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2 changed files with 4 additions and 2 deletions
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@ -404,6 +404,7 @@ static qboolean PM_CheckJump( void ) {
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pm->ps->groundEntityNum = ENTITYNUM_NONE;
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// Blaze: check for double jump
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if (pm->ps->stats[STAT_JUMPTIME] > 0) {
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pm->ps->velocity[2] += JUMP_VELOCITY;
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pm->ps->velocity[2] += 100; // More velocity
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@ -238,10 +238,11 @@ void PM_StepSlideMove( qboolean gravity ) {
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// never step up when you still have up velocity
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if ( pm->ps->velocity[2] > 0 && (trace.fraction == 1.0 ||
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DotProduct(trace.plane.normal, up) < 0.7)) {
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if ( pm->ps->stats[STAT_JUMPTIME] <= 0)
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/* if ( pm->ps->stats[STAT_JUMPTIME] <= 0) //Blaze: Removed to stop a little skip, it used to nead this, but mabey 1.27 fixed this
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{
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Com_Printf("Jump Check\n");
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return; // Blaze RE: Allow step up or second jump while jumping
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}
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}*/
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}
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VectorCopy (pm->ps->origin, down_o);
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