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https://git.do.srb2.org/KartKrew/Kart-Public.git
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New engine sounds
9 unique engine classes with 13 sounds each, which smoothly change. Each character sounds distinct now!
This commit is contained in:
parent
36696b1fbb
commit
bb3d01495a
6 changed files with 303 additions and 35 deletions
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@ -284,6 +284,7 @@ typedef enum
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k_voices, // Used to stop the player saying more voices than it should
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k_tauntvoices, // Used to specifically stop taunt voice spam
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k_instashield, // Instashield no-damage animation timer
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k_enginesnd, // Engine sound number you're on.
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k_floorboost, // Prevents Sneaker sounds for a breif duration when triggered by a floor panel
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k_spinouttype, // Determines whether to thrust forward or not while spinning out; 0 = move forwards, 1 = stay still
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@ -7744,6 +7744,7 @@ static const char *const KARTSTUFF_LIST[] = {
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"VOICES",
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"TAUNTVOICES",
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"INSTASHIELD",
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"ENGINESND",
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"FLOORBOOST",
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"SPINOUTTYPE",
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34
src/k_kart.c
34
src/k_kart.c
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@ -3646,6 +3646,39 @@ player_t *K_FindJawzTarget(mobj_t *actor, player_t *source)
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return wtarg;
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}
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// Engine Sounds.
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static void K_UpdateEngineSounds(player_t *player, ticcmd_t *cmd)
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{
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INT32 forwardamount = (6*cmd->forwardmove) / 25; // max of 50 is 12
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INT32 momamount = ((player->speed>>FRACBITS) / 5);
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INT32 targetsnd = (forwardamount+momamount)/2;
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INT32 class = ((player->kartspeed-1)/3) + (3*((player->kartweight-1)/3)); // engine class (3*weight/3 LOOKS redundant, but it's to reduce the precision and get things into 3 unique categories)
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const INT32 numsnds = 13;
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if (leveltime < 6) // stats may not be set on level start, so it plays class A sounds
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return;
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if (leveltime % 6)
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return;
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if (targetsnd < 0)
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targetsnd = 0;
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if (targetsnd > 12)
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targetsnd = 12;
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if (player->kartstuff[k_enginesnd] < targetsnd)
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player->kartstuff[k_enginesnd]++;
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if (player->kartstuff[k_enginesnd] > targetsnd)
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player->kartstuff[k_enginesnd]--;
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if (player->kartstuff[k_enginesnd] < 0)
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player->kartstuff[k_enginesnd] = 0;
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if (player->kartstuff[k_enginesnd] > 12)
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player->kartstuff[k_enginesnd] = 12;
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S_StartSound(player->mo, (sfx_krta00 + player->kartstuff[k_enginesnd]) + (class*numsnds));
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}
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/** \brief Decreases various kart timers and powers per frame. Called in P_PlayerThink in p_user.c
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\param player player object passed from P_PlayerThink
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@ -3656,6 +3689,7 @@ player_t *K_FindJawzTarget(mobj_t *actor, player_t *source)
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void K_KartPlayerThink(player_t *player, ticcmd_t *cmd)
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{
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K_UpdateOffroad(player);
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K_UpdateEngineSounds(player, cmd);
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K_GetKartBoostPower(player);
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// Speed lines
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39
src/p_user.c
39
src/p_user.c
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@ -6662,36 +6662,17 @@ static void P_MovePlayer(player_t *player)
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P_SetPlayerMobjState(player->mo, S_KART_STND1); // SRB2kart - was S_PLAY_STND
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//{ SRB2kart
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// Engine Sounds.
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if (!player->exiting)
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{
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if (player->speed == 0 && onground && player->speed == 0 && leveltime % 6 == 0)
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S_StartSound(player->mo, sfx_kart1);
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if ((player->speed < runspd && player->speed != 0) && leveltime % 8 == 0)
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S_StartSound(player->mo, sfx_kart2);
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if ((player->speed > runspd) && leveltime % 8 == 0)
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S_StartSound(player->mo, sfx_kart3);
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// Drifting sound
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{
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// Start looping the sound now.
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if (leveltime % 50 == 0 && onground
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&& player->kartstuff[k_drift] != 0)
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S_StartSound(player->mo, sfx_mkdrft);
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// Leveltime being 50 might take a while at times. We'll start it up once, isntantly.
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else if ((player->kartstuff[k_drift] >= 1 || player->kartstuff[k_drift] <= -1) && !S_SoundPlaying(player->mo, sfx_mkdrft) && onground)
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S_StartSound(player->mo, sfx_mkdrft);
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// Ok, we'll stop now.
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else if ((player->kartstuff[k_drift] == 0)
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&& (player == &players[consoleplayer]
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|| (splitscreen && player == &players[secondarydisplayplayer])
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|| (splitscreen > 1 && player == &players[thirddisplayplayer])
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|| (splitscreen > 2 && player == &players[fourthdisplayplayer])))
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S_StopSoundByID(player->mo, sfx_mkdrft);
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}
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}
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// Drifting sound
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// Start looping the sound now.
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if (leveltime % 50 == 0 && onground && player->kartstuff[k_drift] != 0)
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S_StartSound(player->mo, sfx_mkdrft);
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// Leveltime being 50 might take a while at times. We'll start it up once, isntantly.
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else if (!S_SoundPlaying(player->mo, sfx_mkdrft) && onground && player->kartstuff[k_drift] != 0)
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S_StartSound(player->mo, sfx_mkdrft);
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// Ok, we'll stop now.
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else if (player->kartstuff[k_drift] == 0)
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S_StopSoundByID(player->mo, sfx_mkdrft);
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K_MoveKartPlayer(player, onground);
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//}
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131
src/sounds.c
131
src/sounds.c
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@ -771,9 +771,6 @@ sfxinfo_t S_sfx[NUMSFX] =
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{"lkt1", true, 192, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"lkt2", true, 192, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"lkt3", true, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"kart1", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"kart2", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"kart3", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"mlap", true, 127, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"sboost", true, 90, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"mush", false, 90, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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@ -821,6 +818,134 @@ sfxinfo_t S_sfx[NUMSFX] =
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{"itfree", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"dbgsal", false, 110, 8, -1, NULL, 0, -1, -1, LUMPERROR},
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// SRB2Kart - Engine sounds
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// Engine class A
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{"krta00", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krta01", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krta02", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krta03", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krta04", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krta05", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krta06", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krta07", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krta08", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krta09", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krta10", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krta11", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krta12", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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// Engine class B
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{"krtb00", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krtb01", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krtb02", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krtb03", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krtb04", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krtb05", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krtb06", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krtb07", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krtb08", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krtb09", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krtb10", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krtb11", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krtb12", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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// Engine class C
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{"krtc00", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krtc01", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krtc02", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krtc03", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krtc04", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krtc05", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krtc06", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krtc07", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krtc08", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krtc09", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krtc10", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krtc11", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krtc12", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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// Engine class D
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{"krtd00", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krtd01", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krtd02", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krtd03", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krtd04", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krtd05", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krtd06", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krtd07", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krtd08", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krtd09", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krtd10", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krtd11", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krtd12", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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// Engine class E
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{"krte00", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krte01", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krte02", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krte03", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krte04", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krte05", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krte06", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krte07", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krte08", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krte09", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krte10", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krte11", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krte12", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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// Engine class F
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{"krtf00", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krtf01", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krtf02", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krtf03", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krtf04", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krtf05", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krtf06", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krtf07", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krtf08", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krtf09", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krtf10", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krtf11", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krtf12", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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// Engine class G
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{"krtg00", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krtg01", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krtg02", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krtg03", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krtg04", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krtg05", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krtg06", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krtg07", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krtg08", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krtg09", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krtg10", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krtg11", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krtg12", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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// Engine class H
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{"krth00", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krth01", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krth02", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krth03", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krth04", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krth05", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krth06", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krth07", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krth08", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krth09", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krth10", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krth11", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krth12", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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// Engine class I
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{"krti00", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krti01", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krti02", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krti03", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krti04", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krti05", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krti06", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krti07", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krti08", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krti09", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krti10", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krti11", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"krti12", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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// SRB2kart - Skin sounds
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{"kwin", false, 64, 96, -1, NULL, 0, SKSKWIN, -1, LUMPERROR},
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{"klose", false, 64, 96, -1, NULL, 0, SKSKLOSE, -1, LUMPERROR},
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132
src/sounds.h
132
src/sounds.h
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@ -846,9 +846,6 @@ typedef enum
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sfx_lkt1,
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sfx_lkt2,
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sfx_lkt3,
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sfx_kart1,
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sfx_kart2,
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sfx_kart3,
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sfx_mlap,
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sfx_sboost,
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sfx_mush,
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@ -896,6 +893,135 @@ typedef enum
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sfx_itfree,
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sfx_dbgsal,
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// Next up: UNIQUE ENGINE SOUNDS! Hoooooo boy...
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// Engine class A - Low Speed, Low Weight
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sfx_krta00,
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sfx_krta01,
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sfx_krta02,
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sfx_krta03,
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sfx_krta04,
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sfx_krta05,
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sfx_krta06,
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sfx_krta07,
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sfx_krta08,
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sfx_krta09,
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sfx_krta10,
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sfx_krta11,
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sfx_krta12,
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// Engine class B - Average Speed, Low Weight
|
||||
sfx_krtb00,
|
||||
sfx_krtb01,
|
||||
sfx_krtb02,
|
||||
sfx_krtb03,
|
||||
sfx_krtb04,
|
||||
sfx_krtb05,
|
||||
sfx_krtb06,
|
||||
sfx_krtb07,
|
||||
sfx_krtb08,
|
||||
sfx_krtb09,
|
||||
sfx_krtb10,
|
||||
sfx_krtb11,
|
||||
sfx_krtb12,
|
||||
// Engine class C - High Speed, Low Weight
|
||||
sfx_krtc00,
|
||||
sfx_krtc01,
|
||||
sfx_krtc02,
|
||||
sfx_krtc03,
|
||||
sfx_krtc04,
|
||||
sfx_krtc05,
|
||||
sfx_krtc06,
|
||||
sfx_krtc07,
|
||||
sfx_krtc08,
|
||||
sfx_krtc09,
|
||||
sfx_krtc10,
|
||||
sfx_krtc11,
|
||||
sfx_krtc12,
|
||||
// Engine class D - Low Speed, Average Weight
|
||||
sfx_krtd00,
|
||||
sfx_krtd01,
|
||||
sfx_krtd02,
|
||||
sfx_krtd03,
|
||||
sfx_krtd04,
|
||||
sfx_krtd05,
|
||||
sfx_krtd06,
|
||||
sfx_krtd07,
|
||||
sfx_krtd08,
|
||||
sfx_krtd09,
|
||||
sfx_krtd10,
|
||||
sfx_krtd11,
|
||||
sfx_krtd12,
|
||||
// Engine class E - Average Speed, Average Weight
|
||||
sfx_krte00,
|
||||
sfx_krte01,
|
||||
sfx_krte02,
|
||||
sfx_krte03,
|
||||
sfx_krte04,
|
||||
sfx_krte05,
|
||||
sfx_krte06,
|
||||
sfx_krte07,
|
||||
sfx_krte08,
|
||||
sfx_krte09,
|
||||
sfx_krte10,
|
||||
sfx_krte11,
|
||||
sfx_krte12,
|
||||
// Engine class F - High Speed, Average Weight
|
||||
sfx_krtf00,
|
||||
sfx_krtf01,
|
||||
sfx_krtf02,
|
||||
sfx_krtf03,
|
||||
sfx_krtf04,
|
||||
sfx_krtf05,
|
||||
sfx_krtf06,
|
||||
sfx_krtf07,
|
||||
sfx_krtf08,
|
||||
sfx_krtf09,
|
||||
sfx_krtf10,
|
||||
sfx_krtf11,
|
||||
sfx_krtf12,
|
||||
// Engine class G - Low Speed, High Weight
|
||||
sfx_krtg00,
|
||||
sfx_krtg01,
|
||||
sfx_krtg02,
|
||||
sfx_krtg03,
|
||||
sfx_krtg04,
|
||||
sfx_krtg05,
|
||||
sfx_krtg06,
|
||||
sfx_krtg07,
|
||||
sfx_krtg08,
|
||||
sfx_krtg09,
|
||||
sfx_krtg10,
|
||||
sfx_krtg11,
|
||||
sfx_krtg12,
|
||||
// Engine class H - Average Speed, High Weight
|
||||
sfx_krth00,
|
||||
sfx_krth01,
|
||||
sfx_krth02,
|
||||
sfx_krth03,
|
||||
sfx_krth04,
|
||||
sfx_krth05,
|
||||
sfx_krth06,
|
||||
sfx_krth07,
|
||||
sfx_krth08,
|
||||
sfx_krth09,
|
||||
sfx_krth10,
|
||||
sfx_krth11,
|
||||
sfx_krth12,
|
||||
// Engine class I - High Speed, High Weight
|
||||
sfx_krti00,
|
||||
sfx_krti01,
|
||||
sfx_krti02,
|
||||
sfx_krti03,
|
||||
sfx_krti04,
|
||||
sfx_krti05,
|
||||
sfx_krti06,
|
||||
sfx_krti07,
|
||||
sfx_krti08,
|
||||
sfx_krti09,
|
||||
sfx_krti10,
|
||||
sfx_krti11,
|
||||
sfx_krti12,
|
||||
|
||||
// And LASTLY, Kart's skin sounds.
|
||||
sfx_kwin,
|
||||
sfx_klose,
|
||||
sfx_khurt1,
|
||||
|
|
Loading…
Reference in a new issue