Commit graph

255 commits

Author SHA1 Message Date
codeimp
f850b38066 added options to use short paths and filenames for testing parameters (default for basic Doom, Doom2, heretic, Hexen, Strife and Ultimate Doom configurations) 2009-02-04 15:54:15 +00:00
codeimp
fab0611501 fixed potential problem with copy/paste translation info 2009-01-24 15:54:50 +00:00
codeimp
4897f2c9cc fixed missing copy/paste translation structure in ZDoom_DoomHexen.cfg 2009-01-24 15:51:13 +00:00
codeimp
4bbf14dde9 patches, sprites and flats in WAD files are now only loaded when they are properly enclosed within marker lumps (P_START, P_END, S_START, etc) 2009-01-22 23:32:44 +00:00
codeimp
54940886fd @working on decorate support 2009-01-22 15:10:41 +00:00
codeimp
455fca63d8 fixed problem with compiler paths 2009-01-16 12:25:47 +00:00
codeimp
576f61e2ef - all game configurations now have default nodebuilder settings (only applies to new users)
- updated ZDBSP to latest version
2009-01-15 19:42:55 +00:00
codeimp
21febe7ded - updated ZDoom UDMF config to support ZDoom UDMF version 1.3
- added more handling for 'invalid' UDMF types to cast them to the correct type
2009-01-15 12:40:28 +00:00
codeimp
d8096f6dfb implemented all missing UDMF type handlers 2009-01-15 10:54:51 +00:00
codeimp
24c07c4baa replaced -basewad to -iwad in the default command-line args to launch a game with 2009-01-15 06:16:26 +00:00
codeimp
64de24566b removed the Fixed 4:3 Aspect option (there is no better aspect than the width divided by height for square pixels, which is pretty much all computer monitors) 2009-01-12 16:01:19 +00:00
codeimp
cd4d577803 default setting for fixed aspect now set to false (only applies to new users) 2009-01-12 15:49:39 +00:00
codeimp
2839d82df5 associations coloring now also works for Doom (lines referring to sectors using their own tag) 2009-01-07 16:05:17 +00:00
codeimp
caadcf128e updated zdoom game configurations with changes from graf zahl 2009-01-06 06:54:56 +00:00
codeimp
9bdee81a7d added default texture sets and things filters 2009-01-05 15:57:41 +00:00
codeimp
c5c1cd18c4 - updated zdoom acs script configuration
- added release checklist
2009-01-05 06:52:12 +00:00
codeimp
74c001a288 updated default settings 2009-01-04 23:47:17 +00:00
codeimp
142877f5dc added latest official ACS compiler 2009-01-04 21:57:27 +00:00
codeimp
c79ad3fa55 added nodebuilder configurations and fixed some nodebuilding behavior 2009-01-04 11:35:05 +00:00
codeimp
2448d401d7 some fixing of some things 2009-01-04 00:01:59 +00:00
codeimp
75d2b8b4e5 - renamed visual mode thing
- visual mode thing can now be placed/moved in any classic mode with a shortcut key
- visual mode thing flags are all set to false (off) when map is saved (to prevent it from appearing in game)
2009-01-03 22:42:08 +00:00
codeimp
5a05905177 graphical interface fixes 2009-01-02 18:27:08 +00:00
codeimp
52d54ba473 fixed description of some Boom linedef actions (thanks hawkwind) 2009-01-01 10:27:41 +00:00
codeimp
2b7cfbac06 flags and activations conversion to and from UDMF format (needed for copy/paste between map formats and prefabs) 2008-12-31 14:08:40 +00:00
codeimp
93522a1461 sprite icons 2008-12-11 10:59:35 +00:00
codeimp
8e66a0ce61 sprite icons 2008-12-11 06:52:49 +00:00
codeimp
53eff3002b added "fixed size" things (these do not scale higher than their specified size in screen pixels) 2008-11-17 16:14:45 +00:00
codeimp
f5c635a998 added settings and view menu and more stuff 2008-11-17 00:41:52 +00:00
codeimp
624270de64 latest acs compiler 2008-11-16 22:25:00 +00:00
codeimp
06467d718a removed unused files, updated to use slimdx november 2008 and updated the setup installer 2008-11-15 16:51:29 +00:00
codeimp
746fe86aea script editor roughly finished 2008-11-15 13:12:09 +00:00
codeimp
fdb004d7c3 working on generalized compiler interfacing (nodebuilders work again, now through a generalized compiler interface) 2008-11-14 10:44:03 +00:00
codeimp
ed50a992ad working on generalized compiler interfacing (note: nodebuilder temporarely out of order) 2008-11-13 23:05:16 +00:00
codeimp
d2553534cb working on script editor 2008-11-13 16:21:11 +00:00
codeimp
3b871bbd09 working on script editor 2008-11-11 16:19:50 +00:00
codeimp
89ad4527f3 working on script editor 2008-11-06 15:00:01 +00:00
codeimp
39e6167f85 defaults for plain text editing (we don't need a config for that) 2008-11-04 18:54:47 +00:00
codeimp
3206fbe0e0 moo 2008-11-03 22:05:47 +00:00
codeimp
0958677cac working on script editor 2008-11-01 09:35:54 +00:00
codeimp
28d47f88d7 implemented script configurations 2008-10-31 13:47:52 +00:00
codeimp
4f7aaeaa53 working on script editor 2008-10-30 21:38:55 +00:00
codeimp
b4a77cdfb5 replaced script editing control with a potentially better control (using Scintilla) 2008-10-30 20:13:12 +00:00
codeimp
c4d75c77a9 ehat is this file still doing here, Hellbent is a dead project and it's not even Doom related 2008-10-29 10:52:17 +00:00
codeimp
1c42184989 configuration settings clarification 2008-10-26 21:54:28 +00:00
codeimp
425847b9f6 updated acc compiler 2008-10-26 21:50:41 +00:00
codeimp
4dcd141168 new version 2008-10-26 16:32:13 +00:00
codeimp
f2a4e640d3 interface corrections 2008-10-21 05:46:50 +00:00
codeimp
f2c08e64a5 improved the make door feature 2008-10-19 09:42:18 +00:00
codeimp
5961702720 default SHIFT+D shortcut key for make door feature 2008-10-17 09:54:15 +00:00
codeimp
38f1cb6c3a make door feature added 2008-10-17 09:39:07 +00:00
codeimp
7e664d1ba9 added selection groups! 2008-10-16 09:33:35 +00:00
codeimp
b45ae2b905 - removed the million parameters that create an action and let the action read them from configuration itsself
- added optional default key setting to actions
- updated default keys in default user configuration
2008-10-09 05:49:46 +00:00
codeimp
873e215910 removed test settings 2008-10-01 20:47:17 +00:00
codeimp
6659577b27 started work on texture sets 2008-10-01 08:21:10 +00:00
codeimp
5bd2fd9f94 - game configuration corrections (thanks to Robin Palmer)
- fixed nomonsters button which was enabled even when no map was opened
2008-09-29 18:53:30 +00:00
codeimp
2784090aca consistent configuration file naming 2008-09-28 19:20:20 +00:00
codeimp
4d67cc7dd4 - added button to switch monsters on/off for testing (adds -nomonsters to parameters)
- preparations for new resource management
2008-09-26 05:53:34 +00:00
codeimp
d9f509fb76 updated crt installer 2008-09-16 17:38:05 +00:00
codeimp
d41d7c2ec1 updated to latest SlimDX version (september 2008) 2008-09-13 13:24:06 +00:00
codeimp
fcea106b74 all configuration equipped with default command-line parameters and skill levels 2008-09-09 22:10:56 +00:00
codeimp
147e4e3424 included GPL license 2008-09-09 17:18:37 +00:00
codeimp
1bd143c9b3 - added Make Sectors mode
- added editing mode name at the bottom information bar
- some bugfixes in game configurations
2008-06-11 05:02:48 +00:00
codeimp
c37b28e15f - improved game config guessing to better detect UDMF when map is opened
- added game config detection pattern to Doom Legacy game config
- insert thing feature added, including automatic thing defaults
- fixed typo in all game configs (defaulthingflags -> defaultthingflags)
2008-06-10 11:32:06 +00:00
codeimp
e640dfbc04 more work on the custom fields editor 2008-06-02 20:34:52 +00:00
codeimp
8d3b7a554b bugfixes in UDMF support 2008-06-02 04:55:51 +00:00
codeimp
e30b68c9c3 UDMF on top! 2008-06-01 20:25:46 +00:00
codeimp
2b9a233579 lots more UDMF code 2008-05-31 19:31:45 +00:00
codeimp
9f15de8cd5 - updated default program config
- more regarding UDMF editing
- added some ideas and todo items
2008-05-30 22:14:12 +00:00
codeimp
a04500f071 made the universal field editor control work with the type handlers 2008-05-30 11:05:44 +00:00
codeimp
54c8a82517 typed arguments complete and ready for typed UDMF fields 2008-05-29 21:09:43 +00:00
codeimp
be1562978f updated configs 2008-05-29 11:09:33 +00:00
codeimp
b5077df65b thunder coming up, saving my work before harddisk fries 2008-05-29 10:17:26 +00:00
codeimp
821f557978 added enums support for linedef arguments 2008-05-28 18:55:01 +00:00
codeimp
544cd7cbd6 changed linedef types in configurations to proper structures 2008-05-27 22:02:51 +00:00
codeimp
03ced79684 fixed horrible linedef types list in EDGE game configuration 2008-05-27 15:21:01 +00:00
codeimp
4294a825f9 - removed VC80 redist libraries and replaced them with official vc redist installer
- updated dxwebsetup installer
- changed DB2 installers to run vc redist and dxwebsite without user interaction
2008-05-26 15:46:08 +00:00
codeimp
efdc703f94 moo 2008-05-26 10:36:41 +00:00
codeimp
cfdddb66ee - fixed some bugs in the shaders
- included VC80 redist libraries (required for slimdx)
- updated todo list
2008-05-26 06:54:32 +00:00
codeimp
f1d46d7f36 - added simple sourceport names to configurations
- changed configuration titles "Skull Tag" to "Skulltag"
2008-05-25 09:46:30 +00:00
codeimp
db0092f108 re-added compilers executables from original source 2008-05-24 08:07:49 +00:00
codeimp
e75722c63c removed compilers exe files from repository 2008-05-24 07:52:08 +00:00
codeimp
d59ab92d51 changed stuff regarding setup installation 2008-05-11 09:17:56 +00:00
codeimp
5ca3cd46cb - updated to latest slimdx library (march 2008)
- added error dialog when missing DirectX
2008-05-11 00:42:34 +00:00
codeimp
cc51bad183 updated configurations with default map lump name (for when none is given at new map) 2008-05-05 15:14:57 +00:00
codeimp
2606487474 Updated sector type 14 in several game configuration, according to this topic: http://www.doomworld.com/vb/doom-editing/43098-doom-sector-type-effect-14/ 2008-04-27 12:46:05 +00:00
codeimp
567c35f2ad replaced broken bsp-w32.exe and updated acc.exe 2008-04-06 10:16:34 +00:00
codeimp
b3c83f95ce lots of minor changes/fixes/additions 2008-02-24 21:52:18 +00:00
codeimp
0d8ff97abd - finished sector edit dialog
- cleaned up unused variables
2008-02-22 17:11:29 +00:00
codeimp
80f4d05965 some stuff regarding UDMF 2008-01-25 19:12:34 +00:00
codeimp
ea75719392 updated slimdx and d3dx to nov-07 version 2008-01-18 21:05:15 +00:00
codeimp
2946c473f5 default config update 2008-01-15 11:02:14 +00:00
codeimp
0498ecdd16 bra 2008-01-04 00:16:58 +00:00
codeimp
c5e990f1b7 merged plugin system into trunk 2008-01-02 21:49:43 +00:00
codeimp
fd4a6f1d8d minor fixes 2007-12-29 16:24:53 +00:00
codeimp
aeb4fbfb49 oops. fixed categories for hexen line actions. 2007-12-29 16:14:03 +00:00
codeimp
768dd3e3e6 oops. fixed categories for hexen line actions. 2007-12-29 16:10:36 +00:00
codeimp
f20e129246 configs cleanup 2007-12-29 16:06:12 +00:00
codeimp
fc37f01930 action 0 is called "none" 2007-12-29 15:54:22 +00:00
codeimp
d9300fda26 added actions browser and generalized actions support (and small fix in Boom config) 2007-12-29 15:50:16 +00:00
codeimp
679bb6980f lots of changes/additions 2007-12-27 01:24:11 +00:00
codeimp
f6a91b7dad lots of changes/additions 2007-12-26 00:31:32 +00:00
codeimp
da829ebc0a updated diagrams and added sharp zip lib for pk3 reader 2007-10-27 16:21:43 +00:00
codeimp
5f74778193 changed things rendering, updated slimdx 2007-10-23 05:08:02 +00:00
codeimp
1084cae38b things! colored, scaled, and in their own mode! 2007-10-21 22:41:46 +00:00
codeimp
f566b36845 changed ColorCollection to indexed array 2007-10-21 13:51:08 +00:00
codeimp
bfba3ca0bc new linedef actions for eternity by SoM 2007-10-20 18:01:35 +00:00
codeimp
224cc67afb updated colors, shader, configs, bleh 2007-10-20 12:34:27 +00:00
codeimp
ac3e39b96d finished pretty colors 2007-10-20 10:02:20 +00:00
codeimp
c954b15cb6 updated slimdx to custom build and made 2D rendering using direct3d 2007-10-19 14:27:46 +00:00
codeimp
6c5fae98b0 completed saving, also 'save as' works 2007-10-14 15:44:55 +00:00
codeimp
81b08f5bff fixes and config changes and nodebuilding and more. 2007-10-13 14:05:45 +00:00
codeimp
ed9cd8b2fb changed how nodebuilder configurations are set up 2007-10-10 09:05:53 +00:00
codeimp
b955fd0601 merged in configuration corrections by Robin Palmer 2007-10-09 18:13:09 +00:00
codeimp
a109bf4bfb added a lot 2007-10-07 22:21:47 +00:00
codeimp
7d9f930f86 program configuration is now stored (copied) to user's local settings and properly handled on error. the cfg in db's directory should be a fresh copy with default settings. 2007-10-04 18:52:21 +00:00
codeimp
325a5ca23b hardly anything. 2007-10-01 18:43:14 +00:00
codeimp
fc2685a0b5 controls configuration done. 2007-09-30 19:37:57 +00:00
codeimp
d284a2cd5e moo. 2007-09-29 15:43:59 +00:00
codeimp
4897201a03 moo. 2007-09-28 09:55:23 +00:00
codeimp
04d21101cf miauw. 2007-09-28 08:56:18 +00:00
codeimp
85ae983769 more added. 2007-09-27 22:55:03 +00:00
codeimp
8a7d13e9e8 created Resource Location edit control 2007-09-27 12:34:38 +00:00
codeimp
962c630683 moo. 2007-09-25 05:57:42 +00:00
codeimp
994839117b meh, more. 2007-09-24 19:54:47 +00:00
codeimp
c007b64743 SlimDX updated and added d3dx dll and dx web setup 2007-09-24 17:35:51 +00:00
codeimp
49bbca433d added linedef rendering, added some image resource class layouts 2007-09-23 22:01:21 +00:00
codeimp
a6f39c05ad changing 2D renderer from D3D to software rendering 2007-09-17 21:22:46 +00:00
codeimp
2d10662dcb rendering from vertexbuffers and slimdx update 2007-07-07 09:40:34 +00:00
codeimp
2cce129f70 note 2007-06-26 09:11:52 +00:00
codeimp
18127a6ee6 ported to use SlimDX instead of Direct3D 2007-06-26 09:09:54 +00:00
codeimp
c8e83ee169 new map also needs a temp file 2007-06-26 08:47:19 +00:00
codeimp
7d7cc2363d added a workaround for slow .NET forms showing 2007-06-26 08:03:36 +00:00
codeimp
3066b1bf68 actions can now be defined with ActionAttribute 2007-06-26 06:01:52 +00:00
codeimp
84ecd61577 nice shortcut key descriptions on menus 2007-06-25 06:55:30 +00:00
codeimp
0ddda9fe00 added actions and shortcut keys 2007-06-24 22:53:41 +00:00
codeimp
b9a6bfb3ea miauw, lots more added/changed 2007-06-24 18:56:43 +00:00
codeimp
b7c0958af4 fixed several configurations 2007-06-17 14:54:58 +00:00
codeimp
1e83efbc76 fixed bug in jdoom configuration 2007-06-17 14:10:13 +00:00
codeimp
a2d62cae12 open map dialog added 2007-06-16 19:53:51 +00:00
codeimp
c14e45f7c5 added plain text script configuration 2007-06-16 19:52:27 +00:00
codeimp
572ec5e551 added example nodebuilder configuration 2007-06-16 19:51:54 +00:00
codeimp
bb7151ddb5 extended configurations 2007-06-16 19:43:06 +00:00
codeimp
7763e493ba acc.exe is now the ZDoom ACS compiler, hacc.exe is now the Hexen ACS compiler 2007-06-16 17:06:53 +00:00
codeimp
dc9377e010 removed acc/zacc 2007-06-16 17:06:05 +00:00
codeimp
d2db32bee0 acc.exe is now vanilla Hexen ACS compiler, zacc.exe is the ZDoom ACS compiler 2007-06-16 17:00:31 +00:00
codeimp
616d535c88 added stuff 2007-06-15 22:38:42 +00:00
codeimp
a8ff115cc3 more stuff added/updated 2007-06-15 18:30:55 +00:00
codeimp
e2b3f464f3 auto-focus in map options dialog when a problem occurs 2007-06-14 23:34:31 +00:00
codeimp
776a52b50f added stuff 2007-06-14 23:31:57 +00:00
codeimp
705ee05c54 mainwindow now saves position/size/state. also changed path seperater in configuration. 2007-06-14 15:35:37 +00:00