Richard Allen
0effa32e21
Adding cvs tags to the new files
2002-02-09 00:14:08 +00:00
Richard Allen
21933e148e
Adding CVS tags to the new files
2002-02-09 00:13:01 +00:00
Richard Allen
e619e05d3a
Fixed spectator follow and free and updated zcam to 1.04 and added the
...
missing zcam files.
2002-02-09 00:10:12 +00:00
Daniel Simoes
884994dfaa
Spec code changes
2002-02-08 18:59:01 +00:00
Richard Allen
12aeabe981
Fixing "No newline at end of file" Warnings Linux keeps giving me
2002-02-08 18:00:34 +00:00
Bryce Hutchings
0d0b207c63
scoreboard timer thing added
2002-02-08 05:59:09 +00:00
Bryce Hutchings
05a0873a5f
cg_drawcleanrect declaration added.
2002-02-08 05:52:18 +00:00
Bryce Hutchings
51df25ac08
Score sorting for >= GT_TEAM fixed
2002-02-07 23:47:06 +00:00
Bryce Hutchings
781b7be2ce
fixed a bug in G_Combat that assumed pointers waren't NULL (only in DLLs was it a problem)
2002-02-07 23:31:22 +00:00
Daniel Simoes
35181bc1e6
Small fix..
2002-02-07 23:01:07 +00:00
Bryce Hutchings
1e5a6a7305
AddScore bug fixed. I thought I put this in already!
2002-02-07 21:01:48 +00:00
Daniel Simoes
ffce2112c1
TP Scores bug fix
2002-02-06 12:06:48 +00:00
Richard Allen
f3339180b6
Fix the instant spectate on death and an attempt to fix the scores
2002-02-06 03:10:43 +00:00
Daniel Simoes
e146dbb353
More on matchmode..
2002-02-05 23:42:06 +00:00
Richard Allen
4ed445fd36
Cleaning up player_die and possibly fixing the scores
2002-02-05 10:45:31 +00:00
Richard Allen
166f379675
Debugging message gone and cleanup of Antistick routinr
2002-02-05 10:04:41 +00:00
Richard Allen
3a56bcbfbb
Fixed a typo in knives name
2002-02-04 05:44:00 +00:00
Richard Allen
3efc92b915
scoreStartTime definition missing
2002-02-04 02:17:39 +00:00
Richard Allen
c9e52d8730
removed an extraneous return value from a void routine
2002-02-04 02:05:28 +00:00
Richard Allen
8d1a012b8d
Blazes old passwd removed ;)
2002-02-04 01:47:37 +00:00
Richard Allen
ba007d5836
Housecleaning
2002-02-04 01:29:24 +00:00
Bryce Hutchings
c870e51e67
oops =D
2002-02-04 00:31:40 +00:00
Bryce Hutchings
5e77f417fa
New physics
2002-02-04 00:30:35 +00:00
Bryce Hutchings
a8559fde12
New TP scoreboard
2002-02-04 00:23:05 +00:00
Bryce Hutchings
40e184a58c
Added DrawCleanBox for scoreboard
2002-02-04 00:22:50 +00:00
Daniel Simoes
a68414cfa8
Matchmode: Teams Ready/Not Ready goes by cvar MM_team1/2
2002-02-04 00:11:12 +00:00
Daniel Simoes
b2fa2f2d3b
More Matchmode code
2002-02-03 21:24:12 +00:00
Daniel Simoes
9d16185f5b
More Matchmode code and fixed 2 bugs in TP
2002-02-03 21:23:51 +00:00
Daniel Simoes
fb84e2e787
Matchmode stuff
2002-02-02 21:57:58 +00:00
Daniel Simoes
eabb934d1e
Matchmode: Adding Captains
2002-02-02 20:39:09 +00:00
Daniel Simoes
66bb85d216
Matchmode..
2002-02-02 16:34:02 +00:00
Richard Allen
cba8eedc9f
Added for slicer
2002-02-02 16:27:59 +00:00
Richard Allen
8127b22e24
Updated the Linux Makefile to know about slicer's new files.
2002-02-01 01:35:37 +00:00
Daniel Simoes
c5cfb5228e
Adding Matchmode: just a few basics and files...
2002-02-01 01:00:36 +00:00
Daniel Simoes
c6719e61da
Adding Matchmode: just a few basics and files...
2002-01-31 23:55:05 +00:00
Scott Brooks
f2f94ee636
some basic work with the trains/elevators
2002-01-31 02:55:58 +00:00
Scott Brooks
934b86730e
err, make that playerstats command
2002-01-31 02:53:28 +00:00
Scott Brooks
e296f257b2
some basic work on the trains/elevators
2002-01-31 02:52:49 +00:00
Richard Allen
04eaf92504
Adding limchasecam.
2002-01-31 02:25:31 +00:00
Richard Allen
4109f03f9e
FF/no-FF fixes. g_friendlyFire 0 = no FF, 1 = FF, 2 = no FF + knockback
2002-01-31 01:53:30 +00:00
Bryce Hutchings
dfa3a47fdd
EnableBreath added for mappers (TA thing)
2002-01-30 07:37:25 +00:00
Richard Allen
50eec79021
Further fixes to antistick
2002-01-29 03:13:45 +00:00
Richard Allen
6067b5dead
Make the right effect when rounds hit the new SURF_HARDMETAL surface.
2002-01-27 14:02:51 +00:00
Richard Allen
a11e66ea77
temp hack removed
2002-01-27 13:42:19 +00:00
Richard Allen
efda1c2acd
Teamplay antistick system.
2002-01-27 13:33:28 +00:00
Richard Allen
3a304da2c0
Added the teamplay files to the game compile bat files.
2002-01-24 17:46:11 +00:00
Richard Allen
1de6a342d5
Adding func_explosive and a few new surfaceparms
2002-01-24 14:20:53 +00:00
Richard Allen
23f679b5a8
Make use of NiceAsses ClearBodyQue() between rounds
2002-01-23 15:59:43 +00:00
Bryce Hutchings
a40b1e07f1
body sinkage removed
...
weapon reset fixed
2002-01-23 15:26:31 +00:00
Richard Allen
756a8f32d4
Changed the knifes fix a bit
2002-01-21 20:03:15 +00:00
Richard Allen
b81bba506f
Fixed a bug that didnt allow knifes to be selected as primary weapon
2002-01-21 19:52:31 +00:00
Richard Allen
21fc0e4181
Added a small workaround for the HoldableItem not found crash during
...
mapchanges.
2002-01-14 07:31:33 +00:00
Bryce Hutchings
95a9f25d00
No more default 800 gravity on items
...
Thrown knife+Glass fix - NiceAss
2002-01-14 01:20:45 +00:00
Bryce Hutchings
8b181630b7
No more default 800 gravity on items - NiceAss
2002-01-14 01:19:23 +00:00
Richard Allen
ba6770c1bc
Added the LCA sounds.
2002-01-13 02:57:13 +00:00
Lance Burton
ac1f6f2df1
Added g_teamplay.c and g_teamplay.h
2002-01-13 01:06:59 +00:00
Lance Burton
374e89991e
Verify we have a valid client pointer before using its members
2002-01-12 20:02:16 +00:00
Lance Burton
9e58e93ff0
Fixed a few more instances of strcmp(blah,NULL)
2002-01-12 20:00:49 +00:00
Richard Allen
f9ea1c5555
Added a fix from Niceass. (cg_drawgun affecting other player models)
2002-01-12 15:18:20 +00:00
Richard Allen
7cb1bc7291
Added the two new files for TP I forgot during the main TP commit
2002-01-11 20:23:41 +00:00
Richard Allen
4ef01cfc37
Adding TP to main branch
2002-01-11 20:20:58 +00:00
Richard Allen
7ea950aa1b
Formatted the source in non DOS format.
2002-01-11 19:48:33 +00:00
Richard Allen
84a8457ba5
Cleaning house in the source folders. Removed what looks like old backup
...
files from editors.
2002-01-11 19:36:28 +00:00
Richard Allen
d690c0d5e5
I made a Booboo with the Log tag.
2001-12-31 16:28:42 +00:00
Richard Allen
2f252bc7e1
Moved NiceAss to the progrsmming section in credits. Added myself.
2001-12-31 16:21:23 +00:00
Richard Allen
63d06c678a
Added CVS Id and CVS Log tags to all files.
2001-12-31 16:16:59 +00:00
Bryce Hutchings
7568fda611
Release 25 Game
2001-12-17 15:08:34 +00:00
Bryce Hutchings
1520497f0b
Release 25 CGame
2001-12-17 15:06:41 +00:00
Bryce Hutchings
f3fbe78e9c
Release 25 UI
2001-12-17 15:01:02 +00:00
Michael Bruce
7ad6e28bb3
Updated to filter the in-game browser.
2001-12-02 03:24:46 +00:00
Michael Bruce
614ddfd561
testing
2001-12-02 03:19:57 +00:00
Scott Brooks
a2209aa713
User changeable crosshairs
2001-12-01 09:05:14 +00:00
Bryce Hutchings
f530afb4ab
release 23
2001-11-25 23:17:41 +00:00
Bryce Hutchings
feb975fc8b
release 23
2001-11-25 23:04:08 +00:00
Scott Brooks
bde7cf3a8a
cg_drawgun 0 will now properly play gun noises
2001-11-24 23:55:56 +00:00
Bryce Hutchings
6d4576f314
Removed various comments
2001-11-15 07:06:33 +00:00
Victor Chow
360a3cc882
Elder:
...
VM 0-22-00
UI credits (BETA PENDING)
2001-11-15 07:05:10 +00:00
Victor Chow
b85719ec34
Elder:
...
VM 0-22-00
Client-side (BETA PENDING)
-just removal of some debug messages
2001-11-15 07:04:46 +00:00
Victor Chow
3d159ba382
Elder:
...
0-21-00 (BETA 1 Pending)
UI
2001-11-15 04:20:46 +00:00
Victor Chow
ab6ec2739f
Elder:
...
0-21-00 (BETA 1 Pending)
Server-Side
2001-11-15 04:20:18 +00:00
Bryce Hutchings
0850476274
Waits for pin-pull animation before throwing - NiceAss
2001-11-14 06:57:40 +00:00
Victor Chow
d090ed8331
Elder:
...
VM 0-20-00
UI
2001-11-14 05:04:59 +00:00
Victor Chow
322e8aa7de
Elder:
...
VM 0-20-00
Server-Side
2001-11-14 05:04:29 +00:00
Victor Chow
f1331b7ee2
Elder:
...
VM 0-20-00
Client-Side
2001-11-14 05:01:18 +00:00
Victor Chow
da77ea9bef
Elder:
...
0-19-00 VMs
UI
2001-11-13 05:32:49 +00:00
Victor Chow
1ee916a8c3
Elder:
...
0-19-00 VMs
Client-side
2001-11-13 05:32:07 +00:00
Bryce Hutchings
92bf99387e
Mostly fixed dropeweapon not getting stuck in walls - NiceAss
2001-11-13 05:18:59 +00:00
Victor Chow
1cf37f2ff5
Elder:
...
Pre- 0-18-00 VMs
Server-Side
2001-11-12 09:01:21 +00:00
Victor Chow
d7b5d29544
Elder:
...
Pre- 0-18-00 VMs
Client-Side
2001-11-12 08:59:46 +00:00
Bryce Hutchings
33d527bf99
Fixed ducking in mid-air bug - NiceAss
2001-11-12 07:59:19 +00:00
Victor Chow
b3ac854a9b
Elder:
...
Item strobe effect (pre-0-18-00 VMs)
Client-side
2001-11-12 00:56:53 +00:00
Bryce Hutchings
fc52427dc8
Fixed my fix for doors-->spectators/players - NiceAss
2001-11-11 23:59:17 +00:00
Bryce Hutchings
05a49b6eae
Shell ejection fix (location) for ducking - NiceAss
2001-11-11 20:03:09 +00:00
Victor Chow
c24d952d34
Elder:
...
VM 0-17-00
Server-side
2001-11-11 07:24:27 +00:00
Victor Chow
4371354291
Elder:
...
VM 0-17-00
Client-side
2001-11-11 07:23:16 +00:00
Victor Chow
c4638e632a
Elder:
...
VM 0-16-00
Server-side
2001-11-08 02:37:32 +00:00
Victor Chow
f311101353
Elder:
...
VM 0-16-00
Client-side
2001-11-08 02:37:11 +00:00
Bryce Hutchings
929db5bd13
Fixed a spectator bug related to doors (NiceAss)
2001-11-07 06:38:13 +00:00
Scott Brooks
ee8f3f89e3
Fixed /kills
2001-11-04 21:12:37 +00:00
Victor Chow
4a783a8f29
Elder:
...
Testing stuff
2001-10-31 00:12:19 +00:00
Richard Allen
a0b1c7fb4d
Changed the order of the weapons.
2001-10-31 00:00:08 +00:00
Victor Chow
fad3e5b9d2
Elder:
...
0-15-00 VMs
UI portion
2001-10-30 23:26:50 +00:00
Victor Chow
4f41b8b094
Elder:
...
0-15-00 VMs
Server-side
2001-10-30 23:26:03 +00:00
Victor Chow
19d863fa5d
Elder:
...
0-15-00 VMs
Client-side
2001-10-30 23:23:04 +00:00
Richard Allen
af767d3b8f
Final tweaks. QVM's now compila and work when compiled under Linux.
2001-10-30 17:53:30 +00:00
Richard Allen
cb90148a07
Fixing errors that caused errors/Warnings when compiling under linux.
2001-10-29 09:58:44 +00:00
Richard Allen
2e28e3e710
Added a Makefile to create pvm's under Linux
2001-10-29 09:33:57 +00:00
Bryce Hutchings
64667320ce
knife velocity modification (NiceAss)
2001-10-29 01:28:57 +00:00
Scott Brooks
78749c26ce
Score fixes
2001-10-28 01:17:03 +00:00
Scott Brooks
669f29d4ee
tr_sine collisions = My Bitch!
2001-10-17 00:40:15 +00:00
Victor Chow
197b81662b
Elder:
...
Code for 0-14-00 VMs
UI (yes, a small UI update heh)
2001-10-11 22:53:10 +00:00
Victor Chow
0d6cebd40c
Elder:
...
Code for 0-14-00 VMs
Server-side
2001-10-11 22:52:43 +00:00
Victor Chow
9839e288a6
Elder:
...
Code for 0-14-00 VMs
Client-side
2001-10-11 22:50:58 +00:00
Scott Brooks
cbd8ffcde8
cvar cheat protection
2001-09-16 04:04:31 +00:00
Victor Chow
c0bef62b6e
Elder:
...
Code for 0-12-00 VMs
Server-side
Yes, there is some bot code updates =)
2001-09-11 00:12:29 +00:00
Victor Chow
1b12240f15
Elder:
...
Code for 0-12-00 VMs
Client-side
2001-09-11 00:11:00 +00:00
Victor Chow
94e995d561
Elder:
...
Code for 0-11-00 VM release
Client-side
2001-09-01 16:15:01 +00:00
Victor Chow
58a94376e0
Elder:
...
Code for 0-11-00 VM release
Server-side
2001-09-01 16:14:14 +00:00
Scott Brooks
50d1af5408
Ramp jumping = better ln 460 in bg_pmove.c
2001-08-31 13:27:20 +00:00
Victor Chow
9e2222ecf1
Elder:
...
Code for the 0-10-0x VM releases
Server-side
2001-08-30 09:47:39 +00:00
Victor Chow
8ea88d097b
Elder:
...
Code for the 0-10-0x VM releases
Client-side
2001-08-30 09:42:25 +00:00
Scott Brooks
949ab8c2b0
ssg animations
2001-08-25 00:05:20 +00:00
Victor Chow
7a2a051932
Elder:
...
Code for VM 0-09-00
Client-side
2001-08-18 20:01:21 +00:00
Victor Chow
b3ce590831
Elder:
...
Code for VM 0-09-00
Server-side
2001-08-18 19:59:25 +00:00
Scott Brooks
ffaf084371
Knife breaking glass
2001-08-17 21:53:44 +00:00
Victor Chow
2a5aacc346
Elder:
...
New code for upcoming VM 0-09-00
Server-side
2001-08-17 20:48:18 +00:00
Victor Chow
7b3547e2b5
Elder:
...
New code for upcoming VM 0-09-00
Client-side
2001-08-17 20:38:54 +00:00
Scott Brooks
4956cd281e
HC reload
2001-08-17 14:28:52 +00:00
Victor Chow
5634cc1b9c
Elder:
...
Code updates for VM 0-08-00
UI (not much)
2001-08-13 17:27:18 +00:00
Victor Chow
f4cf1c8a3b
Elder:
...
Code updates for VM 0-08-00
Server-side
2001-08-13 17:26:53 +00:00
Victor Chow
3408381bf7
Elder:
...
Code updates for VM 0-08-00
Client-side
2001-08-13 17:25:06 +00:00
Victor Chow
67ac416c21
Elder:
...
Various fixes succeeding the VM 0-07-xx series
2001-08-06 19:15:00 +00:00
Scott Brooks
4acc3b34d7
playerstats
2001-08-03 22:46:49 +00:00
Victor Chow
1981b279da
Elder:
...
Fixed a bool that was set to qtrue -- should be qfalse for mods (relates to CD key)
2001-08-02 21:58:12 +00:00
Scott Brooks
5f3e8c1380
no message
2001-08-02 21:53:38 +00:00
Victor Chow
8d08ea4b10
Elder:
...
Minor changes to get cgame to compile as VMs
2001-08-02 21:41:39 +00:00
Scott Brooks
4059b9692f
1.29h merge
2001-08-01 21:08:14 +00:00
Scott Brooks
ba6adc656a
1.29h merge beware of the bg_public.h problem
2001-08-01 21:07:48 +00:00
Scott Brooks
5ee3d4a0ca
no message
2001-08-01 21:07:18 +00:00
Victor Chow
ac95113242
Elder:
...
1.29h source port files
cgame module
2001-08-01 20:03:09 +00:00
Victor Chow
3f461d7e4d
Elder:
...
1.29h source port files
2001-08-01 19:59:40 +00:00
Scott Brooks
f8729be656
Merge to 1.29h
2001-08-01 19:52:17 +00:00
Victor Chow
00a4ce5710
Elder:
...
So we can merge properly into the 1.29h code base
2001-08-01 18:28:38 +00:00
Scott Brooks
d6c8711b50
ramp jump code
2001-07-30 17:09:19 +00:00
Victor Chow
512a7008ab
Elder:
...
Last batch of updated for the 0-06-00 VMs
Note: Kevlar is still messed up
2001-07-28 18:28:34 +00:00
Victor Chow
d360e123de
Elder:
...
Last batch of updated for the 0-06-00 VMs
2001-07-28 18:27:50 +00:00
Victor Chow
058281a050
Elder:
...
For the coming 0-06-xx VMs
Lots of item stuff + more
2001-07-28 14:12:11 +00:00
Scott Brooks
21b2fc4497
added cg_rq3_anouncer to turn off anouncer voice
2001-07-28 13:56:28 +00:00
Scott Brooks
81f8573e99
fixed weapon animations
2001-07-28 12:32:54 +00:00
Scott Brooks
01f7221980
fixed weapon animations
2001-07-28 02:49:18 +00:00
Scott Brooks
9ffeb01ba1
no message
2001-07-28 02:35:31 +00:00
Scott Brooks
b1a3e11aa6
weapon animations
2001-07-28 02:24:11 +00:00
Duff Man
e238f1f794
no message
2001-07-27 00:21:23 +00:00
Victor Chow
7d88ec6da0
Elder:
...
Updates for 0-05-xx + stuff to be released in 0-05-01
Server portion has stuff like fixed 3rb/semi-auto, fixed breakables, etc.
2001-07-24 01:50:01 +00:00
Victor Chow
0d3a1a7009
Elder:
...
Updates for 0-05-xx + stuff to be released in 0-05-01
Client portion has adjusted HUD, small fixes here and there
2001-07-24 01:49:02 +00:00
Victor Chow
231ffd675d
Elder:
...
Sync with VM 0-04-00 release
Fixes a ton of stuff, adds some new goodies
CGame Component
2001-07-16 01:41:36 +00:00
Victor Chow
732f73a910
Elder:
...
Sync with VM 0-04-00 release
Fixes a ton of stuff, adds some new goodies
2001-07-16 01:40:33 +00:00
Scott Brooks
05b8566b24
little change to ladder movement
2001-07-15 19:38:32 +00:00
Scott Brooks
3a336d349c
Blaze: Falling damage tweaks
2001-07-10 01:26:35 +00:00
Victor Chow
bb4f35017c
Elder:
...
For VM 0-03-00
Lots of little bug-fixes and stuff
2001-07-09 00:32:10 +00:00
Duff Man
a772993171
Fixed DM scoring message
2001-07-05 02:22:40 +00:00
Victor Chow
f5b2003314
Elder:
...
Updates corresponding to VM Builds 0-02-01 to 0-02-03
Contains new load screen stuff and minor adjustments to UI
2001-07-03 10:28:08 +00:00
Victor Chow
48382a7c36
Elder:
...
Updates corresponding to VM Builds 0-02-01 to 0-02-03
Contains new load screen stuff
2001-07-03 10:27:17 +00:00
Victor Chow
a02ee98e97
Elder:
...
Updates corresponding to VM Builds 0-02-01 to 0-02-03
Contains the server crash fix
2001-07-03 10:26:42 +00:00
Victor Chow
316a3ae002
Elder:
...
Fixes a serious sniper rifle shot crash
2001-07-01 20:20:56 +00:00
Victor Chow
fc11d6fe2e
Elder:
...
Several fixes, some new additions
2001-07-01 05:11:12 +00:00
Duff Man
a59035f44b
added preliminary view-kick code
2001-06-30 23:17:08 +00:00
Victor Chow
97eee9464b
Elder:
...
Uhh - made sure the original Q3 items were "first" in the enum
2001-06-28 00:51:27 +00:00
Victor Chow
6d54ddd817
Elder:
...
Quick one - need Q3 and Reaction defs in.
2001-06-28 00:24:52 +00:00
Scott Brooks
65da01b695
no message
2001-06-28 00:18:51 +00:00
Scott Brooks
dd9382a37a
no message
2001-06-28 00:13:45 +00:00
Victor Chow
683be36016
Elder:
...
Locational obits plus several Reaction cmd fixes and game fixes
2001-06-26 02:06:50 +00:00
Victor Chow
3873953762
Elder:
...
Locational obits plus some Reaction cmd fixes
2001-06-26 01:58:02 +00:00
Duff Man
35b4492795
no message
2001-06-26 00:07:55 +00:00
Duff Man
840b5e4024
added CG_DMRewardEvent
2001-06-25 23:47:33 +00:00
Duff Man
6164ae8a10
no message
2001-06-25 23:46:12 +00:00
Duff Man
bd29c2e1e8
Add EV_DMREWARD to eventnames struct
2001-06-25 23:45:02 +00:00
Duff Man
be2a8c213a
Added STAT_STREAK to stats structure
2001-06-25 23:38:05 +00:00
Scott Brooks
c71d8387e8
no message
2001-06-24 06:05:49 +00:00
Victor Chow
4af81ddba2
Elder:
...
Just a quick UI credit change... nothing big since it's still in the works
2001-06-24 02:09:08 +00:00
Victor Chow
c11637d248
Elder:
...
Bunch of changes related to VM 0-01-xx series (server side)
2001-06-24 02:08:15 +00:00
Victor Chow
942c397d3a
Elder:
...
Bunch of changes related to VM 0-01-xx series
2001-06-24 02:07:17 +00:00
Victor Chow
ce64cb6c21
Elder:
...
Heavily fixed the weapon-drop code, plus some other miscellaneous fixes
2001-06-19 02:26:18 +00:00
Victor Chow
51f4bedd30
Elder:
...
Added the AQ2-style weapon drop spin (sort of)
2001-06-19 02:25:02 +00:00
Scott Brooks
6286e89453
no message
2001-06-19 01:34:02 +00:00
Victor Chow
b37c00c9d0
Elder:
...
Reworking the sniper zoom and bandage required extensive server changes
to fit the new model. Also made various fixes.
2001-06-18 01:59:58 +00:00
Victor Chow
3fe61cd477
Elder:
...
Reworking the sniper zoom and bandage required extensive client changes
to fit the new model.
2001-06-18 00:40:38 +00:00
Scott Brooks
b3b1fe4098
no message
2001-06-18 00:29:23 +00:00
Scott Brooks
06016f16d5
no message
2001-06-18 00:28:47 +00:00
Scott Brooks
11d0a7c300
no message
2001-06-17 20:53:34 +00:00
Scott Brooks
d3c6cb0dc3
no message
2001-06-15 13:43:54 +00:00
Scott Brooks
8598b67697
no message
2001-06-15 13:43:23 +00:00
Scott Brooks
896a51edb2
no message
2001-06-15 13:41:31 +00:00
Victor Chow
77fac512a9
Elder:
...
Uhm, fixes the really far weapon dropping ... dunno why -
maybe knife code is interfering
2001-06-15 06:11:29 +00:00
Victor Chow
672ecad512
Elder:
...
Part of the "Fixed" knife code - still needs tweaking, but improved nonetheless
2001-06-15 05:19:52 +00:00
Scott Brooks
ec9c397dad
no message
2001-06-13 01:14:31 +00:00
Victor Chow
7af551c738
Elder:
...
Added/fixed the weapon ammo problem on a dropped weapon
(note: mimics AQ2 behaviour, which is not "real" ammo in the gun =)
2001-06-12 19:29:46 +00:00
Victor Chow
bdca3c4d38
Elder:
...
Quick one - added bandage notification for leg damage
2001-06-11 23:23:46 +00:00
Victor Chow
725f2284fe
Elder:
...
Fixed some of the new persistant stuff + sniper spread
2001-06-11 23:02:21 +00:00
Victor Chow
93267c42cc
Elder:
...
Fixed/enhanced door code, plus removed timestamp check in g_items.c
RQ3 weaponthink.
2001-06-11 19:34:32 +00:00
Scott Brooks
bb22f48f4f
no message
2001-06-11 06:12:32 +00:00
Victor Chow
4c5f58c8cf
Elder:
...
Fixed/optimized the weapon drop/item pick-up code
2001-06-10 08:54:33 +00:00
Victor Chow
e02ad6dcd3
Elder:
...
Added a server cmd for the dropweapon code
2001-06-10 08:53:28 +00:00
Victor Chow
9092878c49
Elder:
...
Major changes from the the alpha pak release on June 8th
I have it documented in my worklog
2001-06-10 06:46:06 +00:00
Victor Chow
85a0dece4b
Elder: Worked in conjunction with the cgame module
...
Fixed bugs, added some new functionality
(e.g. akimbos, func_breakable+, etc.)
2001-06-08 04:47:30 +00:00
Victor Chow
18668685ab
Elder: Worked on hammering out some of the long-time bugs
...
plus started development on the new hud.
It also needs a few additional assets in the coming alpha pak
2001-06-08 04:35:50 +00:00
Victor Chow
59c64315e3
Elder: Made a LOT of changes to the UI -
...
new media also required so don't run it without getting the new alpha
pak from the FTP (which will be available by Friday June 8, 2001)
This is still in major development.
Things will change.
2001-06-08 04:27:31 +00:00
Dan Chin
98f7c6b633
all: section
2001-05-21 04:55:30 +00:00
Dan Chin
c83958adbb
Added Changelog.txt
2001-05-21 04:33:46 +00:00
Richard Allen
e696243c49
Initial revision
2001-05-06 20:50:27 +00:00