mirror of
https://git.do.srb2.org/KartKrew/Kart-Public.git
synced 2025-03-25 04:11:05 +00:00
Merge remote-tracking branch 'origin/misc_plus_menustuffs' into sal-misc
This commit is contained in:
commit
f207140791
6 changed files with 211 additions and 132 deletions
|
@ -5581,7 +5581,7 @@ static void HWR_DrawSkyBackground(player_t *player)
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// 0--1
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(void)player;
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HWR_GetTexture(skytexture);
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HWR_GetTexture(texturetranslation[skytexture]);
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//Hurdler: the sky is the only texture who need 4.0f instead of 1.0
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// because it's called just after clearing the screen
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@ -5601,7 +5601,7 @@ static void HWR_DrawSkyBackground(player_t *player)
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// The only time this will probably be an issue is when a sky wider than 1024 is used as a sky AND a regular wall texture
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angle = (dup_viewangle + gr_xtoviewangle[0]);
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dimensionmultiply = ((float)textures[skytexture]->width/256.0f);
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dimensionmultiply = ((float)textures[texturetranslation[skytexture]]->width/256.0f);
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if (atransform.mirror)
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{
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@ -5616,7 +5616,7 @@ static void HWR_DrawSkyBackground(player_t *player)
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angle = aimingangle;
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aspectratio = (float)vid.width/(float)vid.height;
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dimensionmultiply = ((float)textures[skytexture]->height/(128.0f*aspectratio));
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dimensionmultiply = ((float)textures[texturetranslation[skytexture]]->height/(128.0f*aspectratio));
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angleturn = (((float)ANGLE_45-1.0f)*aspectratio)*dimensionmultiply;
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// Middle of the sky should always be at angle 0
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@ -1366,54 +1366,24 @@ static void HU_drawMiniChat(void)
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}
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// HU_DrawUpArrow
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// You see, we don't have arrow graphics in 2.1 and I'm too lazy to include a 2 bytes file for it.
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static void HU_DrawUpArrow(INT32 x, INT32 y, INT32 options)
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{
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// Ok I'm super lazy so let's make this as the worst draw function:
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V_DrawFill(x+2, y, 1, 1, 103|options);
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V_DrawFill(x+1, y+1, 3, 1, 103|options);
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V_DrawFill(x, y+2, 5, 1, 103|options); // that's the yellow part, I swear
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V_DrawFill(x+3, y, 1, 1, 26|options);
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V_DrawFill(x+4, y+1, 1, 1, 26|options);
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V_DrawFill(x+5, y+2, 1, 1, 26|options);
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V_DrawFill(x, y+3, 6, 1, 26|options); // that's the black part. no racism intended. i swear.
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}
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// HU_DrawDownArrow
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// Should we talk about anime waifus to pass the time? This feels retarded.
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static void HU_DrawDownArrow(INT32 x, INT32 y, INT32 options)
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{
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// Ok I'm super lazy so let's make this as the worst draw function:
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V_DrawFill(x, y, 6, 1, 26|options);
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V_DrawFill(x, y+1, 5, 1, 26|options);
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V_DrawFill(x+1, y+2, 3, 1, 26|options);
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V_DrawFill(x+2, y+3, 1, 1, 26|options); // that's the black part. no racism intended. i swear.
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V_DrawFill(x, y, 5, 1, 103|options);
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V_DrawFill(x+1, y+1, 3, 1, 103|options);
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V_DrawFill(x+2, y+2, 1, 1, 103|options); // that's the yellow part, I swear
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}
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// HU_DrawChatLog
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// TODO: fix dumb word wrapping issues
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static void HU_drawChatLog(INT32 offset)
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{
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INT32 charwidth = 4, charheight = 6;
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INT32 x = chatx+2, y, dx = 0, dy = 0;
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UINT32 i = 0;
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INT32 chat_topy, chat_bottomy;
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boolean atbottom = false;
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// before we do anything, make sure that our scroll position isn't "illegal";
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// make sure that our scroll position isn't "illegal";
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if (chat_scroll > chat_maxscroll)
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chat_scroll = chat_maxscroll;
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INT32 charwidth = 4, charheight = 6;
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INT32 x = chatx+2, y = chaty - offset*charheight - (chat_scroll*charheight) - cv_chatheight.value*charheight - 12 - (cv_kartspeedometer.value ? 16 : 0), dx = 0, dy = 0;
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UINT32 i = 0;
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INT32 chat_topy = y + chat_scroll*charheight;
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INT32 chat_bottomy = chat_topy + cv_chatheight.value*charheight;
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boolean atbottom = false;
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y = chaty - offset*charheight - (chat_scroll*charheight) - cv_chatheight.value*charheight - 12 - (cv_kartspeedometer.value ? 16 : 0);
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chat_topy = y + chat_scroll*charheight;
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chat_bottomy = chat_topy + cv_chatheight.value*charheight;
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V_DrawFillConsoleMap(chatx, chat_topy, cv_chatwidth.value, cv_chatheight.value*charheight +2, 239|V_SNAPTOBOTTOM|V_SNAPTOLEFT); // log box
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@ -1484,9 +1454,15 @@ static void HU_drawChatLog(INT32 offset)
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// draw arrows to indicate that we can (or not) scroll.
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if (chat_scroll > 0)
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HU_DrawUpArrow(chatx-8, ((justscrolledup) ? (chat_topy-1) : (chat_topy)), V_SNAPTOBOTTOM | V_SNAPTOLEFT);
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{
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V_DrawCharacter(chatx-9, ((justscrolledup) ? (chat_topy-1) : (chat_topy)),
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'\x1A' | V_SNAPTOBOTTOM | V_SNAPTOLEFT, false); // up arrow
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}
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if (chat_scroll < chat_maxscroll)
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HU_DrawDownArrow(chatx-8, chat_bottomy-((justscrolleddown) ? 3 : 4), V_SNAPTOBOTTOM | V_SNAPTOLEFT);
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{
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V_DrawCharacter(chatx-9, chat_bottomy-((justscrolleddown) ? 5 : 6),
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'\x1B' | V_SNAPTOBOTTOM | V_SNAPTOLEFT, false); // down arrow
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}
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justscrolleddown = false;
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justscrolledup = false;
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27
src/k_kart.c
27
src/k_kart.c
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@ -2213,16 +2213,25 @@ static mobj_t *K_SpawnKartMissile(mobj_t *source, mobjtype_t type, angle_t angle
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th->momx = FixedMul(finalspeed, FINECOSINE(an>>ANGLETOFINESHIFT));
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th->momy = FixedMul(finalspeed, FINESINE(an>>ANGLETOFINESHIFT));
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if (type == MT_ORBINAUT)
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switch (type)
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{
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if (source && source->player)
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th->color = source->player->skincolor;
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else
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th->color = SKINCOLOR_GREY;
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}
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else if (type == MT_JAWZ || type == MT_JAWZ_DUD)
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{
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S_StartSound(th, th->info->activesound);
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case MT_ORBINAUT:
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if (source && source->player)
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th->color = source->player->skincolor;
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else
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th->color = SKINCOLOR_GREY;
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break;
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case MT_JAWZ:
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if (source && source->player)
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th->cvmem = source->player->skincolor;
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else
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th->cvmem = SKINCOLOR_RED;
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//fallthrough
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case MT_JAWZ_DUD:
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S_StartSound(th, th->info->activesound);
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break;
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default:
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break;
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}
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x = x + P_ReturnThrustX(source, an, source->radius + th->radius);
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248
src/m_menu.c
248
src/m_menu.c
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@ -224,6 +224,7 @@ menu_t SR_MainDef, SR_UnlockChecklistDef;
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// Misc. Main Menu
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static void M_SinglePlayerMenu(INT32 choice);
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static void M_Options(INT32 choice);
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static void M_Manual(INT32 choice);
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static void M_SelectableClearMenus(INT32 choice);
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static void M_Retry(INT32 choice);
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static void M_EndGame(INT32 choice);
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@ -625,11 +626,19 @@ static menuitem_t MISC_ChangeLevelMenu[] =
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static menuitem_t MISC_HelpMenu[] =
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{
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{IT_KEYHANDLER | IT_NOTHING, NULL, "HELPN01", M_HandleImageDef, 0},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "HELPN02", M_HandleImageDef, 0},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "HELPN03", M_HandleImageDef, 0},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "HELPM01", M_HandleImageDef, 0},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "HELPM02", M_HandleImageDef, 0},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "MANUAL00", M_HandleImageDef, 0},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "MANUAL01", M_HandleImageDef, 1},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "MANUAL02", M_HandleImageDef, 1},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "MANUAL03", M_HandleImageDef, 1},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "MANUAL04", M_HandleImageDef, 1},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "MANUAL05", M_HandleImageDef, 1},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "MANUAL06", M_HandleImageDef, 1},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "MANUAL07", M_HandleImageDef, 1},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "MANUAL08", M_HandleImageDef, 1},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "MANUAL09", M_HandleImageDef, 1},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "MANUAL10", M_HandleImageDef, 1},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "MANUAL11", M_HandleImageDef, 1},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "MANUAL12", M_HandleImageDef, 0},
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};
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// --------------------------------
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@ -1057,8 +1066,9 @@ static menuitem_t OP_MainMenu[] =
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{IT_SUBMENU|IT_STRING, NULL, "Gameplay Options...", &OP_GameOptionsDef, 90},
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{IT_SUBMENU|IT_STRING, NULL, "Server Options...", &OP_ServerOptionsDef, 100},
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{IT_CALL|IT_STRING, NULL, "Play Credits", M_Credits, 120},
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{IT_SUBMENU|IT_STRING, NULL, "Erase Data...", &OP_EraseDataDef, 130},
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{IT_CALL|IT_STRING, NULL, "Tricks & Secrets (F1)", M_Manual, 120},
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{IT_CALL|IT_STRING, NULL, "Play Credits", M_Credits, 130},
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{IT_SUBMENU|IT_STRING, NULL, "Erase Data...", &OP_EraseDataDef, 140},
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};
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static menuitem_t OP_ControlsMenu[] =
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@ -1520,6 +1530,8 @@ static menuitem_t OP_ServerOptionsMenu[] =
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{IT_STRING | IT_CVAR, NULL, "Karma Comeback", &cv_kartcomeback, 66},
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};*/
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#define ITEMTOGGLEBOTTOMRIGHT
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static menuitem_t OP_MonitorToggleMenu[] =
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{
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// Mostly handled by the drawing function.
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@ -1532,10 +1544,10 @@ static menuitem_t OP_MonitorToggleMenu[] =
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{IT_KEYHANDLER | IT_NOTHING, NULL, "Bananas x3", M_HandleMonitorToggles, KRITEM_TRIPLEBANANA},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "Bananas x10", M_HandleMonitorToggles, KRITEM_TENFOLDBANANA},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "Eggman Monitors", M_HandleMonitorToggles, KITEM_EGGMAN},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "Orbinauts", M_HandleMonitorToggles, KITEM_ORBINAUT},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "Orbinauts", M_HandleMonitorToggles, KITEM_ORBINAUT},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "Orbinauts x3", M_HandleMonitorToggles, KRITEM_TRIPLEORBINAUT},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "Orbinauts x4", M_HandleMonitorToggles, KRITEM_QUADORBINAUT},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "Mines", M_HandleMonitorToggles, KITEM_MINE},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "Mines", M_HandleMonitorToggles, KITEM_MINE},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "Jawz", M_HandleMonitorToggles, KITEM_JAWZ},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "Jawz x2", M_HandleMonitorToggles, KRITEM_DUALJAWZ},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "Ballhogs", M_HandleMonitorToggles, KITEM_BALLHOG},
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@ -1546,7 +1558,10 @@ static menuitem_t OP_MonitorToggleMenu[] =
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{IT_KEYHANDLER | IT_NOTHING, NULL, "Thunder Shields", M_HandleMonitorToggles, KITEM_THUNDERSHIELD},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "Hyudoros", M_HandleMonitorToggles, KITEM_HYUDORO},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "Pogo Springs", M_HandleMonitorToggles, KITEM_POGOSPRING},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "Kitchen Sinks", M_HandleMonitorToggles, KITEM_KITCHENSINK},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "Kitchen Sinks", M_HandleMonitorToggles, KITEM_KITCHENSINK},
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#ifdef ITEMTOGGLEBOTTOMRIGHT
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{IT_KEYHANDLER | IT_NOTHING, NULL, "---", M_HandleMonitorToggles, 255},
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#endif
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};
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// ==========================================================================
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@ -2482,7 +2497,7 @@ boolean M_Responder(event_t *ev)
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if (modeattacking)
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return true;
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M_StartControlPanel();
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currentMenu = &MISC_HelpDef;
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M_Manual(INT32_MAX);
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itemOn = 0;
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return true;
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|
@ -4169,6 +4184,9 @@ static void M_StopMessage(INT32 choice)
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// You can even put multiple images in one menu!
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static void M_DrawImageDef(void)
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{
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// this is probably what the V_DrawFixedPatch screen-fill bullshit was for, right
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//V_DrawFill(0, 0, BASEVIDWIDTH, BASEVIDHEIGHT, 31); -- never mind, screen fade
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// Grr. Need to autodetect for pic_ts.
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pic_t *pictest = (pic_t *)W_CachePatchName(currentMenu->menuitems[itemOn].text,PU_CACHE);
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if (!pictest->zero)
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@ -4182,41 +4200,59 @@ static void M_DrawImageDef(void)
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V_DrawSmallScaledPatch(0,0,0,patch);
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}
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if (currentMenu->numitems > 1)
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V_DrawString(0,192,V_TRANSLUCENT, va("PAGE %d of %hd", itemOn+1, currentMenu->numitems));
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if (currentMenu->menuitems[itemOn].alphaKey)
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{
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V_DrawString(2,BASEVIDHEIGHT-10, V_YELLOWMAP, va("%d", (itemOn<<1)-1)); // intentionally not highlightflags, unlike below
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V_DrawRightAlignedString(BASEVIDWIDTH-2,BASEVIDHEIGHT-10, V_YELLOWMAP, va("%d", itemOn<<1)); // ditto
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}
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else
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{
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INT32 x = ((itemOn ? 3 : 1)*BASEVIDWIDTH)>>2, y = (BASEVIDHEIGHT>>1) - 4;
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V_DrawCenteredString(x, y-10, highlightflags, "USE ARROW KEYS");
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V_DrawCharacter(x - 10 - (skullAnimCounter/5), y,
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'\x1C' | highlightflags, false); // left arrow
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V_DrawCharacter(x + 2 + (skullAnimCounter/5), y,
|
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'\x1D' | highlightflags, false); // right arrow
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V_DrawCenteredString(x, y+10, highlightflags, "TO LEAF THROUGH");
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}
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}
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// Handles the ImageDefs. Just a specialized function that
|
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// uses left and right movement.
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static void M_HandleImageDef(INT32 choice)
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{
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boolean exitmenu = false;
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|
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switch (choice)
|
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{
|
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case KEY_RIGHTARROW:
|
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if (currentMenu->numitems == 1)
|
||||
break;
|
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|
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S_StartSound(NULL, sfx_menu1);
|
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if (itemOn >= (INT16)(currentMenu->numitems-1))
|
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itemOn = 0;
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else itemOn++;
|
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break;
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S_StartSound(NULL, sfx_menu1);
|
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itemOn++;
|
||||
break;
|
||||
|
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case KEY_LEFTARROW:
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if (currentMenu->numitems == 1)
|
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if (!itemOn)
|
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break;
|
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|
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S_StartSound(NULL, sfx_menu1);
|
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if (!itemOn)
|
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itemOn = currentMenu->numitems - 1;
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else itemOn--;
|
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itemOn--;
|
||||
break;
|
||||
|
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case KEY_ESCAPE:
|
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case KEY_ENTER:
|
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M_ClearMenus(true);
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exitmenu = true;
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break;
|
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}
|
||||
|
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if (exitmenu)
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||||
{
|
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if (currentMenu->prevMenu)
|
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M_SetupNextMenu(currentMenu->prevMenu);
|
||||
else
|
||||
M_ClearMenus(true);
|
||||
}
|
||||
}
|
||||
|
||||
// ======================
|
||||
|
@ -4325,13 +4361,21 @@ static void M_Options(INT32 choice)
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OP_MainMenu[5].status = OP_MainMenu[6].status = (Playing() && !(server || IsPlayerAdmin(consoleplayer))) ? (IT_GRAYEDOUT) : (IT_STRING|IT_SUBMENU);
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// if the player is playing _at all_, disable the erase data & credits options
|
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OP_MainMenu[7].status = (Playing()) ? (IT_GRAYEDOUT) : (IT_STRING|IT_CALL);
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OP_MainMenu[8].status = (Playing()) ? (IT_GRAYEDOUT) : (IT_STRING|IT_SUBMENU);
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OP_MainMenu[8].status = (Playing()) ? (IT_GRAYEDOUT) : (IT_STRING|IT_CALL);
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OP_MainMenu[9].status = (Playing()) ? (IT_GRAYEDOUT) : (IT_STRING|IT_SUBMENU);
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|
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OP_MainDef.prevMenu = currentMenu;
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M_SetupNextMenu(&OP_MainDef);
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}
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|
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static void M_Manual(INT32 choice)
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{
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(void)choice;
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MISC_HelpDef.prevMenu = (choice == INT32_MAX ? NULL : currentMenu);
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M_SetupNextMenu(&MISC_HelpDef);
|
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}
|
||||
|
||||
static void M_RetryResponse(INT32 ch)
|
||||
{
|
||||
if (ch != 'y' && ch != KEY_ENTER)
|
||||
|
@ -5519,7 +5563,8 @@ static void M_DrawStatsMaps(int location)
|
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boolean dotopname = true, dobottomarrow = (location < statsMax);
|
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|
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if (location)
|
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V_DrawString(10, y-(skullAnimCounter/5), highlightflags, "\x1A");
|
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V_DrawCharacter(10, y-(skullAnimCounter/5),
|
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'\x1A' | highlightflags, false); // up arrow
|
||||
|
||||
while (statsMapList[++i] != -1)
|
||||
{
|
||||
|
@ -5601,7 +5646,8 @@ static void M_DrawStatsMaps(int location)
|
|||
}
|
||||
bottomarrow:
|
||||
if (dobottomarrow)
|
||||
V_DrawString(10, y-8 + (skullAnimCounter/5), highlightflags, "\x1B");
|
||||
V_DrawCharacter(10, y-8 + (skullAnimCounter/5),
|
||||
'\x1B' | highlightflags, false); // up arrow
|
||||
}
|
||||
|
||||
static void M_DrawLevelStats(void)
|
||||
|
@ -8479,8 +8525,9 @@ static void M_DrawMonitorToggles(void)
|
|||
//const INT32 row = itemOn%height;
|
||||
INT32 leftdraw, rightdraw, totaldraw;
|
||||
INT32 x = currentMenu->x, y = currentMenu->y+(spacing/4);
|
||||
INT32 onx = 0, ony = 0;
|
||||
consvar_t *cv;
|
||||
INT32 i;
|
||||
INT32 i, translucent, drawnum;
|
||||
|
||||
M_DrawMenuTitle();
|
||||
|
||||
|
@ -8508,25 +8555,30 @@ static void M_DrawMonitorToggles(void)
|
|||
for (j = 0; j < height; j++)
|
||||
{
|
||||
const INT32 thisitem = (i*height)+j;
|
||||
const boolean selected = (thisitem == itemOn);
|
||||
INT32 drawnum = 0;
|
||||
INT32 translucent = 0;
|
||||
|
||||
if (thisitem >= currentMenu->numitems)
|
||||
continue;
|
||||
|
||||
if (thisitem == itemOn)
|
||||
{
|
||||
onx = x;
|
||||
ony = y;
|
||||
y += spacing;
|
||||
continue;
|
||||
}
|
||||
|
||||
#ifdef ITEMTOGGLEBOTTOMRIGHT
|
||||
if (currentMenu->menuitems[thisitem].alphaKey == 255)
|
||||
{
|
||||
V_DrawScaledPatch(x, y, V_TRANSLUCENT, W_CachePatchName("K_ISBG", PU_CACHE));
|
||||
continue;
|
||||
}
|
||||
#endif
|
||||
if (currentMenu->menuitems[thisitem].alphaKey == 0)
|
||||
{
|
||||
if (selected)
|
||||
{
|
||||
V_DrawScaledPatch(x-1, y-2, 0, W_CachePatchName("K_ITBG", PU_CACHE));
|
||||
V_DrawScaledPatch(x-1, y-2, 0, W_CachePatchName("K_ITTOGL", PU_CACHE));
|
||||
}
|
||||
else
|
||||
{
|
||||
V_DrawScaledPatch(x, y, 0, W_CachePatchName("K_ISBG", PU_CACHE));
|
||||
V_DrawScaledPatch(x, y, 0, W_CachePatchName("K_ISTOGL", PU_CACHE));
|
||||
}
|
||||
V_DrawScaledPatch(x, y, 0, W_CachePatchName("K_ISBG", PU_CACHE));
|
||||
V_DrawScaledPatch(x, y, 0, W_CachePatchName("K_ISTOGL", PU_CACHE));
|
||||
continue;
|
||||
}
|
||||
|
||||
|
@ -8543,53 +8595,32 @@ static void M_DrawMonitorToggles(void)
|
|||
drawnum = 3;
|
||||
break;
|
||||
case KRITEM_TRIPLEORBINAUT:
|
||||
if (!selected)
|
||||
drawnum = 3;
|
||||
drawnum = 3;
|
||||
break;
|
||||
case KRITEM_QUADORBINAUT:
|
||||
if (!selected)
|
||||
drawnum = 4;
|
||||
drawnum = 4;
|
||||
break;
|
||||
case KRITEM_TENFOLDBANANA:
|
||||
drawnum = 10;
|
||||
break;
|
||||
default:
|
||||
drawnum = 0;
|
||||
break;
|
||||
}
|
||||
|
||||
if (selected)
|
||||
{
|
||||
if (cv->value)
|
||||
V_DrawScaledPatch(x-1, y-2, 0, W_CachePatchName("K_ITBG", PU_CACHE));
|
||||
else
|
||||
V_DrawScaledPatch(x-1, y-2, 0, W_CachePatchName("K_ITBGD", PU_CACHE));
|
||||
if (cv->value)
|
||||
V_DrawScaledPatch(x, y, 0, W_CachePatchName("K_ISBG", PU_CACHE));
|
||||
else
|
||||
V_DrawScaledPatch(x, y, 0, W_CachePatchName("K_ISBGD", PU_CACHE));
|
||||
|
||||
if (drawnum != 0)
|
||||
{
|
||||
V_DrawScaledPatch(x-1, y-2, 0, W_CachePatchName("K_ITMUL", PU_CACHE));
|
||||
V_DrawScaledPatch(x-1, y-2, translucent, W_CachePatchName(K_GetItemPatch(currentMenu->menuitems[thisitem].alphaKey, !selected), PU_CACHE));
|
||||
V_DrawScaledPatch(x+27, y+39, translucent, W_CachePatchName("K_ITX", PU_CACHE));
|
||||
V_DrawKartString(x+37, y+34, translucent, va("%d", drawnum));
|
||||
}
|
||||
else
|
||||
V_DrawScaledPatch(x-1, y-2, translucent, W_CachePatchName(K_GetItemPatch(currentMenu->menuitems[thisitem].alphaKey, !selected), PU_CACHE));
|
||||
if (drawnum != 0)
|
||||
{
|
||||
V_DrawScaledPatch(x, y, 0, W_CachePatchName("K_ISMUL", PU_CACHE));
|
||||
V_DrawScaledPatch(x, y, translucent, W_CachePatchName(K_GetItemPatch(currentMenu->menuitems[thisitem].alphaKey, true), PU_CACHE));
|
||||
V_DrawString(x+24, y+31, V_ALLOWLOWERCASE|translucent, va("x%d", drawnum));
|
||||
}
|
||||
else
|
||||
{
|
||||
if (cv->value)
|
||||
V_DrawScaledPatch(x, y, 0, W_CachePatchName("K_ISBG", PU_CACHE));
|
||||
else
|
||||
V_DrawScaledPatch(x, y, 0, W_CachePatchName("K_ISBGD", PU_CACHE));
|
||||
|
||||
if (drawnum != 0)
|
||||
{
|
||||
V_DrawScaledPatch(x, y, 0, W_CachePatchName("K_ISMUL", PU_CACHE));
|
||||
V_DrawScaledPatch(x, y, translucent, W_CachePatchName(K_GetItemPatch(currentMenu->menuitems[thisitem].alphaKey, !selected), PU_CACHE));
|
||||
V_DrawString(x+24, y+31, V_ALLOWLOWERCASE|translucent, va("x%d", drawnum));
|
||||
}
|
||||
else
|
||||
V_DrawScaledPatch(x, y, translucent, W_CachePatchName(K_GetItemPatch(currentMenu->menuitems[thisitem].alphaKey, !selected), PU_CACHE));
|
||||
}
|
||||
V_DrawScaledPatch(x, y, translucent, W_CachePatchName(K_GetItemPatch(currentMenu->menuitems[thisitem].alphaKey, true), PU_CACHE));
|
||||
|
||||
y += spacing;
|
||||
}
|
||||
|
@ -8598,6 +8629,56 @@ static void M_DrawMonitorToggles(void)
|
|||
y = currentMenu->y+(spacing/4);
|
||||
}
|
||||
|
||||
{
|
||||
#ifdef ITEMTOGGLEBOTTOMRIGHT
|
||||
if (currentMenu->menuitems[itemOn].alphaKey == 255)
|
||||
V_DrawScaledPatch(onx-1, ony-2, V_TRANSLUCENT, W_CachePatchName("K_ITBG", PU_CACHE));
|
||||
else
|
||||
#endif
|
||||
if (currentMenu->menuitems[itemOn].alphaKey == 0)
|
||||
{
|
||||
V_DrawScaledPatch(onx-1, ony-2, 0, W_CachePatchName("K_ITBG", PU_CACHE));
|
||||
V_DrawScaledPatch(onx-1, ony-2, 0, W_CachePatchName("K_ITTOGL", PU_CACHE));
|
||||
}
|
||||
else
|
||||
{
|
||||
cv = kartitemcvs[currentMenu->menuitems[itemOn].alphaKey-1];
|
||||
translucent = (cv->value ? 0 : V_TRANSLUCENT);
|
||||
|
||||
switch (currentMenu->menuitems[itemOn].alphaKey)
|
||||
{
|
||||
case KRITEM_DUALJAWZ:
|
||||
drawnum = 2;
|
||||
break;
|
||||
case KRITEM_TRIPLESNEAKER:
|
||||
case KRITEM_TRIPLEBANANA:
|
||||
drawnum = 3;
|
||||
break;
|
||||
case KRITEM_TENFOLDBANANA:
|
||||
drawnum = 10;
|
||||
break;
|
||||
default:
|
||||
drawnum = 0;
|
||||
break;
|
||||
}
|
||||
|
||||
if (cv->value)
|
||||
V_DrawScaledPatch(onx-1, ony-2, 0, W_CachePatchName("K_ITBG", PU_CACHE));
|
||||
else
|
||||
V_DrawScaledPatch(onx-1, ony-2, 0, W_CachePatchName("K_ITBGD", PU_CACHE));
|
||||
|
||||
if (drawnum != 0)
|
||||
{
|
||||
V_DrawScaledPatch(onx-1, ony-2, 0, W_CachePatchName("K_ITMUL", PU_CACHE));
|
||||
V_DrawScaledPatch(onx-1, ony-2, translucent, W_CachePatchName(K_GetItemPatch(currentMenu->menuitems[itemOn].alphaKey, false), PU_CACHE));
|
||||
V_DrawScaledPatch(onx+27, ony+39, translucent, W_CachePatchName("K_ITX", PU_CACHE));
|
||||
V_DrawKartString(onx+37, ony+34, translucent, va("%d", drawnum));
|
||||
}
|
||||
else
|
||||
V_DrawScaledPatch(onx-1, ony-2, translucent, W_CachePatchName(K_GetItemPatch(currentMenu->menuitems[itemOn].alphaKey, false), PU_CACHE));
|
||||
}
|
||||
}
|
||||
|
||||
V_DrawCenteredString(BASEVIDWIDTH/2, currentMenu->y, highlightflags, va("* %s *", currentMenu->menuitems[itemOn].text));
|
||||
}
|
||||
|
||||
|
@ -8607,6 +8688,7 @@ static void M_HandleMonitorToggles(INT32 choice)
|
|||
INT32 column = itemOn/height, row = itemOn%height;
|
||||
INT16 next;
|
||||
UINT8 i;
|
||||
boolean exitmenu = false;
|
||||
|
||||
switch (choice)
|
||||
{
|
||||
|
@ -8655,6 +8737,11 @@ static void M_HandleMonitorToggles(INT32 choice)
|
|||
break;
|
||||
|
||||
case KEY_ENTER:
|
||||
#ifdef ITEMTOGGLEBOTTOMRIGHT
|
||||
if (currentMenu->menuitems[itemOn].alphaKey == 255)
|
||||
S_StartSound(NULL, sfx_lose);
|
||||
else
|
||||
#endif
|
||||
if (currentMenu->menuitems[itemOn].alphaKey == 0)
|
||||
{
|
||||
INT32 v = cv_sneaker.value;
|
||||
|
@ -8673,9 +8760,17 @@ static void M_HandleMonitorToggles(INT32 choice)
|
|||
break;
|
||||
|
||||
case KEY_ESCAPE:
|
||||
M_ClearMenus(true);
|
||||
exitmenu = true;
|
||||
break;
|
||||
}
|
||||
|
||||
if (exitmenu)
|
||||
{
|
||||
if (currentMenu->prevMenu)
|
||||
M_SetupNextMenu(currentMenu->prevMenu);
|
||||
else
|
||||
M_ClearMenus(true);
|
||||
}
|
||||
}
|
||||
|
||||
// =========
|
||||
|
@ -8793,7 +8888,6 @@ static void M_HandleFogColor(INT32 choice)
|
|||
break;
|
||||
|
||||
case KEY_ESCAPE:
|
||||
S_StartSound(NULL, sfx_menu1);
|
||||
exitmenu = true;
|
||||
break;
|
||||
|
||||
|
|
|
@ -8182,7 +8182,7 @@ void A_JawzChase(mobj_t *actor)
|
|||
ret = P_SpawnMobj(actor->tracer->x, actor->tracer->y, actor->tracer->z, MT_PLAYERRETICULE);
|
||||
P_SetTarget(&ret->target, actor->tracer);
|
||||
ret->frame |= ((leveltime % 10) / 2) + 5;
|
||||
ret->color = actor->target->player->skincolor;
|
||||
ret->color = actor->cvmem;
|
||||
|
||||
P_Thrust(actor, R_PointToAngle2(actor->x, actor->y, actor->tracer->x, actor->tracer->y), actor->info->speed);
|
||||
return;
|
||||
|
|
|
@ -720,7 +720,7 @@ void R_DrawPlanes(void)
|
|||
dc_iscale = FixedMul(skyscale, FINECOSINE(xtoviewangle[x]>>ANGLETOFINESHIFT));
|
||||
dc_x = x;
|
||||
dc_source =
|
||||
R_GetColumn(skytexture,
|
||||
R_GetColumn(texturetranslation[skytexture],
|
||||
angle);
|
||||
wallcolfunc();
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue