Matchmode stuff

This commit is contained in:
Daniel Simoes 2002-02-02 21:57:58 +00:00
parent eabb934d1e
commit fb84e2e787
4 changed files with 67 additions and 6 deletions

View file

@ -5,6 +5,9 @@
//-----------------------------------------------------------------------------
//
// $Log$
// Revision 1.24 2002/02/02 21:57:58 slicer
// Matchmode stuff
//
// Revision 1.23 2002/01/11 20:20:57 jbravo
// Adding TP to main branch
//
@ -690,6 +693,7 @@ static consoleCommand_t commands[] = {
{ "vtell_target", CG_VoiceTellTarget_f },
{ "vtell_attacker", CG_VoiceTellAttacker_f },
{ "tcmd", CG_TargetCommand_f },
#ifdef MISSIONPACK
{ "loadhud", CG_LoadHud_f },
{ "nextTeamMember", CG_NextTeamMember_f },
@ -813,4 +817,8 @@ void CG_InitConsoleCommands( void ) {
// JBravo: adding choose and drop commands.
trap_AddCommand ("choose");
trap_AddCommand ("drop");
// Slicer: Matchmode
trap_AddCommand ("captain");
trap_AddCommand ("ready");
trap_AddCommand ("sub");
}

View file

@ -5,8 +5,8 @@
//-----------------------------------------------------------------------------
//
// $Log$
// Revision 1.44 2002/02/02 20:39:09 slicer
// Matchmode: Adding Captains
// Revision 1.45 2002/02/02 21:53:56 slicer
// Matchmode stuff
//
// Revision 1.43 2002/02/02 16:34:02 slicer
// Matchmode..
@ -2682,6 +2682,10 @@ void ClientCommand( int clientNum ) {
//Slicer: matchmode
else if (Q_stricmp (cmd, "captain") == 0)
MM_Captain_f( ent );
else if (Q_stricmp (cmd, "ready") == 0)
MM_Ready_f( ent );
else if (Q_stricmp (cmd, "sub") == 0)
MM_Sub_f( ent );
// Begin Duffman
else if (Q_stricmp (cmd, "reload") == 0)

View file

@ -28,6 +28,27 @@ void MM_RunFrame(void) {
}
}
void MM_Sub_f( gentity_t *ent) {
if(!g_matchmode.integer)
return;
if(ent->client->sess.savedTeam == TEAM_SPECTATOR || ent->client->sess.savedTeam == TEAM_FREE ) {
trap_SendServerCommand(ent-g_entities, "print \"You need to be on a team for that\n\"");
return;
}
Com_Printf("%d \n",ent->client->pers.sub);
if(ent->client->pers.sub == TEAM_FREE) {
ent->client->pers.sub = ent->client->sess.savedTeam;
trap_SendServerCommand( -1, va("print \"%s is now a Substitute for %s.\n\"",
ent->client->pers.netname,
ent->client->sess.savedTeam==TEAM_BLUE ? "Blue Team": "Red Team"));
}
else {
ent->client->pers.sub = TEAM_FREE;
trap_SendServerCommand( -1, va("print \"%s is no longer a Substitute for %s.\n\"",
ent->client->pers.netname,
ent->client->sess.savedTeam==TEAM_BLUE ? "Blue Team": "Red Team"));
}
}
void MM_Captain_f( gentity_t *ent ) {
if(!g_matchmode.integer)
return;
@ -37,24 +58,50 @@ void MM_Captain_f( gentity_t *ent ) {
}
if(ent->client->pers.captain == TEAM_RED) {
level.team1ready = qfalse;
trap_SendServerCommand( -1, va("print \"%s is no longer %s's Captain!\n\"",
trap_SendServerCommand( -1, va("print \"%s is no longer %s's Captain.\n\"",
ent->client->pers.netname,"Red Team"));// Teams will have names in the future..
ent->client->pers.captain = TEAM_FREE;
}
else if(ent->client->pers.captain == TEAM_BLUE) {
level.team2ready = qfalse;
trap_SendServerCommand( -1, va("print \"%s is no longer %s's Captain!\n\"",
trap_SendServerCommand( -1, va("print \"%s is no longer %s's Captain.\n\"",
ent->client->pers.netname,"Blue Team"));// Teams will have names in the future..
ent->client->pers.captain = TEAM_FREE;
}
else {
if(!checkCaptain(ent->client->sess.savedTeam)) {
ent->client->pers.captain = ent->client->sess.savedTeam;
trap_SendServerCommand( -1, va("print \"%s is now %s's Captain!\n\"",
trap_SendServerCommand( -1, va("print \"%s is now %s's Captain.\n\"",
ent->client->pers.netname,
ent->client->sess.savedTeam==TEAM_BLUE ? "Blue Team": "Red Team"));
}
else
trap_SendServerCommand(ent-g_entities, va("print \"Your team already has a Captain\n\""));
trap_SendServerCommand(ent-g_entities, "print \"Your team already has a Captain\n\"");
}
}
void MM_Ready_f(gentity_t *ent) {
if(!g_matchmode.integer)
return;
if(ent->client->pers.captain != TEAM_FREE) {
if(ent->client->sess.savedTeam == TEAM_RED) {
if(level.team1ready)
level.team1ready = qfalse;
else
level.team1ready = qtrue;
trap_SendServerCommand( -1, va("print \"%s is %s Ready.\n\"",
"Red Team",level.team1ready ? "": "no longer"));
}
else {
if(level.team2ready)
level.team2ready = qfalse;
else
level.team2ready = qtrue;
trap_SendServerCommand( -1, va("print \"%s is %s Ready.\n\"",
"Red Team", level.team2ready ? "": "no longer"));
}
}
else
trap_SendServerCommand(ent-g_entities, "print \"You need to be a captain for that\n\"");
}

View file

@ -1,2 +1,4 @@
void MM_RunFrame( void );
void MM_Captain_f(gentity_t *ent );
void MM_Sub_f( gentity_t *ent);
void MM_Ready_f(gentity_t *ent);