quakeforge/libs/audio/renderer
Bill Currie ce5658416d add support for up to 8 channels in sound effect files
The sounds are down-mixed to 2 channels (qf does not (yet) support more than
2 channel output), but this allows pretty much anything to be used for a
source of music. Only 5.1 (6 channel), stereo and mono have been tested, but
the others should work (any issues would be mis-interpretation/implementation
of the channel layout).
2010-08-12 02:28:27 +00:00
..
flac.c add support for up to 8 channels in sound effect files 2010-08-12 02:28:27 +00:00
Makefile.am floating point mixer now working 2010-08-11 23:44:34 +00:00
midi.c resampling now works 2010-08-11 23:47:03 +00:00
snd_channels.c bah, forgot these 2010-08-11 23:46:28 +00:00
snd_dma.c floating point mixer now working 2010-08-11 23:44:34 +00:00
snd_jack.c floating point mixer now working 2010-08-11 23:44:34 +00:00
snd_mem.c resampling now works 2010-08-11 23:47:03 +00:00
snd_mix.c add support for up to 8 channels in sound effect files 2010-08-12 02:28:27 +00:00
snd_resample.c reset the "resampler" when seeking 2010-08-11 23:47:31 +00:00
snd_sfx.c reset the "resampler" when seeking 2010-08-11 23:47:31 +00:00
vorbis.c add support for up to 8 channels in sound effect files 2010-08-12 02:28:27 +00:00
wav.c add support for up to 8 channels in sound effect files 2010-08-12 02:28:27 +00:00