||||
snprintf(strtime, sizeof strtime, "(+ %d)", data.match.increase[data.match.num[i]]);
|
||||
|
||||
if (data.match.numplayers > 8)
|
||||
V_DrawRightAlignedString(x+120, y, 0, strtime);
|
||||
else
|
||||
V_DrawRightAlignedString(x+120+BASEVIDWIDTH/2, y, 0, strtime);
|
||||
|
||||
snprintf(strtime, sizeof strtime, "%d", data.match.val[i]-data.match.increase[data.match.num[i]]);
|
||||
V_DrawRightAlignedString(x+120+gutter, y, 0, strtime);
|
||||
}
|
||||
else
|
||||
snprintf(strtime, sizeof strtime, "%d", data.match.val[i]);
|
||||
|
||||
if (data.match.numplayers > 8)
|
||||
V_DrawRightAlignedString(x+152, y, 0, strtime);
|
||||
else
|
||||
V_DrawRightAlignedString(x+152+BASEVIDWIDTH/2, y, 0, strtime);
|
||||
snprintf(strtime, sizeof strtime, "%d", data.match.val[i]);
|
||||
|
||||
V_DrawRightAlignedString(x+152+gutter, y, 0, strtime);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (data.match.val[i] == (UINT32_MAX-1))
|
||||
{
|
||||
if (data.match.numplayers > 8)
|
||||
V_DrawRightAlignedThinString(x+152, y-1, 0, "NO CONTEST");
|
||||
else
|
||||
V_DrawRightAlignedThinString(x+152+BASEVIDWIDTH/2, y-1, 0, "NO CONTEST");
|
||||
}
|
||||
V_DrawRightAlignedThinString(x+152+gutter, y-1, 0, "NO CONTEST.");
|
||||
else
|
||||
{
|
||||
if (intertype == int_race)
|
||||
{
|
||||
snprintf(strtime, sizeof strtime, "%i:%02i.%02i", G_TicsToMinutes(data.match.val[i], true),
|
||||
snprintf(strtime, sizeof strtime, "%i'%02i\"%02i", G_TicsToMinutes(data.match.val[i], true),
|
||||
G_TicsToSeconds(data.match.val[i]), G_TicsToCentiseconds(data.match.val[i]));
|
||||
strtime[sizeof strtime - 1] = '\0';
|
||||
|
||||
if (data.match.numplayers > 8)
|
||||
V_DrawRightAlignedString(x+152, y, 0, strtime);
|
||||
else
|
||||
V_DrawRightAlignedString(x+152+BASEVIDWIDTH/2, y, 0, strtime);
|
||||
V_DrawRightAlignedString(x+152+gutter, y, 0, strtime);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (data.match.numplayers > 8)
|
||||
V_DrawRightAlignedString(x+152, y, 0, va("%i", data.match.val[i]));
|
||||
else
|
||||
V_DrawRightAlignedString(x+152+BASEVIDWIDTH/2, y, 0, va("%i", data.match.val[i]));
|
||||
}
|
||||
V_DrawRightAlignedString(x+152+gutter, y, 0, va("%i", data.match.val[i]));
|
||||
}
|
||||
}
|
||||
|
||||
if (dojitter)
|
||||
y++;
|
||||
}
|
||||
else
|
||||
{
|
||||
data.match.increase[data.match.num[i]] = 0;
|
||||
data.match.num[i] = MAXPLAYERS; // this should be the only field setting in this function
|
||||
}
|
||||
|
||||
y += 16;
|
||||
|
||||
if (i == 7)
|
||||
if (i == NUMFORNEWCOLUMN-1)
|
||||
{
|
||||
y = 48;
|
||||
x += BASEVIDWIDTH/2;
|
||||
}
|
||||
#undef NUMFORNEWCOLUMN
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -590,9 +598,9 @@ void Y_Ticker(void)
|
|||
else
|
||||
{
|
||||
if (!data.match.rankingsmode && (intertic >= sorttic + 8))
|
||||
Y_CalculateMatchData(true, Y_CompareRank);
|
||||
Y_CalculateMatchData(1, Y_CompareRank);
|
||||
|
||||
if (data.match.rankingsmode && intertic > sorttic+(2*TICRATE))
|
||||
if (data.match.rankingsmode && intertic > sorttic+16+(2*TICRATE))
|
||||
{
|
||||
INT32 q=0,r=0;
|
||||
boolean kaching = true;
|
||||
|
@ -604,14 +612,17 @@ void Y_Ticker(void)
|
|||
|| data.match.increase[data.match.num[q]] == UINT8_MAX)
|
||||
continue;
|
||||
|
||||
data.match.increase[data.match.num[q]]--;
|
||||
r++;
|
||||
if (data.match.increase[data.match.num[q]])
|
||||
data.match.jitter[data.match.num[q]] = 1;
|
||||
if (--data.match.increase[data.match.num[q]])
|
||||
kaching = false;
|
||||
}
|
||||
|
||||
if (r)
|
||||
{
|
||||
S_StartSound(NULL, (kaching ? sfx_chchng : sfx_ptally));
|
||||
Y_CalculateMatchData(2, Y_CompareRank);
|
||||
}
|
||||
else
|
||||
endtic = intertic + 3*TICRATE; // 3 second pause after end of tally
|
||||
}
|
||||
|
@ -754,7 +765,7 @@ void Y_StartIntermission(void)
|
|||
case int_match:
|
||||
{
|
||||
// Calculate who won
|
||||
Y_CalculateMatchData(false, Y_CompareBattle);
|
||||
Y_CalculateMatchData(0, Y_CompareBattle);
|
||||
if (cv_inttime.value > 0)
|
||||
S_ChangeMusicInternal("racent", true); // loop it
|
||||
break;
|
||||
|
@ -777,7 +788,7 @@ void Y_StartIntermission(void)
|
|||
}
|
||||
|
||||
// Calculate who won
|
||||
Y_CalculateMatchData(false, Y_CompareRace);
|
||||
Y_CalculateMatchData(0, Y_CompareRace);
|
||||
break;
|
||||
}
|
||||
|
||||
|
@ -926,6 +937,7 @@ void Y_VoteDrawer(void)
|
|||
{
|
||||
INT32 i, x, y = 0, height = 0;
|
||||
UINT8 selected[4];
|
||||
fixed_t rubyheight = 0;
|
||||
|
||||
if (rendermode == render_none)
|
||||
return;
|
||||
|
@ -936,6 +948,11 @@ void Y_VoteDrawer(void)
|
|||
if (!voteclient.loaded)
|
||||
return;
|
||||
|
||||
{
|
||||
angle_t rubyfloattime = (ANGLE_MAX/NEWTICRATE)*(votetic % NEWTICRATE);
|
||||
rubyheight = FINESINE(rubyfloattime>>ANGLETOFINESHIFT);
|
||||
}
|
||||
|
||||
V_DrawFill(0, 0, BASEVIDWIDTH, BASEVIDHEIGHT, 31);
|
||||
|
||||
if (widebgpatch && rendermode == render_soft && vid.width / vid.dupx > 320)
|
||||
|
@ -970,19 +987,18 @@ void Y_VoteDrawer(void)
|
|||
y = (200-height)/2;
|
||||
for (i = 0; i < 4; i++)
|
||||
{
|
||||
char str[40];
|
||||
const char *str;
|
||||
patch_t *pic;
|
||||
UINT8 j, color;
|
||||
|
||||
if (i == 3)
|
||||
{
|
||||
snprintf(str, sizeof str, "%.32s", "RANDOM");
|
||||
str[sizeof str - 1] = '\0';
|
||||
str = "RANDOM";
|
||||
pic = randomlvl;
|
||||
}
|
||||
else
|
||||
{
|
||||
strcpy(str, levelinfo[i].str);
|
||||
str = levelinfo[i].str;
|
||||
pic = levelinfo[i].pic;
|
||||
}
|
||||
|
||||
|
@ -1047,8 +1063,16 @@ void Y_VoteDrawer(void)
|
|||
sizeadd--;
|
||||
}
|
||||
|
||||
V_DrawSmallScaledPatch(BASEVIDWIDTH-100, y, V_SNAPTORIGHT, pic);
|
||||
if (!levelinfo[i].encore)
|
||||
V_DrawSmallScaledPatch(BASEVIDWIDTH-100, y, V_SNAPTORIGHT, pic);
|
||||
else
|
||||
{
|
||||
V_DrawFixedPatch((BASEVIDWIDTH-20)<<FRACBITS, (y)<<FRACBITS, FRACUNIT/2, V_FLIP|V_SNAPTORIGHT, pic, 0);
|
||||
V_DrawFixedPatch((BASEVIDWIDTH-60)<<FRACBITS, ((y+25)<<FRACBITS) - (rubyheight<<1), FRACUNIT, V_SNAPTORIGHT, rubyicon, NULL);
|
||||
}
|
||||
|
||||
V_DrawRightAlignedThinString(BASEVIDWIDTH-22, 40+y, V_SNAPTORIGHT|V_6WIDTHSPACE, str);
|
||||
|
||||
if (levelinfo[i].gts)
|
||||
{
|
||||
INT32 w = V_ThinStringWidth(levelinfo[i].gts, V_SNAPTORIGHT)+1;
|
||||
|
@ -1063,7 +1087,14 @@ void Y_VoteDrawer(void)
|
|||
}
|
||||
else
|
||||
{
|
||||
V_DrawTinyScaledPatch(BASEVIDWIDTH-60, y, V_SNAPTORIGHT, pic);
|
||||
if (!levelinfo[i].encore)
|
||||
V_DrawTinyScaledPatch(BASEVIDWIDTH-60, y, V_SNAPTORIGHT, pic);
|
||||
else
|
||||
{
|
||||
V_DrawFixedPatch((BASEVIDWIDTH-20)<<FRACBITS, y<<FRACBITS, FRACUNIT/4, V_FLIP|V_SNAPTORIGHT, pic, 0);
|
||||
V_DrawFixedPatch((BASEVIDWIDTH-40)<<FRACBITS, (y<<FRACBITS) + (25<<(FRACBITS-1)) - rubyheight, FRACUNIT/2, V_SNAPTORIGHT, rubyicon, NULL);
|
||||
}
|
||||
|
||||
if (levelinfo[i].gts)
|
||||
{
|
||||
V_DrawDiag(BASEVIDWIDTH-60, y, 8, V_SNAPTORIGHT|31);
|
||||
|
@ -1101,7 +1132,14 @@ void Y_VoteDrawer(void)
|
|||
V_DrawFill(x-1, y-1, 42, 27, levelinfo[votes[i]].gtc|V_SNAPTOLEFT);
|
||||
}
|
||||
|
||||
V_DrawTinyScaledPatch(x, y, V_SNAPTOLEFT, pic);
|
||||
if (!levelinfo[votes[i]].encore)
|
||||
V_DrawTinyScaledPatch(x, y, V_SNAPTOLEFT, pic);
|
||||
else
|
||||
{
|
||||
V_DrawFixedPatch((x+40)<<FRACBITS, (y)<<FRACBITS, FRACUNIT/4, V_SNAPTOLEFT|V_FLIP, pic, 0);
|
||||
V_DrawFixedPatch((x+20)<<FRACBITS, (y<<FRACBITS) + (25<<(FRACBITS-1)) - rubyheight, FRACUNIT/2, V_SNAPTORIGHT, rubyicon, NULL);
|
||||
}
|
||||
|
||||
if (levelinfo[votes[i]].gts)
|
||||
{
|
||||
V_DrawDiag(x, y, 8, V_SNAPTOLEFT|31);
|
||||
|
@ -1166,6 +1204,8 @@ static void Y_VoteStops(SINT8 pick, SINT8 level)
|
|||
D_GameTypeChanged(lastgametype);
|
||||
forceresetplayers = true;
|
||||
}
|
||||
|
||||
deferencoremode = (levelinfo[level].encore);
|
||||
}
|
||||
|
||||
//
|
||||
|
@ -1386,6 +1426,7 @@ void Y_StartVote(void)
|
|||
cursor3 = W_CachePatchName("P3CURSOR", PU_STATIC);
|
||||
cursor4 = W_CachePatchName("P4CURSOR", PU_STATIC);
|
||||
randomlvl = W_CachePatchName("RANDOMLV", PU_STATIC);
|
||||
rubyicon = W_CachePatchName("RUBYICON", PU_STATIC);
|
||||
|
||||
timer = cv_votetime.value*TICRATE;
|
||||
pickedvote = -1;
|
||||
|
@ -1409,37 +1450,42 @@ void Y_StartVote(void)
|
|||
{
|
||||
lumpnum_t lumpnum;
|
||||
|
||||
// set up the encore
|
||||
levelinfo[i].encore = (votelevels[i][1] & 0x80);
|
||||
votelevels[i][1] &= ~0x80;
|
||||
|
||||
// set up the str
|
||||
if (i == 4)
|
||||
levelinfo[i].str[0] = '\0';
|
||||
else
|
||||
{
|
||||
if (strlen(mapheaderinfo[votelevels[i][0]]->zonttl) > 0)
|
||||
// set up the levelstring
|
||||
if (mapheaderinfo[votelevels[i][0]]->levelflags & LF_NOZONE || !mapheaderinfo[votelevels[i][0]]->zonttl[0])
|
||||
{
|
||||
if (strlen(mapheaderinfo[votelevels[i][0]]->actnum) > 0)
|
||||
if (mapheaderinfo[votelevels[i][0]]->actnum[0])
|
||||
snprintf(levelinfo[i].str,
|
||||
sizeof levelinfo[i].str,
|
||||
"%.32s %.32s %s",
|
||||
mapheaderinfo[votelevels[i][0]]->lvlttl, mapheaderinfo[votelevels[i][0]]->zonttl, mapheaderinfo[votelevels[i][0]]->actnum);
|
||||
else
|
||||
snprintf(levelinfo[i].str,
|
||||
sizeof levelinfo[i].str,
|
||||
"%.32s %.32s",
|
||||
mapheaderinfo[votelevels[i][0]]->lvlttl, mapheaderinfo[votelevels[i][0]]->zonttl);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (strlen(mapheaderinfo[votelevels[i][0]]->actnum) > 0)
|
||||
snprintf(levelinfo[i].str,
|
||||
sizeof levelinfo[i].str,
|
||||
"%.32s %s",
|
||||
"%s %s",
|
||||
mapheaderinfo[votelevels[i][0]]->lvlttl, mapheaderinfo[votelevels[i][0]]->actnum);
|
||||
else
|
||||
snprintf(levelinfo[i].str,
|
||||
sizeof levelinfo[i].str,
|
||||
"%.32s",
|
||||
"%s",
|
||||
mapheaderinfo[votelevels[i][0]]->lvlttl);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (mapheaderinfo[votelevels[i][0]]->actnum[0])
|
||||
snprintf(levelinfo[i].str,
|
||||
sizeof levelinfo[i].str,
|
||||
"%s %s %s",
|
||||
mapheaderinfo[votelevels[i][0]]->lvlttl, mapheaderinfo[votelevels[i][0]]->zonttl, mapheaderinfo[votelevels[i][0]]->actnum);
|
||||
else
|
||||
snprintf(levelinfo[i].str,
|
||||
sizeof levelinfo[i].str,
|
||||
"%s %s",
|
||||
mapheaderinfo[votelevels[i][0]]->lvlttl, mapheaderinfo[votelevels[i][0]]->zonttl);
|
||||
}
|
||||
|
||||
levelinfo[i].str[sizeof levelinfo[i].str - 1] = '\0';
|
||||
}
|
||||
|
@ -1489,6 +1535,7 @@ static void Y_UnloadVoteData(void)
|
|||
UNLOAD(cursor3);
|
||||
UNLOAD(cursor4);
|
||||
UNLOAD(randomlvl);
|
||||
UNLOAD(rubyicon);
|
||||
|
||||
UNLOAD(levelinfo[4].pic);
|
||||
UNLOAD(levelinfo[3].pic);
|
||||
|
@ -1502,13 +1549,13 @@ static void Y_UnloadVoteData(void)
|
|||
//
|
||||
void Y_SetupVoteFinish(SINT8 pick, SINT8 level)
|
||||
{
|
||||
if (!voteclient.loaded)
|
||||
return;
|
||||
|
||||
if (pick == -1) // No other votes? We gotta get out of here, then!
|
||||
{
|
||||
if (voteclient.loaded)
|
||||
{
|
||||
Y_EndVote();
|
||||
Y_FollowIntermission();
|
||||
}
|
||||
Y_EndVote();
|
||||
Y_FollowIntermission();
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -1554,11 +1601,8 @@ void Y_SetupVoteFinish(SINT8 pick, SINT8 level)
|
|||
}
|
||||
else if (endtype == 0) // Might as well put this here, too.
|
||||
{
|
||||
if (voteclient.loaded)
|
||||
{
|
||||
Y_EndVote();
|
||||
Y_FollowIntermission();
|
||||
}
|
||||
Y_EndVote();
|
||||
Y_FollowIntermission();
|
||||
return;
|
||||
}
|
||||
else
|
||||
|
|
Loading…
Reference in a new issue