added stuff

This commit is contained in:
codeimp 2007-06-15 22:38:42 +00:00
parent 36f18b8c13
commit 616d535c88
20 changed files with 472 additions and 15 deletions

View file

@ -2,9 +2,9 @@
mainwindow
{
positionx = 27;
windowstate = 2;
positiony = 15;
sizeheight = 572;
positiony = 15;
windowstate = 2;
sizewidth = 739;
}

View file

@ -53,6 +53,12 @@
<Compile Include="Geometry\Line2D.cs" />
<Compile Include="Geometry\Vector2D.cs" />
<Compile Include="Geometry\Vector3D.cs" />
<Compile Include="Interface\AboutForm.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Interface\AboutForm.Designer.cs">
<DependentUpon>AboutForm.cs</DependentUpon>
</Compile>
<Compile Include="Interface\MapOptionsForm.cs">
<SubType>Form</SubType>
</Compile>
@ -105,6 +111,10 @@
<Reference Include="System.Windows.Forms" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Interface\AboutForm.resx">
<SubType>Designer</SubType>
<DependentUpon>AboutForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Interface\MainForm.resx">
<SubType>Designer</SubType>
<DependentUpon>MainForm.cs</DependentUpon>
@ -125,6 +135,7 @@
</ItemGroup>
<ItemGroup>
<Content Include="Resources\Builder.ico" />
<None Include="Resources\Splash2small.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\Splash2.png" />

View file

@ -27,6 +27,7 @@ using System.Reflection;
using CodeImp.DoomBuilder.Interface;
using CodeImp.DoomBuilder.IO;
using CodeImp.DoomBuilder.Map;
using CodeImp.DoomBuilder.Rendering;
#endregion
@ -39,7 +40,10 @@ namespace CodeImp.DoomBuilder.Editing
#endregion
#region ================== Variables
// Graphics
protected Graphics graphics;
// Disposing
protected bool isdisposed = false;
@ -58,6 +62,7 @@ namespace CodeImp.DoomBuilder.Editing
public EditMode()
{
// Initialize
this.graphics = General.Map.Graphics;
// We have no destructor
GC.SuppressFinalize(this);
@ -89,6 +94,7 @@ namespace CodeImp.DoomBuilder.Editing
public virtual void MouseMove(MouseEventArgs e) { }
public virtual void MouseUp(MouseEventArgs e) { }
public virtual void Cancel() { }
public virtual void RedrawDisplay() { }
#endregion
}

View file

@ -27,6 +27,7 @@ using System.Reflection;
using CodeImp.DoomBuilder.Interface;
using CodeImp.DoomBuilder.IO;
using CodeImp.DoomBuilder.Map;
using CodeImp.DoomBuilder.Rendering;
#endregion
@ -72,6 +73,17 @@ namespace CodeImp.DoomBuilder.Editing
#region ================== Methods
// This redraws the display
public override void RedrawDisplay()
{
if(renderer.StartRendering())
{
renderer.RenderLinedefs(General.Map.Data.Linedefs);
renderer.FinishRendering();
}
}
#endregion
}
}

View file

@ -27,6 +27,7 @@ using System.Reflection;
using CodeImp.DoomBuilder.Interface;
using CodeImp.DoomBuilder.IO;
using CodeImp.DoomBuilder.Map;
using CodeImp.DoomBuilder.Rendering;
#endregion
@ -40,6 +41,9 @@ namespace CodeImp.DoomBuilder.Editing
#region ================== Variables
// Graphics
protected Renderer2D renderer;
#endregion
#region ================== Properties
@ -52,7 +56,7 @@ namespace CodeImp.DoomBuilder.Editing
public ViewClassicMode()
{
// Initialize
this.renderer = graphics.Renderer2D;
}
// Diposer
@ -62,7 +66,7 @@ namespace CodeImp.DoomBuilder.Editing
if(!isdisposed)
{
// Clean up
// Dispose base
base.Dispose();
}

View file

@ -27,6 +27,7 @@ using System.Reflection;
using CodeImp.DoomBuilder.Interface;
using CodeImp.DoomBuilder.IO;
using CodeImp.DoomBuilder.Map;
using CodeImp.DoomBuilder.Geometry;
#endregion
@ -215,7 +216,7 @@ namespace CodeImp.DoomBuilder
{
MapOptions newoptions;
MapOptionsForm optionswindow;
// Empty options
newoptions = new MapOptions();
@ -252,6 +253,16 @@ namespace CodeImp.DoomBuilder
return false;
}
// TEST:
Vertex v1 = map.Data.CreateVertex(new Vector2D(20f, 20f));
Vertex v2 = map.Data.CreateVertex(new Vector2D(-20f, 20f));
Vertex v3 = map.Data.CreateVertex(new Vector2D(-20f, -20f));
Vertex v4 = map.Data.CreateVertex(new Vector2D(20f, -20f));
map.Data.CreateLinedef(v1, v2);
map.Data.CreateLinedef(v2, v3);
map.Data.CreateLinedef(v3, v4);
map.Data.CreateLinedef(v4, v1);
// Done
mainwindow.UpdateMenus();
mainwindow.DisplayReady();

View file

@ -65,10 +65,12 @@ namespace CodeImp.DoomBuilder
public string FilePathName { get { return filepathname; } }
public string FileTitle { get { return filetitle; } }
public MapOptions Options { get { return options; } }
public MapSet Data { get { return data; } }
public EditMode Mode { get { return mode; } }
public bool IsChanged { get { return changed; } set { changed = value; } }
public bool IsDisposed { get { return isdisposed; } }
public Graphics Graphics { get { return graphics; } }
#endregion
#region ================== Constructor / Disposer

70
Source/Interface/AboutForm.Designer.cs generated Normal file
View file

@ -0,0 +1,70 @@
namespace CodeImp.DoomBuilder.Interface
{
partial class AboutForm
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if(disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
System.Windows.Forms.PictureBox pictureBox1;
pictureBox1 = new System.Windows.Forms.PictureBox();
((System.ComponentModel.ISupportInitialize)(pictureBox1)).BeginInit();
this.SuspendLayout();
//
// pictureBox1
//
pictureBox1.Image = global::CodeImp.DoomBuilder.Properties.Resources.Splash2small;
pictureBox1.Location = new System.Drawing.Point(12, 12);
pictureBox1.Name = "pictureBox1";
pictureBox1.Size = new System.Drawing.Size(137, 82);
pictureBox1.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize;
pictureBox1.TabIndex = 0;
pictureBox1.TabStop = false;
//
// AboutForm
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 14F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(428, 263);
this.Controls.Add(pictureBox1);
this.DoubleBuffered = true;
this.Font = new System.Drawing.Font("Arial", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
this.MaximizeBox = false;
this.MinimizeBox = false;
this.Name = "AboutForm";
this.ShowIcon = false;
this.ShowInTaskbar = false;
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
this.Text = "About Doom Builder";
((System.ComponentModel.ISupportInitialize)(pictureBox1)).EndInit();
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
}
}

View file

@ -0,0 +1,39 @@
#region ================== Copyright (c) 2007 Pascal vd Heiden
/*
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#endregion
#region ================== Namespaces
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
#endregion
namespace CodeImp.DoomBuilder.Interface
{
public partial class AboutForm : Form
{
// Constructor
public AboutForm()
{
// Initialize
InitializeComponent();
}
}
}

View file

@ -0,0 +1,123 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<metadata name="pictureBox1.GenerateMember" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<value>False</value>
</metadata>
</root>

View file

@ -28,6 +28,7 @@ namespace CodeImp.DoomBuilder.Interface
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(MainForm));
this.menumain = new System.Windows.Forms.MenuStrip();
this.menufile = new System.Windows.Forms.ToolStripMenuItem();
@ -45,6 +46,9 @@ namespace CodeImp.DoomBuilder.Interface
this.statuslabel = new System.Windows.Forms.ToolStripStatusLabel();
this.panelinfo = new System.Windows.Forms.Panel();
this.display = new System.Windows.Forms.PictureBox();
this.redrawtimer = new System.Windows.Forms.Timer(this.components);
this.menuhelp = new System.Windows.Forms.ToolStripMenuItem();
this.itemhelpabout = new System.Windows.Forms.ToolStripMenuItem();
this.menumain.SuspendLayout();
this.statusbar.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.display)).BeginInit();
@ -53,7 +57,8 @@ namespace CodeImp.DoomBuilder.Interface
// menumain
//
this.menumain.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
this.menufile});
this.menufile,
this.menuhelp});
this.menumain.Location = new System.Drawing.Point(0, 0);
this.menumain.Name = "menumain";
this.menumain.Size = new System.Drawing.Size(731, 24);
@ -184,11 +189,32 @@ namespace CodeImp.DoomBuilder.Interface
this.display.MouseLeave += new System.EventHandler(this.display_MouseLeave);
this.display.MouseDown += new System.Windows.Forms.MouseEventHandler(this.display_MouseDown);
this.display.MouseMove += new System.Windows.Forms.MouseEventHandler(this.display_MouseMove);
this.display.Paint += new System.Windows.Forms.PaintEventHandler(this.display_Paint);
this.display.MouseDoubleClick += new System.Windows.Forms.MouseEventHandler(this.display_MouseDoubleClick);
this.display.MouseClick += new System.Windows.Forms.MouseEventHandler(this.display_MouseClick);
this.display.MouseUp += new System.Windows.Forms.MouseEventHandler(this.display_MouseUp);
this.display.MouseEnter += new System.EventHandler(this.display_MouseEnter);
//
// redrawtimer
//
this.redrawtimer.Interval = 1;
this.redrawtimer.Tick += new System.EventHandler(this.redrawtimer_Tick);
//
// menuhelp
//
this.menuhelp.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
this.itemhelpabout});
this.menuhelp.Name = "menuhelp";
this.menuhelp.Size = new System.Drawing.Size(40, 20);
this.menuhelp.Text = "Help";
//
// itemhelpabout
//
this.itemhelpabout.Name = "itemhelpabout";
this.itemhelpabout.Size = new System.Drawing.Size(191, 22);
this.itemhelpabout.Text = "About Doom Builder...";
this.itemhelpabout.Click += new System.EventHandler(this.itemhelpabout_Click);
//
// MainForm
//
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.None;
@ -238,5 +264,8 @@ namespace CodeImp.DoomBuilder.Interface
private System.Windows.Forms.ToolStripMenuItem itemexit;
private System.Windows.Forms.ToolStripStatusLabel statuslabel;
private System.Windows.Forms.ToolStripMenuItem itemclosemap;
private System.Windows.Forms.Timer redrawtimer;
private System.Windows.Forms.ToolStripMenuItem menuhelp;
private System.Windows.Forms.ToolStripMenuItem itemhelpabout;
}
}

View file

@ -177,6 +177,23 @@ namespace CodeImp.DoomBuilder.Interface
this.Update();
}
// Display needs repainting
private void display_Paint(object sender, PaintEventArgs e)
{
// Repaint on demand
if(General.Map != null) redrawtimer.Enabled = true;
}
// Redraw requested
private void redrawtimer_Tick(object sender, EventArgs e)
{
// Disable timer (only redraw once)
redrawtimer.Enabled = false;
// Redraw now
if(General.Map != null) General.Map.Mode.RedrawDisplay();
}
// Mouse click
private void display_MouseClick(object sender, MouseEventArgs e) { if(General.Map != null) General.Map.Mode.MouseClick(e); }
@ -233,5 +250,19 @@ namespace CodeImp.DoomBuilder.Interface
}
#endregion
#region ================== Help Menu
// About clicked
private void itemhelpabout_Click(object sender, EventArgs e)
{
AboutForm aboutform;
// Show about dialog
aboutform = new AboutForm();
aboutform.ShowDialog(this);
}
#endregion
}
}

View file

@ -141,6 +141,9 @@
<metadata name="display.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<value>True</value>
</metadata>
<metadata name="redrawtimer.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>304, 17</value>
</metadata>
<metadata name="$this.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<value>True</value>
</metadata>

View file

@ -116,8 +116,8 @@ namespace CodeImp.DoomBuilder.Map
end.DetachLinedef(endvertexlistitem);
// Dispose sidedefs
front.Dispose();
back.Dispose();
if(front != null) front.Dispose();
if(back != null) back.Dispose();
// Clean up
mainlistitem = null;

View file

@ -66,5 +66,12 @@ namespace CodeImp.DoomBuilder.Properties {
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap Splash2small {
get {
object obj = ResourceManager.GetObject("Splash2small", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
}
}

View file

@ -121,4 +121,7 @@
<data name="Splash2" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\Splash2.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="Splash2small" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\Splash2small.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
</root>

View file

@ -50,6 +50,8 @@ namespace CodeImp.DoomBuilder.Rendering
private Control rendertarget;
private Caps devicecaps;
private Device d3dd;
private Renderer2D renderer2d;
private Renderer3D renderer3d;
// Disposing
private bool isdisposed = false;
@ -58,9 +60,11 @@ namespace CodeImp.DoomBuilder.Rendering
#region ================== Properties
// Disposing
public Device Device { get { return d3dd; } }
public bool IsDisposed { get { return isdisposed; } }
public Renderer2D Renderer2D { get { return renderer2d; } }
public Renderer3D Renderer3D { get { return renderer3d; } }
#endregion
#region ================== Constructor / Disposer
@ -82,6 +86,8 @@ namespace CodeImp.DoomBuilder.Rendering
if(!isdisposed)
{
// Clean up
renderer2d.Dispose();
renderer3d.Dispose();
d3dd.Dispose();
rendertarget = null;
@ -210,6 +216,10 @@ namespace CodeImp.DoomBuilder.Rendering
// Initialize settings
SetupSettings();
// Create renderers
renderer2d = new Renderer2D(this);
renderer3d = new Renderer3D(this);
// Done
return true;
}

View file

@ -27,6 +27,8 @@ using System.Reflection;
using System.Drawing;
using Microsoft.DirectX.Direct3D;
using System.ComponentModel;
using CodeImp.DoomBuilder.Map;
using Microsoft.DirectX;
#endregion
@ -40,6 +42,12 @@ namespace CodeImp.DoomBuilder.Rendering
#region ================== Variables
// Owner
private Graphics graphics;
// Main objects
private Line line;
// Disposing
private bool isdisposed = false;
@ -55,10 +63,16 @@ namespace CodeImp.DoomBuilder.Rendering
#region ================== Constructor / Disposer
// Constructor
public Renderer2D()
public Renderer2D(Graphics graphics)
{
// Initialize
this.graphics = graphics;
// Create line object
line = new Line(graphics.Device);
line.Width = 2f;
line.Antialias = true;
// We have no destructor
GC.SuppressFinalize(this);
}
@ -70,7 +84,8 @@ namespace CodeImp.DoomBuilder.Rendering
if(!isdisposed)
{
// Clean up
line.Dispose();
// Done
isdisposed = true;
}
@ -80,6 +95,83 @@ namespace CodeImp.DoomBuilder.Rendering
#region ================== Methods
// This begins a drawing session
public bool StartRendering()
{
int coopresult;
// When minimized, do not render anything
if(General.MainWindow.WindowState != FormWindowState.Minimized)
{
// Test the cooperative level
graphics.Device.CheckCooperativeLevel(out coopresult);
// Check if device must be reset
if(coopresult == (int)ResultCode.DeviceNotReset)
{
// TODO: Device is lost and must be reset now
//return Reset();
return false;
}
// Check if device is lost
else if(coopresult == (int)ResultCode.DeviceLost)
{
// Device is lost and cannot be reset now
return false;
}
// Clear the screen
graphics.Device.Clear(ClearFlags.Target | ClearFlags.ZBuffer, 0, 1f, 0);
// Ready to render
graphics.Device.BeginScene();
return true;
}
else
{
// Minimized, you cannot see anything
return false;
}
}
// This ends a drawing session
public void FinishRendering()
{
try
{
// Done
graphics.Device.EndScene();
// Display the scene
graphics.Device.Present();
}
// Errors are not a problem here
catch(Exception) { }
}
// This renders a set of Linedefs
public void RenderLinedefs(IEnumerable<Linedef> linedefs)
{
Vector2[] vertices = new Vector2[2];
line.Begin();
// Go for all linedefs
foreach(Linedef l in linedefs)
{
// Make vertices
vertices[0].X = l.Start.Position.x;
vertices[0].Y = l.Start.Position.y;
vertices[1].X = l.End.Position.x;
vertices[1].Y = l.End.Position.y;
// Draw line
line.Draw(vertices, -1);
}
line.End();
}
#endregion
}
}

View file

@ -40,6 +40,9 @@ namespace CodeImp.DoomBuilder.Rendering
#region ================== Variables
// Owner
private Graphics graphics;
// Disposing
private bool isdisposed = false;
@ -55,9 +58,10 @@ namespace CodeImp.DoomBuilder.Rendering
#region ================== Constructor / Disposer
// Constructor
public Renderer3D()
public Renderer3D(Graphics graphics)
{
// Initialize
this.graphics = graphics;
// We have no destructor
GC.SuppressFinalize(this);

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