Richard Allen
3f04c6bf64
Removed some debugging messages
2002-03-02 12:24:30 +00:00
Bryce Hutchings
63c29a333f
look down movement bug fixed
2002-03-02 08:03:14 +00:00
Scott Brooks
eb31496973
weapons stats- reordered where the mp5 was to make it more consistant with the weapon selection page
2002-03-02 01:16:30 +00:00
Richard Allen
8687dae636
Fixed a small booboo with the teamcounts
2002-03-01 20:22:31 +00:00
Richard Allen
5cba60e438
Added ui_RQ3_teamCount1, ui_RQ3_teamCount2 and ui_RQ3_numSpectators for
...
makro
2002-03-01 20:02:34 +00:00
Andrei Drexler
0fbc5770aa
Added CVAR_ARCHIVE flag to some g_RQ3 cvars
2002-03-01 18:50:26 +00:00
Richard Allen
f9b6692422
Cleanups and removal of g_RQ3_sniperup
2002-03-01 18:21:26 +00:00
Scott Brooks
02fa6d4eec
weapons stats on server side - spelling fixed, and forgot ssg3000 and kicks
2002-02-28 06:09:23 +00:00
Scott Brooks
b110c37ece
weapons stats on server side
2002-02-28 05:42:31 +00:00
Scott Brooks
297c130bdf
weapons stats on client side
2002-02-28 05:41:54 +00:00
Richard Allen
86b1f40473
More spectatorfixes and finally stopped all fallingdamage anims and
...
sounds during LCA.
2002-02-27 01:54:29 +00:00
Richard Allen
fcc69b27aa
Fixed death on switching teams while dead
2002-02-26 21:59:10 +00:00
Richard Allen
bbe8669869
No more bubbles over dead players corpses
2002-02-26 20:55:00 +00:00
Richard Allen
cfbf5c6046
Fixed teamswitching and team broadcasting
2002-02-26 04:59:10 +00:00
Richard Allen
0afa84eae1
Removed CVS headers from this file
2002-02-26 04:30:22 +00:00
Richard Allen
d719b0e918
Getting rid of the triangles over teammates heads by making cg_drawFriend's
...
default 0
2002-02-26 04:02:53 +00:00
Richard Allen
78f35019e3
Added a newline to the say messages from the server
2002-02-26 03:58:19 +00:00
Richard Allen
43e74a8940
Range can now be set on grenades.
2002-02-26 03:46:53 +00:00
Richard Allen
0188fc9835
Fixed teamsay spilling over to members of the other team
2002-02-26 03:32:02 +00:00
Richard Allen
a9f3719918
Fixing the spectator_free mode not being predicted in the client.
2002-02-26 02:58:47 +00:00
Richard Allen
d438579604
Dead people cant speak to the living any more.
2002-02-26 01:10:19 +00:00
Richard Allen
0ddc32ad4e
Fixed a bug that made it impossible to pick up special weapons when player
...
had selected akimbos or knives
2002-02-25 19:51:26 +00:00
Richard Allen
93b03c0ea6
Fixed the use ESC and join menu to join teams when dead players are
...
spectating in TP mode.
Tuned the autorespawn system a bit. Now dead ppl. are dead for a very
small time before they are made into spectators.
2002-02-25 19:41:53 +00:00
Richard Allen
4846491ea6
Added [DEAD] tags infront of players names where appropriate and made
...
the server log conversation like AQ does.
2002-02-25 17:54:57 +00:00
Daniel Simoes
0c8f535612
Follow Spect Players- Draws the gun
2002-02-24 20:49:07 +00:00
Richard Allen
f3c0f0548d
Make it OK to frag teammates after rounds are over (no -1)
2002-02-24 18:49:21 +00:00
Richard Allen
bede62fd3b
Added a cvar to control sniper behavior g_RQ3_sniperup. Def 0. if set yo 1
...
it makes players spawn with the sniper up.
2002-02-24 18:12:19 +00:00
Richard Allen
dcf24e791f
Cleaned up EquipPlayer() and made snipers spawn with pistol in hand
2002-02-24 17:56:44 +00:00
Richard Allen
45ed6e122c
Fixed a bug where the mode of knifes and grenades where reset to slashing
...
and short throw.
2002-02-24 16:40:35 +00:00
Andrei Drexler
ff98c87768
Even more fixes to the shortcut keys code.
...
Added more info to the header, too :)
2002-02-24 00:54:12 +00:00
Daniel Simoes
50d0af18a4
Changed Sniper code and Cam code
2002-02-23 18:07:46 +00:00
Richard Allen
05eeb448ce
Added debugging to help find what was going with can't find item for weapon
...
error that crash the server.
2002-02-23 16:55:09 +00:00
Andrei Drexler
874c6c7119
Improved the code that checks for shortcut keys, it runs a lot faster now
...
Before that - added support for shortcut keys, 3d model rotation, model origin offset, new command to bring up the weapon menu and a cvar to be used in the player options menu. Also improved the remapShader command.
2002-02-23 15:02:23 +00:00
Richard Allen
a38c90e2d8
Fixed a few bugs and did some cleanups
2002-02-22 02:13:13 +00:00
Richard Allen
5197b4401d
Added support for the TA_UI into the Linux Makefile
2002-02-22 00:35:16 +00:00
Richard Allen
2d0a505ebd
Converted files back from M$ format and added cvs headers again.
2002-02-21 20:10:16 +00:00
Andrei Drexler
c100c543ae
no message
2002-02-21 18:40:25 +00:00
Bryce Hutchings
272d246553
LCA fix
2002-02-11 00:30:23 +00:00
Bryce Hutchings
9e8a6b8c9f
took some debug info out
2002-02-10 22:02:06 +00:00
Daniel Simoes
644fd07f42
Saving persistant and other data on some events..
2002-02-10 21:21:23 +00:00
Richard Allen
2950d7d590
Added new SPECTATOR_ZCAM spec mode.
2002-02-10 18:38:42 +00:00
Richard Allen
da40e10a15
Attempting to fix the camera freeze in the begining of the game
2002-02-10 17:20:45 +00:00
Richard Allen
2d6513af0b
Attempting to intergrate zcam better into rq3 and a fix for lights.wav
2002-02-10 16:26:55 +00:00
Bryce Hutchings
2ec2b9a5d2
many changes to scoreboard (deaths/second mode)
2002-02-10 08:17:08 +00:00
Bryce Hutchings
be55ca880e
added deaths to the scoreboard
2002-02-10 08:16:12 +00:00
Richard Allen
f72621755b
Fix #1 to zcam jitter. More is probably needed.
2002-02-10 04:55:28 +00:00
Bryce Hutchings
8174db0722
re-added zcam #define
2002-02-10 02:49:28 +00:00
Richard Allen
4a6b18a2f7
Adding ta_ui files from Makro into CVS
2002-02-10 02:36:52 +00:00
Daniel Simoes
31b4e54f17
Spectator code: +attack button to change view, and jump to switch player
2002-02-09 18:27:44 +00:00
Richard Allen
3d450e0e94
Added zcam files
2002-02-09 01:07:14 +00:00
Richard Allen
0effa32e21
Adding cvs tags to the new files
2002-02-09 00:14:08 +00:00
Richard Allen
21933e148e
Adding CVS tags to the new files
2002-02-09 00:13:01 +00:00
Richard Allen
e619e05d3a
Fixed spectator follow and free and updated zcam to 1.04 and added the
...
missing zcam files.
2002-02-09 00:10:12 +00:00
Daniel Simoes
884994dfaa
Spec code changes
2002-02-08 18:59:01 +00:00
Richard Allen
12aeabe981
Fixing "No newline at end of file" Warnings Linux keeps giving me
2002-02-08 18:00:34 +00:00
Bryce Hutchings
0d0b207c63
scoreboard timer thing added
2002-02-08 05:59:09 +00:00
Bryce Hutchings
05a0873a5f
cg_drawcleanrect declaration added.
2002-02-08 05:52:18 +00:00
Bryce Hutchings
51df25ac08
Score sorting for >= GT_TEAM fixed
2002-02-07 23:47:06 +00:00
Bryce Hutchings
781b7be2ce
fixed a bug in G_Combat that assumed pointers waren't NULL (only in DLLs was it a problem)
2002-02-07 23:31:22 +00:00
Daniel Simoes
35181bc1e6
Small fix..
2002-02-07 23:01:07 +00:00
Bryce Hutchings
1e5a6a7305
AddScore bug fixed. I thought I put this in already!
2002-02-07 21:01:48 +00:00
Daniel Simoes
ffce2112c1
TP Scores bug fix
2002-02-06 12:06:48 +00:00
Richard Allen
f3339180b6
Fix the instant spectate on death and an attempt to fix the scores
2002-02-06 03:10:43 +00:00
Daniel Simoes
e146dbb353
More on matchmode..
2002-02-05 23:42:06 +00:00
Richard Allen
4ed445fd36
Cleaning up player_die and possibly fixing the scores
2002-02-05 10:45:31 +00:00
Richard Allen
166f379675
Debugging message gone and cleanup of Antistick routinr
2002-02-05 10:04:41 +00:00
Richard Allen
3a56bcbfbb
Fixed a typo in knives name
2002-02-04 05:44:00 +00:00
Richard Allen
3efc92b915
scoreStartTime definition missing
2002-02-04 02:17:39 +00:00
Richard Allen
c9e52d8730
removed an extraneous return value from a void routine
2002-02-04 02:05:28 +00:00
Richard Allen
8d1a012b8d
Blazes old passwd removed ;)
2002-02-04 01:47:37 +00:00
Richard Allen
ba007d5836
Housecleaning
2002-02-04 01:29:24 +00:00
Bryce Hutchings
c870e51e67
oops =D
2002-02-04 00:31:40 +00:00
Bryce Hutchings
5e77f417fa
New physics
2002-02-04 00:30:35 +00:00
Bryce Hutchings
a8559fde12
New TP scoreboard
2002-02-04 00:23:05 +00:00
Bryce Hutchings
40e184a58c
Added DrawCleanBox for scoreboard
2002-02-04 00:22:50 +00:00
Daniel Simoes
a68414cfa8
Matchmode: Teams Ready/Not Ready goes by cvar MM_team1/2
2002-02-04 00:11:12 +00:00
Daniel Simoes
b2fa2f2d3b
More Matchmode code
2002-02-03 21:24:12 +00:00
Daniel Simoes
9d16185f5b
More Matchmode code and fixed 2 bugs in TP
2002-02-03 21:23:51 +00:00
Daniel Simoes
fb84e2e787
Matchmode stuff
2002-02-02 21:57:58 +00:00
Daniel Simoes
eabb934d1e
Matchmode: Adding Captains
2002-02-02 20:39:09 +00:00
Daniel Simoes
66bb85d216
Matchmode..
2002-02-02 16:34:02 +00:00
Richard Allen
cba8eedc9f
Added for slicer
2002-02-02 16:27:59 +00:00
Richard Allen
8127b22e24
Updated the Linux Makefile to know about slicer's new files.
2002-02-01 01:35:37 +00:00
Daniel Simoes
c5cfb5228e
Adding Matchmode: just a few basics and files...
2002-02-01 01:00:36 +00:00
Daniel Simoes
c6719e61da
Adding Matchmode: just a few basics and files...
2002-01-31 23:55:05 +00:00
Scott Brooks
f2f94ee636
some basic work with the trains/elevators
2002-01-31 02:55:58 +00:00
Scott Brooks
934b86730e
err, make that playerstats command
2002-01-31 02:53:28 +00:00
Scott Brooks
e296f257b2
some basic work on the trains/elevators
2002-01-31 02:52:49 +00:00
Richard Allen
04eaf92504
Adding limchasecam.
2002-01-31 02:25:31 +00:00
Richard Allen
4109f03f9e
FF/no-FF fixes. g_friendlyFire 0 = no FF, 1 = FF, 2 = no FF + knockback
2002-01-31 01:53:30 +00:00
Bryce Hutchings
dfa3a47fdd
EnableBreath added for mappers (TA thing)
2002-01-30 07:37:25 +00:00
Richard Allen
50eec79021
Further fixes to antistick
2002-01-29 03:13:45 +00:00
Richard Allen
6067b5dead
Make the right effect when rounds hit the new SURF_HARDMETAL surface.
2002-01-27 14:02:51 +00:00
Richard Allen
a11e66ea77
temp hack removed
2002-01-27 13:42:19 +00:00
Richard Allen
efda1c2acd
Teamplay antistick system.
2002-01-27 13:33:28 +00:00
Richard Allen
3a304da2c0
Added the teamplay files to the game compile bat files.
2002-01-24 17:46:11 +00:00
Richard Allen
1de6a342d5
Adding func_explosive and a few new surfaceparms
2002-01-24 14:20:53 +00:00
Richard Allen
23f679b5a8
Make use of NiceAsses ClearBodyQue() between rounds
2002-01-23 15:59:43 +00:00
Bryce Hutchings
a40b1e07f1
body sinkage removed
...
weapon reset fixed
2002-01-23 15:26:31 +00:00
Richard Allen
756a8f32d4
Changed the knifes fix a bit
2002-01-21 20:03:15 +00:00
Richard Allen
b81bba506f
Fixed a bug that didnt allow knifes to be selected as primary weapon
2002-01-21 19:52:31 +00:00
Richard Allen
21fc0e4181
Added a small workaround for the HoldableItem not found crash during
...
mapchanges.
2002-01-14 07:31:33 +00:00
Bryce Hutchings
95a9f25d00
No more default 800 gravity on items
...
Thrown knife+Glass fix - NiceAss
2002-01-14 01:20:45 +00:00
Bryce Hutchings
8b181630b7
No more default 800 gravity on items - NiceAss
2002-01-14 01:19:23 +00:00
Richard Allen
ba6770c1bc
Added the LCA sounds.
2002-01-13 02:57:13 +00:00
Lance Burton
ac1f6f2df1
Added g_teamplay.c and g_teamplay.h
2002-01-13 01:06:59 +00:00
Lance Burton
374e89991e
Verify we have a valid client pointer before using its members
2002-01-12 20:02:16 +00:00
Lance Burton
9e58e93ff0
Fixed a few more instances of strcmp(blah,NULL)
2002-01-12 20:00:49 +00:00
Richard Allen
f9ea1c5555
Added a fix from Niceass. (cg_drawgun affecting other player models)
2002-01-12 15:18:20 +00:00
Richard Allen
7cb1bc7291
Added the two new files for TP I forgot during the main TP commit
2002-01-11 20:23:41 +00:00
Richard Allen
4ef01cfc37
Adding TP to main branch
2002-01-11 20:20:58 +00:00
Richard Allen
7ea950aa1b
Formatted the source in non DOS format.
2002-01-11 19:48:33 +00:00
Richard Allen
84a8457ba5
Cleaning house in the source folders. Removed what looks like old backup
...
files from editors.
2002-01-11 19:36:28 +00:00
Richard Allen
d690c0d5e5
I made a Booboo with the Log tag.
2001-12-31 16:28:42 +00:00
Richard Allen
2f252bc7e1
Moved NiceAss to the progrsmming section in credits. Added myself.
2001-12-31 16:21:23 +00:00
Richard Allen
63d06c678a
Added CVS Id and CVS Log tags to all files.
2001-12-31 16:16:59 +00:00
Bryce Hutchings
7568fda611
Release 25 Game
2001-12-17 15:08:34 +00:00
Bryce Hutchings
1520497f0b
Release 25 CGame
2001-12-17 15:06:41 +00:00
Bryce Hutchings
f3fbe78e9c
Release 25 UI
2001-12-17 15:01:02 +00:00
Michael Bruce
7ad6e28bb3
Updated to filter the in-game browser.
2001-12-02 03:24:46 +00:00
Michael Bruce
614ddfd561
testing
2001-12-02 03:19:57 +00:00
Scott Brooks
a2209aa713
User changeable crosshairs
2001-12-01 09:05:14 +00:00
Bryce Hutchings
f530afb4ab
release 23
2001-11-25 23:17:41 +00:00
Bryce Hutchings
feb975fc8b
release 23
2001-11-25 23:04:08 +00:00
Scott Brooks
bde7cf3a8a
cg_drawgun 0 will now properly play gun noises
2001-11-24 23:55:56 +00:00
Bryce Hutchings
6d4576f314
Removed various comments
2001-11-15 07:06:33 +00:00
Victor Chow
360a3cc882
Elder:
...
VM 0-22-00
UI credits (BETA PENDING)
2001-11-15 07:05:10 +00:00
Victor Chow
b85719ec34
Elder:
...
VM 0-22-00
Client-side (BETA PENDING)
-just removal of some debug messages
2001-11-15 07:04:46 +00:00
Victor Chow
3d159ba382
Elder:
...
0-21-00 (BETA 1 Pending)
UI
2001-11-15 04:20:46 +00:00
Victor Chow
ab6ec2739f
Elder:
...
0-21-00 (BETA 1 Pending)
Server-Side
2001-11-15 04:20:18 +00:00
Bryce Hutchings
0850476274
Waits for pin-pull animation before throwing - NiceAss
2001-11-14 06:57:40 +00:00
Victor Chow
d090ed8331
Elder:
...
VM 0-20-00
UI
2001-11-14 05:04:59 +00:00
Victor Chow
322e8aa7de
Elder:
...
VM 0-20-00
Server-Side
2001-11-14 05:04:29 +00:00
Victor Chow
f1331b7ee2
Elder:
...
VM 0-20-00
Client-Side
2001-11-14 05:01:18 +00:00
Victor Chow
da77ea9bef
Elder:
...
0-19-00 VMs
UI
2001-11-13 05:32:49 +00:00
Victor Chow
1ee916a8c3
Elder:
...
0-19-00 VMs
Client-side
2001-11-13 05:32:07 +00:00
Bryce Hutchings
92bf99387e
Mostly fixed dropeweapon not getting stuck in walls - NiceAss
2001-11-13 05:18:59 +00:00
Victor Chow
1cf37f2ff5
Elder:
...
Pre- 0-18-00 VMs
Server-Side
2001-11-12 09:01:21 +00:00
Victor Chow
d7b5d29544
Elder:
...
Pre- 0-18-00 VMs
Client-Side
2001-11-12 08:59:46 +00:00
Bryce Hutchings
33d527bf99
Fixed ducking in mid-air bug - NiceAss
2001-11-12 07:59:19 +00:00
Victor Chow
b3ac854a9b
Elder:
...
Item strobe effect (pre-0-18-00 VMs)
Client-side
2001-11-12 00:56:53 +00:00
Bryce Hutchings
fc52427dc8
Fixed my fix for doors-->spectators/players - NiceAss
2001-11-11 23:59:17 +00:00
Bryce Hutchings
05a49b6eae
Shell ejection fix (location) for ducking - NiceAss
2001-11-11 20:03:09 +00:00
Victor Chow
c24d952d34
Elder:
...
VM 0-17-00
Server-side
2001-11-11 07:24:27 +00:00
Victor Chow
4371354291
Elder:
...
VM 0-17-00
Client-side
2001-11-11 07:23:16 +00:00
Victor Chow
c4638e632a
Elder:
...
VM 0-16-00
Server-side
2001-11-08 02:37:32 +00:00
Victor Chow
f311101353
Elder:
...
VM 0-16-00
Client-side
2001-11-08 02:37:11 +00:00
Bryce Hutchings
929db5bd13
Fixed a spectator bug related to doors (NiceAss)
2001-11-07 06:38:13 +00:00
Scott Brooks
ee8f3f89e3
Fixed /kills
2001-11-04 21:12:37 +00:00
Victor Chow
4a783a8f29
Elder:
...
Testing stuff
2001-10-31 00:12:19 +00:00
Richard Allen
a0b1c7fb4d
Changed the order of the weapons.
2001-10-31 00:00:08 +00:00
Victor Chow
fad3e5b9d2
Elder:
...
0-15-00 VMs
UI portion
2001-10-30 23:26:50 +00:00
Victor Chow
4f41b8b094
Elder:
...
0-15-00 VMs
Server-side
2001-10-30 23:26:03 +00:00
Victor Chow
19d863fa5d
Elder:
...
0-15-00 VMs
Client-side
2001-10-30 23:23:04 +00:00
Richard Allen
af767d3b8f
Final tweaks. QVM's now compila and work when compiled under Linux.
2001-10-30 17:53:30 +00:00
Richard Allen
cb90148a07
Fixing errors that caused errors/Warnings when compiling under linux.
2001-10-29 09:58:44 +00:00
Richard Allen
2e28e3e710
Added a Makefile to create pvm's under Linux
2001-10-29 09:33:57 +00:00
Bryce Hutchings
64667320ce
knife velocity modification (NiceAss)
2001-10-29 01:28:57 +00:00
Scott Brooks
78749c26ce
Score fixes
2001-10-28 01:17:03 +00:00
Scott Brooks
669f29d4ee
tr_sine collisions = My Bitch!
2001-10-17 00:40:15 +00:00
Victor Chow
197b81662b
Elder:
...
Code for 0-14-00 VMs
UI (yes, a small UI update heh)
2001-10-11 22:53:10 +00:00
Victor Chow
0d6cebd40c
Elder:
...
Code for 0-14-00 VMs
Server-side
2001-10-11 22:52:43 +00:00
Victor Chow
9839e288a6
Elder:
...
Code for 0-14-00 VMs
Client-side
2001-10-11 22:50:58 +00:00
Scott Brooks
cbd8ffcde8
cvar cheat protection
2001-09-16 04:04:31 +00:00
Victor Chow
c0bef62b6e
Elder:
...
Code for 0-12-00 VMs
Server-side
Yes, there is some bot code updates =)
2001-09-11 00:12:29 +00:00
Victor Chow
1b12240f15
Elder:
...
Code for 0-12-00 VMs
Client-side
2001-09-11 00:11:00 +00:00
Victor Chow
94e995d561
Elder:
...
Code for 0-11-00 VM release
Client-side
2001-09-01 16:15:01 +00:00
Victor Chow
58a94376e0
Elder:
...
Code for 0-11-00 VM release
Server-side
2001-09-01 16:14:14 +00:00
Scott Brooks
50d1af5408
Ramp jumping = better ln 460 in bg_pmove.c
2001-08-31 13:27:20 +00:00
Victor Chow
9e2222ecf1
Elder:
...
Code for the 0-10-0x VM releases
Server-side
2001-08-30 09:47:39 +00:00
Victor Chow
8ea88d097b
Elder:
...
Code for the 0-10-0x VM releases
Client-side
2001-08-30 09:42:25 +00:00
Scott Brooks
949ab8c2b0
ssg animations
2001-08-25 00:05:20 +00:00
Victor Chow
7a2a051932
Elder:
...
Code for VM 0-09-00
Client-side
2001-08-18 20:01:21 +00:00
Victor Chow
b3ce590831
Elder:
...
Code for VM 0-09-00
Server-side
2001-08-18 19:59:25 +00:00
Scott Brooks
ffaf084371
Knife breaking glass
2001-08-17 21:53:44 +00:00
Victor Chow
2a5aacc346
Elder:
...
New code for upcoming VM 0-09-00
Server-side
2001-08-17 20:48:18 +00:00
Victor Chow
7b3547e2b5
Elder:
...
New code for upcoming VM 0-09-00
Client-side
2001-08-17 20:38:54 +00:00
Scott Brooks
4956cd281e
HC reload
2001-08-17 14:28:52 +00:00
Victor Chow
5634cc1b9c
Elder:
...
Code updates for VM 0-08-00
UI (not much)
2001-08-13 17:27:18 +00:00
Victor Chow
f4cf1c8a3b
Elder:
...
Code updates for VM 0-08-00
Server-side
2001-08-13 17:26:53 +00:00
Victor Chow
3408381bf7
Elder:
...
Code updates for VM 0-08-00
Client-side
2001-08-13 17:25:06 +00:00
Victor Chow
67ac416c21
Elder:
...
Various fixes succeeding the VM 0-07-xx series
2001-08-06 19:15:00 +00:00
Scott Brooks
4acc3b34d7
playerstats
2001-08-03 22:46:49 +00:00
Victor Chow
1981b279da
Elder:
...
Fixed a bool that was set to qtrue -- should be qfalse for mods (relates to CD key)
2001-08-02 21:58:12 +00:00
Scott Brooks
5f3e8c1380
no message
2001-08-02 21:53:38 +00:00
Victor Chow
8d08ea4b10
Elder:
...
Minor changes to get cgame to compile as VMs
2001-08-02 21:41:39 +00:00
Scott Brooks
4059b9692f
1.29h merge
2001-08-01 21:08:14 +00:00
Scott Brooks
ba6adc656a
1.29h merge beware of the bg_public.h problem
2001-08-01 21:07:48 +00:00
Scott Brooks
5ee3d4a0ca
no message
2001-08-01 21:07:18 +00:00
Victor Chow
ac95113242
Elder:
...
1.29h source port files
cgame module
2001-08-01 20:03:09 +00:00
Victor Chow
3f461d7e4d
Elder:
...
1.29h source port files
2001-08-01 19:59:40 +00:00
Scott Brooks
f8729be656
Merge to 1.29h
2001-08-01 19:52:17 +00:00
Victor Chow
00a4ce5710
Elder:
...
So we can merge properly into the 1.29h code base
2001-08-01 18:28:38 +00:00
Scott Brooks
d6c8711b50
ramp jump code
2001-07-30 17:09:19 +00:00
Victor Chow
512a7008ab
Elder:
...
Last batch of updated for the 0-06-00 VMs
Note: Kevlar is still messed up
2001-07-28 18:28:34 +00:00
Victor Chow
d360e123de
Elder:
...
Last batch of updated for the 0-06-00 VMs
2001-07-28 18:27:50 +00:00
Victor Chow
058281a050
Elder:
...
For the coming 0-06-xx VMs
Lots of item stuff + more
2001-07-28 14:12:11 +00:00
Scott Brooks
21b2fc4497
added cg_rq3_anouncer to turn off anouncer voice
2001-07-28 13:56:28 +00:00
Scott Brooks
81f8573e99
fixed weapon animations
2001-07-28 12:32:54 +00:00
Scott Brooks
01f7221980
fixed weapon animations
2001-07-28 02:49:18 +00:00