Commit Graph

3640 Commits

Author SHA1 Message Date
terminx bd427182db Prevent stack overflow when a grp configured via .grpinfo erroneously depends on itself. This should also be addressed in the .grpinfo parser, but this fixes it for now.
git-svn-id: https://svn.eduke32.com/eduke32@5273 1a8010ca-5511-0410-912e-c29ae57300e0
2015-07-08 03:34:13 +00:00
terminx 26933ecdc2 More audiolib cleanup, remove 8-bit output support.
git-svn-id: https://svn.eduke32.com/eduke32@5272 1a8010ca-5511-0410-912e-c29ae57300e0
2015-07-08 03:34:09 +00:00
terminx 08b101eaed Rework audiolib, interim commit before removing 8-bit output support. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5270 1a8010ca-5511-0410-912e-c29ae57300e0
2015-07-08 03:33:56 +00:00
helixhorned f52923fb4d m32exec.c fix "multiple unsequenced modifications to 'insptr' [-Wunsequenced]".
git-svn-id: https://svn.eduke32.com/eduke32@5262 1a8010ca-5511-0410-912e-c29ae57300e0
2015-06-06 15:04:13 +00:00
terminx b5c5611270 Fix crash when playing back an .ogg with comment metadata that doesn't contain "=".
git-svn-id: https://svn.eduke32.com/eduke32@5260 1a8010ca-5511-0410-912e-c29ae57300e0
2015-06-04 00:03:55 +00:00
hendricks266 ea82c1d897 Fix warning: narrowing conversion of 'img->vpx_image::d_w' and 'img->vpx_image::d_h' from 'unsigned int' to 'int32_t {aka int}' inside { } is ill-formed in C++11 [-Wnarrowing]
git-svn-id: https://svn.eduke32.com/eduke32@5257 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-27 08:48:07 +00:00
hendricks266 f33887b2f8 Convert multi-psky handling to use dynamically-allocated arrays.
git-svn-id: https://svn.eduke32.com/eduke32@5255 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-27 08:47:34 +00:00
hendricks266 b7b23310e3 Revert recent icon changes.
git-svn-id: https://svn.eduke32.com/eduke32@5253 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-27 08:46:44 +00:00
hendricks266 62d36cede8 Extend S_UpgradeFormat so that "filename.ext" first searches for "filename_ext.flac" and "filename_ext.ogg" before "filename.flac" and "filename.ogg".
This fixes DUKETEAM playing grabbag.ogg instead of grabbag_voc.ogg when Megaton paths have been detected.

git-svn-id: https://svn.eduke32.com/eduke32@5251 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-27 08:46:12 +00:00
hendricks266 25543b521b Add SFLAG_HURTSPAWNBLOOD, which allows actors (particularly useractor enemies) to spawn blood when hurt as hardcoded enemies do.
git-svn-id: https://svn.eduke32.com/eduke32@5250 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-27 08:45:59 +00:00
hendricks266 d04d31bd31 Set htg_t 6, 7, and 8 on GROWSPARK sprites upon shooting, as is done for all other hitscan projectiles.
git-svn-id: https://svn.eduke32.com/eduke32@5249 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-27 08:45:42 +00:00
hendricks266 ad94a8399c C-CON: Add userdef members "globalflags" and "globalgameflags", which control the values specified by the def commands of the same name.
git-svn-id: https://svn.eduke32.com/eduke32@5248 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-27 08:45:30 +00:00
terminx 8ad81e14ee r5238 build fix
git-svn-id: https://svn.eduke32.com/eduke32@5246 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-26 00:48:20 +00:00
terminx a1b4d05c48 Minor internal CON changes.
git-svn-id: https://svn.eduke32.com/eduke32@5245 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-26 00:48:17 +00:00
terminx eaa58d2071 Minor VPX playback optimization. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5244 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-26 00:48:13 +00:00
terminx 37bbdd500b Misc Android. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5242 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-26 00:48:07 +00:00
terminx 5064e8b8cd Make 'L' key toggle grid lock in 3D mode, because it affects placement of sprites inserted with 'S'.
git-svn-id: https://svn.eduke32.com/eduke32@5240 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-26 00:48:01 +00:00
terminx 54d016902f vec2_t rotatesprite, take 2
git-svn-id: https://svn.eduke32.com/eduke32@5239 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-26 00:47:54 +00:00
helixhorned fe4db15536 C-CON: fix 'resizearray' after r4735: copy over old values, zero-init new ones.
Make lunatic/test/gamearray.con run in C-CON, too.

git-svn-id: https://svn.eduke32.com/eduke32@5238 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-25 18:58:31 +00:00
helixhorned d27824ae3c LunaCON: fix negative alpha for 'rotatespritea'. BUILD_LUNATIC.
Conceptually, this amends r4428.

git-svn-id: https://svn.eduke32.com/eduke32@5237 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-25 12:57:52 +00:00
helixhorned 85be0bebec LunaCON: from 'definevolumename', make g_numVolumes be determined as in C-CON.
git-svn-id: https://svn.eduke32.com/eduke32@5236 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-25 12:57:51 +00:00
helixhorned 29dca07f0b CON: check EVENT_ENTERLEVEL for nonzero RETURN, run w/ other players then.
Background: AMC TC initializes per-player variables from this event.

git-svn-id: https://svn.eduke32.com/eduke32@5235 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-25 12:57:50 +00:00
helixhorned 1d11b6fdd6 Free alloc'd anims in h_dukeanim. Adds a function hash_loop().
git-svn-id: https://svn.eduke32.com/eduke32@5234 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-25 12:57:49 +00:00
helixhorned 9814e6a091 LunaCON: suffix gamearray file names with '.gar'.
git-svn-id: https://svn.eduke32.com/eduke32@5233 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-25 12:57:48 +00:00
helixhorned 40f177cafd LunaCON: expose g_tile[] members of 'tiledata'.
git-svn-id: https://svn.eduke32.com/eduke32@5232 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-25 12:57:47 +00:00
helixhorned fd94930f14 LunaCON: implement 'clearmapstate', fix 'resetplayerflags' parsing.
git-svn-id: https://svn.eduke32.com/eduke32@5231 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-25 12:57:44 +00:00
hendricks266 7a89c58360 Re-expose clipmoveboxtracenum.
git-svn-id: https://svn.eduke32.com/eduke32@5229 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-19 22:11:02 +00:00
hendricks266 d8ee28b89d SW: Fix warning: array subscript is above array bounds [-Warray-bounds]
git-svn-id: https://svn.eduke32.com/eduke32@5228 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-19 22:10:37 +00:00
hendricks266 7f2a6a8404 SW: Fix warning: variable may be used uninitialized in this function [-Wmaybe-uninitialized]
git-svn-id: https://svn.eduke32.com/eduke32@5227 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-19 22:10:20 +00:00
hendricks266 221e58f8ad SW: Fix warning: type does not match original declaration [enabled by default]
git-svn-id: https://svn.eduke32.com/eduke32@5226 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-19 22:10:03 +00:00
hendricks266 41fcb1d32b SW: Replace calls to Error() with buildprintf().
git-svn-id: https://svn.eduke32.com/eduke32@5225 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-19 22:09:41 +00:00
hendricks266 4440fca632 SW: Update MFILE to use the same calls KenBuild uses to save.
git-svn-id: https://svn.eduke32.com/eduke32@5224 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-19 22:09:25 +00:00
hendricks266 033698eaa1 SW: Remove references to cachedebug and defaultspritecstat.
git-svn-id: https://svn.eduke32.com/eduke32@5223 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-19 22:09:07 +00:00
hendricks266 59686129bb SW: Fix warning: passing argument 1 of 'allocache' from incompatible pointer type [enabled by default] and warning: pointer targets in passing argument 3 of 'allocache' differ in signedness [-Wpointer-sign]
git-svn-id: https://svn.eduke32.com/eduke32@5222 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-19 22:08:48 +00:00
hendricks266 809b1e6f65 MACT: Fix warning: passing arguments 2 through 5 of 'SCRIPT_PutDoubleString' discards 'const' qualifier from pointer target type [enabled by default]
git-svn-id: https://svn.eduke32.com/eduke32@5221 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-19 22:08:28 +00:00
hendricks266 dd576b7319 SW: Remove redefinition of SEARCH_FLOOR and SEARCH_CEILING.
git-svn-id: https://svn.eduke32.com/eduke32@5220 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-19 22:08:13 +00:00
hendricks266 d1582b8d0f SW: Fix warning: comparison is always false due to limited range of data type [-Wtype-limits]
git-svn-id: https://svn.eduke32.com/eduke32@5219 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-19 22:07:54 +00:00
hendricks266 34aca8a222 SW: Fix warning: zero-length ms_printf format string [-Wformat-zero-length]
git-svn-id: https://svn.eduke32.com/eduke32@5218 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-19 22:07:34 +00:00
hendricks266 6b89b482b3 SW: Some GRP/def infrastructure.
git-svn-id: https://svn.eduke32.com/eduke32@5217 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-19 22:07:18 +00:00
hendricks266 0fc284d5bf SW: default_buildkeys
git-svn-id: https://svn.eduke32.com/eduke32@5216 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-19 22:06:54 +00:00
hendricks266 8b32035778 SW: Fix conflicting types for: highlight, temppicnum, tempcstat, templotag, temphitag, tempextra, ExtAnalyzeSprites, ExtPreSaveMap
git-svn-id: https://svn.eduke32.com/eduke32@5215 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-19 22:06:37 +00:00
hendricks266 90de898fe5 SW: Fix getnumber and printmessage in the editor.
git-svn-id: https://svn.eduke32.com/eduke32@5214 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-19 22:06:21 +00:00
hendricks266 792397feaa SW: Update the rest of the AudioLib API.
git-svn-id: https://svn.eduke32.com/eduke32@5213 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-19 22:06:04 +00:00
hendricks266 895e829411 SW: Rip out nonexistent calls to AudioLib CD playback functions.
git-svn-id: https://svn.eduke32.com/eduke32@5212 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-19 22:05:45 +00:00
hendricks266 93d6d61180 SW: Parallaxed skies.
git-svn-id: https://svn.eduke32.com/eduke32@5211 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-19 22:05:20 +00:00
hendricks266 91d6935c88 Add uint32_t PaletteIndexFullbrights[8] so that Polymost can respect the lack of fullbrights in KenBuild and Shadow Warrior.
git-svn-id: https://svn.eduke32.com/eduke32@5210 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-19 22:04:38 +00:00
hendricks266 8d78f25bc5 SW: Since sprite->filler is now fogpal, modify the CTF code that uses it to use a new variable in SW's USER struct instead.
git-svn-id: https://svn.eduke32.com/eduke32@5209 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-19 22:04:06 +00:00
hendricks266 6e8e49d17f SW: Modify the border-drawing code to work with our widescreen code.
git-svn-id: https://svn.eduke32.com/eduke32@5208 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-19 22:03:47 +00:00
hendricks266 6d0da8bb1a SW: automapping (deleted), visibility --> g_visibility, numpalookups --> numshades
git-svn-id: https://svn.eduke32.com/eduke32@5207 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-19 22:03:30 +00:00
hendricks266 1f59b4c23e SW: Update some API calls.
git-svn-id: https://svn.eduke32.com/eduke32@5206 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-19 22:03:04 +00:00
hendricks266 d5e8209f9d SW: Misc adjustments.
git-svn-id: https://svn.eduke32.com/eduke32@5205 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-19 22:02:47 +00:00
hendricks266 5256146f89 SW, KenBuild: tilesiz
git-svn-id: https://svn.eduke32.com/eduke32@5204 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-19 22:02:25 +00:00
hendricks266 908560f9aa SW: picanm_t
git-svn-id: https://svn.eduke32.com/eduke32@5203 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-19 22:01:44 +00:00
hendricks266 a97d9c5916 SW: hitscan
git-svn-id: https://svn.eduke32.com/eduke32@5202 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-19 22:01:22 +00:00
hendricks266 acba32caf4 SW: setsprite, setspritez, getzrange, clipmove, pushmove, neartag, dragpoint, screencapture, md_tilehasmodel, preparemirror, saveboard, loadboard, pos
git-svn-id: https://svn.eduke32.com/eduke32@5201 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-19 22:00:38 +00:00
hendricks266 56bdcdae7e SW: Rename SendMessage() to SW_SendMessage() and DELETE() to REMOVE() to avoid conflicts with Windows headers.
git-svn-id: https://svn.eduke32.com/eduke32@5200 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-19 21:59:39 +00:00
hendricks266 af0e6df762 SW: Remove references to files removed from our MACT.
git-svn-id: https://svn.eduke32.com/eduke32@5199 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-19 21:59:12 +00:00
hendricks266 fad3606c44 SW: Nuke mytypes.h. Mostly.
git-svn-id: https://svn.eduke32.com/eduke32@5198 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-19 21:58:29 +00:00
hendricks266 e9655f8469 Add SW to our build system and make relevant changes to avoid fatal build errors.
git-svn-id: https://svn.eduke32.com/eduke32@5197 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-19 21:56:03 +00:00
hendricks266 7493c36a94 Add the Shadow Warrior source to our tree after astyling, uncrustifying, and renaming one file.
git-svn-id: https://svn.eduke32.com/eduke32@5196 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-19 21:54:34 +00:00
helixhorned ef25eb6329 LunaCON: implement NODEFAULT per-actor gamevars in the C-CON fashion.
For glocal gamevars, the LunaCON semantics (session gamevar) are kept.
For per-actor ones, this now prevents resetting a gamevar's value to
default on spawn or loadactor. BUILD_LUNATIC.

git-svn-id: https://svn.eduke32.com/eduke32@5194 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-16 14:27:03 +00:00
helixhorned c3b3b376fa config.c: fix an overlapping strcpy() in CONFIG_SetMapBestTime().
git-svn-id: https://svn.eduke32.com/eduke32@5193 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-16 14:27:01 +00:00
helixhorned dd2f06b869 LunaCON: allow writing -1 to player[].newowner.
For the other player members, where formerly negative values were allowed
to be written, only -1 is now.

git-svn-id: https://svn.eduke32.com/eduke32@5192 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-16 11:56:50 +00:00
helixhorned 1fc7e10843 savegame: fix g_tile[].proj memory leaks, halve number of projectile_t allocations.
git-svn-id: https://svn.eduke32.com/eduke32@5191 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-16 11:56:49 +00:00
helixhorned 80b766f13a When checking for SE7 water teleportation, regard sign of z velocity.
This fixes RPGs fired upwards at a steep angle teleporting immediately
to underwater when wading in water (reported via PM by Turok 64 Jr).

git-svn-id: https://svn.eduke32.com/eduke32@5190 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-16 11:56:47 +00:00
helixhorned 04cb60c790 Lunatic: account for the projectile changes in r5080. BUILD_LUNATIC.
The (undocumented) Lua-side API stays almost the same.

git-svn-id: https://svn.eduke32.com/eduke32@5188 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-14 12:18:47 +00:00
helixhorned d30bb3835e LunaCON: allow ':' immediately after 'case' (legacy; warns), writing to ud.god.
Also, on one "gamevar `xxx' is not per-*" diagnostic, print the location of the
gamevar definition.

git-svn-id: https://svn.eduke32.com/eduke32@5187 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-14 12:18:46 +00:00
helixhorned 564e7d2332 Lunatic: fix build and user_defs definition mismatch.
Left: projectile changes.

git-svn-id: https://svn.eduke32.com/eduke32@5186 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-14 12:18:42 +00:00
hendricks266 178d9b1c58 Add more expansion GRPs to the detection list.
git-svn-id: https://svn.eduke32.com/eduke32@5185 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-13 08:57:27 +00:00
hendricks266 57e3dfb721 Add autodetection support for Duke 3D as part of the Steam release of the 3D Realms Anthology.
git-svn-id: https://svn.eduke32.com/eduke32@5184 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-13 08:57:11 +00:00
helixhorned 68f52a4257 Mapster32: honor r_usenewaspect, especially it being off.
For this, add a setaspect_new() setup/restore pair in M32_DrawRoomsAndMasks()
like for G_DrawRooms(). With this, changing viewingrange/aspect via m32script
(in a.m32: [7] -- [9] on the upper row) can only be done in r_usenewaspect 0,
though.

git-svn-id: https://svn.eduke32.com/eduke32@5182 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-10 10:55:30 +00:00
hendricks266 b3639ae8e7 Replace most instances of casting byte arrays to wider integral types with the B_(UN)BUF functions in compat.h that were previously used only in the netcode.
I have commented out the versions of these functions that perform bitmasks and shifts and replaced them with versions that cast to and from integral types, pending performance and compatibility research across platforms.

git-svn-id: https://svn.eduke32.com/eduke32@5174 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-03 07:03:48 +00:00
hendricks266 bbc7e21f2d Fix typo "maxtileallocsiz" --> "maxtiltallocsiz" for MAXYDIM < 640.
git-svn-id: https://svn.eduke32.com/eduke32@5171 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-03 07:02:40 +00:00
hendricks266 87ee51a248 Menus: Call SDL_Start/StopTextInput() at the appropriate times so that touch devices display the on-screen keyboard when the user is prompted for text input.
git-svn-id: https://svn.eduke32.com/eduke32@5170 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-03 07:02:23 +00:00
hendricks266 d313e2531a Set up input so that the menus are navigable under iOS. This also enables the SELECTDIR back button unconditionally instead of restricting it to non-touch devices. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5169 1a8010ca-5511-0410-912e-c29ae57300e0
2015-04-28 21:30:42 +00:00
hendricks266 d11bf55a82 LunaCON: Expose all structs to inline access. Tiledata and paldata are still to-do.
DONT_BUILD.

git-svn-id: https://svn.eduke32.com/eduke32@5166 1a8010ca-5511-0410-912e-c29ae57300e0
2015-04-26 00:08:14 +00:00
hendricks266 5979378c4e CON: Add player[].index, which returns the player ID that you put in. Mostly useful to get the magic value of THISACTOR when applied to the player struct.
DONT_BUILD.

git-svn-id: https://svn.eduke32.com/eduke32@5165 1a8010ca-5511-0410-912e-c29ae57300e0
2015-04-26 00:07:57 +00:00
hendricks266 60106f1e37 Menus: When toggling Music in the Sound menu, respect the LOGO_PLAYMUSIC flag in LOGO_FLAGS for the main menu.
DONT_BUILD.

git-svn-id: https://svn.eduke32.com/eduke32@5164 1a8010ca-5511-0410-912e-c29ae57300e0
2015-04-24 00:10:00 +00:00
hendricks266 c47ebac6c1 AudioLib: When handling a LOOP_END tag in FLAC or Ogg, truncate any blocks that read past it so that the specified value is respected precisely, instead of rounding up to the nearest block size.
DONT_BUILD.

git-svn-id: https://svn.eduke32.com/eduke32@5163 1a8010ca-5511-0410-912e-c29ae57300e0
2015-04-24 00:09:42 +00:00
hendricks266 940bef522d AudioLib: malloc + memset to zero --> calloc
DONT_BUILD.

git-svn-id: https://svn.eduke32.com/eduke32@5162 1a8010ca-5511-0410-912e-c29ae57300e0
2015-04-24 00:09:19 +00:00
hendricks266 ce55b4a6fb Add game-side def "globalgameflags" that takes a single value. Flag 1 disables hardcoded pinning of HUD weapons to the side of the screen in widescreen.
DONT_BUILD.

git-svn-id: https://svn.eduke32.com/eduke32@5161 1a8010ca-5511-0410-912e-c29ae57300e0
2015-04-24 00:08:46 +00:00
helixhorned 5ae6253a30 Savegame: for non-user level, don't write garbage into h.boardfn, allow per-map ART.
git-svn-id: https://svn.eduke32.com/eduke32@5160 1a8010ca-5511-0410-912e-c29ae57300e0
2015-04-20 20:46:42 +00:00
helixhorned 5683beec3d Do "typedef projectile_t defaultprojectile_t;" instead of having an indetical-member type.
Move projectile_t to player.h.

git-svn-id: https://svn.eduke32.com/eduke32@5159 1a8010ca-5511-0410-912e-c29ae57300e0
2015-04-18 21:59:21 +00:00
helixhorned 474efef336 Double the size of clouds[] (holding sectors with CLOUDYSKIES ceilings).
Also, make cloudx[] and cloudy[] scalars, as the per-sector values were always
identical. In prelevel(), warn if some CLOUDYSKIES-ceiling sectors could not
be set up due to reaching the new 256 sector limit.

git-svn-id: https://svn.eduke32.com/eduke32@5156 1a8010ca-5511-0410-912e-c29ae57300e0
2015-04-18 21:59:18 +00:00
helixhorned cf7de5b43a actors.c: fix 3 incorrect '/' -> tabledivide32_noinline rewrites in r4658.
Division has higher precedence than bitwise-OR.

The cases concerned SE3, SE4 and NEON* sprites.
Incidental info: the blinking of NEON* sprites can be controlled via their
lotag, similarly to how you how you give a "random flash number" as SE4 hitag.

git-svn-id: https://svn.eduke32.com/eduke32@5155 1a8010ca-5511-0410-912e-c29ae57300e0
2015-04-18 21:59:17 +00:00
terminx 53d2e0939e Revert "vec2_t rotatepoint()."
This reverts commit b0eeef385aecf9cea3ec2bd0ee82f59982942ce0.

git-svn-id: https://svn.eduke32.com/eduke32@5154 1a8010ca-5511-0410-912e-c29ae57300e0
2015-04-18 21:49:36 +00:00
terminx d320ea6d70 Fix the sounds at the end of the episode 3 cutscene.
git-svn-id: https://svn.eduke32.com/eduke32@5153 1a8010ca-5511-0410-912e-c29ae57300e0
2015-04-18 21:37:13 +00:00
terminx ce5260e235 vec2_t rotatepoint().
git-svn-id: https://svn.eduke32.com/eduke32@5150 1a8010ca-5511-0410-912e-c29ae57300e0
2015-04-18 21:37:01 +00:00
hendricks266 0d5b933bb3 Fix omission of modules when parsing game-side defs.
git-svn-id: https://svn.eduke32.com/eduke32@5141 1a8010ca-5511-0410-912e-c29ae57300e0
2015-04-12 08:07:59 +00:00
hendricks266 896ae2894c Implement "renamefile" during game-side def parsing (normally for "loadgrp" et al.) in addition to engine-side def parsing.
git-svn-id: https://svn.eduke32.com/eduke32@5140 1a8010ca-5511-0410-912e-c29ae57300e0
2015-04-12 08:07:45 +00:00
hendricks266 5678b690a2 Fix an OOB in the cheats menu when running with the v0.99 GRP.
git-svn-id: https://svn.eduke32.com/eduke32@5136 1a8010ca-5511-0410-912e-c29ae57300e0
2015-04-12 08:06:37 +00:00
hendricks266 27e83829c9 Correct the month used in automatic names of savegames created by the "save" CON command.
git-svn-id: https://svn.eduke32.com/eduke32@5135 1a8010ca-5511-0410-912e-c29ae57300e0
2015-04-12 08:06:20 +00:00
helixhorned 25402be9f2 Fix freeze on pitch 0 sound playback introduced in r4616.
Reported in
http://forums.duke4.net/topic/3857-the-crash-thread/page__view__findpost__p__220954

Now, PitchTable[] in initialized with the same values as pre-r4608.

git-svn-id: https://svn.eduke32.com/eduke32@5131 1a8010ca-5511-0410-912e-c29ae57300e0
2015-04-11 13:53:06 +00:00
helixhorned ab2d73ce3d LunaCON: update docs and comments in lunatic/test/event_chaining.con
git-svn-id: https://svn.eduke32.com/eduke32@5130 1a8010ca-5511-0410-912e-c29ae57300e0
2015-04-11 13:53:05 +00:00
hendricks266 e6f429e2ab Clear the player's quote timer for each MAIN_LOOP_RESTART.
git-svn-id: https://svn.eduke32.com/eduke32@5126 1a8010ca-5511-0410-912e-c29ae57300e0
2015-04-09 07:52:14 +00:00
hendricks266 4d3cbc64f1 Disallow "autoload" as a choice for the game dir in the Win32 startup window.
git-svn-id: https://svn.eduke32.com/eduke32@5125 1a8010ca-5511-0410-912e-c29ae57300e0
2015-04-09 07:52:01 +00:00
hendricks266 5c69ae7d11 Allow alpha fade-out for quotes and the menu mouse cursor in 8-bit when the supplied PALETTE.DAT has enough alpha tables to fully display each effect.
git-svn-id: https://svn.eduke32.com/eduke32@5124 1a8010ca-5511-0410-912e-c29ae57300e0
2015-04-09 07:51:48 +00:00
hendricks266 392094ee94 Menus: Modify slider bar so that it uses a scale defined in the data structure instead of auto-scaling to the height of the row.
git-svn-id: https://svn.eduke32.com/eduke32@5123 1a8010ca-5511-0410-912e-c29ae57300e0
2015-04-09 07:51:26 +00:00
hendricks266 9c89246f7e Menus: Remove all remaining TEXT_GAMETEXTNUMHACK.
git-svn-id: https://svn.eduke32.com/eduke32@5122 1a8010ca-5511-0410-912e-c29ae57300e0
2015-04-09 07:51:14 +00:00
hendricks266 4a5886f1b8 Menus: Rename "pickup messages" to "game messages".
git-svn-id: https://svn.eduke32.com/eduke32@5121 1a8010ca-5511-0410-912e-c29ae57300e0
2015-04-09 07:51:01 +00:00
hendricks266 8551ae6e22 In P_DisplayWeapon(), don't skip P_DisplaySpit() due to Fist/Knuckles/Tip/Access.
git-svn-id: https://svn.eduke32.com/eduke32@5120 1a8010ca-5511-0410-912e-c29ae57300e0
2015-04-09 07:50:44 +00:00
hendricks266 c24e5f51cd Add events for the remaining player-related HUD display functions:
EVENT_DISPLAYSPIT - loogies from the SPIT projectile
EVENT_DISPLAYFIST - nukebutton fist (shrunk fists are part of EVENT_DISPLAYWEAPON)
EVENT_DISPLAYKNEE - pstomp knee (quick kick is part of EVENT_DISPLAYWEAPON)
EVENT_DISPLAYKNUCKLES - knuckle crack idle animation
EVENT_DISPLAYSCUBA - scuba gear
EVENT_DISPLAYTIP - tip hand
EVENT_DISPLAYACCESS - access cards / keycards

git-svn-id: https://svn.eduke32.com/eduke32@5118 1a8010ca-5511-0410-912e-c29ae57300e0
2015-03-30 05:57:30 +00:00
hendricks266 0b1d786f35 Move handling of ud.drawweapon from G_DrawWeaponTileWithID() to P_DisplayWeapon(). This fixes it not being applied to the quick kick and mighty foot.
git-svn-id: https://svn.eduke32.com/eduke32@5117 1a8010ca-5511-0410-912e-c29ae57300e0
2015-03-30 05:57:11 +00:00
hendricks266 48358dae19 Replace the use of an "snum" parameter in the screen display functions with screenpeek because we need to keep screenpeek accurate for CON anyway.
git-svn-id: https://svn.eduke32.com/eduke32@5116 1a8010ca-5511-0410-912e-c29ae57300e0
2015-03-30 05:56:52 +00:00
hendricks266 0bc349fde2 C-CON: Add two new structs, tiledata and paldata, accessible only through quick-access.
git-svn-id: https://svn.eduke32.com/eduke32@5115 1a8010ca-5511-0410-912e-c29ae57300e0
2015-03-30 05:56:37 +00:00
hendricks266 f68829c08a Don't print quotes when not in-game.
This is required after a change in the cheat menu commit that allows the cheat quotes to trigger from the in-game menu. However, a side-effect was that pressing F12 in the main menu would cause "SCREEN SAVED" to display indefinitely.

git-svn-id: https://svn.eduke32.com/eduke32@5114 1a8010ca-5511-0410-912e-c29ae57300e0
2015-03-30 05:56:20 +00:00
hendricks266 d5e3262a74 Avoid reading or writing savegame specdata arrays when the pointer to one is NULL or their count is zero.
git-svn-id: https://svn.eduke32.com/eduke32@5112 1a8010ca-5511-0410-912e-c29ae57300e0
2015-03-29 02:40:27 +00:00
hendricks266 9cf7da4366 Avoid triggering undefined behavior in the allocator when loading or saving ProjectileData[].
git-svn-id: https://svn.eduke32.com/eduke32@5111 1a8010ca-5511-0410-912e-c29ae57300e0
2015-03-29 02:40:15 +00:00
hendricks266 d49987d3cb C-CON: Add checks to prevent invalid reads/writes when using get/setprojectile on a tile number that does not have a projectile defined for it.
git-svn-id: https://svn.eduke32.com/eduke32@5110 1a8010ca-5511-0410-912e-c29ae57300e0
2015-03-29 02:40:03 +00:00
hendricks266 47ddef2521 Restore an insptr++ when executing "endswitch".
git-svn-id: https://svn.eduke32.com/eduke32@5109 1a8010ca-5511-0410-912e-c29ae57300e0
2015-03-29 02:39:49 +00:00
hendricks266 75801f2e68 Defs: Add token "forcefilter" to textures, skyboxes, and model skins. It forces the use of GL filtering for the resource in question.
git-svn-id: https://svn.eduke32.com/eduke32@5108 1a8010ca-5511-0410-912e-c29ae57300e0
2015-03-28 09:49:37 +00:00
hendricks266 806bbe6d71 CON: Add projectile workslike flag PROJECTILE_NOSETOWNERSHADE = 0x00200000 = 2097152 that prevents actors from inheriting a projectile's shade when shooting it.
git-svn-id: https://svn.eduke32.com/eduke32@5106 1a8010ca-5511-0410-912e-c29ae57300e0
2015-03-28 09:48:51 +00:00
hendricks266 257e271162 C-CON: Really fix get/setprojectile.
git-svn-id: https://svn.eduke32.com/eduke32@5105 1a8010ca-5511-0410-912e-c29ae57300e0
2015-03-28 09:48:37 +00:00
hendricks266 fe17d41b14 Restructure the GRP scanning functionality. Outwardly, this allows GRP selections with special handling (the add-ons and NAM) to function properly when the Windows or GTK startup windows do not run, namely with the OS X startup window, and using the -gamegrp command line parameter on any other platform, or on all of the both under dedicated server mode,
git-svn-id: https://svn.eduke32.com/eduke32@5103 1a8010ca-5511-0410-912e-c29ae57300e0
2015-03-27 12:30:35 +00:00
hendricks266 df7a257ce5 C-CON: Fix a mistake in r5086 that broke get/setprojectile.
git-svn-id: https://svn.eduke32.com/eduke32@5100 1a8010ca-5511-0410-912e-c29ae57300e0
2015-03-27 12:29:37 +00:00
hendricks266 0adcc4a3f7 C-CON: Add read-only player structure member "hudpal", that returns the result of P_GetHudPal().
git-svn-id: https://svn.eduke32.com/eduke32@5099 1a8010ca-5511-0410-912e-c29ae57300e0
2015-03-27 12:29:24 +00:00
hendricks266 8a9fb41d5f CON: Add EVENT_WORLD, EVENT_PREWORLD, and EVENT_PRELEVEL, which respectively function as EVENT_GAME, EVENT_PREGAME, and EVENT_LOADACTOR, but only running once instead of per-actor.
git-svn-id: https://svn.eduke32.com/eduke32@5098 1a8010ca-5511-0410-912e-c29ae57300e0
2015-03-27 12:29:05 +00:00
hendricks266 c784fdb21c C-CON: Redefine "break" within events to mean "skip the remainder of this event block", not "skip the remainder of execution of this event, through all chained blocks". The latter behavior is still available through the "return" keyword.
git-svn-id: https://svn.eduke32.com/eduke32@5097 1a8010ca-5511-0410-912e-c29ae57300e0
2015-03-27 12:28:45 +00:00
hendricks266 a096b579da Fix a typo in r5090.
git-svn-id: https://svn.eduke32.com/eduke32@5096 1a8010ca-5511-0410-912e-c29ae57300e0
2015-03-27 12:28:29 +00:00
hendricks266 598011d59a OS X: Fix build. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5094 1a8010ca-5511-0410-912e-c29ae57300e0
2015-03-26 20:39:02 +00:00
hendricks266 0805a0ed45 CON: Add token "appendevent", which functions identically to "onevent" except that the event's code is chained to the end of any previous events, instead of the beginning.
git-svn-id: https://svn.eduke32.com/eduke32@5093 1a8010ca-5511-0410-912e-c29ae57300e0
2015-03-25 21:31:11 +00:00
hendricks266 a90f47c1ea C-CON: Fix processing the bytecode in an incorrect order when executing setplayer on a member with a second parameter, a missed instance of a consideration from r5086.
git-svn-id: https://svn.eduke32.com/eduke32@5092 1a8010ca-5511-0410-912e-c29ae57300e0
2015-03-25 21:30:52 +00:00
hendricks266 91a7a3aa00 C-CON: Remove the restriction that prevents userdef access when the current player is not myconnectindex.
git-svn-id: https://svn.eduke32.com/eduke32@5091 1a8010ca-5511-0410-912e-c29ae57300e0
2015-03-25 21:30:39 +00:00
hendricks266 bd0f05a706 C-CON: Implement tilesizx/y gamearrays in a fashion similar to M32Script's solution: a STRIDE2 flag.
git-svn-id: https://svn.eduke32.com/eduke32@5090 1a8010ca-5511-0410-912e-c29ae57300e0
2015-03-25 21:30:25 +00:00
hendricks266 a14109da20 C-CON: Modify the parsing of definevolumename and defineskillname so that they only look for the text before a newline.
// valid
definevolumename 3     <text>

// invalid
definevolumename 3
<text>

git-svn-id: https://svn.eduke32.com/eduke32@5089 1a8010ca-5511-0410-912e-c29ae57300e0
2015-03-25 06:28:09 +00:00
hendricks266 49c85f644d C-CON: Add quick access for the remaining structures without it.
git-svn-id: https://svn.eduke32.com/eduke32@5088 1a8010ca-5511-0410-912e-c29ae57300e0
2015-03-25 06:27:57 +00:00
hendricks266 5c8a2e3ea6 C-CON: Enumify quick structure access.
git-svn-id: https://svn.eduke32.com/eduke32@5087 1a8010ca-5511-0410-912e-c29ae57300e0
2015-03-25 06:27:42 +00:00
hendricks266 4682da7a22 C-CON: Factor fast struct access and get<struct> out into single functions.
git-svn-id: https://svn.eduke32.com/eduke32@5086 1a8010ca-5511-0410-912e-c29ae57300e0
2015-03-25 06:27:25 +00:00
hendricks266 feef0ded2d C-CON: Add PLAYER_PALETTE to quick player struct access, and add a setter that calls P_SetGamePalette().
git-svn-id: https://svn.eduke32.com/eduke32@5085 1a8010ca-5511-0410-912e-c29ae57300e0
2015-03-25 06:27:08 +00:00
hendricks266 ab58a33ec6 Menus: Add a Cheats menu to options.
It's old-school.

git-svn-id: https://svn.eduke32.com/eduke32@5084 1a8010ca-5511-0410-912e-c29ae57300e0
2015-03-24 10:49:03 +00:00
hendricks266 6d04da0b49 Menus: Rename MenuPassword_t to MenuTextForm_t, modularize more of its attributes into the data structure, and polish its display and behavior.
git-svn-id: https://svn.eduke32.com/eduke32@5083 1a8010ca-5511-0410-912e-c29ae57300e0
2015-03-24 10:48:34 +00:00
terminx a9c32b758d Build fix. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5081 1a8010ca-5511-0410-912e-c29ae57300e0
2015-03-24 03:33:57 +00:00
terminx c9ce545ab8 A lot of CON rewrites/optimizations. Converts projectile system to dynamic allocation, saving a bunch of memory (something like sizeof(projectile_t) * MAXTILES * 2). This commit also contains changes that reduce overhead for CON commands that take a lot of parameters, by way of adding a Gv_GetManyVars() to replace long strings of subsequent calls to Gv_GetVarX().
Savegame version has been bumped due to the projectile changes. There is no way this commit doesn't cause at least one bug, so DONT_BUILD. ;)

git-svn-id: https://svn.eduke32.com/eduke32@5080 1a8010ca-5511-0410-912e-c29ae57300e0
2015-03-24 00:40:55 +00:00
terminx 93d8d2dbdb Abort animvpx playback if uploading the texture for a frame throws a GL error. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5074 1a8010ca-5511-0410-912e-c29ae57300e0
2015-03-24 00:40:27 +00:00
terminx fa55f368c9 Remove unused buffer to fix warning, DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5070 1a8010ca-5511-0410-912e-c29ae57300e0
2015-03-24 00:40:15 +00:00
terminx f4e5e39634 Further gamevar changes/optimizations. This also fixes a bug Fox reported with the "shortcut" access to structure members that's tacked on to GetVar, where if the value of the index you're trying to access happened to equal the ID of the current sprite, it would act as if the variable passed was THISACTOR.
git-svn-id: https://svn.eduke32.com/eduke32@5069 1a8010ca-5511-0410-912e-c29ae57300e0
2015-03-24 00:40:12 +00:00
terminx 8fc08a71fa Swap position of "load game" and "options" on main menu so that "load game" follows "new game", for consistency with the slightly different menu you get while in-game.
git-svn-id: https://svn.eduke32.com/eduke32@5068 1a8010ca-5511-0410-912e-c29ae57300e0
2015-03-24 00:40:08 +00:00
terminx 7845f5e2fe "Stylistic changes"
Translation: I made some stuff const because I felt like it.

git-svn-id: https://svn.eduke32.com/eduke32@5067 1a8010ca-5511-0410-912e-c29ae57300e0
2015-03-24 00:40:05 +00:00
terminx c725da4829 More Android changes. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5066 1a8010ca-5511-0410-912e-c29ae57300e0
2015-03-24 00:40:01 +00:00
terminx 61f35b827a Remove WeaponChoice* from eduke32.cfg and transition setting to "wchoice" cvar. This commit also removes an Android hack and changes the order of some of the in-game "F" key handling, just because it bugged me that some of them were out of order.
git-svn-id: https://svn.eduke32.com/eduke32@5065 1a8010ca-5511-0410-912e-c29ae57300e0
2015-03-24 00:39:52 +00:00
hendricks266 201e353771 Amend "renamefile" def token to ensure its proper use. renamefile <GRP/SSI CRC32> <file number> <new filename>
git-svn-id: https://svn.eduke32.com/eduke32@5064 1a8010ca-5511-0410-912e-c29ae57300e0
2015-03-23 08:30:41 +00:00
hendricks266 6e64696605 Expand the quote #13 auto-replacement to catch "OPEN" and "ANY BUTTON" in addition to "SPACE".
git-svn-id: https://svn.eduke32.com/eduke32@5063 1a8010ca-5511-0410-912e-c29ae57300e0
2015-03-23 06:28:40 +00:00
hendricks266 27777f96c3 Add the Duke DC and Duke Caribbean SSI files to the list of group files automatically detected and added to the startup window.
git-svn-id: https://svn.eduke32.com/eduke32@5062 1a8010ca-5511-0410-912e-c29ae57300e0
2015-03-23 06:28:27 +00:00
hendricks266 a81be01914 Modify the modern mini-HUD so that:
1. Instead of the Mighty Foot using the Protective Boots inventory item as its icon, display no icon at all.
2. Adjust the ammo icon so that it is drawn at one-quarter size if its y-size is >=50 instead of >50. This fixes the display of Water Pistol Ammo in Duke Caribbean.

git-svn-id: https://svn.eduke32.com/eduke32@5057 1a8010ca-5511-0410-912e-c29ae57300e0
2015-03-23 06:26:59 +00:00
hendricks266 92afedcb11 Replace the drawing code for the level stats with nearly equivalent code that can be much more easily reproduced in CON.
git-svn-id: https://svn.eduke32.com/eduke32@5054 1a8010ca-5511-0410-912e-c29ae57300e0
2015-03-09 07:37:38 +00:00
hendricks266 f2a2e1d8b3 Amend r5048 to also reset ototalclock and lockclock, and to reset all three at the top of G_PlaybackDemo.
git-svn-id: https://svn.eduke32.com/eduke32@5052 1a8010ca-5511-0410-912e-c29ae57300e0
2015-03-08 23:40:08 +00:00
hendricks266 6ed8f27e77 Expand the grpinfo feature to allow defining GRPs requiring NAM, NAPALM, or WWII GI.
git-svn-id: https://svn.eduke32.com/eduke32@5050 1a8010ca-5511-0410-912e-c29ae57300e0
2015-03-08 07:59:03 +00:00
hendricks266 362a782820 In G_PlaybackDemo(), update totalclocklock when G_DrawRooms() is not called and therefore does not update it. This fixes ART animations displaying in the main menu.
git-svn-id: https://svn.eduke32.com/eduke32@5049 1a8010ca-5511-0410-912e-c29ae57300e0
2015-03-08 07:58:49 +00:00
hendricks266 9403200a07 Reset totalclock to zero for each MAIN_LOOP_RESTART.
git-svn-id: https://svn.eduke32.com/eduke32@5048 1a8010ca-5511-0410-912e-c29ae57300e0
2015-03-08 07:58:36 +00:00
hendricks266 f821434195 CON: Add EVENT_DISPLAYROOMSCAMERA and EVENT_DISPLAYSTART.
EVENT_DISPLAYROOMSCAMERA functions exactly like EVENT_DISPLAYROOMS, including RETURN values, but for the ud.camerasprite >= 0 case.
EVENT_DISPLAYSTART is executed immediately after the screen background is cleared and drawn. Ensure its RETURN value is zero, because it is currently not being used.

WARNING: Consult the devs before using EVENT_DISPLAYSTART. Its position in the display code sequence is not finalized.

git-svn-id: https://svn.eduke32.com/eduke32@5047 1a8010ca-5511-0410-912e-c29ae57300e0
2015-03-08 07:58:24 +00:00