- added simple sourceport names to configurations

- changed configuration titles "Skull Tag" to "Skulltag"
This commit is contained in:
codeimp 2008-05-25 09:46:30 +00:00
parent bb4e9d25f9
commit f1d46d7f36
20 changed files with 62 additions and 2 deletions

View file

@ -8,6 +8,9 @@ type = "Doom Builder 2 Game Configuration";
// This is the title to show for this game
game = "Boom";
// This is the simplified game engine/sourceport name
engine = "boom";
// The format interface handles the map data format
formatinterface = "DoomMapSetIO";

View file

@ -8,6 +8,9 @@ type = "Doom Builder 2 Game Configuration";
// This is the title to show for this game
game = "Doom";
// This is the simplified game engine/sourceport name
engine = "doom";
// The format interface handles the map data format
formatinterface = "DoomMapSetIO";

View file

@ -8,6 +8,9 @@ type = "Doom Builder 2 Game Configuration";
// This is the title to show for this game
game = "Doom 2";
// This is the simplified game engine/sourceport name
engine = "doom2";
// The format interface handles the map data format
formatinterface = "DoomMapSetIO";

View file

@ -8,6 +8,9 @@ type = "Doom Builder 2 Game Configuration";
// This is the title to show for this game
game = "Edge";
// This is the simplified game engine/sourceport name
engine = "edge";
// The format interface handles the map data format
formatinterface = "DoomMapSetIO";

View file

@ -8,6 +8,9 @@ type = "Doom Builder 2 Game Configuration";
// This is the title to show for this game
game = "Eternity";
// This is the simplified game engine/sourceport name
engine = "eternity";
// The format interface handles the map data format
formatinterface = "DoomMapSetIO";

View file

@ -8,6 +8,9 @@ type = "Doom Builder 2 Game Configuration";
// This is the title to show for this game
game = "Eternity (Doom in UDMF format)";
// This is the simplified game engine/sourceport name
engine = "eternity";
// The format interface handles the map data format
formatinterface = "UniversalMapSetIO";

View file

@ -8,6 +8,9 @@ type = "Doom Builder 2 Game Configuration";
// This is the title to show for this game
game = "Heretic";
// This is the simplified game engine/sourceport name
engine = "heretic";
// The format interface handles the map data format
formatinterface = "DoomMapSetIO";

View file

@ -8,6 +8,9 @@ type = "Doom Builder 2 Game Configuration";
// This is the title to show for this game
game = "Hexen";
// This is the simplified game engine/sourceport name
engine = "hexen";
// The format interface handles the map data format
formatinterface = "HexenMapSetIO";

View file

@ -8,6 +8,9 @@ type = "Doom Builder 2 Game Configuration";
// This is the title to show for this game
game = "Doom Legacy";
// This is the simplified game engine/sourceport name
engine = "legacy";
// The format interface handles the map data format
formatinterface = "DoomMapSetIO";

View file

@ -8,6 +8,9 @@ type = "Doom Builder 2 Game Configuration";
// This is the title to show for this game
game = "Risen3D";
// This is the simplified game engine/sourceport name
engine = "risen3d";
// The format interface handles the map data format
formatinterface = "DoomMapSetIO";

View file

@ -6,7 +6,10 @@
type = "Doom Builder 2 Game Configuration";
// This is the title to show for this game
game = "Skull Tag (Doom in Doom format)";
game = "Skulltag (Doom in Doom format)";
// This is the simplified game engine/sourceport name
engine = "skulltag";
// The format interface handles the map data format
formatinterface = "DoomMapSetIO";

View file

@ -6,7 +6,10 @@
type = "Doom Builder 2 Game Configuration";
// This is the title to show for this game
game = "Skull Tag (Doom in Hexen format)";
game = "Skulltag (Doom in Hexen format)";
// This is the simplified game engine/sourceport name
engine = "skulltag";
// The format interface handles the map data format
formatinterface = "HexenMapSetIO";

View file

@ -8,6 +8,9 @@ type = "Doom Builder 2 Game Configuration";
// This is the title to show for this game
game = "Strife";
// This is the simplified game engine/sourceport name
engine = "strife";
// The format interface handles the map data format
formatinterface = "DoomMapSetIO";

View file

@ -8,6 +8,9 @@ type = "Doom Builder 2 Game Configuration";
// This is the title to show for this game
game = "Ultimate Doom";
// This is the simplified game engine/sourceport name
engine = "doom";
// The format interface handles the map data format
formatinterface = "DoomMapSetIO";

View file

@ -8,6 +8,9 @@ type = "Doom Builder 2 Game Configuration";
// This is the title to show for this game
game = "ZDoom (Doom in Doom format)";
// This is the simplified game engine/sourceport name
engine = "zdoom";
// The format interface handles the map data format
formatinterface = "DoomMapSetIO";

View file

@ -8,6 +8,9 @@ type = "Doom Builder 2 Game Configuration";
// This is the title to show for this game
game = "ZDoom (Doom in Hexen format)";
// This is the simplified game engine/sourceport name
engine = "zdoom";
// The format interface handles the map data format
formatinterface = "HexenMapSetIO";

View file

@ -8,6 +8,9 @@ type = "Doom Builder 2 Game Configuration";
// This is the title to show for this game
game = "ZDoom (Heretic in Hexen format)";
// This is the simplified game engine/sourceport name
engine = "zdoom";
// The format interface handles the map data format
formatinterface = "HexenMapSetIO";

View file

@ -8,6 +8,9 @@ type = "Doom Builder 2 Game Configuration";
// This is the title to show for this game
game = "ZDoom (Hexen)";
// This is the simplified game engine/sourceport name
engine = "zdoom";
// The format interface handles the map data format
formatinterface = "HexenMapSetIO";

View file

@ -8,6 +8,9 @@ type = "Doom Builder 2 Game Configuration";
// This is the title to show for this game
game = "ZDoom (Strife in Hexen format)";
// This is the simplified game engine/sourceport name
engine = "zdoom";
// The format interface handles the map data format
formatinterface = "HexenMapSetIO";

View file

@ -8,6 +8,9 @@ type = "Doom Builder 2 Game Configuration";
// This is the title to show for this game
game = "jDoom";
// This is the simplified game engine/sourceport name
engine = "jdoom";
// The format interface handles the map data format
formatinterface = "DoomMapSetIO";