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Don't allow joining 20 sec into the match
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@ -4755,6 +4755,8 @@ void K_CheckSpectateStatus(void)
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return;
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if (numingame < 2 || leveltime < starttime || mapreset) // Allow if the match hasn't started yet
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continue;
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if (leveltime > 20*TICRATE) // DON'T allow if the match is 20 seconds in
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return;
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if (G_RaceGametype() && players[i].laps) // DON'T allow if the race is at 2 laps
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return;
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continue;
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