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Add EV_DMREWARD to eventnames struct
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@ -1236,6 +1236,8 @@ char *eventnames[] = {
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"EV_GLOBAL_TEAM_SOUND",
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"EV_RQ3_SOUND", // Elder: play local sounds - primarily for kick
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"EV_DMREWARD", // Duffman: To display expotional reward messages.
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"EV_BULLET_HIT_FLESH",
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"EV_BULLET_HIT_WALL",
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