fixed missing copy/paste translation structure in ZDoom_DoomHexen.cfg

This commit is contained in:
codeimp 2009-01-24 15:51:13 +00:00
parent eeaa84c176
commit 4897f2c9cc
2 changed files with 29 additions and 0 deletions

View file

@ -585,6 +585,33 @@ linedefactivations
7168 = "Projectile hits or crosses";
}
// Linedef flags UDMF translation table
// This is needed for copy/paste and prefabs to work properly
// When the UDMF field name is prefixed with ! it is inverted
linedefflagstranslation
{
1 = "blocking";
2 = "blockmonsters";
4 = "twosided";
8 = "dontpegtop";
16 = "dontpegbottom";
32 = "secret";
64 = "blocksound";
128 = "dontdraw";
256 = "mapped";
512 = "repeatspecial";
1024 = "playeruse";
2048 = "monstercross";
3072 = "impact";
4096 = "playerpush";
5120 = "missilecross";
6144 = "passuse";
7168 = "impact,missilecross";
8192 = "monsteractivate";
16384 = "blockplayers";
32768 = "blockeverything";
}
// LINEDEF TYPES
linedeftypes
{

View file

@ -604,7 +604,9 @@ linedefflagstranslation
4096 = "playerpush";
5120 = "missilecross";
6144 = "passuse";
7168 = "impact,missilecross";
8192 = "monsteractivate";
16384 = "blockplayers";
32768 = "blockeverything";
}