quakeforge/libs/audio/renderer
2007-03-10 14:17:52 +00:00
..
.gitignore Put the sound renderer in it's proper place: as a full-fledged plugin. 2001-08-23 04:01:46 +00:00
flac.c a bunch of docs for snd_render.h and a some cleanup of namepace and old cruft 2007-03-10 04:21:32 +00:00
Makefile.am the big dso visibility patch :). Sure, we have to have unique names for static builds, but with controlled visibitly we should get faster program loads (although this isn't C++, so it's not as bad) and complex plugins are cleaner. 2007-03-10 12:00:59 +00:00
midi.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
snd_dma.c clean out some no-op functions 2007-03-10 14:17:52 +00:00
snd_mem.c split out the resample code from the memory code 2007-03-10 06:38:24 +00:00
snd_mix.c all static data now 2007-03-10 06:31:50 +00:00
snd_resample.c split out the resample code from the memory code 2007-03-10 06:38:24 +00:00
vorbis.c a bunch of docs for snd_render.h and a some cleanup of namepace and old cruft 2007-03-10 04:21:32 +00:00
wav.c a bunch of docs for snd_render.h and a some cleanup of namepace and old cruft 2007-03-10 04:21:32 +00:00