git-svn-id: https://svn.eduke32.com/eduke32@950 1a8010ca-5511-0410-912e-c29ae57300e0

This commit is contained in:
terminx 2008-08-09 10:42:16 +00:00
parent 3f9daa6c44
commit ca0987d715
7 changed files with 15 additions and 156 deletions

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@ -1,4 +1,4 @@
duke3d_h=$(EINC)/build.h $(EINC)/polymer.h $(EINC)/pragmas.h $(EINC)/compat.h $(EINC)/cache1d.h $(EINC)/baselayer.h $(SRC)/jmact/types.h $(SRC)/jmact/file_lib.h $(SRC)/jmact/util_lib.h $(SRC)/jmact/keyboard.h $(SRC)/jmact/control.h $(INC)/develop.h $(INC)/gamedefs.h $(INC)/function.h $(INC)/config.h $(INC)/sounds.h $(INC)/rts.h $(INC)/_rts.h $(INC)/soundefs.h $(SRC)/jaudiolib/fx_man.h $(SRC)/jaudiolib/music.h $(INC)/namesdyn.h $(INC)/funct.h $(INC)/duke3d.h $(EINC)/mmulti.h
duke3d_h=$(EINC)/build.h $(EINC)/polymer.h $(EINC)/pragmas.h $(EINC)/compat.h $(EINC)/cache1d.h $(EINC)/baselayer.h $(SRC)/jmact/types.h $(SRC)/jmact/file_lib.h $(SRC)/jmact/util_lib.h $(SRC)/jmact/keyboard.h $(SRC)/jmact/control.h $(INC)/gamedefs.h $(INC)/function.h $(INC)/config.h $(INC)/sounds.h $(INC)/rts.h $(INC)/_rts.h $(INC)/soundefs.h $(SRC)/jaudiolib/fx_man.h $(SRC)/jaudiolib/music.h $(INC)/namesdyn.h $(INC)/funct.h $(INC)/duke3d.h $(EINC)/mmulti.h
gamedef_h=$(SRC)/gamedef.h
$(OBJ)/game.$o: $(SRC)/game.c $(SRC)/jmact/scriplib.h $(duke3d_h) $(INC)/osdfuncs.h $(INC)/osdcmds.h $(INC)/grpscan.h
@ -36,7 +36,7 @@ $(OBJ)/startgtk.game.$o: $(SRC)/startgtk.game.c $(duke3d_h) $(EINC)/dynamicgtk.h
# jMACT objects
$(OBJ)/animlib.$o: $(SRC)/jmact/animlib.c $(SRC)/jmact/types.h $(INC)/develop.h $(SRC)/jmact/util_lib.h $(SRC)/jmact/animlib.h $(EINC)/compat.h
$(OBJ)/animlib.$o: $(SRC)/jmact/animlib.c $(SRC)/jmact/types.h $(SRC)/jmact/util_lib.h $(SRC)/jmact/animlib.h $(EINC)/compat.h
$(OBJ)/util_lib.$o: $(SRC)/jmact/util_lib.c $(SRC)/jmact/util_lib.h $(SRC)/jmact/types.h $(EINC)/compat.h
$(OBJ)/file_lib.$o: $(SRC)/jmact/file_lib.c $(SRC)/jmact/file_lib.h $(SRC)/jmact/types.h
$(OBJ)/control.$o: $(SRC)/jmact/control.c $(SRC)/jmact/types.h $(SRC)/jmact/control.h $(SRC)/jmact/keyboard.h $(SRC)/jmact/mouse.h $(EINC)/baselayer.h

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@ -1,63 +0,0 @@
//-------------------------------------------------------------------------
/*
Copyright (C) 1996, 2003 - 3D Realms Entertainment
Copyright (C) 2000, 2003 - Matt Saettler (EDuke Enhancements)
Copyright (C) 2004, 2007 - EDuke32 developers
This file is part of EDuke32
EDuke32 is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License version 2
as published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
//-------------------------------------------------------------------------
#ifndef _develop_public
#define _develop_public
#ifdef __cplusplus
extern "C" {
#endif
#define DEVELOPMENT 0
#define SHAREWARE 0
#define LOCATIONINFO 1
#define SOFTWAREERROR 1
#define MEMORYCORRUPTIONTEST 1
#define PRECACHETEST 0
#define DATACORRUPTIONTEST 0
#define RANDOMNUMBERTEST 0
#if ( LOCATIONINFO == 1 )
#define funcstart() \
{ \
SoftError( "funcstart : module '%s' at line %d.\n", __FILE__, __LINE__ );\
}
#define funcend() \
{ \
SoftError( " funcend : module '%s' at line %d.\n", __FILE__, __LINE__ );\
}
#else
#define funcstart()
#define funcend()
#endif
#ifdef __cplusplus
};
#endif
#endif

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@ -83,7 +83,6 @@ extern int g_ScriptVersion, g_Shareware, g_GameType;
#include "types.h"
#include "file_lib.h"
#include "develop.h"
#include "gamedefs.h"
#include "keyboard.h"
#include "util_lib.h"

View file

@ -24,7 +24,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include "duke3d.h"
#include "types.h"
#include "develop.h"
#include "scriplib.h"
#include "file_lib.h"
#include "mathutil.h"

View file

@ -27,7 +27,6 @@ Modifications for JonoF's port by Jonathon Fowler (jonof@edgenetwk.com)
#include "compat.h"
#include "types.h"
#include "develop.h"
#include "util_lib.h"
#include "animlib.h"

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@ -1,66 +0,0 @@
//-------------------------------------------------------------------------
/*
Copyright (C) 1996, 2003 - 3D Realms Entertainment
This file is part of Duke Nukem 3D version 1.5 - Atomic Edition
Duke Nukem 3D is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
Original Source: 1996 - Todd Replogle
Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms
Modifications for JonoF's port by Jonathon Fowler (jonof@edgenetwk.com)
*/
//-------------------------------------------------------------------------
#ifndef _develop_public
#define _develop_public
#ifdef __cplusplus
extern "C" {
#endif
#define DEVELOPMENT 0
#define SHAREWARE 0
#define LOCATIONINFO 1
#define SOFTWAREERROR 1
#define MEMORYCORRUPTIONTEST 1
#define PRECACHETEST 0
#define DATACORRUPTIONTEST 0
#define RANDOMNUMBERTEST 0
#if ( LOCATIONINFO == 1 )
#define funcstart() \
{ \
SoftError( "funcstart : module '%s' at line %d.\n", __FILE__, __LINE__ );\
}
#define funcend() \
{ \
SoftError( " funcend : module '%s' at line %d.\n", __FILE__, __LINE__ );\
}
#else
#define funcstart()
#define funcend()
#endif
#ifdef __cplusplus
};
#endif
#endif

View file

@ -31,43 +31,34 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
//-------------------------------------------------------------------------
#include "types.h"
#include "compat.h"
#include "pragmas.h"
// I wonder if it's faster to use Ken's functions here...
int FindDistance2D(int x, int y)
{
int t;
x= klabs(x); /* absolute values */
x= klabs(x);
y= klabs(y);
if (x<y)
swaplong(&x,&y);
if (x<y) swaplong(&x,&y);
t = y + (y>>1);
return (x - (x>>5) - (x>>7) + (t>>2) + (t>>6));
{
int t = y + (y>>1);
return (x - (x>>5) - (x>>7) + (t>>2) + (t>>6));
}
}
int FindDistance3D(int x, int y, int z)
{
int t;
x= klabs(x); /* absolute values */
x= klabs(x);
y= klabs(y);
z= klabs(z);
if (x<y)
swaplong(&x,&y);
if (x<y) swaplong(&x,&y);
if (x<z) swaplong(&x,&z);
if (x<z)
swaplong(&x,&z);
t = y + z;
return (x - (x>>4) + (t>>2) + (t>>3));
{
int t = y + z;
return (x - (x>>4) + (t>>2) + (t>>3));
}
}