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fixed missing copy/paste translation structure in ZDoom_DoomHexen.cfg
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2 changed files with 29 additions and 0 deletions
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@ -585,6 +585,33 @@ linedefactivations
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7168 = "Projectile hits or crosses";
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}
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// Linedef flags UDMF translation table
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// This is needed for copy/paste and prefabs to work properly
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// When the UDMF field name is prefixed with ! it is inverted
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linedefflagstranslation
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{
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1 = "blocking";
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2 = "blockmonsters";
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4 = "twosided";
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8 = "dontpegtop";
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16 = "dontpegbottom";
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32 = "secret";
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64 = "blocksound";
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128 = "dontdraw";
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256 = "mapped";
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512 = "repeatspecial";
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1024 = "playeruse";
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2048 = "monstercross";
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3072 = "impact";
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4096 = "playerpush";
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5120 = "missilecross";
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6144 = "passuse";
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7168 = "impact,missilecross";
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8192 = "monsteractivate";
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16384 = "blockplayers";
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32768 = "blockeverything";
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}
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// LINEDEF TYPES
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linedeftypes
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{
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@ -604,7 +604,9 @@ linedefflagstranslation
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4096 = "playerpush";
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5120 = "missilecross";
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6144 = "passuse";
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7168 = "impact,missilecross";
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8192 = "monsteractivate";
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16384 = "blockplayers";
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32768 = "blockeverything";
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}
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