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https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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- added simple sourceport names to configurations
- changed configuration titles "Skull Tag" to "Skulltag"
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commit
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20 changed files with 62 additions and 2 deletions
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@ -8,6 +8,9 @@ type = "Doom Builder 2 Game Configuration";
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// This is the title to show for this game
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game = "Boom";
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// This is the simplified game engine/sourceport name
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engine = "boom";
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// The format interface handles the map data format
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formatinterface = "DoomMapSetIO";
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@ -8,6 +8,9 @@ type = "Doom Builder 2 Game Configuration";
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// This is the title to show for this game
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game = "Doom";
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// This is the simplified game engine/sourceport name
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engine = "doom";
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// The format interface handles the map data format
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formatinterface = "DoomMapSetIO";
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@ -8,6 +8,9 @@ type = "Doom Builder 2 Game Configuration";
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// This is the title to show for this game
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game = "Doom 2";
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// This is the simplified game engine/sourceport name
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engine = "doom2";
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// The format interface handles the map data format
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formatinterface = "DoomMapSetIO";
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@ -8,6 +8,9 @@ type = "Doom Builder 2 Game Configuration";
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// This is the title to show for this game
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game = "Edge";
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// This is the simplified game engine/sourceport name
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engine = "edge";
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// The format interface handles the map data format
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formatinterface = "DoomMapSetIO";
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@ -8,6 +8,9 @@ type = "Doom Builder 2 Game Configuration";
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// This is the title to show for this game
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game = "Eternity";
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// This is the simplified game engine/sourceport name
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engine = "eternity";
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// The format interface handles the map data format
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formatinterface = "DoomMapSetIO";
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@ -8,6 +8,9 @@ type = "Doom Builder 2 Game Configuration";
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// This is the title to show for this game
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game = "Eternity (Doom in UDMF format)";
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// This is the simplified game engine/sourceport name
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engine = "eternity";
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// The format interface handles the map data format
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formatinterface = "UniversalMapSetIO";
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@ -8,6 +8,9 @@ type = "Doom Builder 2 Game Configuration";
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// This is the title to show for this game
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game = "Heretic";
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// This is the simplified game engine/sourceport name
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engine = "heretic";
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// The format interface handles the map data format
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formatinterface = "DoomMapSetIO";
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@ -8,6 +8,9 @@ type = "Doom Builder 2 Game Configuration";
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// This is the title to show for this game
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game = "Hexen";
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// This is the simplified game engine/sourceport name
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engine = "hexen";
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// The format interface handles the map data format
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formatinterface = "HexenMapSetIO";
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@ -8,6 +8,9 @@ type = "Doom Builder 2 Game Configuration";
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// This is the title to show for this game
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game = "Doom Legacy";
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// This is the simplified game engine/sourceport name
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engine = "legacy";
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// The format interface handles the map data format
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formatinterface = "DoomMapSetIO";
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@ -8,6 +8,9 @@ type = "Doom Builder 2 Game Configuration";
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// This is the title to show for this game
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game = "Risen3D";
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// This is the simplified game engine/sourceport name
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engine = "risen3d";
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// The format interface handles the map data format
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formatinterface = "DoomMapSetIO";
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@ -6,7 +6,10 @@
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type = "Doom Builder 2 Game Configuration";
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// This is the title to show for this game
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game = "Skull Tag (Doom in Doom format)";
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game = "Skulltag (Doom in Doom format)";
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// This is the simplified game engine/sourceport name
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engine = "skulltag";
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// The format interface handles the map data format
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formatinterface = "DoomMapSetIO";
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@ -6,7 +6,10 @@
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type = "Doom Builder 2 Game Configuration";
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// This is the title to show for this game
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game = "Skull Tag (Doom in Hexen format)";
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game = "Skulltag (Doom in Hexen format)";
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// This is the simplified game engine/sourceport name
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engine = "skulltag";
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// The format interface handles the map data format
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formatinterface = "HexenMapSetIO";
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@ -8,6 +8,9 @@ type = "Doom Builder 2 Game Configuration";
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// This is the title to show for this game
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game = "Strife";
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// This is the simplified game engine/sourceport name
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engine = "strife";
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// The format interface handles the map data format
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formatinterface = "DoomMapSetIO";
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@ -8,6 +8,9 @@ type = "Doom Builder 2 Game Configuration";
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// This is the title to show for this game
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game = "Ultimate Doom";
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// This is the simplified game engine/sourceport name
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engine = "doom";
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// The format interface handles the map data format
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formatinterface = "DoomMapSetIO";
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@ -8,6 +8,9 @@ type = "Doom Builder 2 Game Configuration";
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// This is the title to show for this game
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game = "ZDoom (Doom in Doom format)";
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// This is the simplified game engine/sourceport name
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engine = "zdoom";
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// The format interface handles the map data format
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formatinterface = "DoomMapSetIO";
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@ -8,6 +8,9 @@ type = "Doom Builder 2 Game Configuration";
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// This is the title to show for this game
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game = "ZDoom (Doom in Hexen format)";
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// This is the simplified game engine/sourceport name
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engine = "zdoom";
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// The format interface handles the map data format
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formatinterface = "HexenMapSetIO";
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@ -8,6 +8,9 @@ type = "Doom Builder 2 Game Configuration";
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// This is the title to show for this game
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game = "ZDoom (Heretic in Hexen format)";
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// This is the simplified game engine/sourceport name
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engine = "zdoom";
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// The format interface handles the map data format
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formatinterface = "HexenMapSetIO";
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@ -8,6 +8,9 @@ type = "Doom Builder 2 Game Configuration";
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// This is the title to show for this game
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game = "ZDoom (Hexen)";
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// This is the simplified game engine/sourceport name
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engine = "zdoom";
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// The format interface handles the map data format
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formatinterface = "HexenMapSetIO";
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@ -8,6 +8,9 @@ type = "Doom Builder 2 Game Configuration";
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// This is the title to show for this game
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game = "ZDoom (Strife in Hexen format)";
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// This is the simplified game engine/sourceport name
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engine = "zdoom";
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// The format interface handles the map data format
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formatinterface = "HexenMapSetIO";
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@ -8,6 +8,9 @@ type = "Doom Builder 2 Game Configuration";
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// This is the title to show for this game
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game = "jDoom";
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// This is the simplified game engine/sourceport name
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engine = "jdoom";
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// The format interface handles the map data format
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formatinterface = "DoomMapSetIO";
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