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Just realised the inputwheel jittering in Sryder's videos was my fault, so fix this even better
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@ -7096,10 +7096,7 @@ static void K_drawInput(void)
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}
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if (pn < 0)
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{
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splitflags |= V_FLIP; // right turn
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x--;
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}
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target = abs(pn);
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if (target > 4)
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