mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-22 03:41:47 +00:00
added stuff
This commit is contained in:
parent
705ee05c54
commit
776a52b50f
31 changed files with 1673 additions and 59 deletions
|
@ -2,9 +2,9 @@
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mainwindow
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{
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positionx = 27;
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windowstate = 2;
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sizeheight = 586;
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sizewidth = 750;
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sizeheight = 572;
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positiony = 15;
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windowstate = 2;
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sizewidth = 739;
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}
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@ -44,10 +44,24 @@
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</Target>
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-->
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<ItemGroup>
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<Compile Include="General\ConfigurationInfo.cs" />
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<Compile Include="General\MapManager.cs" />
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<Compile Include="Geometry\Angle2D.cs" />
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<Compile Include="Geometry\Line2D.cs" />
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<Compile Include="Geometry\Vector2D.cs" />
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<Compile Include="Geometry\Vector3D.cs" />
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<Compile Include="Interface\MapOptionsForm.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="Interface\MapOptionsForm.Designer.cs">
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<DependentUpon>MapOptionsForm.cs</DependentUpon>
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</Compile>
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<Compile Include="Interface\ResourceOptionsForm.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="Interface\ResourceOptionsForm.Designer.cs">
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<DependentUpon>ResourceOptionsForm.cs</DependentUpon>
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</Compile>
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<Compile Include="IO\Configuration.cs" />
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<Compile Include="General\General.cs" />
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<Compile Include="IO\ClippedStream.cs" />
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@ -61,7 +75,9 @@
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<DependentUpon>MainForm.cs</DependentUpon>
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</Compile>
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<Compile Include="Map\Linedef.cs" />
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<Compile Include="Map\MapOptions.cs" />
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<Compile Include="Map\MapSet.cs" />
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<Compile Include="Map\ResourceLocation.cs" />
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<Compile Include="Map\Sector.cs" />
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<Compile Include="Map\Sidedef.cs" />
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<Compile Include="Map\Thing.cs" />
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@ -86,6 +102,14 @@
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<SubType>Designer</SubType>
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<DependentUpon>MainForm.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Interface\MapOptionsForm.resx">
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<SubType>Designer</SubType>
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<DependentUpon>MapOptionsForm.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Interface\ResourceOptionsForm.resx">
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<SubType>Designer</SubType>
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<DependentUpon>ResourceOptionsForm.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Properties\Resources.resx">
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<SubType>Designer</SubType>
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<Generator>ResXFileCodeGenerator</Generator>
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30
Source/General/ConfigurationInfo.cs
Normal file
30
Source/General/ConfigurationInfo.cs
Normal file
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@ -0,0 +1,30 @@
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Text;
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namespace CodeImp.DoomBuilder
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{
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internal struct ConfigurationInfo : IComparable<ConfigurationInfo>
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{
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// Members
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public string name;
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public string filename;
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// Constructor
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public ConfigurationInfo(string name, string filename)
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{
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// Initialize
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this.name = name;
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this.filename = filename;
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}
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// This compares it to other ConfigurationInfo objects
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public int CompareTo(ConfigurationInfo other)
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{
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// Compare
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return name.CompareTo(other.name);
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}
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}
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}
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@ -1,4 +1,6 @@
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#region ================== Copyright (c) 2007 Pascal vd Heiden
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/*
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* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
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* This program is released under GNU General Public License
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@ -10,6 +12,10 @@
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*
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*/
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#endregion
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#region ================== Namespaces
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using System;
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using System.Collections;
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using System.Collections.Generic;
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@ -20,7 +26,9 @@ using System.IO;
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using System.Reflection;
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using CodeImp.DoomBuilder.Interface;
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using CodeImp.DoomBuilder.IO;
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using System.Collections.Specialized;
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using CodeImp.DoomBuilder.Map;
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#endregion
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namespace CodeImp.DoomBuilder
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{
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@ -44,10 +52,10 @@ namespace CodeImp.DoomBuilder
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// Main objects
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private static MainForm mainwindow;
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private static Configuration settings;
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private static MapManager map;
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// Configurations
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private static List<string> configfiles;
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private static List<string> confignames;
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private static List<ConfigurationInfo> configs;
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#endregion
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@ -58,7 +66,85 @@ namespace CodeImp.DoomBuilder
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public static string ConfigsPath { get { return configspath; } }
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public static MainForm MainWindow { get { return mainwindow; } }
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public static Configuration Settings { get { return settings; } }
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public static List<ConfigurationInfo> Configs { get { return configs; } }
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public static MapManager Map { get { return map; } }
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#endregion
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#region ================== Configurations
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// This loads and returns a game configuration
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public static Configuration LoadGameConfiguration(string filename)
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{
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Configuration cfg;
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// Make the full filepathname
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string filepathname = Path.Combine(configspath, filename);
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// Load configuration
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try
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{
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// Try loading the configuration
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cfg = new Configuration(filepathname, true);
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// Check for erors
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if(cfg.ErrorResult != 0)
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{
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// Error in configuration
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MessageBox.Show(mainwindow, "Unable to load the game configuration file \"" + filename + "\".\n" +
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"Error near line " + cfg.ErrorLine + ": " + cfg.ErrorDescription,
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Application.ProductName, MessageBoxButtons.OK, MessageBoxIcon.Error);
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return null;
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}
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else
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{
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// Return config
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return cfg;
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}
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}
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catch(Exception)
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{
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// Unable to load configuration
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MessageBox.Show(mainwindow, "Unable to load the game configuration file \"" + filename + "\".",
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Application.ProductName, MessageBoxButtons.OK, MessageBoxIcon.Error);
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return null;
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}
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}
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// This finds all game configurations
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private static void FindGameConfigurations()
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{
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Configuration cfg;
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string[] filenames;
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string name, fullfilename;
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// Display status
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mainwindow.DisplayStatus("Loading game configurations...");
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// Make array
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configs = new List<ConfigurationInfo>();
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// Go for all files in the configurations directory
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filenames = Directory.GetFiles(configspath, "*.cfg", SearchOption.TopDirectoryOnly);
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foreach(string filepath in filenames)
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{
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// Check if it can be loaded
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cfg = LoadGameConfiguration(filepath);
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if(cfg != null)
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{
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// Get name and filename
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name = cfg.ReadSetting("game", "<unnamed game>");
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fullfilename = Path.GetFileName(filepath);
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// Add to lists
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configs.Add(new ConfigurationInfo(name, fullfilename));
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}
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}
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// Sort the configurations list
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configs.Sort();
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}
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#endregion
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#region ================== Startup
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@ -89,63 +175,13 @@ namespace CodeImp.DoomBuilder
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mainwindow.Update();
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// Load game configurations
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LoadConfigurations();
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FindGameConfigurations();
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// Run application from the main window
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mainwindow.DisplayReady();
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Application.Run(mainwindow);
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}
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// This loads configurations
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private static void LoadConfigurations()
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{
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Configuration cfg;
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string[] filenames;
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string fn;
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// Display status
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mainwindow.DisplayStatus("Loading game configurations...");
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// Make arrays
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configfiles = new List<string>();
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confignames = new List<string>();
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// Go for all files in the configurations directory
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filenames = Directory.GetFiles(configspath, "*.cfg", SearchOption.TopDirectoryOnly);
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foreach(string filepath in filenames)
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{
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// Determine filename only
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fn = Path.GetFileName(filepath);
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try
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{
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// Try loading the configuration
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cfg = new Configuration(filepath, true);
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// Check for erors
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if(cfg.ErrorResult != 0)
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{
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// Error in configuration
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MessageBox.Show(mainwindow, "Unable to load the game configuration file \"" + fn + "\".\n" +
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"Error near line " + cfg.ErrorLine + ": " + cfg.ErrorDescription,
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Application.ProductName, MessageBoxButtons.OK, MessageBoxIcon.Error);
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}
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else
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{
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// Add to lists
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configfiles.Add(fn);
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confignames.Add(cfg.ReadSetting("game", "<unnamed game>"));
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}
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}
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catch(Exception)
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{
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// Unable to load configuration
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MessageBox.Show(mainwindow, "Unable to load the game configuration file \"" + fn + "\".",
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Application.ProductName, MessageBoxButtons.OK, MessageBoxIcon.Error);
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}
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}
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}
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||||
|
||||
#endregion
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||||
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#region ================== Terminate
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@ -164,5 +200,57 @@ namespace CodeImp.DoomBuilder
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|||
}
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||||
#endregion
|
||||
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||||
#region ================== Management
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// This creates a new map
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public static bool NewMap()
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{
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MapOptions newoptions;
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MapOptionsForm optionswindow;
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DialogResult result;
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// Empty options
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newoptions = new MapOptions();
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|
||||
// Open map options dialog
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optionswindow = new MapOptionsForm(newoptions);
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||||
if(optionswindow.ShowDialog(mainwindow) == DialogResult.OK)
|
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{
|
||||
// Map open and not saved?
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||||
if((map != null) && map.IsChanged)
|
||||
{
|
||||
// Ask to save changes
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result = MessageBox.Show(mainwindow, "Do you want to save changes to " + map.FileTitle + " (" + map.Options.CurrentName + ")?", Application.ProductName, MessageBoxButtons.YesNoCancel, MessageBoxIcon.Question);
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||||
if(result == DialogResult.Yes)
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||||
{
|
||||
// TODO: Save map
|
||||
|
||||
}
|
||||
else if(result == DialogResult.Cancel)
|
||||
{
|
||||
// Abort
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// Display status
|
||||
mainwindow.DisplayStatus("Creating new map...");
|
||||
|
||||
// Create map manager with these options
|
||||
map = new MapManager(newoptions);
|
||||
|
||||
// Done
|
||||
mainwindow.DisplayReady();
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Cancelled
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
|
105
Source/General/MapManager.cs
Normal file
105
Source/General/MapManager.cs
Normal file
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@ -0,0 +1,105 @@
|
|||
|
||||
#region ================== Copyright (c) 2007 Pascal vd Heiden
|
||||
|
||||
/*
|
||||
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
|
||||
* This program is released under GNU General Public License
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
*/
|
||||
|
||||
#endregion
|
||||
|
||||
#region ================== Namespaces
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using System.Text;
|
||||
using System.Windows.Forms;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
using CodeImp.DoomBuilder.Interface;
|
||||
using CodeImp.DoomBuilder.IO;
|
||||
using CodeImp.DoomBuilder.Map;
|
||||
|
||||
#endregion
|
||||
|
||||
namespace CodeImp.DoomBuilder
|
||||
{
|
||||
internal class MapManager : IDisposable
|
||||
{
|
||||
#region ================== Constants
|
||||
|
||||
#endregion
|
||||
|
||||
#region ================== Variables
|
||||
|
||||
// Status
|
||||
private bool changed;
|
||||
|
||||
// Map information
|
||||
private string filetitle;
|
||||
private string filepathname;
|
||||
private MapSet data;
|
||||
private MapOptions options;
|
||||
private Configuration config;
|
||||
|
||||
// Disposing
|
||||
private bool isdisposed = false;
|
||||
|
||||
#endregion
|
||||
|
||||
#region ================== Properties
|
||||
|
||||
public string FilePathName { get { return filepathname; } }
|
||||
public string FileTitle { get { return filetitle; } }
|
||||
public MapOptions Options { get { return options; } }
|
||||
public bool IsChanged { get { return changed; } set { changed = value; } }
|
||||
public bool IsDisposed { get { return isdisposed; } }
|
||||
|
||||
#endregion
|
||||
|
||||
#region ================== Constructor / Disposer
|
||||
|
||||
// Constructor for new map
|
||||
public MapManager(MapOptions options)
|
||||
{
|
||||
// Initialize
|
||||
this.filetitle = "unnamed.wad";
|
||||
this.filepathname = "";
|
||||
this.changed = false;
|
||||
this.options = options;
|
||||
this.config = General.LoadGameConfiguration(options.ConfigFile);
|
||||
this.data = new MapSet();
|
||||
|
||||
// We have no destructor
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
|
||||
// Diposer
|
||||
public void Dispose()
|
||||
{
|
||||
// Not already disposed?
|
||||
if(!isdisposed)
|
||||
{
|
||||
// Dispose
|
||||
data.Dispose();
|
||||
|
||||
// Done
|
||||
isdisposed = true;
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region ================== Methods
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
|
@ -1,4 +1,6 @@
|
|||
|
||||
#region ================== Copyright (c) 2007 Pascal vd Heiden
|
||||
|
||||
/*
|
||||
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
|
||||
* This program is released under GNU General Public License
|
||||
|
@ -10,12 +12,18 @@
|
|||
*
|
||||
*/
|
||||
|
||||
#endregion
|
||||
|
||||
#region ================== Namespaces
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using System.Text;
|
||||
|
||||
#endregion
|
||||
|
||||
namespace CodeImp.DoomBuilder.Geometry
|
||||
{
|
||||
internal struct Angle2D
|
||||
|
|
|
@ -1,4 +1,6 @@
|
|||
|
||||
#region ================== Copyright (c) 2007 Pascal vd Heiden
|
||||
|
||||
/*
|
||||
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
|
||||
* This program is released under GNU General Public License
|
||||
|
@ -10,12 +12,18 @@
|
|||
*
|
||||
*/
|
||||
|
||||
#endregion
|
||||
|
||||
#region ================== Namespaces
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using System.Text;
|
||||
|
||||
#endregion
|
||||
|
||||
namespace CodeImp.DoomBuilder.Geometry
|
||||
{
|
||||
internal struct Line2D
|
||||
|
|
|
@ -1,4 +1,6 @@
|
|||
|
||||
#region ================== Copyright (c) 2007 Pascal vd Heiden
|
||||
|
||||
/*
|
||||
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
|
||||
* This program is released under GNU General Public License
|
||||
|
@ -10,12 +12,18 @@
|
|||
*
|
||||
*/
|
||||
|
||||
#endregion
|
||||
|
||||
#region ================== Namespaces
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using System.Text;
|
||||
|
||||
#endregion
|
||||
|
||||
namespace CodeImp.DoomBuilder.Geometry
|
||||
{
|
||||
internal struct Vector2D
|
||||
|
|
|
@ -1,4 +1,6 @@
|
|||
|
||||
#region ================== Copyright (c) 2007 Pascal vd Heiden
|
||||
|
||||
/*
|
||||
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
|
||||
* This program is released under GNU General Public License
|
||||
|
@ -10,12 +12,18 @@
|
|||
*
|
||||
*/
|
||||
|
||||
#endregion
|
||||
|
||||
#region ================== Namespaces
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using System.Text;
|
||||
|
||||
#endregion
|
||||
|
||||
namespace CodeImp.DoomBuilder.Geometry
|
||||
{
|
||||
internal struct Vector3D
|
||||
|
|
|
@ -1,4 +1,6 @@
|
|||
|
||||
#region ================== Copyright (c) 2007 Pascal vd Heiden
|
||||
|
||||
/*
|
||||
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
|
||||
* This program is released under GNU General Public License
|
||||
|
@ -10,6 +12,10 @@
|
|||
*
|
||||
*/
|
||||
|
||||
#endregion
|
||||
|
||||
#region ================== Namespaces
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
|
@ -17,6 +23,8 @@ using System.Globalization;
|
|||
using System.Text;
|
||||
using System.IO;
|
||||
|
||||
#endregion
|
||||
|
||||
namespace CodeImp.DoomBuilder.IO
|
||||
{
|
||||
internal class ClippedStream : Stream
|
||||
|
|
|
@ -1,4 +1,6 @@
|
|||
|
||||
#region ================== Copyright (c) 2007 Pascal vd Heiden
|
||||
|
||||
/*
|
||||
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
|
||||
* This program is released under GNU General Public License
|
||||
|
@ -10,7 +12,10 @@
|
|||
*
|
||||
*/
|
||||
|
||||
#region = CFG file structure syntax =
|
||||
#endregion
|
||||
|
||||
#region ================== CFG file structure syntax
|
||||
|
||||
/*
|
||||
' ====================================================================================
|
||||
' CONFIGURATION FILE STRUCTURE SYNTAX
|
||||
|
@ -121,8 +126,10 @@
|
|||
' age = 52;
|
||||
' }
|
||||
*/
|
||||
|
||||
#endregion
|
||||
|
||||
#region ================== Namespaces
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
|
@ -131,6 +138,8 @@ using System.Globalization;
|
|||
using System.Collections;
|
||||
using System.Collections.Specialized;
|
||||
|
||||
#endregion
|
||||
|
||||
namespace CodeImp.DoomBuilder.IO
|
||||
{
|
||||
internal sealed class Configuration
|
||||
|
|
|
@ -1,4 +1,6 @@
|
|||
|
||||
#region ================== Copyright (c) 2007 Pascal vd Heiden
|
||||
|
||||
/*
|
||||
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
|
||||
* This program is released under GNU General Public License
|
||||
|
@ -10,6 +12,10 @@
|
|||
*
|
||||
*/
|
||||
|
||||
#endregion
|
||||
|
||||
#region ================== Namespaces
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
|
@ -17,6 +23,8 @@ using System.Globalization;
|
|||
using System.Text;
|
||||
using CodeImp.DoomBuilder.Map;
|
||||
|
||||
#endregion
|
||||
|
||||
namespace CodeImp.DoomBuilder.IO
|
||||
{
|
||||
internal interface IMapSetIO : IDisposable
|
||||
|
|
|
@ -1,4 +1,6 @@
|
|||
|
||||
#region ================== Copyright (c) 2007 Pascal vd Heiden
|
||||
|
||||
/*
|
||||
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
|
||||
* This program is released under GNU General Public License
|
||||
|
@ -10,6 +12,10 @@
|
|||
*
|
||||
*/
|
||||
|
||||
#endregion
|
||||
|
||||
#region ================== Namespaces
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
|
@ -17,6 +23,8 @@ using System.Globalization;
|
|||
using System.Text;
|
||||
using System.IO;
|
||||
|
||||
#endregion
|
||||
|
||||
namespace CodeImp.DoomBuilder.IO
|
||||
{
|
||||
internal class Lump : IDisposable
|
||||
|
|
|
@ -1,4 +1,6 @@
|
|||
|
||||
#region ================== Copyright (c) 2007 Pascal vd Heiden
|
||||
|
||||
/*
|
||||
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
|
||||
* This program is released under GNU General Public License
|
||||
|
@ -10,6 +12,10 @@
|
|||
*
|
||||
*/
|
||||
|
||||
#endregion
|
||||
|
||||
#region ================== Namespaces
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
|
@ -17,6 +23,8 @@ using System.Globalization;
|
|||
using System.Text;
|
||||
using System.IO;
|
||||
|
||||
#endregion
|
||||
|
||||
namespace CodeImp.DoomBuilder.IO
|
||||
{
|
||||
internal class WAD : IDisposable
|
||||
|
|
1
Source/Interface/MainForm.Designer.cs
generated
1
Source/Interface/MainForm.Designer.cs
generated
|
@ -79,6 +79,7 @@ namespace CodeImp.DoomBuilder.Interface
|
|||
this.itemnewmap.Name = "itemnewmap";
|
||||
this.itemnewmap.Size = new System.Drawing.Size(167, 22);
|
||||
this.itemnewmap.Text = "New Map...";
|
||||
this.itemnewmap.Click += new System.EventHandler(this.itemnewmap_Click);
|
||||
//
|
||||
// itemopenmap
|
||||
//
|
||||
|
|
|
@ -1,3 +1,21 @@
|
|||
|
||||
#region ================== Copyright (c) 2007 Pascal vd Heiden
|
||||
|
||||
/*
|
||||
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
|
||||
* This program is released under GNU General Public License
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
*/
|
||||
|
||||
#endregion
|
||||
|
||||
#region ================== Namespaces
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
|
@ -5,6 +23,8 @@ using System.Drawing;
|
|||
using System.Text;
|
||||
using System.Windows.Forms;
|
||||
|
||||
#endregion
|
||||
|
||||
namespace CodeImp.DoomBuilder.Interface
|
||||
{
|
||||
public partial class MainForm : Form
|
||||
|
@ -128,5 +148,12 @@ namespace CodeImp.DoomBuilder.Interface
|
|||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region ================== File Menu
|
||||
|
||||
// New map clicked
|
||||
private void itemnewmap_Click(object sender, EventArgs e) { General.NewMap(); }
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
|
@ -117,15 +117,33 @@
|
|||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<metadata name="menumain.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>True</value>
|
||||
</metadata>
|
||||
<metadata name="menumain.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>17, 17</value>
|
||||
</metadata>
|
||||
<metadata name="toolbar.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>True</value>
|
||||
</metadata>
|
||||
<metadata name="toolbar.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>121, 17</value>
|
||||
</metadata>
|
||||
<metadata name="statusbar.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>True</value>
|
||||
</metadata>
|
||||
<metadata name="statusbar.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>207, 17</value>
|
||||
</metadata>
|
||||
<metadata name="panelinfo.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>True</value>
|
||||
</metadata>
|
||||
<metadata name="display.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>True</value>
|
||||
</metadata>
|
||||
<metadata name="$this.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>True</value>
|
||||
</metadata>
|
||||
<assembly alias="System.Drawing" name="System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
|
||||
<data name="$this.Icon" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>
|
||||
|
|
224
Source/Interface/MapOptionsForm.Designer.cs
generated
Normal file
224
Source/Interface/MapOptionsForm.Designer.cs
generated
Normal file
|
@ -0,0 +1,224 @@
|
|||
namespace CodeImp.DoomBuilder.Interface
|
||||
{
|
||||
partial class MapOptionsForm
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if(disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
System.Windows.Forms.GroupBox groupBox1;
|
||||
System.Windows.Forms.Label label3;
|
||||
System.Windows.Forms.Label label2;
|
||||
System.Windows.Forms.Label label1;
|
||||
System.Windows.Forms.GroupBox groupBox2;
|
||||
this.levelname = new System.Windows.Forms.TextBox();
|
||||
this.config = new System.Windows.Forms.ComboBox();
|
||||
this.button2 = new System.Windows.Forms.Button();
|
||||
this.button1 = new System.Windows.Forms.Button();
|
||||
this.addresource = new System.Windows.Forms.Button();
|
||||
this.resources = new System.Windows.Forms.ListBox();
|
||||
this.apply = new System.Windows.Forms.Button();
|
||||
this.cancel = new System.Windows.Forms.Button();
|
||||
groupBox1 = new System.Windows.Forms.GroupBox();
|
||||
label3 = new System.Windows.Forms.Label();
|
||||
label2 = new System.Windows.Forms.Label();
|
||||
label1 = new System.Windows.Forms.Label();
|
||||
groupBox2 = new System.Windows.Forms.GroupBox();
|
||||
groupBox1.SuspendLayout();
|
||||
groupBox2.SuspendLayout();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// groupBox1
|
||||
//
|
||||
groupBox1.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
|
||||
| System.Windows.Forms.AnchorStyles.Right)));
|
||||
groupBox1.Controls.Add(label3);
|
||||
groupBox1.Controls.Add(this.levelname);
|
||||
groupBox1.Controls.Add(label2);
|
||||
groupBox1.Controls.Add(this.config);
|
||||
groupBox1.Controls.Add(label1);
|
||||
groupBox1.Location = new System.Drawing.Point(12, 12);
|
||||
groupBox1.Name = "groupBox1";
|
||||
groupBox1.Size = new System.Drawing.Size(365, 118);
|
||||
groupBox1.TabIndex = 10;
|
||||
groupBox1.TabStop = false;
|
||||
groupBox1.Text = " Settings ";
|
||||
//
|
||||
// label3
|
||||
//
|
||||
label3.AutoSize = true;
|
||||
label3.Location = new System.Drawing.Point(239, 76);
|
||||
label3.Name = "label3";
|
||||
label3.Size = new System.Drawing.Size(90, 14);
|
||||
label3.TabIndex = 9;
|
||||
label3.Text = "example: MAP01";
|
||||
//
|
||||
// levelname
|
||||
//
|
||||
this.levelname.Location = new System.Drawing.Point(129, 73);
|
||||
this.levelname.Name = "levelname";
|
||||
this.levelname.Size = new System.Drawing.Size(94, 20);
|
||||
this.levelname.TabIndex = 8;
|
||||
//
|
||||
// label2
|
||||
//
|
||||
label2.AutoSize = true;
|
||||
label2.Location = new System.Drawing.Point(58, 76);
|
||||
label2.Name = "label2";
|
||||
label2.Size = new System.Drawing.Size(65, 14);
|
||||
label2.TabIndex = 7;
|
||||
label2.Text = "Level name:";
|
||||
//
|
||||
// config
|
||||
//
|
||||
this.config.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
|
||||
this.config.FormattingEnabled = true;
|
||||
this.config.Location = new System.Drawing.Point(129, 31);
|
||||
this.config.Name = "config";
|
||||
this.config.Size = new System.Drawing.Size(213, 22);
|
||||
this.config.TabIndex = 6;
|
||||
//
|
||||
// label1
|
||||
//
|
||||
label1.AutoSize = true;
|
||||
label1.Location = new System.Drawing.Point(18, 34);
|
||||
label1.Name = "label1";
|
||||
label1.Size = new System.Drawing.Size(105, 14);
|
||||
label1.TabIndex = 5;
|
||||
label1.Text = "Game Configuration:";
|
||||
//
|
||||
// groupBox2
|
||||
//
|
||||
groupBox2.Controls.Add(this.button2);
|
||||
groupBox2.Controls.Add(this.button1);
|
||||
groupBox2.Controls.Add(this.addresource);
|
||||
groupBox2.Controls.Add(this.resources);
|
||||
groupBox2.Location = new System.Drawing.Point(12, 145);
|
||||
groupBox2.Name = "groupBox2";
|
||||
groupBox2.Size = new System.Drawing.Size(365, 165);
|
||||
groupBox2.TabIndex = 11;
|
||||
groupBox2.TabStop = false;
|
||||
groupBox2.Text = " Custom Resources ";
|
||||
//
|
||||
// button2
|
||||
//
|
||||
this.button2.Location = new System.Drawing.Point(268, 125);
|
||||
this.button2.Name = "button2";
|
||||
this.button2.Size = new System.Drawing.Size(74, 25);
|
||||
this.button2.TabIndex = 13;
|
||||
this.button2.Text = "Remove";
|
||||
this.button2.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// button1
|
||||
//
|
||||
this.button1.Location = new System.Drawing.Point(139, 125);
|
||||
this.button1.Name = "button1";
|
||||
this.button1.Size = new System.Drawing.Size(123, 25);
|
||||
this.button1.TabIndex = 12;
|
||||
this.button1.Text = "Resource Options...";
|
||||
this.button1.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// addresource
|
||||
//
|
||||
this.addresource.Location = new System.Drawing.Point(21, 125);
|
||||
this.addresource.Name = "addresource";
|
||||
this.addresource.Size = new System.Drawing.Size(112, 25);
|
||||
this.addresource.TabIndex = 11;
|
||||
this.addresource.Text = "Add Resource...";
|
||||
this.addresource.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// resources
|
||||
//
|
||||
this.resources.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
|
||||
| System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.resources.FormattingEnabled = true;
|
||||
this.resources.ItemHeight = 14;
|
||||
this.resources.Location = new System.Drawing.Point(21, 31);
|
||||
this.resources.Name = "resources";
|
||||
this.resources.Size = new System.Drawing.Size(321, 88);
|
||||
this.resources.TabIndex = 10;
|
||||
//
|
||||
// apply
|
||||
//
|
||||
this.apply.Location = new System.Drawing.Point(147, 330);
|
||||
this.apply.Name = "apply";
|
||||
this.apply.Size = new System.Drawing.Size(112, 25);
|
||||
this.apply.TabIndex = 12;
|
||||
this.apply.Text = "OK";
|
||||
this.apply.UseVisualStyleBackColor = true;
|
||||
this.apply.Click += new System.EventHandler(this.apply_Click);
|
||||
//
|
||||
// cancel
|
||||
//
|
||||
this.cancel.DialogResult = System.Windows.Forms.DialogResult.Cancel;
|
||||
this.cancel.Location = new System.Drawing.Point(265, 330);
|
||||
this.cancel.Name = "cancel";
|
||||
this.cancel.Size = new System.Drawing.Size(112, 25);
|
||||
this.cancel.TabIndex = 13;
|
||||
this.cancel.Text = "Cancel";
|
||||
this.cancel.UseVisualStyleBackColor = true;
|
||||
this.cancel.Click += new System.EventHandler(this.cancel_Click);
|
||||
//
|
||||
// MapOptionsForm
|
||||
//
|
||||
this.AcceptButton = this.apply;
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 14F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.CancelButton = this.cancel;
|
||||
this.ClientSize = new System.Drawing.Size(389, 367);
|
||||
this.Controls.Add(this.cancel);
|
||||
this.Controls.Add(this.apply);
|
||||
this.Controls.Add(groupBox2);
|
||||
this.Controls.Add(groupBox1);
|
||||
this.Font = new System.Drawing.Font("Arial", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
|
||||
this.MaximizeBox = false;
|
||||
this.MinimizeBox = false;
|
||||
this.Name = "MapOptionsForm";
|
||||
this.ShowIcon = false;
|
||||
this.ShowInTaskbar = false;
|
||||
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
|
||||
this.Text = "Map Options";
|
||||
groupBox1.ResumeLayout(false);
|
||||
groupBox1.PerformLayout();
|
||||
groupBox2.ResumeLayout(false);
|
||||
this.ResumeLayout(false);
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.TextBox levelname;
|
||||
private System.Windows.Forms.ComboBox config;
|
||||
private System.Windows.Forms.Button button2;
|
||||
private System.Windows.Forms.Button button1;
|
||||
private System.Windows.Forms.Button addresource;
|
||||
private System.Windows.Forms.ListBox resources;
|
||||
private System.Windows.Forms.Button apply;
|
||||
private System.Windows.Forms.Button cancel;
|
||||
|
||||
|
||||
}
|
||||
}
|
88
Source/Interface/MapOptionsForm.cs
Normal file
88
Source/Interface/MapOptionsForm.cs
Normal file
|
@ -0,0 +1,88 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Drawing;
|
||||
using System.Text;
|
||||
using System.Windows.Forms;
|
||||
using CodeImp.DoomBuilder.Map;
|
||||
|
||||
namespace CodeImp.DoomBuilder.Interface
|
||||
{
|
||||
internal partial class MapOptionsForm : Form
|
||||
{
|
||||
// Variables
|
||||
private MapOptions options;
|
||||
|
||||
// Properties
|
||||
public MapOptions Options { get { return options; } }
|
||||
|
||||
// Constructor
|
||||
public MapOptionsForm(MapOptions options)
|
||||
{
|
||||
// Initialize
|
||||
InitializeComponent();
|
||||
|
||||
// Keep settings
|
||||
this.options = options;
|
||||
|
||||
// Go for all configurations
|
||||
for(int i = 0; i < General.Configs.Count; i++)
|
||||
{
|
||||
// Add config name to list
|
||||
config.Items.Add(General.Configs[i].name);
|
||||
|
||||
// Is this configuration currently selected?
|
||||
if(string.Compare(General.Configs[i].filename, options.ConfigFile, true) == 0)
|
||||
{
|
||||
// Select this item
|
||||
config.SelectedIndex = config.Items.Count - 1;
|
||||
}
|
||||
}
|
||||
|
||||
// Set the level name
|
||||
levelname.Text = options.CurrentName;
|
||||
|
||||
// Fill the resources list
|
||||
foreach(ResourceLocation res in options.Resources)
|
||||
resources.Items.Add(res);
|
||||
}
|
||||
|
||||
// OK clicked
|
||||
private void apply_Click(object sender, EventArgs e)
|
||||
{
|
||||
// Configuration selected?
|
||||
if(config.SelectedIndex == -1)
|
||||
{
|
||||
// Select a configuration!
|
||||
MessageBox.Show(this, "Please select a game configuration to use for editing your map.", Application.ProductName, MessageBoxButtons.OK, MessageBoxIcon.Warning);
|
||||
return;
|
||||
}
|
||||
|
||||
// Level name empty?
|
||||
if(levelname.Text.Length == 0)
|
||||
{
|
||||
// Enter a level name!
|
||||
MessageBox.Show(this, "Please enter a level name for your map.", Application.ProductName, MessageBoxButtons.OK, MessageBoxIcon.Warning);
|
||||
return;
|
||||
}
|
||||
|
||||
// Apply changes
|
||||
options.ClearResources();
|
||||
options.ConfigFile = General.Configs[config.SelectedIndex].filename;
|
||||
options.CurrentName = levelname.Text.Trim().ToUpper();
|
||||
foreach(ResourceLocation res in resources.Items) options.AddResource(res);
|
||||
|
||||
// Hide window
|
||||
this.DialogResult = DialogResult.OK;
|
||||
this.Hide();
|
||||
}
|
||||
|
||||
// Cancel clicked
|
||||
private void cancel_Click(object sender, EventArgs e)
|
||||
{
|
||||
// Just hide window
|
||||
this.DialogResult = DialogResult.Cancel;
|
||||
this.Hide();
|
||||
}
|
||||
}
|
||||
}
|
177
Source/Interface/MapOptionsForm.resx
Normal file
177
Source/Interface/MapOptionsForm.resx
Normal file
|
@ -0,0 +1,177 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<metadata name="groupBox1.GenerateMember" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>False</value>
|
||||
</metadata>
|
||||
<metadata name="groupBox1.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>True</value>
|
||||
</metadata>
|
||||
<metadata name="label3.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>True</value>
|
||||
</metadata>
|
||||
<metadata name="label3.GenerateMember" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>False</value>
|
||||
</metadata>
|
||||
<metadata name="levelname.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>True</value>
|
||||
</metadata>
|
||||
<metadata name="label2.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>True</value>
|
||||
</metadata>
|
||||
<metadata name="label2.GenerateMember" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>False</value>
|
||||
</metadata>
|
||||
<metadata name="config.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>True</value>
|
||||
</metadata>
|
||||
<metadata name="label1.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>True</value>
|
||||
</metadata>
|
||||
<metadata name="label1.GenerateMember" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>False</value>
|
||||
</metadata>
|
||||
<metadata name="groupBox2.GenerateMember" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>False</value>
|
||||
</metadata>
|
||||
<metadata name="groupBox2.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>True</value>
|
||||
</metadata>
|
||||
<metadata name="button2.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>True</value>
|
||||
</metadata>
|
||||
<metadata name="button1.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>True</value>
|
||||
</metadata>
|
||||
<metadata name="addresource.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>True</value>
|
||||
</metadata>
|
||||
<metadata name="resources.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>True</value>
|
||||
</metadata>
|
||||
<metadata name="apply.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>True</value>
|
||||
</metadata>
|
||||
<metadata name="cancel.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>True</value>
|
||||
</metadata>
|
||||
<metadata name="$this.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>True</value>
|
||||
</metadata>
|
||||
</root>
|
235
Source/Interface/ResourceOptionsForm.Designer.cs
generated
Normal file
235
Source/Interface/ResourceOptionsForm.Designer.cs
generated
Normal file
|
@ -0,0 +1,235 @@
|
|||
namespace CodeImp.DoomBuilder.Interface
|
||||
{
|
||||
partial class ResourceOptionsForm
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if(disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
System.Windows.Forms.Label label1;
|
||||
System.Windows.Forms.Label label2;
|
||||
this.tabs = new System.Windows.Forms.TabControl();
|
||||
this.wadfiletab = new System.Windows.Forms.TabPage();
|
||||
this.browsewad = new System.Windows.Forms.Button();
|
||||
this.wadlocation = new System.Windows.Forms.TextBox();
|
||||
this.directorytab = new System.Windows.Forms.TabPage();
|
||||
this.dir_flats = new System.Windows.Forms.CheckBox();
|
||||
this.dir_textures = new System.Windows.Forms.CheckBox();
|
||||
this.browsedir = new System.Windows.Forms.Button();
|
||||
this.dirlocation = new System.Windows.Forms.TextBox();
|
||||
this.cancel = new System.Windows.Forms.Button();
|
||||
this.apply = new System.Windows.Forms.Button();
|
||||
label1 = new System.Windows.Forms.Label();
|
||||
label2 = new System.Windows.Forms.Label();
|
||||
this.tabs.SuspendLayout();
|
||||
this.wadfiletab.SuspendLayout();
|
||||
this.directorytab.SuspendLayout();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// label1
|
||||
//
|
||||
label1.AutoSize = true;
|
||||
label1.Location = new System.Drawing.Point(15, 20);
|
||||
label1.Name = "label1";
|
||||
label1.Size = new System.Drawing.Size(104, 14);
|
||||
label1.TabIndex = 0;
|
||||
label1.Text = "WAD File Resource:";
|
||||
//
|
||||
// label2
|
||||
//
|
||||
label2.AutoSize = true;
|
||||
label2.Location = new System.Drawing.Point(15, 75);
|
||||
label2.Name = "label2";
|
||||
label2.Size = new System.Drawing.Size(104, 14);
|
||||
label2.TabIndex = 3;
|
||||
label2.Text = "Directory Resource:";
|
||||
//
|
||||
// tabs
|
||||
//
|
||||
this.tabs.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
|
||||
| System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.tabs.Controls.Add(this.wadfiletab);
|
||||
this.tabs.Controls.Add(this.directorytab);
|
||||
this.tabs.Font = new System.Drawing.Font("Arial", 8.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.tabs.ItemSize = new System.Drawing.Size(110, 19);
|
||||
this.tabs.Location = new System.Drawing.Point(12, 12);
|
||||
this.tabs.Name = "tabs";
|
||||
this.tabs.SelectedIndex = 0;
|
||||
this.tabs.Size = new System.Drawing.Size(353, 161);
|
||||
this.tabs.SizeMode = System.Windows.Forms.TabSizeMode.Fixed;
|
||||
this.tabs.TabIndex = 0;
|
||||
//
|
||||
// wadfiletab
|
||||
//
|
||||
this.wadfiletab.Controls.Add(this.browsewad);
|
||||
this.wadfiletab.Controls.Add(this.wadlocation);
|
||||
this.wadfiletab.Controls.Add(label1);
|
||||
this.wadfiletab.Font = new System.Drawing.Font("Arial", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.wadfiletab.Location = new System.Drawing.Point(4, 23);
|
||||
this.wadfiletab.Name = "wadfiletab";
|
||||
this.wadfiletab.Padding = new System.Windows.Forms.Padding(3);
|
||||
this.wadfiletab.Size = new System.Drawing.Size(345, 134);
|
||||
this.wadfiletab.TabIndex = 0;
|
||||
this.wadfiletab.Text = "From WAD File";
|
||||
this.wadfiletab.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// browsewad
|
||||
//
|
||||
this.browsewad.Font = new System.Drawing.Font("Arial", 8.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.browsewad.Location = new System.Drawing.Point(296, 36);
|
||||
this.browsewad.Name = "browsewad";
|
||||
this.browsewad.Size = new System.Drawing.Size(30, 23);
|
||||
this.browsewad.TabIndex = 2;
|
||||
this.browsewad.Text = "...";
|
||||
this.browsewad.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// wadlocation
|
||||
//
|
||||
this.wadlocation.Location = new System.Drawing.Point(17, 37);
|
||||
this.wadlocation.Name = "wadlocation";
|
||||
this.wadlocation.ReadOnly = true;
|
||||
this.wadlocation.Size = new System.Drawing.Size(273, 20);
|
||||
this.wadlocation.TabIndex = 1;
|
||||
//
|
||||
// directorytab
|
||||
//
|
||||
this.directorytab.Controls.Add(this.dir_flats);
|
||||
this.directorytab.Controls.Add(this.dir_textures);
|
||||
this.directorytab.Controls.Add(this.browsedir);
|
||||
this.directorytab.Controls.Add(this.dirlocation);
|
||||
this.directorytab.Controls.Add(label2);
|
||||
this.directorytab.Font = new System.Drawing.Font("Arial", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.directorytab.Location = new System.Drawing.Point(4, 23);
|
||||
this.directorytab.Name = "directorytab";
|
||||
this.directorytab.Padding = new System.Windows.Forms.Padding(3);
|
||||
this.directorytab.Size = new System.Drawing.Size(345, 134);
|
||||
this.directorytab.TabIndex = 1;
|
||||
this.directorytab.Text = "From Directory";
|
||||
this.directorytab.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// dir_flats
|
||||
//
|
||||
this.dir_flats.AutoSize = true;
|
||||
this.dir_flats.Location = new System.Drawing.Point(17, 45);
|
||||
this.dir_flats.Name = "dir_flats";
|
||||
this.dir_flats.Size = new System.Drawing.Size(126, 18);
|
||||
this.dir_flats.TabIndex = 7;
|
||||
this.dir_flats.Text = "Load images as flats";
|
||||
this.dir_flats.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// dir_textures
|
||||
//
|
||||
this.dir_textures.AutoSize = true;
|
||||
this.dir_textures.Location = new System.Drawing.Point(17, 21);
|
||||
this.dir_textures.Name = "dir_textures";
|
||||
this.dir_textures.Size = new System.Drawing.Size(145, 18);
|
||||
this.dir_textures.TabIndex = 6;
|
||||
this.dir_textures.Text = "Load images as textures";
|
||||
this.dir_textures.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// browsedir
|
||||
//
|
||||
this.browsedir.Font = new System.Drawing.Font("Arial", 8.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.browsedir.Location = new System.Drawing.Point(296, 91);
|
||||
this.browsedir.Name = "browsedir";
|
||||
this.browsedir.Size = new System.Drawing.Size(30, 23);
|
||||
this.browsedir.TabIndex = 5;
|
||||
this.browsedir.Text = "...";
|
||||
this.browsedir.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// dirlocation
|
||||
//
|
||||
this.dirlocation.BackColor = System.Drawing.SystemColors.Control;
|
||||
this.dirlocation.Location = new System.Drawing.Point(17, 92);
|
||||
this.dirlocation.Name = "dirlocation";
|
||||
this.dirlocation.ReadOnly = true;
|
||||
this.dirlocation.Size = new System.Drawing.Size(273, 20);
|
||||
this.dirlocation.TabIndex = 4;
|
||||
//
|
||||
// cancel
|
||||
//
|
||||
this.cancel.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.cancel.Location = new System.Drawing.Point(253, 189);
|
||||
this.cancel.Name = "cancel";
|
||||
this.cancel.Size = new System.Drawing.Size(112, 25);
|
||||
this.cancel.TabIndex = 15;
|
||||
this.cancel.Text = "Cancel";
|
||||
this.cancel.UseVisualStyleBackColor = true;
|
||||
this.cancel.Click += new System.EventHandler(this.cancel_Click);
|
||||
//
|
||||
// apply
|
||||
//
|
||||
this.apply.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.apply.Location = new System.Drawing.Point(135, 189);
|
||||
this.apply.Name = "apply";
|
||||
this.apply.Size = new System.Drawing.Size(112, 25);
|
||||
this.apply.TabIndex = 14;
|
||||
this.apply.Text = "OK";
|
||||
this.apply.UseVisualStyleBackColor = true;
|
||||
this.apply.Click += new System.EventHandler(this.apply_Click);
|
||||
//
|
||||
// ResourceOptionsForm
|
||||
//
|
||||
this.AcceptButton = this.apply;
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 14F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.CancelButton = this.cancel;
|
||||
this.ClientSize = new System.Drawing.Size(377, 226);
|
||||
this.Controls.Add(this.cancel);
|
||||
this.Controls.Add(this.apply);
|
||||
this.Controls.Add(this.tabs);
|
||||
this.Font = new System.Drawing.Font("Arial", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
|
||||
this.MaximizeBox = false;
|
||||
this.MinimizeBox = false;
|
||||
this.Name = "ResourceOptionsForm";
|
||||
this.ShowIcon = false;
|
||||
this.ShowInTaskbar = false;
|
||||
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
|
||||
this.Text = "Resource Options";
|
||||
this.tabs.ResumeLayout(false);
|
||||
this.wadfiletab.ResumeLayout(false);
|
||||
this.wadfiletab.PerformLayout();
|
||||
this.directorytab.ResumeLayout(false);
|
||||
this.directorytab.PerformLayout();
|
||||
this.ResumeLayout(false);
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.TabControl tabs;
|
||||
private System.Windows.Forms.TabPage wadfiletab;
|
||||
private System.Windows.Forms.TabPage directorytab;
|
||||
private System.Windows.Forms.Button cancel;
|
||||
private System.Windows.Forms.Button apply;
|
||||
private System.Windows.Forms.TextBox wadlocation;
|
||||
private System.Windows.Forms.Button browsewad;
|
||||
private System.Windows.Forms.Button browsedir;
|
||||
private System.Windows.Forms.TextBox dirlocation;
|
||||
private System.Windows.Forms.CheckBox dir_flats;
|
||||
private System.Windows.Forms.CheckBox dir_textures;
|
||||
}
|
||||
}
|
116
Source/Interface/ResourceOptionsForm.cs
Normal file
116
Source/Interface/ResourceOptionsForm.cs
Normal file
|
@ -0,0 +1,116 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Drawing;
|
||||
using System.Text;
|
||||
using System.Windows.Forms;
|
||||
using CodeImp.DoomBuilder.Map;
|
||||
using System.IO;
|
||||
|
||||
namespace CodeImp.DoomBuilder.Interface
|
||||
{
|
||||
internal partial class ResourceOptionsForm : Form
|
||||
{
|
||||
// Variables
|
||||
private ResourceLocation res;
|
||||
|
||||
// Properties
|
||||
public ResourceLocation ResourceLocation { get { return res; } }
|
||||
|
||||
// Constructor
|
||||
public ResourceOptionsForm(ResourceLocation settings)
|
||||
{
|
||||
// Initialize
|
||||
InitializeComponent();
|
||||
|
||||
// Apply settings from ResourceLocation
|
||||
this.res = settings;
|
||||
switch(res.type)
|
||||
{
|
||||
// Setup for WAD File
|
||||
case ResourceLocation.RESOURCE_WAD:
|
||||
wadfiletab.Select();
|
||||
wadlocation.Text = res.location;
|
||||
break;
|
||||
|
||||
// Setup for Directory
|
||||
case ResourceLocation.RESOURCE_DIRECTORY:
|
||||
directorytab.Select();
|
||||
dirlocation.Text = res.location;
|
||||
dir_textures.Checked = res.textures;
|
||||
dir_flats.Checked = res.flats;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// OK clicked
|
||||
private void apply_Click(object sender, EventArgs e)
|
||||
{
|
||||
// Apply settings to ResourceLocation
|
||||
switch(tabs.SelectedIndex)
|
||||
{
|
||||
// Setup WAD File
|
||||
case ResourceLocation.RESOURCE_WAD:
|
||||
|
||||
// Check if directory is specified
|
||||
if((wadlocation.Text.Length == 0) ||
|
||||
(!File.Exists(wadlocation.Text)))
|
||||
{
|
||||
// No valid wad file specified
|
||||
MessageBox.Show(this, "Please select a valid WAD File resource.", Application.ProductName, MessageBoxButtons.OK, MessageBoxIcon.Warning);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Apply settings
|
||||
res.type = ResourceLocation.RESOURCE_WAD;
|
||||
res.location = wadlocation.Text;
|
||||
res.textures = false;
|
||||
res.flats = false;
|
||||
|
||||
// Done
|
||||
this.DialogResult = DialogResult.OK;
|
||||
this.Hide();
|
||||
}
|
||||
break;
|
||||
|
||||
// Setup Directory
|
||||
case ResourceLocation.RESOURCE_DIRECTORY:
|
||||
|
||||
// Check if directory is specified
|
||||
if((dirlocation.Text.Length == 0) ||
|
||||
(!Directory.Exists(dirlocation.Text)))
|
||||
{
|
||||
// No valid directory specified
|
||||
MessageBox.Show(this, "Please select a valid directory resource.", Application.ProductName, MessageBoxButtons.OK, MessageBoxIcon.Warning);
|
||||
}
|
||||
// At least one of the checkboxes must be checked
|
||||
else if(!dir_flats.Checked && !dir_textures.Checked)
|
||||
{
|
||||
// Must select one of the checkboxes
|
||||
MessageBox.Show(this, "Please choose to load the images as texture or flats, or both.", Application.ProductName, MessageBoxButtons.OK, MessageBoxIcon.Warning);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Apply settings
|
||||
res.type = ResourceLocation.RESOURCE_WAD;
|
||||
res.location = dirlocation.Text;
|
||||
res.textures = dir_textures.Checked;
|
||||
res.flats = dir_flats.Checked;
|
||||
|
||||
// Done
|
||||
this.DialogResult = DialogResult.OK;
|
||||
this.Hide();
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Cancel clicked
|
||||
private void cancel_Click(object sender, EventArgs e)
|
||||
{
|
||||
// Just hide
|
||||
this.DialogResult = DialogResult.Cancel;
|
||||
this.Hide();
|
||||
}
|
||||
}
|
||||
}
|
168
Source/Interface/ResourceOptionsForm.resx
Normal file
168
Source/Interface/ResourceOptionsForm.resx
Normal file
|
@ -0,0 +1,168 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<metadata name="label1.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>True</value>
|
||||
</metadata>
|
||||
<metadata name="label1.GenerateMember" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>False</value>
|
||||
</metadata>
|
||||
<metadata name="label2.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>True</value>
|
||||
</metadata>
|
||||
<metadata name="label2.GenerateMember" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>False</value>
|
||||
</metadata>
|
||||
<metadata name="tabs.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>True</value>
|
||||
</metadata>
|
||||
<metadata name="wadfiletab.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>True</value>
|
||||
</metadata>
|
||||
<metadata name="browsewad.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>True</value>
|
||||
</metadata>
|
||||
<metadata name="wadlocation.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>True</value>
|
||||
</metadata>
|
||||
<metadata name="directorytab.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>True</value>
|
||||
</metadata>
|
||||
<metadata name="dir_flats.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>True</value>
|
||||
</metadata>
|
||||
<metadata name="dir_textures.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>True</value>
|
||||
</metadata>
|
||||
<metadata name="browsedir.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>True</value>
|
||||
</metadata>
|
||||
<metadata name="dirlocation.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>True</value>
|
||||
</metadata>
|
||||
<metadata name="cancel.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>True</value>
|
||||
</metadata>
|
||||
<metadata name="apply.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>True</value>
|
||||
</metadata>
|
||||
<metadata name="$this.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>True</value>
|
||||
</metadata>
|
||||
</root>
|
|
@ -1,4 +1,6 @@
|
|||
|
||||
#region ================== Copyright (c) 2007 Pascal vd Heiden
|
||||
|
||||
/*
|
||||
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
|
||||
* This program is released under GNU General Public License
|
||||
|
@ -10,6 +12,10 @@
|
|||
*
|
||||
*/
|
||||
|
||||
#endregion
|
||||
|
||||
#region ================== Namespaces
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
|
@ -17,6 +23,8 @@ using System.Globalization;
|
|||
using System.Text;
|
||||
using CodeImp.DoomBuilder.Geometry;
|
||||
|
||||
#endregion
|
||||
|
||||
namespace CodeImp.DoomBuilder.Map
|
||||
{
|
||||
internal class Linedef : IDisposable
|
||||
|
|
134
Source/Map/MapOptions.cs
Normal file
134
Source/Map/MapOptions.cs
Normal file
|
@ -0,0 +1,134 @@
|
|||
|
||||
#region ================== Copyright (c) 2007 Pascal vd Heiden
|
||||
|
||||
/*
|
||||
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
|
||||
* This program is released under GNU General Public License
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
*/
|
||||
|
||||
#endregion
|
||||
|
||||
#region ================== Namespaces
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using System.Text;
|
||||
using CodeImp.DoomBuilder.IO;
|
||||
using System.IO;
|
||||
|
||||
#endregion
|
||||
|
||||
namespace CodeImp.DoomBuilder.Map
|
||||
{
|
||||
internal class MapOptions
|
||||
{
|
||||
#region ================== Constants
|
||||
|
||||
#endregion
|
||||
|
||||
#region ================== Variables
|
||||
|
||||
// Game configuration
|
||||
private string configfile;
|
||||
|
||||
// Map header name
|
||||
private string currentname;
|
||||
private string previousname;
|
||||
|
||||
// Additional resources
|
||||
private List<ResourceLocation> resources;
|
||||
|
||||
#endregion
|
||||
|
||||
#region ================== Properties
|
||||
|
||||
public string ConfigFile { get { return configfile; } set { configfile = value; } }
|
||||
public ICollection<ResourceLocation> Resources { get { return resources; } }
|
||||
public string PreviousName { get { return previousname; } }
|
||||
public string CurrentName
|
||||
{
|
||||
get { return currentname; }
|
||||
|
||||
set
|
||||
{
|
||||
// Change the name, but keep previous name
|
||||
if(currentname != value)
|
||||
{
|
||||
if(previousname == "") previousname = currentname;
|
||||
currentname = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region ================== Constructor / Disposer
|
||||
|
||||
// Constructor
|
||||
public MapOptions()
|
||||
{
|
||||
// Initialize
|
||||
this.previousname = "";
|
||||
this.currentname = "";
|
||||
this.configfile = "";
|
||||
this.resources = new List<ResourceLocation>();
|
||||
}
|
||||
|
||||
~MapOptions()
|
||||
{
|
||||
// Clean up
|
||||
this.resources = null;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region ================== Methods
|
||||
|
||||
// This adds a resource location and returns the index where the item was added
|
||||
public int AddResource(ResourceLocation res)
|
||||
{
|
||||
// Get a fully qualified path
|
||||
res.location = Path.GetFullPath(res.location);
|
||||
|
||||
// Go for all items in the list
|
||||
for(int i = 0; i < resources.Count; i++)
|
||||
{
|
||||
// Check if location is already added
|
||||
if(Path.GetFullPath(resources[i].location) == res.location)
|
||||
{
|
||||
// Update the item in the list
|
||||
resources[i] = res;
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
||||
// Add to list
|
||||
resources.Add(res);
|
||||
return resources.Count - 1;
|
||||
}
|
||||
|
||||
// This clears all reasource
|
||||
public void ClearResources()
|
||||
{
|
||||
// Clear list
|
||||
resources.Clear();
|
||||
}
|
||||
|
||||
// This removes a resource by index
|
||||
public void RemoveResource(int index)
|
||||
{
|
||||
// Remove the item
|
||||
resources.RemoveAt(index);
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
|
@ -1,4 +1,6 @@
|
|||
|
||||
#region ================== Copyright (c) 2007 Pascal vd Heiden
|
||||
|
||||
/*
|
||||
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
|
||||
* This program is released under GNU General Public License
|
||||
|
@ -10,6 +12,10 @@
|
|||
*
|
||||
*/
|
||||
|
||||
#endregion
|
||||
|
||||
#region ================== Namespaces
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
|
@ -17,6 +23,8 @@ using System.Globalization;
|
|||
using System.Text;
|
||||
using CodeImp.DoomBuilder.Geometry;
|
||||
|
||||
#endregion
|
||||
|
||||
namespace CodeImp.DoomBuilder.Map
|
||||
{
|
||||
internal class MapSet : IDisposable
|
||||
|
|
58
Source/Map/ResourceLocation.cs
Normal file
58
Source/Map/ResourceLocation.cs
Normal file
|
@ -0,0 +1,58 @@
|
|||
|
||||
#region ================== Copyright (c) 2007 Pascal vd Heiden
|
||||
|
||||
/*
|
||||
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
|
||||
* This program is released under GNU General Public License
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
*/
|
||||
|
||||
#endregion
|
||||
|
||||
#region ================== Namespaces
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using System.Text;
|
||||
|
||||
#endregion
|
||||
|
||||
namespace CodeImp.DoomBuilder.Map
|
||||
{
|
||||
internal struct ResourceLocation
|
||||
{
|
||||
// Constants
|
||||
public const int RESOURCE_WAD = 0;
|
||||
public const int RESOURCE_DIRECTORY = 1;
|
||||
|
||||
// Members
|
||||
public int type;
|
||||
public string location;
|
||||
public bool textures;
|
||||
public bool flats;
|
||||
|
||||
// Constructor
|
||||
public ResourceLocation(int type, string location, bool textures, bool flats)
|
||||
{
|
||||
// Initialize
|
||||
this.type = type;
|
||||
this.location = location;
|
||||
this.textures = textures;
|
||||
this.flats = flats;
|
||||
}
|
||||
|
||||
// This displays the struct as string
|
||||
public override string ToString()
|
||||
{
|
||||
// Simply show location
|
||||
return location;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,4 +1,6 @@
|
|||
|
||||
#region ================== Copyright (c) 2007 Pascal vd Heiden
|
||||
|
||||
/*
|
||||
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
|
||||
* This program is released under GNU General Public License
|
||||
|
@ -10,12 +12,18 @@
|
|||
*
|
||||
*/
|
||||
|
||||
#endregion
|
||||
|
||||
#region ================== Namespaces
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using System.Text;
|
||||
|
||||
#endregion
|
||||
|
||||
namespace CodeImp.DoomBuilder.Map
|
||||
{
|
||||
internal class Sector : IDisposable
|
||||
|
|
|
@ -1,4 +1,6 @@
|
|||
|
||||
#region ================== Copyright (c) 2007 Pascal vd Heiden
|
||||
|
||||
/*
|
||||
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
|
||||
* This program is released under GNU General Public License
|
||||
|
@ -10,12 +12,18 @@
|
|||
*
|
||||
*/
|
||||
|
||||
#endregion
|
||||
|
||||
#region ================== Namespaces
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using System.Text;
|
||||
|
||||
#endregion
|
||||
|
||||
namespace CodeImp.DoomBuilder.Map
|
||||
{
|
||||
internal class Sidedef : IDisposable
|
||||
|
|
|
@ -1,4 +1,6 @@
|
|||
|
||||
#region ================== Copyright (c) 2007 Pascal vd Heiden
|
||||
|
||||
/*
|
||||
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
|
||||
* This program is released under GNU General Public License
|
||||
|
@ -10,6 +12,10 @@
|
|||
*
|
||||
*/
|
||||
|
||||
#endregion
|
||||
|
||||
#region ================== Namespaces
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
|
@ -17,6 +23,8 @@ using System.Globalization;
|
|||
using System.Text;
|
||||
using CodeImp.DoomBuilder.Geometry;
|
||||
|
||||
#endregion
|
||||
|
||||
namespace CodeImp.DoomBuilder.Map
|
||||
{
|
||||
internal class Thing : IDisposable
|
||||
|
|
|
@ -1,4 +1,6 @@
|
|||
|
||||
#region ================== Copyright (c) 2007 Pascal vd Heiden
|
||||
|
||||
/*
|
||||
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
|
||||
* This program is released under GNU General Public License
|
||||
|
@ -10,6 +12,10 @@
|
|||
*
|
||||
*/
|
||||
|
||||
#endregion
|
||||
|
||||
#region ================== Namespaces
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
|
@ -17,6 +23,8 @@ using System.Globalization;
|
|||
using System.Text;
|
||||
using CodeImp.DoomBuilder.Geometry;
|
||||
|
||||
#endregion
|
||||
|
||||
namespace CodeImp.DoomBuilder.Map
|
||||
{
|
||||
internal class Vertex : IDisposable
|
||||
|
|
Loading…
Reference in a new issue