C-CON: Fix processing the bytecode in an incorrect order when executing setplayer on a member with a second parameter, a missed instance of a consideration from r5086.

git-svn-id: https://svn.eduke32.com/eduke32@5092 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
hendricks266 2015-03-25 21:30:52 +00:00
parent 91a7a3aa00
commit a90f47c1ea

View file

@ -4241,8 +4241,9 @@ finish_qsprintf:
insptr++;
{
tw=*insptr++;
int const lLabelID=*insptr++, lVar2 = *insptr++;
int const lLabelID=*insptr++;
int const lParm2 = (PlayerLabels[lLabelID].flags & LABEL_HASPARM2) ? Gv_GetVarX(*insptr++) : 0;
int const lVar2 = *insptr++;
register int32_t const iPlayer = (tw != g_iThisActorID) ? Gv_GetVarX(tw) : vm.g_p;
register int32_t const iSet = Gv_GetVarX(lVar2);