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some basic work with the trains/elevators
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@ -5,6 +5,9 @@
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//-----------------------------------------------------------------------------
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//
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// $Log$
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// Revision 1.38 2002/01/31 02:55:58 blaze
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// some basic work with the trains/elevators
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//
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// Revision 1.37 2002/01/31 02:25:31 jbravo
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// Adding limchasecam.
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//
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@ -176,6 +179,8 @@ struct gentity_s {
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float angle; // set in editor, -1 = up, -2 = down
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char *target;
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char *targetname;
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//Blaze: Holds the target set by a button
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char *pathtarget;
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char *team;
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char *targetShaderName;
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char *targetShaderNewName;
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