quakeforge/libs/audio/renderer
2007-03-27 04:12:04 +00:00
..
.gitignore Put the sound renderer in it's proper place: as a full-fledged plugin. 2001-08-23 04:01:46 +00:00
flac.c reduce a lot of duplicated code. should have done it this way in the first place. anyway, now I can get on with fixing the cut-off bug (I hope). 2007-03-26 11:44:52 +00:00
Makefile.am connects to jack server and auto-wires the ports 2007-03-17 06:20:52 +00:00
midi.c fix a weird naming issue that caused uninitialized error (weird mostly because it snuck past me) 2007-03-24 11:46:41 +00:00
snd_channels.c Cleanup SND_StaticSound a bit. 2007-03-27 04:12:04 +00:00
snd_dma.c clamp the default renderer to 44100 too, and spew messages when running out of channels. 2007-03-25 01:02:03 +00:00
snd_jack.c make things a little quieter (less likely to clip) 2007-03-25 08:11:52 +00:00
snd_mem.c d'oh 2007-03-27 03:43:52 +00:00
snd_mix.c use ch->sfx in one place only. doesn't really fix anything though. 2007-03-27 03:49:42 +00:00
snd_resample.c reduce a lot of duplicated code. should have done it this way in the first place. anyway, now I can get on with fixing the cut-off bug (I hope). 2007-03-26 11:44:52 +00:00
snd_sfx.c reduce a lot of duplicated code. should have done it this way in the first place. anyway, now I can get on with fixing the cut-off bug (I hope). 2007-03-26 11:44:52 +00:00
vorbis.c reduce a lot of duplicated code. should have done it this way in the first place. anyway, now I can get on with fixing the cut-off bug (I hope). 2007-03-26 11:44:52 +00:00
wav.c reduce a lot of duplicated code. should have done it this way in the first place. anyway, now I can get on with fixing the cut-off bug (I hope). 2007-03-26 11:44:52 +00:00