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https://github.com/ZDoom/raze-gles.git
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SW: picanm_t
git-svn-id: https://svn.eduke32.com/eduke32@5203 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
a97d9c5916
commit
908560f9aa
4 changed files with 29 additions and 35 deletions
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@ -662,9 +662,9 @@ precache(void)
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SET(gotpic[j>>3], 1<<(j&7));
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if (TEST(picanm[j],TILE_ANIM_TYPE))
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if (TEST(picanm[j].sf, PICANM_ANIMTYPE_MASK) >> PICANM_ANIMTYPE_SHIFT)
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{
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for (i = 1; i <= TEST(picanm[j],TILE_ANIM_NUM); i++)
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for (i = 1; i <= picanm[j].num; i++)
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{
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SET(gotpic[(j+i)>>3], 1<<((j+i)&7));
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}
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@ -674,9 +674,9 @@ precache(void)
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SET(gotpic[j>>3], 1<<(j&7));
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if (TEST(picanm[j],TILE_ANIM_TYPE))
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if (TEST(picanm[j].sf, PICANM_ANIMTYPE_MASK) >> PICANM_ANIMTYPE_SHIFT)
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{
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for (i = 1; i <= TEST(picanm[j],TILE_ANIM_NUM); i++)
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for (i = 1; i <= picanm[j].num; i++)
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{
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SET(gotpic[(j+i)>>3], 1<<((j+i)&7));
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}
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@ -690,9 +690,9 @@ precache(void)
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SET(gotpic[j>>3], 1<<(j&7));
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if (TEST(picanm[j],TILE_ANIM_TYPE))
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if (TEST(picanm[j].sf, PICANM_ANIMTYPE_MASK) >> PICANM_ANIMTYPE_SHIFT)
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{
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for (i = 1; i <= TEST(picanm[j],TILE_ANIM_NUM); i++)
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for (i = 1; i <= picanm[j].num; i++)
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{
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SET(gotpic[(j+i)>>3], 1<<((j+i)&7));
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}
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@ -703,9 +703,9 @@ precache(void)
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j = wp->overpicnum;
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SET(gotpic[j>>3], 1<<(j&7));
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if (TEST(picanm[j],TILE_ANIM_TYPE))
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if (TEST(picanm[j].sf, PICANM_ANIMTYPE_MASK) >> PICANM_ANIMTYPE_SHIFT)
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{
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for (i = 1; i <= TEST(picanm[j],TILE_ANIM_NUM); i++)
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for (i = 1; i <= picanm[j].num; i++)
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{
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SET(gotpic[(j+i)>>3], 1<<((j+i)&7));
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}
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@ -5719,7 +5719,7 @@ SHOWSPRITE:
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x1 = sprx;
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y1 = spry;
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tilenum = spr->picnum;
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xoff = (int)((signed char)((picanm[tilenum] >> 8) & 255)) + ((int) spr->xoffset);
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xoff = (int)picanm[tilenum].xofs + (int)spr->xoffset;
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if ((spr->cstat & 4) > 0)
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xoff = -xoff;
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k = spr->ang;
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@ -5751,8 +5751,8 @@ SHOWSPRITE:
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if (dimensionmode == 5)
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{
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tilenum = spr->picnum;
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xoff = (int)((signed char)((picanm[tilenum] >> 8) & 255)) + ((int) spr->xoffset);
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yoff = (int)((signed char)((picanm[tilenum] >> 16) & 255)) + ((int) spr->yoffset);
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xoff = (int)picanm[tilenum].xofs + (int)spr->xoffset;
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yoff = (int)picanm[tilenum].yofs + (int)spr->yoffset;
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if ((spr->cstat & 4) > 0)
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xoff = -xoff;
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if ((spr->cstat & 8) > 0)
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@ -125,7 +125,7 @@ int krand1(void);
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// Map directions/degrees
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//
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#if FALSE
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#if 0
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y--
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^ 1536
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@ -453,12 +453,12 @@ int StdRandomRange(int range);
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// x & y offset of tile
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#define TILE_XOFF(picnum) ((int8_t)TEST(picanm[(picnum)] >> 8, 0xFF))
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#define TILE_YOFF(picnum) ((int8_t)TEST(picanm[(picnum)] >> 16, 0xFF))
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#define TILE_XOFF(picnum) (picanm[(picnum)].xofs)
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#define TILE_YOFF(picnum) (picanm[(picnum)].yofs)
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// x & y offset of current sprite tile
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#define SPRITEp_XOFF(sp) ((int8_t)TEST(picanm[(sp)->picnum] >> 8, 0xFF))
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#define SPRITEp_YOFF(sp) ((int8_t)TEST(picanm[(sp)->picnum] >> 16, 0xFF))
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#define SPRITEp_XOFF(sp) (picanm[(sp)->picnum].xofs)
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#define SPRITEp_YOFF(sp) (picanm[(sp)->picnum].yofs)
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// Z size of top (TOS) and bottom (BOS) part of sprite
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#define SPRITEp_SIZE_TOS(sp) (DIV2(SPRITEp_SIZE_Z(sp)) + Z(SPRITEp_YOFF(sp)))
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@ -681,12 +681,6 @@ int StdRandomRange(int range);
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)
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// break up of picanm[]
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#define TILE_ANIM_NUM (0xF|BIT(4)|BIT(5))
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#define TILE_ANIM_TYPE (BIT(6)|BIT(7))
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#define TILE_SPEED (0xF << 20)
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#define SIZ(array) (sizeof(array)/sizeof(array[0]))
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@ -963,7 +963,7 @@ void
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PicAnimOff(short picnum)
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{
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int i;
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short anim_type = TEST(picanm[picnum], TILE_ANIM_TYPE);
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short anim_type = TEST(picanm[picnum].sf, PICANM_ANIMTYPE_MASK) >> PICANM_ANIMTYPE_SHIFT;
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short num;
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ASSERT(picnum >= 0 && picnum < MAXTILES);
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@ -972,16 +972,16 @@ PicAnimOff(short picnum)
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return;
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/*
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num = TEST(picanm[picnum], TILE_ANIM_NUM);
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num = picanm[picnum].num;
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ASSERT(num < 20);
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for (i = 0; i < num; i++)
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{
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RESET(picanm[picnum + i], TILE_ANIM_TYPE);
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RESET(picanm[picnum + i].sf, PICANM_ANIMTYPE_MASK);
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}
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*/
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RESET(picanm[picnum], TILE_ANIM_TYPE);
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RESET(picanm[picnum].sf, PICANM_ANIMTYPE_MASK);
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}
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SWBOOL
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@ -3126,8 +3126,8 @@ KeyMain:
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ChangeState(SpriteNum, s_Key[num]);
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RESET(picanm[sp->picnum], TILE_ANIM_TYPE);
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RESET(picanm[sp->picnum + 1], TILE_ANIM_TYPE);
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RESET(picanm[sp->picnum].sf, PICANM_ANIMTYPE_MASK);
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RESET(picanm[sp->picnum + 1].sf, PICANM_ANIMTYPE_MASK);
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change_sprite_stat(SpriteNum, STAT_ITEM);
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RESET(sp->cstat, CSTAT_SPRITE_BLOCK | CSTAT_SPRITE_BLOCK_HITSCAN);
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u->Radius = 500;
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@ -3161,8 +3161,8 @@ KeyStatueMain:
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u->spal = sp->pal;
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ChangeState(SpriteNum, s_KeyStatue[num]);
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RESET(picanm[sp->picnum], TILE_ANIM_TYPE);
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RESET(picanm[sp->picnum + 1], TILE_ANIM_TYPE);
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RESET(picanm[sp->picnum].sf, PICANM_ANIMTYPE_MASK);
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RESET(picanm[sp->picnum + 1].sf, PICANM_ANIMTYPE_MASK);
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change_sprite_stat(SpriteNum, STAT_ITEM);
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@ -4595,8 +4595,8 @@ int SpawnItemsMatch(short match)
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ChangeState(SpriteNum, s_Key[num]);
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RESET(picanm[sp->picnum], TILE_ANIM_TYPE);
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RESET(picanm[sp->picnum + 1], TILE_ANIM_TYPE);
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RESET(picanm[sp->picnum].sf, PICANM_ANIMTYPE_MASK);
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RESET(picanm[sp->picnum + 1].sf, PICANM_ANIMTYPE_MASK);
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SetupItemForJump(sip, SpriteNum);
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@ -4640,7 +4640,7 @@ NewStateGroup(short SpriteNum, STATEp StateGroup[])
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// turn anims off because people keep setting them in the
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// art file
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RESET(picanm[sprite[SpriteNum].picnum], TILE_ANIM_TYPE);
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RESET(picanm[sprite[SpriteNum].picnum].sf, PICANM_ANIMTYPE_MASK);
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return 0;
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}
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@ -4759,8 +4759,8 @@ getzrangepoint(int x, int y, int z, short sectnum,
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// Calculate and store centering offset information into xoff&yoff
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tilenum = spr->picnum;
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xoff = (int)((signed char)((picanm[tilenum] >> 8) & 255)) + ((int) spr->xoffset);
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yoff = (int)((signed char)((picanm[tilenum] >> 16) & 255)) + ((int) spr->yoffset);
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xoff = (int)picanm[tilenum].xofs + (int)spr->xoffset;
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yoff = (int)picanm[tilenum].yofs + (int)spr->yoffset;
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if (cstat & 4)
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xoff = -xoff;
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if (cstat & 8)
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