Commit graph

821 commits

Author SHA1 Message Date
codeimp
f295292247 More status/action messages shown in the status bar while editing. 2009-02-27 19:02:21 +00:00
codeimp
7721b0f70b @ added some display information for actions 2009-02-27 15:38:13 +00:00
codeimp
a9af1929cb - Fixed Thing argument descriptions
- Fixed Thing arguments in game configurations (new format uses zero-based args)
2009-02-27 12:29:57 +00:00
codeimp
04b223735f @ Fixed Copy Selection button on Errors and Warnings dialog window 2009-02-27 09:33:51 +00:00
codeimp
5a65b07122 Fixed Thing arguments when action is 0 (the automatic 0 arguments feature can't be used for Things) 2009-02-27 08:51:38 +00:00
codeimp
687f8348ef @ fixed a couple pixels that annoyed me 2009-02-26 23:34:43 +00:00
codeimp
dd1af8cf6d Added Errors and Warnings dialog window (shows all issues with plugins, configs and resources) 2009-02-26 23:27:46 +00:00
codeimp
1b31d06c19 @ added some errors and warnings code (work in progress) 2009-02-26 16:03:43 +00:00
codeimp
c848087f12 @ Changed code related to displaying status messages and warnings (now ready for action messages in status bar) 2009-02-26 14:16:18 +00:00
codeimp
fb8df1a204 Fixed missing textures bug on floors when View mode is set to Brightness levels 2009-02-25 16:13:06 +00:00
codeimp
c7ea37b0a1 Insert in Sectors and Linedefs mode now start the Drawing mode 2009-02-25 15:37:57 +00:00
codeimp
575bff4aa8 Thing and linedef arguments are now reset to 0 when action 0 (none) is selected 2009-02-25 14:52:36 +00:00
codeimp
eb70e99e6f Added support for //$Sprite in DECORATE actor structures (this will override DBs automatic sprite choice for the actor) 2009-02-25 13:28:31 +00:00
codeimp
24c4c165d0 Fixed a triangulation bug 2009-02-25 10:54:18 +00:00
codeimp
d48fd37b57 Changed RemoveUnneededTextures so that it never removes 'unneeded' textures when the line has a tag or action or either of the two sectors has a tag 2009-02-24 21:33:24 +00:00
codeimp
0247329122 - Pressing Insert on a wall in Visual Mode now creates a middle texture
- Pressing Delete on a wall in Visual Mode now removes the texture (makes it a dash -)
2009-02-23 22:22:28 +00:00
codeimp
82b127f6fa Fixed bug with texture flood-fill creating middle textures on doublesided lines when filling missing textures (-) 2009-02-23 19:32:34 +00:00
codeimp
8336309dc8 Grid and background image settings are now saved along with the map 2009-02-23 18:23:39 +00:00
codeimp
f647a899f0 Fixed short path for temp wad file in command line parameter placeholders 2009-02-23 14:26:01 +00:00
codeimp
ec045132d6 - Added automatic scrolling feature (when dragging or drawing)
- Fixed some issues with drawing mode, newly created sectors and modifying of neighboring lines
2009-02-22 22:57:21 +00:00
codeimp
e5784213ec - Added sector ceilings/floors flood-fill feature
- Fixed a bug in Visual Mode with undo/redo and texture not loading
2009-02-22 12:09:58 +00:00
codeimp
dcce76ac77 @ Better undo/redo fix 2009-02-22 10:13:09 +00:00
codeimp
29b797b4f3 @ Fixed a race condition in Undo/Redo storage system 2009-02-22 09:45:35 +00:00
codeimp
4e064d78cd Fixed floodfill to work with walls that have no texture (-) 2009-02-22 00:10:07 +00:00
codeimp
0b970e7b6d Increased vertical angle range that you can look up/down in Visual Mode 2009-02-21 23:21:40 +00:00
codeimp
7580955d3e Fixed angle normalization (caused problems with 0 and 360 degrees in DoomToReal and RealToDoom angle conversion) 2009-02-21 23:16:38 +00:00
codeimp
1ecb3ad425 Undo/Redo system now keeps snapshots compressed in temporary files to save memory 2009-02-21 22:58:37 +00:00
codeimp
e7e82623f9 Fixed some spelling mistakes 2009-02-20 19:29:31 +00:00
codeimp
3729bd829d @ Optimized serialization (the long versions of the 8-byte strings can be regenerated and don't need to be serialized) 2009-02-20 19:06:38 +00:00
codeimp
2c5fc0c652 @ Optimized reading/writing strings in MapSet serialization 2009-02-20 18:51:31 +00:00
codeimp
5f6d122a67 @ working on undo/redo system 2009-02-20 15:59:55 +00:00
codeimp
370bdca6fd @ work in progress, may not compile 2009-02-20 12:29:37 +00:00
codeimp
6cb509d90c - Indentation guides in script editor now use the same color as line numbers
- Fixed bug in script editor that unindents a line when autocomplete is used with Enter key.
2009-02-20 10:42:05 +00:00
codeimp
27d95e091d fixed crash in script editor when popup information is expected 2009-02-20 09:06:26 +00:00
codeimp
f36c595d4b Added actions in Visual Mode to copy and paste properties or texture offsets 2009-02-16 15:54:57 +00:00
codeimp
7e3981775b Moved floor and ceiling texture previews in Sector info panel around to be consistent with the Sector properties dialog 2009-02-16 10:39:51 +00:00
codeimp
ef79592200 @ Refactored code to use the term "radius" for thing widths instead of "width"
- Thing properties dialog now shows the actual width of a Thing (not the radius)
2009-02-16 10:06:58 +00:00
codeimp
2047756694 Some more work done on TEXTURES support 2009-02-15 23:58:28 +00:00
codeimp
ab74b041c5 Fixed a bug with the upper/lower unpegged flags in the Linedef info panel 2009-02-15 10:32:20 +00:00
codeimp
6b38b8076a Script editor now uses codepage setting from script configuration (default is ASCII for all known scripts, UTF8 for plain text) 2009-02-14 08:18:17 +00:00
codeimp
d016a179e2 - Added simple, unfinished implementation of TEXTURES support
- Fixed scale override bug in images
2009-02-12 21:34:11 +00:00
codeimp
955d042ea8 @Splitten up the DecorateParser to move the generic text parsing code into ZDTextParser class
- DECORATE actor properties now only applied to things that are being replaced when the property is actually found
2009-02-12 19:08:01 +00:00
codeimp
60ea22fdb1 @Renamed Decorate source directory to ZDoom as it will contain more ZDoom related code and will probably be moved into a plugin when there is one for ZDoom editing. 2009-02-12 18:00:15 +00:00
codeimp
4ee6366a97 @Renamed Decorate source directory to ZDoom as it will contain more ZDoom related code and will probably be moved into a plugin when there is one for ZDoom editing. 2009-02-12 17:58:09 +00:00
codeimp
5ed191f18a Added upper/lower unpegged display in linedef info panel 2009-02-12 12:29:46 +00:00
codeimp
995b87b574 Improved category matching for DECORATE things into the Things list 2009-02-12 06:24:22 +00:00
codeimp
01ad6d9ec9 Script editor now keeps same line indentation as previous line when ENTER is pressed 2009-02-11 14:20:07 +00:00
codeimp
66ef82efb9 Fixed supported image formats to choose from in Grid Setup file browser dialog 2009-02-11 11:52:41 +00:00
codeimp
936c355b65 Default size for DECORATE thing that does not inherit or set a size is now 10x20 2009-02-11 10:40:24 +00:00
codeimp
14616b31e8 Fixed reading comments right after a token without whitespace in between in DECORATE parser 2009-02-11 10:32:06 +00:00
codeimp
9fb910a03e - Fixed a crash when showing information on things with empty sprite name
- Added support for custom PLAYPAL information from PK3 or Directory
2009-02-10 14:45:09 +00:00
codeimp
6ce78a1eb4 Fixed behavior of the Visual Mode camera relation with the Visual Mode Camera thing 2009-02-10 12:38:00 +00:00
codeimp
6ace46423e Copied texture/flat is now remembered across switching editing modes 2009-02-10 12:14:56 +00:00
codeimp
82fc5e14c9 Configuration files are now read and written in UTF8 format (compatible with old ASCII configurations) 2009-02-10 10:25:09 +00:00
codeimp
093e00b913 Changed mipmap filter for low quality rendering to the same one in high quality rendering (linear 2x2 box) 2009-02-09 23:45:54 +00:00
codeimp
3afebb778e Added support for textures, flats and sprites in subdirectories when loading from PK3 or Directory 2009-02-09 23:34:20 +00:00
codeimp
5e956dd3cf Fixed crash when loading DECORATE data that ends with a comment line and no further newline characters 2009-02-09 23:07:01 +00:00
codeimp
1db0386214 Added support for the //$Category line in DECORATE actors 2009-02-09 22:59:43 +00:00
codeimp
75520db4fc Added closed sectors check to Map Analysis tool 2009-02-09 15:58:18 +00:00
codeimp
d5bdbebb48 @we don't have these files, yet 2009-02-05 06:14:46 +00:00
codeimp
f850b38066 added options to use short paths and filenames for testing parameters (default for basic Doom, Doom2, heretic, Hexen, Strife and Ultimate Doom configurations) 2009-02-04 15:54:15 +00:00
codeimp
a040e64519 fixed crash on textures with very small width or height 2009-02-03 18:25:40 +00:00
codeimp
178e4db217 - added ability for plugins to add their own tab page on the Preferences dialog
- added option to move floor/ceiling when aiming at sidedef in Visual Mode
- added option to edit sector/thing properties immediately after creating a new one
- fixed a bug in the ImageBrowserControl
- Tools.DrawLines now keeps created sectors marked (this is still to be changed so it does not include already existing sectors)
- fixed resize and alignment problem with all windows when used with high screen DPI (large fonts)
2009-02-01 22:33:01 +00:00
codeimp
1e9993442d fixed bugs in error checking blockmap and progress bar 2009-01-31 10:38:09 +00:00
codeimp
743b6db2e6 - added option to load patches between P_START and P_END only, for the WAD file being opened/created
- removed dummy action for developers
2009-01-31 09:09:49 +00:00
codeimp
d6811ccc5b - added option to load patches between P_START and P_END only
- added description for the options available at resource management
- moved OpenWebsite function to General class as it is quite a generic thing
2009-01-30 22:19:10 +00:00
codeimp
7d02e5df8d @working on stuff 2009-01-30 16:14:11 +00:00
codeimp
6b726e402b @added code 2009-01-28 14:41:52 +00:00
codeimp
3040b41d52 fixed visual mode geometry update when sector was edited through sector properties dialog 2009-01-28 09:43:35 +00:00
codeimp
19c06b6ee1 - added support for escape and enter keys in Map Analysis dialog
@ added test map in which triangulation fails
2009-01-27 19:15:17 +00:00
codeimp
18a9cc0803 - fixed crash when text is pasted in numeric textboxes
- made CTRL+X, XTRL+C and CTRL+V work for numeric textboxes
- fixed Edit Selection button for sector tags in Find & Replace
2009-01-27 19:03:20 +00:00
codeimp
9ab807a8d9 added menu and toolbar separators for editing modes 2009-01-27 15:44:45 +00:00
codeimp
73e41e7f9e - fixed losing focus after closing Find & Replace dialog when Edit Selection was used
- fixed bug where Edit Selection in Find & Replace dialog stayed disabled on search
- now allowing 1x1 grid size
2009-01-27 10:36:11 +00:00
codeimp
943a9f9f85 added automatic zoom in on selected object in Map Analysis mode 2009-01-26 15:20:04 +00:00
codeimp
f4b62e26ca added automatic zoom in on selected object in Find & Replace mode 2009-01-26 14:09:11 +00:00
codeimp
c5b9246bd3 added Edit Selection button (also right-click) to the Find & Replace results 2009-01-25 23:30:19 +00:00
codeimp
1d77112622 optimized background threading performance for loading resources 2009-01-24 19:05:58 +00:00
codeimp
5c8ef7bef1 no raising and lower of things in visual mode when using Doom map format 2009-01-24 18:44:39 +00:00
codeimp
37317fb991 - fixed crash when pasting something in an empty map
@ added a test map in which triangulation fails somehow
2009-01-24 18:21:34 +00:00
codeimp
8bef8da7ec fixed bug that keeps joining previously merged/joined sectors together 2009-01-24 16:02:52 +00:00
codeimp
4cc3c25c0d @fixed potential problem with copy/paste translation info 2009-01-24 15:55:25 +00:00
codeimp
fab0611501 fixed potential problem with copy/paste translation info 2009-01-24 15:54:50 +00:00
codeimp
eeaa84c176 fixed some ugly side effect of automatic image conversion 2009-01-24 15:14:10 +00:00
codeimp
9205662dbf converted some internal images to A8R8G8B8 format (so that they don't need conversion when loaded) 2009-01-24 15:08:59 +00:00
codeimp
1ae7813fad changed a lot in resources loading, how unknown textures are displayed and how corrupt textures are handled 2009-01-24 14:48:43 +00:00
codeimp
0a0e68f6f6 @image preview fixes 2009-01-24 11:49:40 +00:00
codeimp
723b7642c8 @fixed incorrect positioning of loading image in texture browsers 2009-01-23 18:52:43 +00:00
codeimp
64047a8f07 - added option to change preview images size
- moved some preferences settings around so that they all fit
2009-01-23 16:09:28 +00:00
codeimp
5b1feeaa14 made texture and flat browsers resizable and maximizable 2009-01-23 14:41:01 +00:00
codeimp
efa5663ca3 fixed displaying of the "missing texture" image in the linedef editor 2009-01-23 13:58:47 +00:00
codeimp
1db48fd9e8 fixed problem with editing UDMF fields on multiple selected elements 2009-01-23 13:30:25 +00:00
codeimp
4bbf14dde9 patches, sprites and flats in WAD files are now only loaded when they are properly enclosed within marker lumps (P_START, P_END, S_START, etc) 2009-01-22 23:32:44 +00:00
codeimp
751cfdb7e8 @removed test line 2009-01-22 22:39:10 +00:00
codeimp
4f95c98be2 performance improvement in directory/pk3 structure reading 2009-01-22 22:22:02 +00:00
codeimp
88b1cacf2e fixed crash when old disposed geometry was used after geometry merging in drawing mode 2009-01-22 16:08:16 +00:00
codeimp
54940886fd @working on decorate support 2009-01-22 15:10:41 +00:00
codeimp
76ec8a8c98 @working on decorate support 2009-01-21 23:09:25 +00:00
codeimp
1694d828d1 @working on decorate support 2009-01-21 16:18:30 +00:00
codeimp
d2265287b4 fixed blockmap problems with straight lines along the edges of the 128 mp blocks 2009-01-21 09:16:26 +00:00
codeimp
4bf63e93e7 - fixed minor bugs
@ working on decorate
2009-01-20 22:54:41 +00:00
codeimp
b78d9c08ff some work on decorate 2009-01-20 16:18:25 +00:00
codeimp
70be85aa95 - added some empty class framework for decorate parsing
- fixed textures and flats browsers to dynamically use the preview image size
2009-01-19 23:19:33 +00:00
codeimp
9af4b5f059 vertices dragged in vertices mode now correctly merge with the other geometry 2009-01-17 14:40:12 +00:00
codeimp
bd5bde5e95 fixed bug that sometimes caused the abort button on the error checker to fail 2009-01-17 14:21:00 +00:00
codeimp
d3764c6b93 fixed contents of UDMF fields editor when used with multiple selected items (sometimes they looked hard defined when not defined on all selected items) 2009-01-17 13:17:41 +00:00
codeimp
9854653465 - Insert action in Vertices, Lines and Sectors mode now inserts a vertex that also snaps to geometry and grid, when preferred
- Undo now works for insertactions
2009-01-17 12:14:46 +00:00
codeimp
88124438aa - fixed some unneeded rebuilding of geometry in Visual Mode
- changed initial undo memory usage
2009-01-17 09:03:14 +00:00
codeimp
b6ec1bb29e fixed losing focus after using a browser in the Find & Replace dialog 2009-01-17 08:28:20 +00:00
codeimp
455fca63d8 fixed problem with compiler paths 2009-01-16 12:25:47 +00:00
codeimp
3e7ad76e9d fixed crash when pressing any key that unloads the dialog while the dialog is still being initialized 2009-01-16 11:37:32 +00:00
codeimp
3130e2047d fixed black sectors in Visual Mode when sector brightness > 255 2009-01-16 10:28:28 +00:00
codeimp
9c0bd91ce6 fixed keyboard input for things filters when the list is dropped down 2009-01-16 10:20:19 +00:00
codeimp
3666e733b2 fixed crash when drawing an unfinished sector that start or ends at existing linedefs 2009-01-16 09:35:49 +00:00
codeimp
50c9a15408 fixed the way sprites are loaded from the data readers 2009-01-15 23:13:43 +00:00
codeimp
e706e18c3b - fixed crash in Find & Replace Mode when opening the mode for the second time after opening a new map
- added buttons on the toolbar for Find & Replace Mode and Map Analysis Mode
- now allowing direct switching from volatile mode to another volatile mode (old mode is cancelled)
2009-01-15 21:25:29 +00:00
codeimp
5a94b9b4a3 fixed incorrect mode changes after switching out of a volatile mode into Visual Mode 2009-01-15 20:13:17 +00:00
codeimp
576f61e2ef - all game configurations now have default nodebuilder settings (only applies to new users)
- updated ZDBSP to latest version
2009-01-15 19:42:55 +00:00
codeimp
e85278846f fixed crash in script editor when compiling new, unsaved scripts 2009-01-15 18:16:41 +00:00
codeimp
1eb298aca5 added double-click on items in linedef action browser and sector effect browser to immediately select the item and close the dialog 2009-01-15 16:01:02 +00:00
codeimp
e962759038 fixed crash when undo is created after changing UDMF string enumeration types 2009-01-15 14:04:13 +00:00
codeimp
21febe7ded - updated ZDoom UDMF config to support ZDoom UDMF version 1.3
- added more handling for 'invalid' UDMF types to cast them to the correct type
2009-01-15 12:40:28 +00:00
codeimp
d8096f6dfb implemented all missing UDMF type handlers 2009-01-15 10:54:51 +00:00
codeimp
b78be130f2 double-click on an image in flats and textures browsers now immediately chooses that item and closes the dialog 2009-01-14 23:30:42 +00:00
codeimp
166113de45 fixed a bug when showing an already open script editor after changing the always on top option 2009-01-14 23:24:05 +00:00
codeimp
b56e7d1926 - fixed script editor for scripts that use the map header lump
- fixed script editor focus stealing on map save
- added feature to keep script editor floating on top of main window (default on)
- disabled keys in script editor that write odd characters
- CTRL+S in script editor now saves the script file
- CTRL+O in script editor now opens a script file
2009-01-14 23:12:52 +00:00
codeimp
2a69e31576 2009-01-14 18:11:11 +00:00
codeimp
8fc0223d90 fixed a bug in %L2 test parameter placeholder (use for second value in -warp) 2009-01-14 12:57:35 +00:00
codeimp
5ba5ad7fb9 - updated resource icons
- implemented a warning message when loading a PWAD without any resources selected
2009-01-14 11:07:23 +00:00
codeimp
c64106d52a Make Sector modes now corrects linedefs when they only have a back side 2009-01-14 09:26:23 +00:00
codeimp
dd973ef0cb fixed a problem with geometry drawing 2009-01-14 08:29:26 +00:00
codeimp
d08150ba80 - added drawing test
- changed mipmap generation filters
2009-01-13 13:53:13 +00:00
codeimp
7317bd5b30 fixed crash on resources loading when hardware is not available (for example, window is minimized) 2009-01-13 06:31:53 +00:00
codeimp
599b8ce667 - added texture Flood-Fill action in Visual Mode
- fixed list of used key combinations on Controls preferences when action without key is selected
- fixed automatic texture loading when geometry with new textures is pasted in the map
2009-01-12 22:00:31 +00:00
codeimp
69f608ddbc fixed left-over geometry when canceling a paste operation 2009-01-12 21:20:12 +00:00
codeimp
1d38b2b7e1 Drawing Mode and Edit Selection Mode no longer keep geometry selected when finished (it was complained that this is an annoyance) 2009-01-12 20:36:13 +00:00
codeimp
4fc36f57ac implemented sector height calculation on Edit Sector properties dialog 2009-01-12 20:25:08 +00:00
codeimp
c13aa274f0 fixed crash when selecting all vertices and deleting them 2009-01-12 19:56:44 +00:00
codeimp
3067dac119 fixed crash on merging sectors together in which case one of the sectors only has lines adjacent to the others 2009-01-12 19:51:51 +00:00
codeimp
07113b5442 fixed fuzzy thing angle business 2009-01-12 19:21:01 +00:00
codeimp
3ac56e2149 fixed another triangulation bug 2009-01-12 18:39:55 +00:00
codeimp
64de24566b removed the Fixed 4:3 Aspect option (there is no better aspect than the width divided by height for square pixels, which is pretty much all computer monitors) 2009-01-12 16:01:19 +00:00
codeimp
67751b0808 implemented Invert Y Axis mouse option and Fixed 4:3 Aspect option (but I have my doubt about the fixed aspect, is it correct? is it useful?) 2009-01-12 15:45:55 +00:00
codeimp
503be5d709 last selected Texture Set is now also remembered when it is "Others" or "All" and is the same for both the flats browser and the textures browser 2009-01-12 14:43:35 +00:00
codeimp
48559a50fb removed a piece of code which caused some of the slow downs during resources loading (and this code is not even needed anymore) 2009-01-12 10:17:07 +00:00
codeimp
45ade02d48 - changed how VersionFromSVN.exe works so that normal debug builds are made faster
- added some tests that could be useful in the future
2009-01-12 06:11:30 +00:00
codeimp
0f9f06ce88 moved files around 2009-01-11 20:50:19 +00:00
codeimp
63879df5c0 fixed sector triangulation problems 2009-01-11 20:49:20 +00:00
codeimp
d107363b59 fixed crash on missing PK3 structured subdirectories when loading data resources from a directory 2009-01-11 10:28:22 +00:00
codeimp
c9ba627df5 added a check to handle invalid DLLs in the Plugins directory 2009-01-10 22:34:36 +00:00
codeimp
5adaf2ee4b added list on Preferences Controls tab that shows the actions with the same key 2009-01-10 14:26:21 +00:00