Commit graph

289 commits

Author SHA1 Message Date
Bill Currie
4cec187465 zixthree's wav file patch
Wav file were not read correctly when encoutering most chunk type beside the ones used by QuakeForge.

This patch will fix the riff loader code so that unused but defined chunk are skipped. Most wav files should now be loaded correctly fixing some silent sound effect.

Also fixed a typo in wav loader and reordered wav validity check so that format is checked first. The data chunk could be inexistant on some weird format and so an invalid format is a more helpful error text.

! Fix: Skip unsupported chunk in riff loader instead of rejecting riff file.
! Fix: typo in Microsoft name.
! Fix: ordering of wav validity to enable more helpful error text.
2010-11-21 14:18:15 +09:00
Bill Currie
99e87b092b zixthree's stereo swap patch.
Modified slightly for formatting and cleaner swapping.
2010-11-21 14:09:23 +09:00
Bill Currie
37fb8d22da Don't open a streamed sfx when there's no sound driver.
This happens when qf fails to connect to jackd (possibly other times).
There is probably a better solution to the problem, but not opening a
stream when the sample rate is reported as 0 definitely fixes the inifinite
recursion in read_samples().
2010-11-14 20:46:29 +09:00
Bill Currie
5a6e66b23e hopefully, correct plugin linking options
how we got away with this for so long is beyond me, but it seems libtool
really wants -rpath even for plugins (otherwise it refuses to install them)
2010-08-21 13:01:35 +09:00
Bill Currie
4449f10c0a get alsa and sdl working, though sdl seems to be mono only 2010-08-15 05:15:47 +00:00
Bill Currie
bc4a3e79dc d'oh, bogus $ 2010-08-14 02:48:53 +00:00
Bill Currie
81ac779b7f forgot to add libsamplerate to the default renderer 2010-08-14 02:38:19 +00:00
Bill Currie
cc697236e5 bah, forgot that libsamplerate doesn't check for errors 2010-08-13 01:48:48 +00:00
Bill Currie
54fc922f6c better error checking while reading streamed data 2010-08-13 01:48:20 +00:00
Bill Currie
ce5658416d add support for up to 8 channels in sound effect files
The sounds are down-mixed to 2 channels (qf does not (yet) support more than
2 channel output), but this allows pretty much anything to be used for a
source of music. Only 5.1 (6 channel), stereo and mono have been tested, but
the others should work (any issues would be mis-interpretation/implementation
of the channel layout).
2010-08-12 02:28:27 +00:00
Bill Currie
b1620616b9 reset the "resampler" when seeking 2010-08-11 23:47:31 +00:00
Bill Currie
22e8698827 resampling now works
However, no fallback for when libsamplerate is missing.
2010-08-11 23:47:03 +00:00
Bill Currie
1c985bc925 bah, forgot these 2010-08-11 23:46:28 +00:00
Bill Currie
0e3b395943 ok, non-resampled flacs now work beautifully 2010-08-11 23:45:32 +00:00
Bill Currie
7502cd9ec5 making slow progress on sound quality
streamed oggs playback cleaning when not resampling, but flacs are still crap
2010-08-11 23:45:09 +00:00
Bill Currie
65a748fc3c floating point mixer now working
the resampler is being badly abused for streams, and it's not yet properly
autoconfiscated, but things are working. Better yet, at the correct pitch and
speed.
2010-08-11 23:44:34 +00:00
Bill Currie
2bb2d14b89 make "sample counts" frame based rather than mono sample based
that was always horribly confusing
2010-08-11 23:43:35 +00:00
Bill Currie
d0906f1453 conditionally build the sound format support files
Rather than using an ifdef around the entire code, get autoconf to do the work
for us. For one thing, this allows doxygen to produce decent docs. It also
makes for less compalation when building without support for various formats.
2010-08-11 23:42:42 +00:00
Bill Currie
c0a8c6c695 properly prefix all functions, static or not
makes doxygen produce better docs
2010-08-11 23:41:04 +00:00
Bill Currie
ac44950a69 sanitize the code by using defines for old flac libs 2010-08-11 23:40:35 +00:00
Bill Currie
46a067b2f6 Do proper error handling when loading sound files.
This fixes the segfault grg got when trying to play a 5.1 channel file.
2010-08-08 03:02:55 +00:00
Bill Currie
0dfff8fd58 ignore stuff 2010-08-07 10:42:09 +00:00
Bill Currie
adee45d22b add a comment about the valid range of samples 2010-08-06 01:58:12 +00:00
Bill Currie
98a0da742a Prefill the sfx stream buffer to ensure the decoders have allocated any memory they might need. Problem found using jack_interposer (http://repo.or.cz/w/jack_interposer.git). 2010-08-06 00:41:42 +00:00
Bill Currie
6e2a8f1e3d Do not allow sounds to start when we have no connection to the jack server. This fixes the shutdown hang when the connection to the server is lost. 2010-08-05 07:20:50 +00:00
Bill Currie
997102fea8 audit the usage of "only"
There are still a few iffy places (notably around certain prepositions), but
the relevant sentences are now much easier to read.
2010-01-13 06:42:26 +00:00
Bill Currie
f315a122e5 attempt to handle jack shutdown. this should avoid locking up on client shutdown when jack disappears 2009-12-24 06:35:15 +00:00
Bill Currie
0af43cf016 make the resampling state a little more self-contained. this should make 2009-01-08 07:48:08 +00:00
Bill Currie
9c9f79d05c provide the ability to control which jack server to connect to 2007-07-03 10:30:13 +00:00
Bill Currie
d93670df3b cleanup some cruft 2007-06-09 07:48:44 +00:00
Bill Currie
c6d7a19851 Move all the cd plugins into the audio subdir so things can be built in the correct order (as cd_file depends on libQFsound). 2007-05-31 06:30:46 +00:00
Bill Currie
e6a5994cd0 patch from raorn for new flac 2007-05-30 22:06:47 +00:00
Bill Currie
201f01b66c hopefully speed up byte swaps 2007-05-26 23:18:46 +00:00
Bill Currie
253795ca7f better handling of missing sound files. fixes the seg when the cd track isn't available. 2007-05-21 21:40:59 +00:00
Bill Currie
1be73a528a don't seg when non-jack isn't available either :P 2007-05-21 21:39:59 +00:00
Bill Currie
cfb13eac71 behave properly when using jack but jackd isn't there 2007-05-21 11:20:36 +00:00
Bill Currie
01f7bd440e slightly cleaner 2007-05-08 10:49:54 +00:00
Bill Currie
fd6a856ae1 clean out some old debug code that's confusing me 2007-05-08 09:33:24 +00:00
Bill Currie
3c78eaaa49 should fix hikaru's seg 2007-05-07 21:50:31 +00:00
Bill Currie
097be5a093 fix file handle leak 2007-05-07 14:03:36 +00:00
Bill Currie
dd1adc0431 remove S_TouchSound: it doesn't seem to be necessary 2007-05-07 12:20:38 +00:00
Bill Currie
7af2378e03 turn on graph generation in the doxygen output. very slow, but the diagrams are worth it. Also make the data member of sfx_t a union rather than void so doxygen can see the relationships (and gets rid of a bunch of casts that I never liked anyway). 2007-05-07 05:20:24 +00:00
Bill Currie
2ee461fc24 this seems to fix the sound cutouts. I /think/ this is the correct fix as cached sfxs are shared and thus nulling the buffer pointer isn't a particularly good idea for every release. 2007-05-06 08:35:28 +00:00
Bill Currie
93ee2e489b more vc2005 patches from phrosty 2007-04-11 22:03:36 +00:00
Bill Currie
323052bd2b survive across gamedir changes 2007-04-07 07:44:07 +00:00
Bill Currie
ff132bb536 64bit windows patch from phrosty 2007-04-04 07:48:14 +00:00
Bill Currie
8d5b5fdf04 cleanup of channel stopping and fix cd_file's pause/resume 2007-03-27 06:15:57 +00:00
Bill Currie
f2dc7bd02c Cleanup SND_StaticSound a bit. 2007-03-27 04:12:04 +00:00
Bill Currie
5d73a80887 use ch->sfx in one place only. doesn't really fix anything though. 2007-03-27 03:49:42 +00:00
Bill Currie
72a1aeb74b d'oh 2007-03-27 03:43:52 +00:00
Bill Currie
e994e622b5 I'm getting pretty annoyed with this cache-release bug :P 2007-03-27 03:42:11 +00:00
Bill Currie
3bc7921a99 plug a potential channel leak 2007-03-27 00:50:08 +00:00
Bill Currie
522b069433 wow, wasn't thinking well with that one. fixes the seg with the default renderer 2007-03-27 00:49:20 +00:00
Bill Currie
b987d5e887 mixer is a bit more reliable, but still getting cut-offs :( 2007-03-26 13:30:56 +00:00
Bill Currie
970408769f opps, that wasn't meant to go in 2007-03-26 11:49:54 +00:00
Bill Currie
f2e524491d reduce a lot of duplicated code. should have done it this way in the first place. anyway, now I can get on with fixing the cut-off bug (I hope). 2007-03-26 11:44:52 +00:00
Bill Currie
b93615940e remove some debug 2007-03-25 08:30:06 +00:00
Bill Currie
1d1982fddf more improvements to the sound offsetting 2007-03-25 08:12:43 +00:00
Bill Currie
2f7d686a3c make things a little quieter (less likely to clip) 2007-03-25 08:11:52 +00:00
Bill Currie
f2d7630ac1 better sound offsetting 2007-03-25 07:45:13 +00:00
Bill Currie
33a7c395dc allow initially silent channels to be active incase they are later audible 2007-03-25 06:48:19 +00:00
Bill Currie
0a142265cc ensure silent channels get freed 2007-03-25 06:42:14 +00:00
Bill Currie
6678e67f05 clamp the default renderer to 44100 too, and spew messages when running out of channels. 2007-03-25 01:02:03 +00:00
Bill Currie
cc6ec57772 fix a weird naming issue that caused uninitialized error (weird mostly because it snuck past me) 2007-03-24 11:46:41 +00:00
Bill Currie
984d42df3b fix an unitialized variable (won't fix the bug, though) 2007-03-24 11:11:19 +00:00
Bill Currie
da1b11ff3b I'm tired of the cache bug, but it hides nicely behind gamedir changes, so I'll just leave it for now with a FIXME 2007-03-24 10:42:34 +00:00
Bill Currie
02c41feabc make gamedir change a two phase operation so things can be done both before and after the cache is flushed. (still having problems with cached sounds, though) 2007-03-24 10:13:10 +00:00
Bill Currie
54139a1742 don't try to release an sfx when the cache has been flushed: our held sfx gets ripped out from underneath us. 2007-03-24 08:37:04 +00:00
Bill Currie
b8c11cc7ec bah, that line was needed after all. still don't know why (it shouldn't be) 2007-03-23 14:41:53 +00:00
Bill Currie
4ccb6675a6 fix the "Cache_Release: already released!" error 2007-03-23 12:33:04 +00:00
Bill Currie
81a57bb3fa patch from phrosty for vc2005 support. includes fixes for a bunch of gcc-isms that crept in over the years. 2007-03-22 23:20:57 +00:00
Bill Currie
9d165f317f fix lost channels (fixes both running out of channels and non-stop loops) 2007-03-22 08:27:54 +00:00
Bill Currie
04639c7ab8 remove some stuff I forgot about 2007-03-21 14:37:16 +00:00
Bill Currie
5a1c57fd87 better channel selection: don't bother. having problems with looped sounds that can't be stopped and getting the wrong sfx at times. 2007-03-21 12:56:43 +00:00
Bill Currie
62df1f2c31 fix some missing symbols 2007-03-21 12:50:41 +00:00
Bill Currie
f0a4c4ace5 remove a bogus "done" and use 1 instead of 2 (holdover from a previous itteration of the code) 2007-03-21 11:41:34 +00:00
Bill Currie
7252ef1e54 allow the mixer to run even when sound blocked. prevents sounds piling up 2007-03-21 11:39:01 +00:00
Bill Currie
03e5ae136e print noisy reminder to fix resampler 2007-03-20 13:37:38 +00:00
Bill Currie
988898ca4a fix segfault when setting ambient_level to 0 2007-03-20 13:29:10 +00:00
Bill Currie
e52940a3db add snd_force_unblock as an attempt to work around stuck sound on focus changes 2007-03-19 22:20:13 +00:00
Bill Currie
48e7b65f51 don't seg on shutdown when jackd wasn't there 2007-03-18 22:09:51 +00:00
Bill Currie
0f1cd876b2 cleaner sfx handling in dynamic sounds 2007-03-18 13:29:58 +00:00
Bill Currie
d9b7ccd5e3 seems to fix going from start to e1m1 in nq 2007-03-18 13:07:20 +00:00
Bill Currie
d67cbeae7f bring cd_file in line with the new sound api 2007-03-18 12:54:59 +00:00
Bill Currie
9baefa94bb write 0s to the buffer when sound is blocked 2007-03-18 11:58:54 +00:00
Bill Currie
bbdca8428a channel leak plugged 2007-03-18 11:20:47 +00:00
Bill Currie
1315d4178f found the missing retain 2007-03-18 10:45:29 +00:00
Bill Currie
5a0e2460a3 whee, lockless channel management. still have a problem with unbalanced retain/release, though. 2007-03-18 10:32:01 +00:00
Bill Currie
7043dd14f9 forgot to do midi's stream_open 2007-03-18 01:51:37 +00:00
Bill Currie
44aaec4f22 make the cache/stream setup code common. 2007-03-18 01:44:46 +00:00
Bill Currie
3a6ab1ae38 enable blocking control (doesn't fix the thread problems, though) 2007-03-17 09:33:21 +00:00
Bill Currie
ee12f44ff6 d'oh. anyway, with midi, sounds great (so long as jackd isn't suffering xruns) 2007-03-17 07:28:32 +00:00
Bill Currie
b4cb4afdb0 oops, didn't have wildmidi installed, so this bitrotted a bit 2007-03-17 07:18:01 +00:00
Bill Currie
916a698ac5 it makes noise, but dies due to caching bugs 2007-03-17 07:05:24 +00:00
Bill Currie
9691afb782 connects to jack server and auto-wires the ports 2007-03-17 06:20:52 +00:00
Bill Currie
973cf9acce forgot to add these 2007-03-17 03:14:41 +00:00
Bill Currie
cde6e60848 most of the hacking needed to break out the common code from snd_dma.c 2007-03-17 03:10:45 +00:00
Bill Currie
0105754f6f clean out some no-op functions 2007-03-10 14:17:52 +00:00
Bill Currie
99c0954b47 the big dso visibility patch :). Sure, we have to have unique names for static builds, but with controlled visibitly we should get faster program loads (although this isn't C++, so it's not as bad) and complex plugins are cleaner. 2007-03-10 12:00:59 +00:00
Bill Currie
17875bee39 move the handling of -nosound out of the plugin so it can control loading of the plugin 2007-03-10 07:22:32 +00:00