Commit graph

220 commits

Author SHA1 Message Date
terminx
663cbc37a5 git-svn-id: https://svn.eduke32.com/eduke32@1189 1a8010ca-5511-0410-912e-c29ae57300e0 2008-12-21 22:46:55 +00:00
terminx
da8e368104 git-svn-id: https://svn.eduke32.com/eduke32@1188 1a8010ca-5511-0410-912e-c29ae57300e0 2008-12-19 00:53:54 +00:00
terminx
8ec01d5ea2 git-svn-id: https://svn.eduke32.com/eduke32@1178 1a8010ca-5511-0410-912e-c29ae57300e0 2008-12-10 11:36:53 +00:00
terminx
6f514cf91e git-svn-id: https://svn.eduke32.com/eduke32@1177 1a8010ca-5511-0410-912e-c29ae57300e0 2008-12-08 02:04:20 +00:00
terminx
c94b4d63cb separate objects for polymost.c/mdsprite.c/hightile.c and friends
git-svn-id: https://svn.eduke32.com/eduke32@1173 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-02 10:44:39 +00:00
terminx
1aed7f53f8 git-svn-id: https://svn.eduke32.com/eduke32@1171 1a8010ca-5511-0410-912e-c29ae57300e0 2008-12-01 10:44:18 +00:00
terminx
a562568daf git-svn-id: https://svn.eduke32.com/eduke32@1159 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-26 02:43:47 +00:00
terminx
26a97cb6b7 git-svn-id: https://svn.eduke32.com/eduke32@1150 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-24 09:22:07 +00:00
terminx
0b858c5ef3 git-svn-id: https://svn.eduke32.com/eduke32@1148 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-22 11:42:22 +00:00
terminx
df2af2fc33 git-svn-id: https://svn.eduke32.com/eduke32@1146 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-22 06:46:27 +00:00
terminx
4910928877 source code rape
git-svn-id: https://svn.eduke32.com/eduke32@1143 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-20 14:06:36 +00:00
terminx
5d194eebfb Some networking updates from the SW source
git-svn-id: https://svn.eduke32.com/eduke32@1141 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-17 00:38:26 +00:00
terminx
3456c1e909 git-svn-id: https://svn.eduke32.com/eduke32@1128 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-12 04:16:41 +00:00
terminx
7aa2930514 git-svn-id: https://svn.eduke32.com/eduke32@1126 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-11 14:48:59 +00:00
terminx
54128e127c Enet networking patch from a random dude on IRC, with the addition of my own port of the "unstable" networking code from duke3d_w32 (which is what is actually used in Internet play)
git-svn-id: https://svn.eduke32.com/eduke32@1124 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-11 13:24:05 +00:00
terminx
81bbb7eab8 git-svn-id: https://svn.eduke32.com/eduke32@1122 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-09 11:09:42 +00:00
terminx
f070a571d9 git-svn-id: https://svn.eduke32.com/eduke32@1116 1a8010ca-5511-0410-912e-c29ae57300e0 2008-10-25 02:32:57 +00:00
terminx
6ae2e2d140 Misc shit
git-svn-id: https://svn.eduke32.com/eduke32@1101 1a8010ca-5511-0410-912e-c29ae57300e0
2008-10-18 12:37:26 +00:00
terminx
60a4224533 Some mouse changes... previous effect of the "mouse smoothing" menu option is now mandatory (since turning it off just means you'll lose input from tiny movements), new "mouse smoothing" effect is a more traditional average of the last 2 times the mouse input was read
git-svn-id: https://svn.eduke32.com/eduke32@1099 1a8010ca-5511-0410-912e-c29ae57300e0
2008-10-13 01:16:40 +00:00
terminx
c21b1deae2 git-svn-id: https://svn.eduke32.com/eduke32@1097 1a8010ca-5511-0410-912e-c29ae57300e0 2008-10-11 11:50:02 +00:00
terminx
efcd34c135 EDuke32: now with multiplayer text scaling hacks and nastiness
git-svn-id: https://svn.eduke32.com/eduke32@1095 1a8010ca-5511-0410-912e-c29ae57300e0
2008-10-11 09:20:04 +00:00
terminx
56375ef662 git-svn-id: https://svn.eduke32.com/eduke32@1093 1a8010ca-5511-0410-912e-c29ae57300e0 2008-10-08 18:49:51 +00:00
terminx
ccafc41189 Weapon sprite scaling, still needs a rotatespritescaled CON command
git-svn-id: https://svn.eduke32.com/eduke32@1090 1a8010ca-5511-0410-912e-c29ae57300e0
2008-10-05 11:51:59 +00:00
terminx
8dc599fc28 git-svn-id: https://svn.eduke32.com/eduke32@1089 1a8010ca-5511-0410-912e-c29ae57300e0 2008-10-05 09:23:55 +00:00
terminx
d507a10397 git-svn-id: https://svn.eduke32.com/eduke32@1088 1a8010ca-5511-0410-912e-c29ae57300e0 2008-10-03 10:28:17 +00:00
terminx
0a4ff21a9d git-svn-id: https://svn.eduke32.com/eduke32@1087 1a8010ca-5511-0410-912e-c29ae57300e0 2008-10-02 17:45:44 +00:00
terminx
4437919385 git-svn-id: https://svn.eduke32.com/eduke32@1083 1a8010ca-5511-0410-912e-c29ae57300e0 2008-09-29 07:38:12 +00:00
terminx
16cd3c353d Fixes
git-svn-id: https://svn.eduke32.com/eduke32@1082 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-29 02:12:53 +00:00
terminx
ca8f8d21ae git-svn-id: https://svn.eduke32.com/eduke32@1080 1a8010ca-5511-0410-912e-c29ae57300e0 2008-09-28 11:00:59 +00:00
terminx
2057d2a9ff git-svn-id: https://svn.eduke32.com/eduke32@1076 1a8010ca-5511-0410-912e-c29ae57300e0 2008-09-26 04:20:08 +00:00
terminx
44c3436075 git-svn-id: https://svn.eduke32.com/eduke32@1074 1a8010ca-5511-0410-912e-c29ae57300e0 2008-09-24 10:20:18 +00:00
terminx
83af636a5a git-svn-id: https://svn.eduke32.com/eduke32@1070 1a8010ca-5511-0410-912e-c29ae57300e0 2008-09-17 22:58:25 +00:00
terminx
3776d580eb Cleaning uncommitted changes out of tree
git-svn-id: https://svn.eduke32.com/eduke32@1068 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-15 02:47:02 +00:00
terminx
60526dbb26 git-svn-id: https://svn.eduke32.com/eduke32@1062 1a8010ca-5511-0410-912e-c29ae57300e0 2008-09-11 09:24:45 +00:00
terminx
7da94e0041 Fixes some stuff
git-svn-id: https://svn.eduke32.com/eduke32@1058 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-06 06:22:31 +00:00
terminx
898e6669ef git-svn-id: https://svn.eduke32.com/eduke32@1055 1a8010ca-5511-0410-912e-c29ae57300e0 2008-09-04 23:11:48 +00:00
terminx
7b94cf4758 Misc tweaks, patch from HelixHorned, half of gameexec.c moved to gamestructures.c
git-svn-id: https://svn.eduke32.com/eduke32@1048 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-03 04:20:46 +00:00
terminx
166019082f git-svn-id: https://svn.eduke32.com/eduke32@1046 1a8010ca-5511-0410-912e-c29ae57300e0 2008-09-01 21:59:53 +00:00
terminx
ef3c5e6ad8 A bunch of random shit
git-svn-id: https://svn.eduke32.com/eduke32@1044 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-01 07:15:16 +00:00
terminx
882fbd6851 git-svn-id: https://svn.eduke32.com/eduke32@1043 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-28 23:15:11 +00:00
terminx
8bbe48c219 git-svn-id: https://svn.eduke32.com/eduke32@1037 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-28 05:57:46 +00:00
terminx
f0032888fe git-svn-id: https://svn.eduke32.com/eduke32@1034 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-26 08:39:45 +00:00
terminx
69dbba841c git-svn-id: https://svn.eduke32.com/eduke32@1033 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-26 04:00:42 +00:00
hnt_ts
8ce121a895 1. Small corrections to hash code.
2. Use hash for dynnames.
3. On crash EDuke32 throws info about CON code.


git-svn-id: https://svn.eduke32.com/eduke32@1031 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-25 20:25:49 +00:00
terminx
127bc3fe91 git-svn-id: https://svn.eduke32.com/eduke32@1029 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-25 10:27:18 +00:00
terminx
8fddaf82a3 git-svn-id: https://svn.eduke32.com/eduke32@1026 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-25 02:33:25 +00:00
terminx
352ace8bbc Move hash table code into engine and use hash table for OSD symbol lookup
git-svn-id: https://svn.eduke32.com/eduke32@1025 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-25 02:12:02 +00:00
terminx
25adc68899 Patch from hunter_rus to use hash tables for CON compiling
This was sent to me broken, but after some investigation it looks like the only problem was in CON_STATE.  This should speed up CON compilation speed about 500%or so.


git-svn-id: https://svn.eduke32.com/eduke32@1024 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-25 00:49:12 +00:00
terminx
6def1b0a65 Use mod_dir for savegames
git-svn-id: https://svn.eduke32.com/eduke32@994 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-20 09:27:17 +00:00
terminx
b411c3b205 Force startup window to be displayed if the cfg wasn't saved with an EDuke32 build of matching BYTEVERSION_JF, and use a wrapper around kopen4load to access files from mod_dir first.
git-svn-id: https://svn.eduke32.com/eduke32@992 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-20 08:39:07 +00:00
terminx
28fedd72e8 Ignore r_downsize for textures with nocompress and some other minor crap
git-svn-id: https://svn.eduke32.com/eduke32@990 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-19 11:05:21 +00:00
terminx
4ad4350d48 Line numbering stuff... this still needs work
git-svn-id: https://svn.eduke32.com/eduke32@976 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-16 07:53:29 +00:00
terminx
4376dc796e git-svn-id: https://svn.eduke32.com/eduke32@956 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-09 22:02:57 +00:00
terminx
ca0987d715 git-svn-id: https://svn.eduke32.com/eduke32@950 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-09 10:42:16 +00:00
terminx
a5f12d9f55 New alternate mini-hud
git-svn-id: https://svn.eduke32.com/eduke32@934 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-07 07:52:36 +00:00
terminx
0caeecaf9a git-svn-id: https://svn.eduke32.com/eduke32@933 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-06 11:50:34 +00:00
terminx
900195a093 git-svn-id: https://svn.eduke32.com/eduke32@929 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-03 11:45:15 +00:00
terminx
b1a5b6be67 useless shit changes that aren't even worth looking at
git-svn-id: https://svn.eduke32.com/eduke32@926 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-31 10:35:23 +00:00
terminx
e344cf477e git-svn-id: https://svn.eduke32.com/eduke32@920 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-30 01:00:40 +00:00
terminx
11fc1203fa Game name in window title and some other shit
git-svn-id: https://svn.eduke32.com/eduke32@886 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-22 09:05:34 +00:00
terminx
86e70d3012 git-svn-id: https://svn.eduke32.com/eduke32@881 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-21 09:05:53 +00:00
terminx
f7b4de8e6d git-svn-id: https://svn.eduke32.com/eduke32@868 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-19 04:13:53 +00:00
terminx
244a0c1a5e Gamevars in savestates (in savegames)
Still needs debugging


git-svn-id: https://svn.eduke32.com/eduke32@862 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-18 02:46:24 +00:00
terminx
b909597593 git-svn-id: https://svn.eduke32.com/eduke32@861 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-17 23:14:32 +00:00
terminx
f430f20201 git-svn-id: https://svn.eduke32.com/eduke32@860 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-16 21:21:18 +00:00
terminx
b367a392a7 Prototype stuff for hub maps/persistent level states/non-linear level progression
git-svn-id: https://svn.eduke32.com/eduke32@859 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-16 09:27:08 +00:00
terminx
5ce5b287fa git-svn-id: https://svn.eduke32.com/eduke32@855 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-12 23:44:07 +00:00
terminx
fb80a8ec28 CON access to tsprite
git-svn-id: https://svn.eduke32.com/eduke32@853 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-12 10:57:52 +00:00
terminx
95eed1cd2b mouse binds
git-svn-id: https://svn.eduke32.com/eduke32@826 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-30 19:06:05 +00:00
terminx
2fa3153a84 Better keybinding... still needs some work but seems to be functional
Example:

bind w repeat gamefunc_move_forward
bind s repeat gamefunc_move_backward
bind a repeat gamefunc_strafe_left
bind d repeat gamefunc_strafe_right
bind space gamefunc_jump
bind leftcontrol repeat gamefunc_crouch
bind f12 quit



git-svn-id: https://svn.eduke32.com/eduke32@808 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-29 10:40:37 +00:00
qbix79
21519fddff 64 bit fixes for weaponstuff, gamevars, vars readable from con, warnings
git-svn-id: https://svn.eduke32.com/eduke32@794 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-10 19:32:14 +00:00
hnt_ts
5edc3d6096 Added the "qgetsysstr" command that copies game strings to quotes so they can be displayed.
qgetsysstr <quoteID> <strID>

<strID> can be:
STR_MAPNAME
STR_MAPFILENAME
STR_PLAYERNAME
STR_VERSION

The list of strings may need some additions and renaming.

onevent EVENT_DISPLAYMENU
  qgetsysstr 2 STR_MAPNAME
  minitext 10 10 2 0 0

  qgetsysstr 2 STR_MAPFILENAME
  minitext 10 20 2 0 0

  qgetsysstr 2 STR_PLAYERNAME // it shouldn't work in this event, though
  minitext 10 30 2 0 0

  qgetsysstr 2 STR_VERSION
  minitext 10 40 2 0 0
endevent

git-svn-id: https://svn.eduke32.com/eduke32@781 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-09 10:39:32 +00:00
hnt_ts
0602988743 New events:
EVENT_DISPLAYBONUSSCREEN
EVENT_DISPLAYMENU
EVENT_DISPLAYMENUREST
EVENT_DISPLAYLOADINGSCREEN

git-svn-id: https://svn.eduke32.com/eduke32@762 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-04 21:08:47 +00:00
terminx
67e2466b0e Patch from hunter_rus
git-svn-id: https://svn.eduke32.com/eduke32@723 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-10 01:29:37 +00:00
qbix79
168573d5aa Minimal changes to get it compiling (and not crashing when ran under
valgrind. Changes don't affect 32 bit mode).
Changed aplWeaponClip and friends to int* ,but intptr_t* works as well for me.
Final type will determined once the con code has been checked.



git-svn-id: https://svn.eduke32.com/eduke32@709 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-24 09:53:16 +00:00
terminx
4e58984de5 git-svn-id: https://svn.eduke32.com/eduke32@693 1a8010ca-5511-0410-912e-c29ae57300e0 2008-04-05 04:18:48 +00:00
terminx
51fdffe93e git-svn-id: https://svn.eduke32.com/eduke32@680 1a8010ca-5511-0410-912e-c29ae57300e0 2008-04-01 09:06:29 +00:00
terminx
91145d9582 array support based on a patch from Peter Green (plugwash)
git-svn-id: https://svn.eduke32.com/eduke32@676 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-01 02:50:44 +00:00
terminx
bee008fbc5 git-svn-id: https://svn.eduke32.com/eduke32@648 1a8010ca-5511-0410-912e-c29ae57300e0 2008-03-18 11:07:36 +00:00
terminx
dd4a7b5450 git-svn-id: https://svn.eduke32.com/eduke32@640 1a8010ca-5511-0410-912e-c29ae57300e0 2008-03-09 08:14:12 +00:00
terminx
74d7485a19 OpenAL patch from Hunter_rus... haven't even tried to make this work with MSVC yet
git-svn-id: https://svn.eduke32.com/eduke32@634 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-08 05:23:15 +00:00
terminx
f13385cf86 git-svn-id: https://svn.eduke32.com/eduke32@630 1a8010ca-5511-0410-912e-c29ae57300e0 2008-02-29 04:37:37 +00:00
terminx
c45bd7dd53 git-svn-id: https://svn.eduke32.com/eduke32@622 1a8010ca-5511-0410-912e-c29ae57300e0 2008-02-18 08:10:54 +00:00
terminx
b3677fc796 This looks like stuff that needs to be changed for proper 64-bit support
git-svn-id: https://svn.eduke32.com/eduke32@619 1a8010ca-5511-0410-912e-c29ae57300e0
2008-02-17 05:08:18 +00:00
terminx
fad541b377 Part 1 of 64-bit patch from Stephen Anthony
git-svn-id: https://svn.eduke32.com/eduke32@618 1a8010ca-5511-0410-912e-c29ae57300e0
2008-02-16 22:27:08 +00:00
terminx
7d36a601e4 git-svn-id: https://svn.eduke32.com/eduke32@616 1a8010ca-5511-0410-912e-c29ae57300e0 2008-02-14 08:35:30 +00:00
terminx
30b1ce5f54 git-svn-id: https://svn.eduke32.com/eduke32@613 1a8010ca-5511-0410-912e-c29ae57300e0 2008-02-07 02:56:46 +00:00
terminx
71cd8fd6c3 Patch from hunter_rus, untested
git-svn-id: https://svn.eduke32.com/eduke32@605 1a8010ca-5511-0410-912e-c29ae57300e0
2008-02-01 03:36:54 +00:00
terminx
26dc1358ac git-svn-id: https://svn.eduke32.com/eduke32@599 1a8010ca-5511-0410-912e-c29ae57300e0 2008-01-15 20:51:18 +00:00
plagman
00971ca89a Changes screenpeek from short to int.
git-svn-id: https://svn.eduke32.com/eduke32@593 1a8010ca-5511-0410-912e-c29ae57300e0
2008-01-04 04:41:13 +00:00
plagman
a8a675634e Patch from hunter_rus.
Adds:
 - maximal log line count and OSD variable "logcutoff"
 - ability to define different models for each palette
 - "bind" OSD command to bind keys so that they run command batch files

git-svn-id: https://svn.eduke32.com/eduke32@591 1a8010ca-5511-0410-912e-c29ae57300e0
2008-01-04 01:04:35 +00:00
terminx
4aa6cf2ea3 patch from hunter_rus
git-svn-id: https://svn.eduke32.com/eduke32@587 1a8010ca-5511-0410-912e-c29ae57300e0
2007-12-20 19:14:38 +00:00
terminx
31a901b7eb git-svn-id: https://svn.eduke32.com/eduke32@584 1a8010ca-5511-0410-912e-c29ae57300e0 2007-12-12 17:42:14 +00:00
terminx
b27a43ff2a git-svn-id: https://svn.eduke32.com/eduke32@582 1a8010ca-5511-0410-912e-c29ae57300e0 2007-10-24 07:12:50 +00:00
terminx
5dbcf7cdbc git-svn-id: https://svn.eduke32.com/eduke32@581 1a8010ca-5511-0410-912e-c29ae57300e0 2007-10-24 06:48:13 +00:00
terminx
2376ac3806 git-svn-id: https://svn.eduke32.com/eduke32@580 1a8010ca-5511-0410-912e-c29ae57300e0 2007-09-11 05:26:38 +00:00
terminx
92ef761289 git-svn-id: https://svn.eduke32.com/eduke32@570 1a8010ca-5511-0410-912e-c29ae57300e0 2007-08-31 06:18:56 +00:00
terminx
eec7e1b2e0 dynamically allocated script buffers
this is still broken


git-svn-id: https://svn.eduke32.com/eduke32@567 1a8010ca-5511-0410-912e-c29ae57300e0
2007-08-29 04:01:21 +00:00
terminx
826f786dcc per-player max values for health, armor and ammo
git-svn-id: https://svn.eduke32.com/eduke32@566 1a8010ca-5511-0410-912e-c29ae57300e0
2007-08-27 23:11:49 +00:00
terminx
75a496f970 git-svn-id: https://svn.eduke32.com/eduke32@565 1a8010ca-5511-0410-912e-c29ae57300e0 2007-08-27 20:36:36 +00:00