plagman
b3ac01c04d
Skybox VBOs.
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git-svn-id: https://svn.eduke32.com/eduke32@780 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-09 09:43:12 +00:00
plagman
77a2adbd62
Skyboxes.
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git-svn-id: https://svn.eduke32.com/eduke32@779 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-09 09:25:47 +00:00
plagman
9dd9ccfa46
Changed plotpixels to use DrawPixels() instead of GL_POINTS primitives.
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git-svn-id: https://svn.eduke32.com/eduke32@778 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-09 02:36:45 +00:00
terminx
8fbe6b54b6
git-svn-id: https://svn.eduke32.com/eduke32@777 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-06 23:03:22 +00:00
hnt_ts
3f14c6aaad
Fixed name conflict with mods
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git-svn-id: https://svn.eduke32.com/eduke32@776 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-06 17:18:07 +00:00
plagman
2eab017106
Model animation interpolation.
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git-svn-id: https://svn.eduke32.com/eduke32@775 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-06 14:00:12 +00:00
plagman
c29194cce9
Model flipping, centering, floor-alignment, color, maphacks.
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Next is CON model rotation.
git-svn-id: https://svn.eduke32.com/eduke32@774 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-06 11:35:24 +00:00
qbix79
3ad3dfc9be
Silence a warning
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git-svn-id: https://svn.eduke32.com/eduke32@773 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-06 10:43:16 +00:00
hnt_ts
0ff4f3b736
Fixed a bug which was introduced in the revision #759 . Mapster32 would delete many sprites on saving maps.
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The latest released snapshot is affected by this bug. This is a critical bug and a new snapshot should be released as soon as possible and users should be asked to not use the corrupted snapshot.
The bug was reported by DeeperThought and Gambini.
P.S. Actually it's the second time this bug has been introduced. See http://forums.3drealms.com/vb/showthread.php?t=29413
git-svn-id: https://svn.eduke32.com/eduke32@772 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-06 08:01:30 +00:00
terminx
36a4e54b56
git-svn-id: https://svn.eduke32.com/eduke32@771 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-06 01:06:43 +00:00
hnt_ts
72e0302353
Added new variable for CONs:
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numwalls
numsectors
There is a sufficient need for these variables because user may access uninitialized data if he/she uses MAXWALLS/MAXSECTOR. The numsprites is absent since the sprite array has gaps as the result of continual birth/dying/suiciding of sprites.
git-svn-id: https://svn.eduke32.com/eduke32@770 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-05 20:07:34 +00:00
hnt_ts
e84130c650
Fixed a recently introduced memory leak with the helppage.
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git-svn-id: https://svn.eduke32.com/eduke32@769 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-05 19:10:34 +00:00
qbix79
61a3223bd8
Remove unneeded (and thus confusing) casts.
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git-svn-id: https://svn.eduke32.com/eduke32@768 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-05 14:39:13 +00:00
qbix79
3e7abf87f4
64 bit fix for caching sounds. Maybe nyXXXX will be happy now.
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git-svn-id: https://svn.eduke32.com/eduke32@767 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-05 14:10:18 +00:00
qbix79
bb24d228c7
actor 64 bit fixes.
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git-svn-id: https://svn.eduke32.com/eduke32@766 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-05 14:04:49 +00:00
terminx
dbd4e83d6e
colorized printext16()
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git-svn-id: https://svn.eduke32.com/eduke32@765 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-05 10:10:26 +00:00
terminx
5c6a1ae789
Help file reader patch from Philipp Kutin
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git-svn-id: https://svn.eduke32.com/eduke32@764 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-05 02:51:58 +00:00
terminx
97f98dcdfc
Formatting + beginnings of editor enhanced map preview mode. Currently supports light switch sector effectors
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git-svn-id: https://svn.eduke32.com/eduke32@763 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-05 02:29:18 +00:00
hnt_ts
0602988743
New events:
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EVENT_DISPLAYBONUSSCREEN
EVENT_DISPLAYMENU
EVENT_DISPLAYMENUREST
EVENT_DISPLAYLOADINGSCREEN
git-svn-id: https://svn.eduke32.com/eduke32@762 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-04 21:08:47 +00:00
hnt_ts
c634a708aa
1. Fixed this crash ( http://forums.3drealms.com/vb/showpost.php?p=706802&postcount=533 )
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2. Optimized the setactorvar,setplayervar,getactorvar,getplayervar commands. They may be compiled as the setvarvar command.
git-svn-id: https://svn.eduke32.com/eduke32@761 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-04 13:36:37 +00:00
terminx
1747bc460e
win32 gcc 4.3.0 fixes
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git-svn-id: https://svn.eduke32.com/eduke32@760 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-04 08:58:02 +00:00
terminx
65c2fd394a
fixes
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git-svn-id: https://svn.eduke32.com/eduke32@759 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-04 07:38:11 +00:00
terminx
34b7ac0714
mousewheel control for circle points insertion
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git-svn-id: https://svn.eduke32.com/eduke32@758 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-03 07:54:20 +00:00
terminx
53577209f5
git-svn-id: https://svn.eduke32.com/eduke32@757 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-02 21:35:51 +00:00
hnt_ts
2dbbf9c505
Fix for the autosave
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git-svn-id: https://svn.eduke32.com/eduke32@756 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-01 10:20:39 +00:00
plagman
fa405211ed
Interim MD2 support for polymer. Interim because it relies on a change
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in the model conversion code that breaks the HRP oozfilter model. It can
be reverted pretty easily, see comment in mdsprite.c.
git-svn-id: https://svn.eduke32.com/eduke32@755 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-01 09:41:56 +00:00
plagman
f661a56e2f
Models in VBOs.
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git-svn-id: https://svn.eduke32.com/eduke32@754 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-01 08:58:06 +00:00
terminx
59b8d7b757
git-svn-id: https://svn.eduke32.com/eduke32@753 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-01 01:57:01 +00:00
hnt_ts
b0a2d52771
Fixed this problem: http://duke3d.bur.st/forum/index.php?topic=8.msg1938#msg1938 .
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Also it was impossible to assign "no action" to the left mouse button.
git-svn-id: https://svn.eduke32.com/eduke32@752 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-31 13:18:02 +00:00
plagman
394b0e4423
git-svn-id: https://svn.eduke32.com/eduke32@751 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-31 08:29:40 +00:00
plagman
512148b9a5
TRUE isn't defined in sdlayer.
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git-svn-id: https://svn.eduke32.com/eduke32@750 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-31 07:27:43 +00:00
terminx
e2e461bcc8
update list of contributors
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git-svn-id: https://svn.eduke32.com/eduke32@749 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-31 04:19:39 +00:00
terminx
d0c714b125
git-svn-id: https://svn.eduke32.com/eduke32@748 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-31 03:53:53 +00:00
terminx
ca83297b10
git-svn-id: https://svn.eduke32.com/eduke32@747 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-31 01:57:14 +00:00
hnt_ts
8e40b85cfa
The ifpdistl and ifpdistg commands are fixed now.
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git-svn-id: https://svn.eduke32.com/eduke32@746 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-30 22:45:43 +00:00
hnt_ts
c380f40bc6
Oops. Minute have 60 seconds not 3.
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git-svn-id: https://svn.eduke32.com/eduke32@745 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-30 17:48:28 +00:00
hnt_ts
7f9e4157fa
1. Mapster32 saves autosave variable in the cfg.
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2. Autosaving interval is configurable.
3. Sprite noclip is on by default(CTRL+N to toggle).
4. Fixed the devastator crash. Thanks to Nukey for helping me to track it down.
Notes about the devastator crash.
The yvel of projectile may point to an already removed sprite(its sectnum is MAXSECT). If some code tries to access the sector of the removed sprite, the crash might happen.
How to reproduce crashes.
True story: Nukey recorded a demo(*.dmo) and send me his demo and map so that I could easily reproduce it and eventually fix the crash.
git-svn-id: https://svn.eduke32.com/eduke32@744 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-30 09:07:50 +00:00
qbix79
6778e2c201
Fix a bug where stuff was trying to read rotated sprite tspr owners
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git-svn-id: https://svn.eduke32.com/eduke32@743 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-27 15:47:24 +00:00
qbix79
43aa2bbc23
Update lzf to 3.2 fixes texturecache on 64 bit.
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git-svn-id: https://svn.eduke32.com/eduke32@742 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-25 08:23:53 +00:00
plagman
67e777a899
Map VBOs. pr_vbos to enable them.
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git-svn-id: https://svn.eduke32.com/eduke32@741 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-24 09:37:09 +00:00
plagman
710c131835
Second oops.
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git-svn-id: https://svn.eduke32.com/eduke32@740 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-24 08:21:53 +00:00
plagman
551937fbc5
Oops. With that, MD3 models should display correctly on 64-bit. The compressed texcache appears to be broken, though.
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git-svn-id: https://svn.eduke32.com/eduke32@739 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-24 07:58:21 +00:00
plagman
dd7983a4e8
64-bit compatible MD3 loading.
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git-svn-id: https://svn.eduke32.com/eduke32@738 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-24 06:53:56 +00:00
qbix79
0189cf6064
Most functions in kplib.c now use a intptr_t for (da)frameplace
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kzopen and kzipopen now retrun a intptr_t as this actually a FILE*
General 64 bit fixss to cache1d.c. Some cast correction for polymost
hrp works now in 64 bit if you make md3load return NULL.
git-svn-id: https://svn.eduke32.com/eduke32@737 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-23 10:00:43 +00:00
terminx
3cf48e1f1a
git-svn-id: https://svn.eduke32.com/eduke32@736 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-22 10:08:17 +00:00
terminx
8a0a8c8a36
git-svn-id: https://svn.eduke32.com/eduke32@735 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-18 22:40:33 +00:00
terminx
b0ceecbdee
git-svn-id: https://svn.eduke32.com/eduke32@734 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-18 21:09:30 +00:00
plagman
4e3faa9c00
Reorganize polymer data. Fill sector VBOs.
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git-svn-id: https://svn.eduke32.com/eduke32@733 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-18 07:35:35 +00:00
terminx
1c29512812
Fixes
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todo:
add option to swap CTRL modifier behavior in tile selector
add cfg option for how many rows to scroll per wheel click in tile selector
add cfg options for pk_turnaccel, pk_turndecel and pk_uedaccel
git-svn-id: https://svn.eduke32.com/eduke32@732 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-17 21:44:49 +00:00
terminx
2efcb2bf95
git-svn-id: https://svn.eduke32.com/eduke32@731 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-17 01:37:17 +00:00
terminx
b7ef82f9d1
git-svn-id: https://svn.eduke32.com/eduke32@730 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-16 20:27:52 +00:00
terminx
f7e8583a52
git-svn-id: https://svn.eduke32.com/eduke32@729 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-16 20:15:43 +00:00
terminx
310c7240e1
Huge, awesome patch from Hunter_rus
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git-svn-id: https://svn.eduke32.com/eduke32@728 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-16 19:51:38 +00:00
terminx
26de39bc2e
Cleanup patch from Hunter_rus
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git-svn-id: https://svn.eduke32.com/eduke32@727 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-16 00:23:33 +00:00
terminx
3844f1eb55
Part of a patch from Philipp Kutin (Helixhorned) plus MSVC build fix
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git-svn-id: https://svn.eduke32.com/eduke32@726 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-15 03:16:38 +00:00
qbix79
09110012e8
Some 64 bit correction.
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git-svn-id: https://svn.eduke32.com/eduke32@725 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-11 07:33:16 +00:00
plagman
3af85cab2d
Correct MD3 scales. No zoff, flipping or floor alignment yet.
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git-svn-id: https://svn.eduke32.com/eduke32@724 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-10 04:28:24 +00:00
terminx
67e2466b0e
Patch from hunter_rus
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git-svn-id: https://svn.eduke32.com/eduke32@723 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-10 01:29:37 +00:00
plagman
a56eb92f1c
Models. I think the scale may still be a bit off on certain models, but
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that may also be just me.
git-svn-id: https://svn.eduke32.com/eduke32@722 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-05 09:05:07 +00:00
terminx
21fc17b70b
git-svn-id: https://svn.eduke32.com/eduke32@721 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-02 07:52:13 +00:00
plagman
6b0f2d5956
Fixes palette/shade for swapped underwalls (toxic waterfall in The Abyss).
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git-svn-id: https://svn.eduke32.com/eduke32@720 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-29 04:46:06 +00:00
plagman
6c11addc08
Correct relative floor texture alignment (with slopes too). Also avoids
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a crash with mirrors in the editor.
git-svn-id: https://svn.eduke32.com/eduke32@719 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-28 08:29:40 +00:00
plagman
72867ff880
Fuck.
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git-svn-id: https://svn.eduke32.com/eduke32@718 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-27 22:48:18 +00:00
plagman
3895de1e06
Polymer external view when above and below sectors. Noclip in the editor
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also works for vertical movement now. (Hunter)
git-svn-id: https://svn.eduke32.com/eduke32@717 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-27 22:47:47 +00:00
terminx
1c88276aab
win32 build fix
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git-svn-id: https://svn.eduke32.com/eduke32@716 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-27 06:55:17 +00:00
terminx
9bfd183cec
Negative gamearray access
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git-svn-id: https://svn.eduke32.com/eduke32@715 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-27 06:54:28 +00:00
qbix79
48dae664b8
8-bit classic renderer works on my system now in 64 bit. (at least no crashes)
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git-svn-id: https://svn.eduke32.com/eduke32@714 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-25 11:21:08 +00:00
qbix79
b63ef25d6e
Fix door opening
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git-svn-id: https://svn.eduke32.com/eduke32@713 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-25 10:22:22 +00:00
qbix79
9ed478a719
Fix timing. Added comment to reverse changes incase we ever go to offsets.
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git-svn-id: https://svn.eduke32.com/eduke32@712 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-25 08:14:08 +00:00
terminx
9285600313
Oops
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git-svn-id: https://svn.eduke32.com/eduke32@711 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-25 07:28:51 +00:00
terminx
2ad666c159
SDL and GTK+ version check patches from Ozkan Sezer
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git-svn-id: https://svn.eduke32.com/eduke32@710 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-25 01:46:19 +00:00
qbix79
168573d5aa
Minimal changes to get it compiling (and not crashing when ran under
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valgrind. Changes don't affect 32 bit mode).
Changed aplWeaponClip and friends to int* ,but intptr_t* works as well for me.
Final type will determined once the con code has been checked.
git-svn-id: https://svn.eduke32.com/eduke32@709 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-24 09:53:16 +00:00
terminx
60fbc40611
Hunter_rus patch
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git-svn-id: https://svn.eduke32.com/eduke32@708 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-15 01:08:04 +00:00
plagman
c9d48ef096
Correct sprite offsets.
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git-svn-id: https://svn.eduke32.com/eduke32@707 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-13 00:46:31 +00:00
plagman
9f14ec92bd
Oops.
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git-svn-id: https://svn.eduke32.com/eduke32@706 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-13 00:29:13 +00:00
plagman
68393132c9
Leaking doors.
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git-svn-id: https://svn.eduke32.com/eduke32@705 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-12 08:27:09 +00:00
plagman
22dc84d4ca
Corrected parallax problems. (_zoo and e3l10).
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git-svn-id: https://svn.eduke32.com/eduke32@704 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-12 08:16:01 +00:00
plagman
c247c3540b
ART offsets (with support for Hunter's definetile stuff) and correct sprite positions.
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git-svn-id: https://svn.eduke32.com/eduke32@703 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-12 05:44:16 +00:00
plagman
1db4ea8f36
Lost, in a dream of mirrors, lost, in a paradox...
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git-svn-id: https://svn.eduke32.com/eduke32@702 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-10 08:39:05 +00:00
plagman
e872a59fa5
The dream is true...
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git-svn-id: https://svn.eduke32.com/eduke32@701 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-10 08:24:06 +00:00
plagman
7b03cef01a
BUT YOU DONT KNOW HOW.. ?
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git-svn-id: https://svn.eduke32.com/eduke32@700 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-09 07:59:37 +00:00
plagman
7c7b1c6590
THE FUTURE IS THE PAST
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git-svn-id: https://svn.eduke32.com/eduke32@699 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-09 07:27:17 +00:00
terminx
65d095f88a
Patch from hunter_rus
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git-svn-id: https://svn.eduke32.com/eduke32@698 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-07 00:43:09 +00:00
plagman
dff876f1d0
HAVE YOU EVER FELT
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git-svn-id: https://svn.eduke32.com/eduke32@697 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-06 23:35:48 +00:00
plagman
369d848650
Clean stuff for mirrors.
...
git-svn-id: https://svn.eduke32.com/eduke32@696 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-06 03:00:39 +00:00
plagman
dec6b86722
I can live with a broken build. Can you live with a broken kneecap?
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git-svn-id: https://svn.eduke32.com/eduke32@695 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-06 00:05:40 +00:00
terminx
527c35941e
Mouse input patch from hunter_rus
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git-svn-id: https://svn.eduke32.com/eduke32@694 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-05 23:01:58 +00:00
terminx
4e58984de5
git-svn-id: https://svn.eduke32.com/eduke32@693 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-05 04:18:48 +00:00
plagman
ec7c642585
Added pr_billboarding mode to control whether face sprites look like classic (and clip into walls) or if they look like polymost (and suck cock).
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git-svn-id: https://svn.eduke32.com/eduke32@692 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-04 08:07:11 +00:00
plagman
405a5f878f
One-sided sprites are now one-sided.
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git-svn-id: https://svn.eduke32.com/eduke32@691 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-04 07:40:15 +00:00
plagman
9942e1de54
Wall sprites are now one-sided.
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git-svn-id: https://svn.eduke32.com/eduke32@690 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-04 07:33:59 +00:00
plagman
b587d4087e
Correct masks.
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git-svn-id: https://svn.eduke32.com/eduke32@689 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-04 07:28:25 +00:00
plagman
32955f4415
Fix animated sector textures.
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git-svn-id: https://svn.eduke32.com/eduke32@688 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-03 07:25:56 +00:00
plagman
5c0276882e
One way walls and masks. Masks don't really have correct texture coordinates yet but they should be sorted like polymost is or so.
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git-svn-id: https://svn.eduke32.com/eduke32@687 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-03 06:58:36 +00:00
plagman
1d320f6eec
Delay between occlusion queries for visible sectors (controlled by the value of pr_occlusionculling).
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git-svn-id: https://svn.eduke32.com/eduke32@686 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-02 09:29:58 +00:00
plagman
e2a1a89eba
(somewhat) smart wall updating.
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git-svn-id: https://svn.eduke32.com/eduke32@685 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-02 08:49:21 +00:00
plagman
00ae08496a
Smarter sector updating.
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git-svn-id: https://svn.eduke32.com/eduke32@684 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-02 06:58:26 +00:00
plagman
d50b4726e9
Better sprite code.
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git-svn-id: https://svn.eduke32.com/eduke32@683 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-02 06:01:12 +00:00
plagman
a1a587c202
Fixes typo making moving stuff crap itself.
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git-svn-id: https://svn.eduke32.com/eduke32@682 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-02 04:40:07 +00:00
terminx
d9500e18e0
git-svn-id: https://svn.eduke32.com/eduke32@681 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-01 22:28:42 +00:00
terminx
51fdffe93e
git-svn-id: https://svn.eduke32.com/eduke32@680 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-01 09:06:29 +00:00
terminx
67591ce3a3
git-svn-id: https://svn.eduke32.com/eduke32@679 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-01 03:53:56 +00:00
terminx
eb8fde73b2
Array support for addlogvar
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git-svn-id: https://svn.eduke32.com/eduke32@678 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-01 03:32:36 +00:00
terminx
f90f48e439
"Unfortunetly, 2560x1600 is not supported."
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git-svn-id: https://svn.eduke32.com/eduke32@677 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-01 03:04:12 +00:00
terminx
91145d9582
array support based on a patch from Peter Green (plugwash)
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git-svn-id: https://svn.eduke32.com/eduke32@676 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-01 02:50:44 +00:00
terminx
ad97b339cc
fixes
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git-svn-id: https://svn.eduke32.com/eduke32@675 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-31 23:08:32 +00:00
terminx
e586fa650a
Con access to ud.levelstats
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git-svn-id: https://svn.eduke32.com/eduke32@674 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-31 02:55:50 +00:00
plagman
833ec4d3e8
Alternate way of updating stuff. Restores interpolation.
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git-svn-id: https://svn.eduke32.com/eduke32@673 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-30 19:13:24 +00:00
plagman
ffa2d63c0e
I like my sprites sorted thank you very much.
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git-svn-id: https://svn.eduke32.com/eduke32@672 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-30 16:08:18 +00:00
plagman
e59df55f41
Fixes a crash when pressing Home/End/PgUp/PgDown in a user map directory with no maps.
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git-svn-id: https://svn.eduke32.com/eduke32@671 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-30 15:39:22 +00:00
plagman
d576ee5c40
Even less flickering.
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git-svn-id: https://svn.eduke32.com/eduke32@670 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-30 14:22:03 +00:00
plagman
f01a8f5b2b
Stop raping the Z-buffer. Less flickering that way for now.
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git-svn-id: https://svn.eduke32.com/eduke32@669 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-30 12:22:50 +00:00
plagman
d62d9ddaed
TODO lists: because speaking to oneself is awesome.
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git-svn-id: https://svn.eduke32.com/eduke32@668 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-30 11:43:24 +00:00
plagman
e2db8921e2
I have the fire... I have the force... I have the power to make my evil take its course (it's not like anyone will read this anyway). In other news, sprites are done.
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git-svn-id: https://svn.eduke32.com/eduke32@667 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-30 11:16:21 +00:00
plagman
e9ec2f5f70
Face sprites placeholders.
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git-svn-id: https://svn.eduke32.com/eduke32@666 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-30 09:16:39 +00:00
terminx
c5d5cdc879
Patch from hunter_rus
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git-svn-id: https://svn.eduke32.com/eduke32@665 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-27 21:32:23 +00:00
plagman
697b640ea7
Fixes the crossed slopes problem, fixed stuff rendering behind
...
parallaxed stuff. Tier Drops had those two problems.
git-svn-id: https://svn.eduke32.com/eduke32@664 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-26 12:04:00 +00:00
terminx
a598f36502
git-svn-id: https://svn.eduke32.com/eduke32@663 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-26 09:28:21 +00:00
plagman
de9731692f
Fast polymer.
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git-svn-id: https://svn.eduke32.com/eduke32@662 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-26 09:24:25 +00:00
plagman
cdc8b11ad4
I guess those warnings stay. :|
...
Fixed more warnings without DEBUGGINGAIDS.
git-svn-id: https://svn.eduke32.com/eduke32@661 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-26 04:11:26 +00:00
plagman
6970f27e72
Warnings and fix broken build (my fault).
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git-svn-id: https://svn.eduke32.com/eduke32@660 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-26 03:53:54 +00:00
plagman
74a2a05ec2
Kill warnings.
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git-svn-id: https://svn.eduke32.com/eduke32@659 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-25 09:21:18 +00:00
plagman
fd45e6663a
allows sdlmusic.c to build with SDL 1.2.11
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git-svn-id: https://svn.eduke32.com/eduke32@658 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-25 09:07:10 +00:00
terminx
ff33c80132
git-svn-id: https://svn.eduke32.com/eduke32@657 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-23 00:41:08 +00:00
terminx
fe2862eb91
git-svn-id: https://svn.eduke32.com/eduke32@656 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-23 00:14:22 +00:00
terminx
546e361166
Warnings
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git-svn-id: https://svn.eduke32.com/eduke32@655 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-23 00:06:42 +00:00
terminx
408ca47fbd
git-svn-id: https://svn.eduke32.com/eduke32@654 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-22 10:23:57 +00:00
terminx
3496113ca4
git-svn-id: https://svn.eduke32.com/eduke32@653 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-22 00:22:48 +00:00
terminx
9ef96d3033
git-svn-id: https://svn.eduke32.com/eduke32@652 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-21 23:55:36 +00:00
terminx
a624085972
git-svn-id: https://svn.eduke32.com/eduke32@651 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-21 22:24:53 +00:00
terminx
0e3fbdf05e
Patch from hunter_rus
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git-svn-id: https://svn.eduke32.com/eduke32@650 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-21 20:18:45 +00:00
terminx
945e1b2357
Remove -Wno-unused from Makefile
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git-svn-id: https://svn.eduke32.com/eduke32@649 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-21 04:01:38 +00:00
terminx
bee008fbc5
git-svn-id: https://svn.eduke32.com/eduke32@648 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-18 11:07:36 +00:00
terminx
43a7dc4d33
git-svn-id: https://svn.eduke32.com/eduke32@647 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-17 07:08:56 +00:00
terminx
5d1abf26a8
git-svn-id: https://svn.eduke32.com/eduke32@646 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-16 06:42:21 +00:00
terminx
bda7764beb
git-svn-id: https://svn.eduke32.com/eduke32@645 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-16 06:37:47 +00:00
terminx
cee3078bd5
git-svn-id: https://svn.eduke32.com/eduke32@644 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-15 21:04:35 +00:00
terminx
47763f8cce
git-svn-id: https://svn.eduke32.com/eduke32@643 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-14 21:05:30 +00:00
terminx
02c5d0b87b
Fixes
...
git-svn-id: https://svn.eduke32.com/eduke32@642 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-14 21:04:28 +00:00
plagman
9fc846754f
More core stuff. There's a bug somewhere but I can't seem to find it at the moment. I'll debug it when it's not 5AM.
...
git-svn-id: https://svn.eduke32.com/eduke32@641 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-14 12:19:13 +00:00
terminx
dd4a7b5450
git-svn-id: https://svn.eduke32.com/eduke32@640 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-09 08:14:12 +00:00
terminx
68675e28aa
git-svn-id: https://svn.eduke32.com/eduke32@639 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-08 19:45:48 +00:00
terminx
3b395263ce
git-svn-id: https://svn.eduke32.com/eduke32@638 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-08 09:04:01 +00:00
terminx
6b956dfe2a
git-svn-id: https://svn.eduke32.com/eduke32@637 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-08 07:46:30 +00:00
terminx
bc0f8369e6
Dynamic object loader for OpenAL
...
git-svn-id: https://svn.eduke32.com/eduke32@636 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-08 06:51:53 +00:00
terminx
0701fad3db
Forgot these
...
git-svn-id: https://svn.eduke32.com/eduke32@635 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-08 06:51:04 +00:00
terminx
74d7485a19
OpenAL patch from Hunter_rus... haven't even tried to make this work with MSVC yet
...
git-svn-id: https://svn.eduke32.com/eduke32@634 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-08 05:23:15 +00:00
terminx
a736fc08e0
Added new warning for con_ifsound
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git-svn-id: https://svn.eduke32.com/eduke32@633 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-07 22:33:07 +00:00
terminx
a735c3d1ac
Possible win95 fix
...
git-svn-id: https://svn.eduke32.com/eduke32@632 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-07 21:59:10 +00:00
terminx
aa5360a235
git-svn-id: https://svn.eduke32.com/eduke32@631 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-02 22:57:54 +00:00
terminx
f13385cf86
git-svn-id: https://svn.eduke32.com/eduke32@630 1a8010ca-5511-0410-912e-c29ae57300e0
2008-02-29 04:37:37 +00:00
terminx
72d2bc1b81
User request
...
git-svn-id: https://svn.eduke32.com/eduke32@629 1a8010ca-5511-0410-912e-c29ae57300e0
2008-02-27 00:10:33 +00:00
terminx
37f95e0349
git-svn-id: https://svn.eduke32.com/eduke32@628 1a8010ca-5511-0410-912e-c29ae57300e0
2008-02-25 07:31:39 +00:00
terminx
25ac5770c0
git-svn-id: https://svn.eduke32.com/eduke32@627 1a8010ca-5511-0410-912e-c29ae57300e0
2008-02-24 00:46:57 +00:00
terminx
d6beeac46e
"noautoload" command for defs to disable autoload & makes the vidmode command work in Mapster32 2d mode
...
git-svn-id: https://svn.eduke32.com/eduke32@626 1a8010ca-5511-0410-912e-c29ae57300e0
2008-02-21 05:11:41 +00:00
terminx
ee5ff9050e
git-svn-id: https://svn.eduke32.com/eduke32@625 1a8010ca-5511-0410-912e-c29ae57300e0
2008-02-18 22:12:10 +00:00
plagman
d5cdd523d1
Missed one.
...
git-svn-id: https://svn.eduke32.com/eduke32@624 1a8010ca-5511-0410-912e-c29ae57300e0
2008-02-18 08:54:33 +00:00
plagman
e67e3dc8fc
Adds r_parallaxskyclamping and r_parallaxskypanning.
...
git-svn-id: https://svn.eduke32.com/eduke32@623 1a8010ca-5511-0410-912e-c29ae57300e0
2008-02-18 08:46:42 +00:00
terminx
c45bd7dd53
git-svn-id: https://svn.eduke32.com/eduke32@622 1a8010ca-5511-0410-912e-c29ae57300e0
2008-02-18 08:10:54 +00:00
plagman
519fa4cd81
Corrects fog disabling when drawing fullbright shit. Fixes sky #93 .
...
git-svn-id: https://svn.eduke32.com/eduke32@621 1a8010ca-5511-0410-912e-c29ae57300e0
2008-02-18 07:55:08 +00:00
plagman
3ca6158794
Disables the sky clamp hack for ART parallaxed skies in polymost.
...
git-svn-id: https://svn.eduke32.com/eduke32@620 1a8010ca-5511-0410-912e-c29ae57300e0
2008-02-18 07:09:18 +00:00
terminx
b3677fc796
This looks like stuff that needs to be changed for proper 64-bit support
...
git-svn-id: https://svn.eduke32.com/eduke32@619 1a8010ca-5511-0410-912e-c29ae57300e0
2008-02-17 05:08:18 +00:00
terminx
fad541b377
Part 1 of 64-bit patch from Stephen Anthony
...
git-svn-id: https://svn.eduke32.com/eduke32@618 1a8010ca-5511-0410-912e-c29ae57300e0
2008-02-16 22:27:08 +00:00
terminx
2f4028c265
git-svn-id: https://svn.eduke32.com/eduke32@617 1a8010ca-5511-0410-912e-c29ae57300e0
2008-02-16 22:18:48 +00:00
terminx
7d36a601e4
git-svn-id: https://svn.eduke32.com/eduke32@616 1a8010ca-5511-0410-912e-c29ae57300e0
2008-02-14 08:35:30 +00:00
terminx
8418353ba2
git-svn-id: https://svn.eduke32.com/eduke32@615 1a8010ca-5511-0410-912e-c29ae57300e0
2008-02-08 09:29:41 +00:00
terminx
d7d11939a6
git-svn-id: https://svn.eduke32.com/eduke32@614 1a8010ca-5511-0410-912e-c29ae57300e0
2008-02-07 04:38:28 +00:00
terminx
30b1ce5f54
git-svn-id: https://svn.eduke32.com/eduke32@613 1a8010ca-5511-0410-912e-c29ae57300e0
2008-02-07 02:56:46 +00:00
terminx
517c392a3c
git-svn-id: https://svn.eduke32.com/eduke32@612 1a8010ca-5511-0410-912e-c29ae57300e0
2008-02-06 21:02:11 +00:00
terminx
ce81d4f061
git-svn-id: https://svn.eduke32.com/eduke32@611 1a8010ca-5511-0410-912e-c29ae57300e0
2008-02-06 11:48:48 +00:00
terminx
b530c1ca75
git-svn-id: https://svn.eduke32.com/eduke32@610 1a8010ca-5511-0410-912e-c29ae57300e0
2008-02-06 11:42:34 +00:00
terminx
9e834f8e7f
git-svn-id: https://svn.eduke32.com/eduke32@609 1a8010ca-5511-0410-912e-c29ae57300e0
2008-02-06 08:23:09 +00:00
terminx
86d4bace1d
git-svn-id: https://svn.eduke32.com/eduke32@608 1a8010ca-5511-0410-912e-c29ae57300e0
2008-02-06 03:49:35 +00:00
terminx
a1f0b9aff2
git-svn-id: https://svn.eduke32.com/eduke32@607 1a8010ca-5511-0410-912e-c29ae57300e0
2008-02-04 02:51:51 +00:00
terminx
cd085abf8d
Patch from hunter_rus
...
git-svn-id: https://svn.eduke32.com/eduke32@606 1a8010ca-5511-0410-912e-c29ae57300e0
2008-02-02 16:38:30 +00:00
terminx
71cd8fd6c3
Patch from hunter_rus, untested
...
git-svn-id: https://svn.eduke32.com/eduke32@605 1a8010ca-5511-0410-912e-c29ae57300e0
2008-02-01 03:36:54 +00:00
terminx
3835a0ca9a
Restrict editor 2d video modes in the startup window to modes >= 640x480 since that's all it'll really let you use anyway
...
git-svn-id: https://svn.eduke32.com/eduke32@604 1a8010ca-5511-0410-912e-c29ae57300e0
2008-01-28 01:13:10 +00:00
terminx
3f42f04ee7
git-svn-id: https://svn.eduke32.com/eduke32@603 1a8010ca-5511-0410-912e-c29ae57300e0
2008-01-27 23:28:45 +00:00
terminx
bef6dfe7b6
git-svn-id: https://svn.eduke32.com/eduke32@602 1a8010ca-5511-0410-912e-c29ae57300e0
2008-01-27 22:50:29 +00:00
terminx
7f4ef87390
git-svn-id: https://svn.eduke32.com/eduke32@601 1a8010ca-5511-0410-912e-c29ae57300e0
2008-01-26 08:35:31 +00:00
terminx
1c9d7c28bb
git-svn-id: https://svn.eduke32.com/eduke32@600 1a8010ca-5511-0410-912e-c29ae57300e0
2008-01-26 03:59:34 +00:00
terminx
26dc1358ac
git-svn-id: https://svn.eduke32.com/eduke32@599 1a8010ca-5511-0410-912e-c29ae57300e0
2008-01-15 20:51:18 +00:00
plagman
87a4f21cf3
Adds LCTRL as a modifier for sector deletion (was RCTRL only). (hunter_rus)
...
git-svn-id: https://svn.eduke32.com/eduke32@598 1a8010ca-5511-0410-912e-c29ae57300e0
2008-01-06 21:51:32 +00:00
plagman
42f025e364
Fixes multiple models per sprite in colourized sectors (it was using tspr palette instead of the actual sprite palette). (hunter_rus)
...
git-svn-id: https://svn.eduke32.com/eduke32@597 1a8010ca-5511-0410-912e-c29ae57300e0
2008-01-06 21:41:47 +00:00
plagman
993fce0352
Restores pathsearchmode after not finding a file. Fixes user map menu not working with broken DEFs. (hunter_rus)
...
git-svn-id: https://svn.eduke32.com/eduke32@596 1a8010ca-5511-0410-912e-c29ae57300e0
2008-01-06 04:07:21 +00:00
plagman
d94973a174
More Polymer portal stuff. Renders most stuff correctly and somewhat fast.
...
- pr_scissors to toggle scissors testing. This should reduce GPU load and prevent normally invisible stuff from being drawn.
- pr_showportals to show visportals and scissors if they are enabled. Debugging feature.
Issues:
- screen may flicker on the edge of some sectors. Probably an accuracy issue somewhere.
- some maps make the algorithm loop too much (slow) or indefinitely (hang) for some reason.
git-svn-id: https://svn.eduke32.com/eduke32@595 1a8010ca-5511-0410-912e-c29ae57300e0
2008-01-05 08:58:15 +00:00
plagman
2fc1832cab
Removes the user prompt on duplicate case in switch statement.
...
git-svn-id: https://svn.eduke32.com/eduke32@594 1a8010ca-5511-0410-912e-c29ae57300e0
2008-01-04 18:46:58 +00:00
plagman
00971ca89a
Changes screenpeek from short to int.
...
git-svn-id: https://svn.eduke32.com/eduke32@593 1a8010ca-5511-0410-912e-c29ae57300e0
2008-01-04 04:41:13 +00:00
plagman
701a18909c
strcmpi = bad
...
git-svn-id: https://svn.eduke32.com/eduke32@592 1a8010ca-5511-0410-912e-c29ae57300e0
2008-01-04 02:07:25 +00:00
plagman
a8a675634e
Patch from hunter_rus.
...
Adds:
- maximal log line count and OSD variable "logcutoff"
- ability to define different models for each palette
- "bind" OSD command to bind keys so that they run command batch files
git-svn-id: https://svn.eduke32.com/eduke32@591 1a8010ca-5511-0410-912e-c29ae57300e0
2008-01-04 01:04:35 +00:00
plagman
cfa399998a
Added xpanning and ypanning actor members to control the new sprite panning feature.
...
git-svn-id: https://svn.eduke32.com/eduke32@590 1a8010ca-5511-0410-912e-c29ae57300e0
2008-01-03 21:54:58 +00:00
plagman
a1e00d78ee
Unbreaks hunter_rus patch on anal compilers
...
git-svn-id: https://svn.eduke32.com/eduke32@589 1a8010ca-5511-0410-912e-c29ae57300e0
2007-12-28 20:04:58 +00:00
terminx
4b218232c9
patch from Stephen Anthony
...
git-svn-id: https://svn.eduke32.com/eduke32@588 1a8010ca-5511-0410-912e-c29ae57300e0
2007-12-24 05:07:52 +00:00
terminx
4aa6cf2ea3
patch from hunter_rus
...
git-svn-id: https://svn.eduke32.com/eduke32@587 1a8010ca-5511-0410-912e-c29ae57300e0
2007-12-20 19:14:38 +00:00
terminx
d6739cc554
git-svn-id: https://svn.eduke32.com/eduke32@586 1a8010ca-5511-0410-912e-c29ae57300e0
2007-12-13 17:38:46 +00:00
terminx
717d839815
sound patch from stephen anthony
...
git-svn-id: https://svn.eduke32.com/eduke32@585 1a8010ca-5511-0410-912e-c29ae57300e0
2007-12-12 23:07:52 +00:00
terminx
31a901b7eb
git-svn-id: https://svn.eduke32.com/eduke32@584 1a8010ca-5511-0410-912e-c29ae57300e0
2007-12-12 17:42:14 +00:00
terminx
75cca4cd5c
git-svn-id: https://svn.eduke32.com/eduke32@583 1a8010ca-5511-0410-912e-c29ae57300e0
2007-12-12 15:27:34 +00:00
terminx
b27a43ff2a
git-svn-id: https://svn.eduke32.com/eduke32@582 1a8010ca-5511-0410-912e-c29ae57300e0
2007-10-24 07:12:50 +00:00
terminx
5dbcf7cdbc
git-svn-id: https://svn.eduke32.com/eduke32@581 1a8010ca-5511-0410-912e-c29ae57300e0
2007-10-24 06:48:13 +00:00
terminx
2376ac3806
git-svn-id: https://svn.eduke32.com/eduke32@580 1a8010ca-5511-0410-912e-c29ae57300e0
2007-09-11 05:26:38 +00:00
terminx
997883a2f9
git-svn-id: https://svn.eduke32.com/eduke32@579 1a8010ca-5511-0410-912e-c29ae57300e0
2007-09-11 02:23:08 +00:00
plagman
820eeeb5b3
MANIFESTS MOTHERFUCKER DO YOU EMBED THEM?
...
git-svn-id: https://svn.eduke32.com/eduke32@578 1a8010ca-5511-0410-912e-c29ae57300e0
2007-09-11 00:52:38 +00:00
terminx
1753d91046
git-svn-id: https://svn.eduke32.com/eduke32@577 1a8010ca-5511-0410-912e-c29ae57300e0
2007-09-10 23:38:42 +00:00
terminx
0da33eeaa0
git-svn-id: https://svn.eduke32.com/eduke32@576 1a8010ca-5511-0410-912e-c29ae57300e0
2007-09-07 01:12:43 +00:00
terminx
5349d331db
git-svn-id: https://svn.eduke32.com/eduke32@575 1a8010ca-5511-0410-912e-c29ae57300e0
2007-09-06 21:11:18 +00:00
terminx
8a6e2bb008
git-svn-id: https://svn.eduke32.com/eduke32@574 1a8010ca-5511-0410-912e-c29ae57300e0
2007-09-06 10:43:42 +00:00
terminx
6a8346ddab
git-svn-id: https://svn.eduke32.com/eduke32@573 1a8010ca-5511-0410-912e-c29ae57300e0
2007-09-05 21:56:58 +00:00
terminx
6ae3aa2831
git-svn-id: https://svn.eduke32.com/eduke32@572 1a8010ca-5511-0410-912e-c29ae57300e0
2007-09-03 01:12:05 +00:00
terminx
bfa60e6851
test
...
git-svn-id: https://svn.eduke32.com/eduke32@571 1a8010ca-5511-0410-912e-c29ae57300e0
2007-09-03 00:37:13 +00:00
terminx
92ef761289
git-svn-id: https://svn.eduke32.com/eduke32@570 1a8010ca-5511-0410-912e-c29ae57300e0
2007-08-31 06:18:56 +00:00
terminx
93f6f0a33f
git-svn-id: https://svn.eduke32.com/eduke32@569 1a8010ca-5511-0410-912e-c29ae57300e0
2007-08-29 05:29:37 +00:00
terminx
f0264b1140
git-svn-id: https://svn.eduke32.com/eduke32@568 1a8010ca-5511-0410-912e-c29ae57300e0
2007-08-29 05:02:43 +00:00
terminx
eec7e1b2e0
dynamically allocated script buffers
...
this is still broken
git-svn-id: https://svn.eduke32.com/eduke32@567 1a8010ca-5511-0410-912e-c29ae57300e0
2007-08-29 04:01:21 +00:00
terminx
826f786dcc
per-player max values for health, armor and ammo
...
git-svn-id: https://svn.eduke32.com/eduke32@566 1a8010ca-5511-0410-912e-c29ae57300e0
2007-08-27 23:11:49 +00:00
terminx
75a496f970
git-svn-id: https://svn.eduke32.com/eduke32@565 1a8010ca-5511-0410-912e-c29ae57300e0
2007-08-27 20:36:36 +00:00
terminx
19c34b09ef
dynamically allocated player structs
...
git-svn-id: https://svn.eduke32.com/eduke32@564 1a8010ca-5511-0410-912e-c29ae57300e0
2007-08-27 06:46:31 +00:00
terminx
a2f4bdb2c8
Wanna buy some crack?
...
git-svn-id: https://svn.eduke32.com/eduke32@563 1a8010ca-5511-0410-912e-c29ae57300e0
2007-08-27 00:20:15 +00:00
terminx
d651d1d895
git-svn-id: https://svn.eduke32.com/eduke32@562 1a8010ca-5511-0410-912e-c29ae57300e0
2007-08-26 11:28:32 +00:00
terminx
ad5c98d66f
config file global variable rape
...
git-svn-id: https://svn.eduke32.com/eduke32@561 1a8010ca-5511-0410-912e-c29ae57300e0
2007-08-26 10:35:52 +00:00
terminx
599dda879f
git-svn-id: https://svn.eduke32.com/eduke32@560 1a8010ca-5511-0410-912e-c29ae57300e0
2007-08-25 22:02:40 +00:00
terminx
b5a81483f2
git-svn-id: https://svn.eduke32.com/eduke32@559 1a8010ca-5511-0410-912e-c29ae57300e0
2007-08-25 01:05:00 +00:00
terminx
c9e97fa954
git-svn-id: https://svn.eduke32.com/eduke32@558 1a8010ca-5511-0410-912e-c29ae57300e0
2007-08-19 00:15:30 +00:00
terminx
9704ade66c
git-svn-id: https://svn.eduke32.com/eduke32@557 1a8010ca-5511-0410-912e-c29ae57300e0
2007-08-17 19:32:56 +00:00
terminx
4e0f8281c7
git-svn-id: https://svn.eduke32.com/eduke32@556 1a8010ca-5511-0410-912e-c29ae57300e0
2007-08-17 03:16:46 +00:00
terminx
9c6486025d
git-svn-id: https://svn.eduke32.com/eduke32@555 1a8010ca-5511-0410-912e-c29ae57300e0
2007-08-16 23:25:24 +00:00
terminx
66538686e2
Better sound fix
...
git-svn-id: https://svn.eduke32.com/eduke32@554 1a8010ca-5511-0410-912e-c29ae57300e0
2007-08-15 03:05:14 +00:00
terminx
3fcc3771bd
Sound fix
...
git-svn-id: https://svn.eduke32.com/eduke32@553 1a8010ca-5511-0410-912e-c29ae57300e0
2007-08-14 21:29:44 +00:00
terminx
0b1f6f91a9
grp shit
...
git-svn-id: https://svn.eduke32.com/eduke32@552 1a8010ca-5511-0410-912e-c29ae57300e0
2007-07-04 09:15:08 +00:00
Plagman
94a22e4d62
Rewrote half of polymer.c, HSR still needs a bit of work but I believe the end is near.
...
git-svn-id: https://svn.eduke32.com/eduke32@551 1a8010ca-5511-0410-912e-c29ae57300e0
2007-07-01 06:32:03 +00:00
terminx
b54842fbdc
git-svn-id: https://svn.eduke32.com/eduke32@550 1a8010ca-5511-0410-912e-c29ae57300e0
2007-06-12 19:53:18 +00:00
terminx
d8dfd8beb4
Misc fixes
...
git-svn-id: https://svn.eduke32.com/eduke32@549 1a8010ca-5511-0410-912e-c29ae57300e0
2007-06-12 19:47:34 +00:00
terminx
a7069d9ba4
git-svn-id: https://svn.eduke32.com/eduke32@548 1a8010ca-5511-0410-912e-c29ae57300e0
2007-06-02 23:31:43 +00:00
terminx
22b4b23240
git-svn-id: https://svn.eduke32.com/eduke32@547 1a8010ca-5511-0410-912e-c29ae57300e0
2007-06-02 04:14:10 +00:00
terminx
35afa5ff53
git-svn-id: https://svn.eduke32.com/eduke32@546 1a8010ca-5511-0410-912e-c29ae57300e0
2007-05-17 19:31:14 +00:00
terminx
62d44f9722
git-svn-id: https://svn.eduke32.com/eduke32@545 1a8010ca-5511-0410-912e-c29ae57300e0
2007-05-01 04:37:08 +00:00
terminx
fecd0c6e44
bleh
...
git-svn-id: https://svn.eduke32.com/eduke32@544 1a8010ca-5511-0410-912e-c29ae57300e0
2007-05-01 04:35:27 +00:00
terminx
4ec4aac70f
Speed up HRP loading
...
git-svn-id: https://svn.eduke32.com/eduke32@543 1a8010ca-5511-0410-912e-c29ae57300e0
2007-04-30 19:41:19 +00:00
terminx
e2fe946d35
Crash fix
...
git-svn-id: https://svn.eduke32.com/eduke32@542 1a8010ca-5511-0410-912e-c29ae57300e0
2007-04-28 21:24:36 +00:00
terminx
d7b35528a0
git-svn-id: https://svn.eduke32.com/eduke32@541 1a8010ca-5511-0410-912e-c29ae57300e0
2007-04-23 23:36:21 +00:00
terminx
2148b4bebc
Window position memory for win32
...
git-svn-id: https://svn.eduke32.com/eduke32@540 1a8010ca-5511-0410-912e-c29ae57300e0
2007-04-22 03:44:54 +00:00
terminx
ddb9379fce
git-svn-id: https://svn.eduke32.com/eduke32@539 1a8010ca-5511-0410-912e-c29ae57300e0
2007-04-21 23:59:56 +00:00
terminx
5eba6b1861
Example tiles.cfg
...
git-svn-id: https://svn.eduke32.com/eduke32@538 1a8010ca-5511-0410-912e-c29ae57300e0
2007-04-21 21:07:18 +00:00
terminx
fecedb9ad1
Rawr
...
git-svn-id: https://svn.eduke32.com/eduke32@537 1a8010ca-5511-0410-912e-c29ae57300e0
2007-04-21 21:01:07 +00:00
terminx
fc287ec735
Prototype for user-defined tile groups
...
git-svn-id: https://svn.eduke32.com/eduke32@536 1a8010ca-5511-0410-912e-c29ae57300e0
2007-04-21 20:25:07 +00:00
terminx
423a486b61
Scale tiles in polymost tile viewer to bigger sizes
...
git-svn-id: https://svn.eduke32.com/eduke32@535 1a8010ca-5511-0410-912e-c29ae57300e0
2007-04-17 07:47:21 +00:00
terminx
62ae233489
Newer tile selector from Mapfun and some other stuff
...
git-svn-id: https://svn.eduke32.com/eduke32@534 1a8010ca-5511-0410-912e-c29ae57300e0
2007-04-17 05:54:12 +00:00
Plagman
2440ab75b9
The Abyss crash fix.
...
git-svn-id: https://svn.eduke32.com/eduke32@533 1a8010ca-5511-0410-912e-c29ae57300e0
2007-04-16 02:15:43 +00:00
terminx
a5388fc0a4
git-svn-id: https://svn.eduke32.com/eduke32@532 1a8010ca-5511-0410-912e-c29ae57300e0
2007-04-15 20:04:52 +00:00
Plagman
a71d347f83
smoothduration def token for model frame definitions (defaults at 0)
...
git-svn-id: https://svn.eduke32.com/eduke32@531 1a8010ca-5511-0410-912e-c29ae57300e0
2007-04-12 03:09:41 +00:00
Plagman
fc613042a0
Working commit for animation smoothing. Pretty much breaks everything that relied on fixed-frame transitions (muzzledlashes) but makes stuff look good otherwise. Needs a DEF-hook to control which frames should be smoothed.
...
git-svn-id: https://svn.eduke32.com/eduke32@530 1a8010ca-5511-0410-912e-c29ae57300e0
2007-03-30 18:02:00 +00:00
terminx
b54b8e1e6b
git-svn-id: https://svn.eduke32.com/eduke32@529 1a8010ca-5511-0410-912e-c29ae57300e0
2007-03-24 23:17:56 +00:00
terminx
4785f64476
git-svn-id: https://svn.eduke32.com/eduke32@528 1a8010ca-5511-0410-912e-c29ae57300e0
2007-03-22 20:58:13 +00:00
Plagman
456f144451
Blah.
...
git-svn-id: https://svn.eduke32.com/eduke32@527 1a8010ca-5511-0410-912e-c29ae57300e0
2007-03-22 18:40:26 +00:00
Plagman
cc8ae625d6
Fix.
...
git-svn-id: https://svn.eduke32.com/eduke32@526 1a8010ca-5511-0410-912e-c29ae57300e0
2007-03-22 18:36:23 +00:00
Plagman
004e4da3de
Game angle interpolation (cl_angleinterpolation) and engine model animation smoothing (r_animsmoothing).
...
git-svn-id: https://svn.eduke32.com/eduke32@525 1a8010ca-5511-0410-912e-c29ae57300e0
2007-03-22 18:28:41 +00:00
terminx
2bf47cbbed
Extra grp file autoloading for grp files included via the command line or the def files
...
git-svn-id: https://svn.eduke32.com/eduke32@524 1a8010ca-5511-0410-912e-c29ae57300e0
2007-03-21 20:37:24 +00:00
terminx
4b4d37cf3f
git-svn-id: https://svn.eduke32.com/eduke32@523 1a8010ca-5511-0410-912e-c29ae57300e0
2007-03-13 18:37:46 +00:00
terminx
7c7b8c2869
Whitespace
...
git-svn-id: https://svn.eduke32.com/eduke32@522 1a8010ca-5511-0410-912e-c29ae57300e0
2007-03-11 00:47:32 +00:00
terminx
38810c6561
Showview command updates and a couple of other things
...
git-svn-id: https://svn.eduke32.com/eduke32@521 1a8010ca-5511-0410-912e-c29ae57300e0
2007-03-11 00:20:32 +00:00
terminx
cb77e41236
git-svn-id: https://svn.eduke32.com/eduke32@520 1a8010ca-5511-0410-912e-c29ae57300e0
2007-03-08 21:07:10 +00:00
Plagman
3081c87724
Support for Vertex Buffer Objects (r_vbos, r_vbocount).
...
git-svn-id: https://svn.eduke32.com/eduke32@519 1a8010ca-5511-0410-912e-c29ae57300e0
2007-03-08 03:07:10 +00:00
terminx
3fda3754cc
git-svn-id: https://svn.eduke32.com/eduke32@518 1a8010ca-5511-0410-912e-c29ae57300e0
2007-03-08 01:01:55 +00:00
terminx
69d0e38805
git-svn-id: https://svn.eduke32.com/eduke32@517 1a8010ca-5511-0410-912e-c29ae57300e0
2007-03-08 00:30:48 +00:00
terminx
9c819e7042
git-svn-id: https://svn.eduke32.com/eduke32@516 1a8010ca-5511-0410-912e-c29ae57300e0
2007-03-08 00:09:20 +00:00
terminx
070c38a85e
git-svn-id: https://svn.eduke32.com/eduke32@515 1a8010ca-5511-0410-912e-c29ae57300e0
2007-03-07 20:18:48 +00:00
terminx
67efe33c18
Small things
...
git-svn-id: https://svn.eduke32.com/eduke32@514 1a8010ca-5511-0410-912e-c29ae57300e0
2007-03-04 19:52:57 +00:00
Plagman
3f5f1b8fb2
Corrected issues with detailmaps scaling, improved general model drawing performance and added support for using vertex arrays when drawing models (r_vertexarrays)
...
git-svn-id: https://svn.eduke32.com/eduke32@513 1a8010ca-5511-0410-912e-c29ae57300e0
2007-03-03 23:09:40 +00:00
Plagman
19719cf7fb
Detail map scaling.
...
git-svn-id: https://svn.eduke32.com/eduke32@512 1a8010ca-5511-0410-912e-c29ae57300e0
2007-03-01 18:19:11 +00:00
terminx
8e86c02364
git-svn-id: https://svn.eduke32.com/eduke32@511 1a8010ca-5511-0410-912e-c29ae57300e0
2007-03-01 00:50:59 +00:00
terminx
71a18f5f72
A few more minor things
...
git-svn-id: https://svn.eduke32.com/eduke32@510 1a8010ca-5511-0410-912e-c29ae57300e0
2007-02-28 09:39:37 +00:00
terminx
33985f1650
This adds a menu option for network packet rate, and more conversion of passing things as char or short to passing things as int
...
git-svn-id: https://svn.eduke32.com/eduke32@509 1a8010ca-5511-0410-912e-c29ae57300e0
2007-02-28 09:12:41 +00:00
terminx
23dbb55689
Bug fixes
...
git-svn-id: https://svn.eduke32.com/eduke32@508 1a8010ca-5511-0410-912e-c29ae57300e0
2007-02-26 01:46:38 +00:00
terminx
f889e552b2
Support for automatically loading all grp/zip/pk3 files in a directory. Files go into the "autoload" directory if they're to be loaded by all main grp files that are supported, or into autoload/grpname to be loaded only if a specific grp is used. For example, autoload/duke3d.grp/hrp.zip would only be loaded if duke3d.grp was specified as the main group file (and not nam.grp, et cetera).
...
git-svn-id: https://svn.eduke32.com/eduke32@507 1a8010ca-5511-0410-912e-c29ae57300e0
2007-02-25 21:11:59 +00:00
terminx
0dfc03afa0
Fixes the skybox problem, the problem with the default keyboard configuration, and adds cl_viewbob and cl_weaponsway
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git-svn-id: https://svn.eduke32.com/eduke32@506 1a8010ca-5511-0410-912e-c29ae57300e0
2007-02-23 22:27:22 +00:00
terminx
eb35e8b927
git-svn-id: https://svn.eduke32.com/eduke32@505 1a8010ca-5511-0410-912e-c29ae57300e0
2007-02-18 22:16:01 +00:00
Plagman
6440b48ec8
Added xscale and yscale DEF tokens to texture blocks to control the size ratio with the ART.
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git-svn-id: https://svn.eduke32.com/eduke32@504 1a8010ca-5511-0410-912e-c29ae57300e0
2007-02-17 02:23:50 +00:00
Plagman
8c462256c0
HUD detail and glow maps.
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git-svn-id: https://svn.eduke32.com/eduke32@503 1a8010ca-5511-0410-912e-c29ae57300e0
2007-02-16 17:44:59 +00:00
terminx
7da6eb3f8e
This rips all of the camera control shit out of userdefs and re-implements it as a bunch of pointer gamevars. This required adding in support for vars which are pointers to chars and short ints. It appears to work properly, without overwriting anything that happens to be adjacent (in memory) to the values being set. We'll see.
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git-svn-id: https://svn.eduke32.com/eduke32@502 1a8010ca-5511-0410-912e-c29ae57300e0
2007-02-16 06:59:05 +00:00
Plagman
b436f4fb71
Various fixes and detail texturing on models.
...
git-svn-id: https://svn.eduke32.com/eduke32@501 1a8010ca-5511-0410-912e-c29ae57300e0
2007-02-16 01:34:41 +00:00
terminx
d3af85c064
Some crap I didn't commit before
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git-svn-id: https://svn.eduke32.com/eduke32@500 1a8010ca-5511-0410-912e-c29ae57300e0
2007-02-16 00:11:25 +00:00
Plagman
39c818d053
Avoid loading textures two times.
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git-svn-id: https://svn.eduke32.com/eduke32@499 1a8010ca-5511-0410-912e-c29ae57300e0
2007-02-15 22:26:50 +00:00
terminx
b48a0a933b
git-svn-id: https://svn.eduke32.com/eduke32@498 1a8010ca-5511-0410-912e-c29ae57300e0
2007-02-15 01:45:38 +00:00
Plagman
3dd47da766
Glow mapping !
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git-svn-id: https://svn.eduke32.com/eduke32@497 1a8010ca-5511-0410-912e-c29ae57300e0
2007-02-15 01:35:34 +00:00
terminx
5bc5a1bfd0
This adds a menu option to reset the key layout to what the game shipped with
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git-svn-id: https://svn.eduke32.com/eduke32@496 1a8010ca-5511-0410-912e-c29ae57300e0
2007-02-14 00:22:12 +00:00
terminx
c4ffc08584
This adds a menu option to reset the keys to the default configuration
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git-svn-id: https://svn.eduke32.com/eduke32@495 1a8010ca-5511-0410-912e-c29ae57300e0
2007-02-13 09:50:58 +00:00
terminx
e1fed262d6
OOPS.
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git-svn-id: https://svn.eduke32.com/eduke32@494 1a8010ca-5511-0410-912e-c29ae57300e0
2007-02-13 03:00:25 +00:00
terminx
4dcb01ae6e
This removes the bullet spread from the pistol if the player is aiming directly at something aim() would target, allowing the special enhanced auto-aim for the pistol to be mimicked when auto-aim is disabled.
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git-svn-id: https://svn.eduke32.com/eduke32@493 1a8010ca-5511-0410-912e-c29ae57300e0
2007-02-13 02:56:10 +00:00
terminx
32470fe65c
Added EVENT_DISPLAYSTATUSBAR and moved the "detail" option out of game options and into the video setup menu (but only while classic mode is enabled).
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git-svn-id: https://svn.eduke32.com/eduke32@492 1a8010ca-5511-0410-912e-c29ae57300e0
2007-02-13 02:22:17 +00:00
terminx
ef8f308c9b
Status bar stuff... this adds new hotkeys for scaling the status bar (hold shift while pressing the shrink or enlarge screen buttons) and also adds support for a left-justified version of the full status bar
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git-svn-id: https://svn.eduke32.com/eduke32@491 1a8010ca-5511-0410-912e-c29ae57300e0
2007-02-13 01:28:50 +00:00
terminx
ac95cded34
This fixes the fog issue described here: http://forums.3drealms.com/vb/showpost.php?p=492096
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git-svn-id: https://svn.eduke32.com/eduke32@490 1a8010ca-5511-0410-912e-c29ae57300e0
2007-02-12 21:52:23 +00:00
terminx
7e79039197
Clean up the new camera control stuff a little bit
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git-svn-id: https://svn.eduke32.com/eduke32@489 1a8010ca-5511-0410-912e-c29ae57300e0
2007-02-12 21:17:52 +00:00
terminx
1fff7e88f4
Tag the .mid file in /tmp with the username and current pid, and remove it when the sound system is shut down.
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git-svn-id: https://svn.eduke32.com/eduke32@488 1a8010ca-5511-0410-912e-c29ae57300e0
2007-02-12 21:08:31 +00:00
terminx
abcce7e337
Camera control
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git-svn-id: https://svn.eduke32.com/eduke32@487 1a8010ca-5511-0410-912e-c29ae57300e0
2007-02-12 07:58:03 +00:00
terminx
465b5041f3
This fixes a defect which could cause the game to crash when a duke3d_w32 network configuration file without explicitly defined ports is used.
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git-svn-id: https://svn.eduke32.com/eduke32@486 1a8010ca-5511-0410-912e-c29ae57300e0
2007-02-11 22:05:50 +00:00
terminx
e96c05767e
This changes the pistol's autoaim back to how it was in the DOS version of Duke3D. I suspect this behavior was changed during NAM or WW2GI development and just never noticed until now.
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git-svn-id: https://svn.eduke32.com/eduke32@485 1a8010ca-5511-0410-912e-c29ae57300e0
2007-02-11 00:49:03 +00:00
terminx
fd4dfeb6a5
Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
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git-svn-id: https://svn.eduke32.com/eduke32@484 1a8010ca-5511-0410-912e-c29ae57300e0
2007-02-08 04:19:39 +00:00
terminx
ee4573779c
Remove JFAud until it works right
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git-svn-id: https://svn.eduke32.com/eduke32@483 1a8010ca-5511-0410-912e-c29ae57300e0
2007-02-07 00:13:47 +00:00
terminx
90c4f271b2
git-svn-id: https://svn.eduke32.com/eduke32@482 1a8010ca-5511-0410-912e-c29ae57300e0
2007-02-05 01:33:08 +00:00
terminx
72ec04ff88
Allow use of grp files which exist outside of the game directory
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git-svn-id: https://svn.eduke32.com/eduke32@481 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-30 09:03:51 +00:00
terminx
0a1afbd3f3
Minor fixes
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git-svn-id: https://svn.eduke32.com/eduke32@480 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-30 02:04:14 +00:00
terminx
6ff2a7d2cc
This fixes the issue with running in 16-bit color, and it doesn't look like it breaks depth peeling...
...
git-svn-id: https://svn.eduke32.com/eduke32@479 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-29 23:01:28 +00:00
terminx
ef81aee7be
The mouse wheel was backwards on Win32... I think this fixes that.
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git-svn-id: https://svn.eduke32.com/eduke32@478 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-29 03:21:12 +00:00
terminx
4c1a6e6ce1
Fixes for http://forums.3drealms.com/vb/showpost.php?p=481243 and possibly http://forums.3drealms.com/vb/showpost.php?p=480994
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git-svn-id: https://svn.eduke32.com/eduke32@477 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-29 01:19:49 +00:00
terminx
64ec370c98
dos2unix on the engine headers
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git-svn-id: https://svn.eduke32.com/eduke32@476 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-29 01:18:16 +00:00
Plagman
d7832a7d4f
Winlayer keyboard input fix for OSD buffer issues and removed blending in drawrooms.
...
git-svn-id: https://svn.eduke32.com/eduke32@475 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-26 22:37:48 +00:00
terminx
c21558f2a3
Minor crap
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git-svn-id: https://svn.eduke32.com/eduke32@474 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-26 21:12:05 +00:00
Plagman
1b5284aee0
Fixes blending in drawrooms and dynamic GLU not compiling in Win32.
...
git-svn-id: https://svn.eduke32.com/eduke32@473 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-26 20:29:36 +00:00
terminx
50d1a03dbc
Move screenshot code to getpackets() to allow screenshots in the menu and in cutscenes and add some snd_ cvars and a restartsound console command.
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git-svn-id: https://svn.eduke32.com/eduke32@472 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-26 05:16:10 +00:00
terminx
50559c7a32
Re-done player setup menu, support for 4 teams in multiplayer, and separate menu options for weapon switch on pickup and weapon switch when empty. The string with __DATE__ and __TIME__ in it (which is used in the first line of the log file) was moved to global.c so that we're no longer forcing game.c to be recompiled every time something else is changed.
...
git-svn-id: https://svn.eduke32.com/eduke32@471 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-26 00:28:44 +00:00
terminx
f1d10f4c8c
Packet rate control
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git-svn-id: https://svn.eduke32.com/eduke32@470 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-24 21:24:35 +00:00
terminx
f628faefd8
Misc. fixes
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git-svn-id: https://svn.eduke32.com/eduke32@469 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-24 03:42:54 +00:00
terminx
23a468d956
git-svn-id: https://svn.eduke32.com/eduke32@468 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-22 05:00:57 +00:00
terminx
8ca2a3f33b
This adds -game_dir for Mapster, too.
...
git-svn-id: https://svn.eduke32.com/eduke32@467 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-22 03:10:09 +00:00
terminx
e0e4dfdabd
This fixes using .cfg files that are outside of the game directory.
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git-svn-id: https://svn.eduke32.com/eduke32@466 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-22 02:49:58 +00:00
terminx
76c2340c83
Support for -game_dir similar to Duke3d_w32
...
git-svn-id: https://svn.eduke32.com/eduke32@465 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-22 02:35:54 +00:00
terminx
fe9004fafe
Support for -ww2gi, -nam, -cfg, -usecwd, -h, and -j in Mapster32. Because I am lazy, this is all code from game.c.
...
git-svn-id: https://svn.eduke32.com/eduke32@464 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-21 23:49:07 +00:00
terminx
44e869c8d9
Misc minor things
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git-svn-id: https://svn.eduke32.com/eduke32@463 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-20 03:10:32 +00:00
terminx
a94063e0be
Dynamically loaded GLU
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git-svn-id: https://svn.eduke32.com/eduke32@462 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-16 03:19:04 +00:00
Plagman
43657d4f56
GL State leak correction : no more diffuse map disappearance.
...
git-svn-id: https://svn.eduke32.com/eduke32@461 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-15 12:17:01 +00:00
Plagman
581fd77c35
Asking the end-user to have sexual intercourse with his family is not that cool.
...
git-svn-id: https://svn.eduke32.com/eduke32@460 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-15 09:22:13 +00:00
Plagman
59ef78ff35
Detail mapping : r_detailmapping.
...
git-svn-id: https://svn.eduke32.com/eduke32@459 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-15 09:08:57 +00:00
terminx
530edf77b8
MAXSPRITESONSCREEN = 4096 and a few other things
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git-svn-id: https://svn.eduke32.com/eduke32@458 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-15 05:46:49 +00:00
terminx
699f26d1e7
This changes the map scaling feature to operate on sectors selected in the editor rather than the whole map
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git-svn-id: https://svn.eduke32.com/eduke32@457 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-15 00:59:49 +00:00
terminx
c7def8d139
This makes Mapster32 go into 3D mode at startup only if the map's start position is inside of a sector. This means that you won't end up in 3D mode on a blank map anymore if you have an empty newboard.map in your directory.
...
git-svn-id: https://svn.eduke32.com/eduke32@456 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-15 00:38:21 +00:00
Plagman
50d6334304
Forgot to add the new MSVC project files.
...
git-svn-id: https://svn.eduke32.com/eduke32@455 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-14 07:11:47 +00:00
Plagman
8a5a966cd0
Restored fullbrights, improved depth peeling, tweaked MSVC support for JFAud.
...
git-svn-id: https://svn.eduke32.com/eduke32@454 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-14 07:00:29 +00:00
terminx
197cf82051
Compile
...
git-svn-id: https://svn.eduke32.com/eduke32@453 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-12 23:24:13 +00:00
terminx
7b0104e9a1
JFAud
...
git-svn-id: https://svn.eduke32.com/eduke32@452 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-12 22:42:19 +00:00
terminx
8e84d072c2
It looks like handleevents() returns true when the window loses focus, so the processor was maxing out again if Mapster was running but wasn't the active window. This fixes that.
...
git-svn-id: https://svn.eduke32.com/eduke32@451 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-12 05:49:09 +00:00
terminx
3205ee4fd1
git-svn-id: https://svn.eduke32.com/eduke32@450 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-12 05:05:19 +00:00
terminx
d6aa1e6c85
More consistent console scroll speed (especially with a low framerate)
...
This still seems to screw up sometimes.
git-svn-id: https://svn.eduke32.com/eduke32@449 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-06 09:50:02 +00:00
terminx
c4868aa2b6
git-svn-id: https://svn.eduke32.com/eduke32@448 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-06 06:02:45 +00:00
Plagman
70bf6c9102
Minor fixes.
...
git-svn-id: https://svn.eduke32.com/eduke32@447 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-06 05:11:14 +00:00
Plagman
5a7cceb19d
Second draft of depth peeling code. It should be in a usable state, although still slow as hell.
...
git-svn-id: https://svn.eduke32.com/eduke32@446 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-06 01:29:45 +00:00
terminx
8a3ca3dbc4
git-svn-id: https://svn.eduke32.com/eduke32@445 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-05 23:40:37 +00:00
terminx
fc4bc3ef70
CON command for earthquakes
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git-svn-id: https://svn.eduke32.com/eduke32@444 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-05 22:30:35 +00:00
terminx
7c89d81fda
Fix/add some of the stuff in http://forums.3drealms.com/vb/showpost.php?p=468104
...
git-svn-id: https://svn.eduke32.com/eduke32@443 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-04 07:15:17 +00:00
terminx
cba58265b9
Control over the cache1d size...
...
git-svn-id: https://svn.eduke32.com/eduke32@442 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-02 02:27:57 +00:00
terminx
ad6cfa105e
Mouse sensitivity stuff
...
git-svn-id: https://svn.eduke32.com/eduke32@441 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-02 02:27:31 +00:00
Plagman
4bc6daa489
Sorting is back.
...
git-svn-id: https://svn.eduke32.com/eduke32@440 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-31 06:41:57 +00:00
Plagman
08e4113086
Broken depth peeling.
...
git-svn-id: https://svn.eduke32.com/eduke32@439 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-31 06:32:04 +00:00
terminx
f74c413b68
git-svn-id: https://svn.eduke32.com/eduke32@438 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-28 20:36:38 +00:00
terminx
d2566913bb
git-svn-id: https://svn.eduke32.com/eduke32@437 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-23 02:38:47 +00:00
Plagman
879a75817b
More MSVC goodness.
...
git-svn-id: https://svn.eduke32.com/eduke32@436 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-22 15:04:49 +00:00
Plagman
3d16de2d56
MD2 rotation issues should be fixed now (untested).
...
git-svn-id: https://svn.eduke32.com/eduke32@435 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-21 15:18:50 +00:00
Plagman
87556300bf
EDuke32 now compiles okay with the Microsoft compiler using NMake.
...
git-svn-id: https://svn.eduke32.com/eduke32@434 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-21 12:53:11 +00:00
terminx
8d6eef5b0f
More tiny optimizations I guess
...
git-svn-id: https://svn.eduke32.com/eduke32@433 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-21 09:33:26 +00:00
terminx
bc4139356a
Prefer passing things between functions as int rather than short or char to avoid the overhead of converting back and forth between formats
...
git-svn-id: https://svn.eduke32.com/eduke32@432 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-20 03:27:25 +00:00
terminx
2705563578
Minor things such as un-breaking setvarvar :)
...
git-svn-id: https://svn.eduke32.com/eduke32@431 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-19 20:31:40 +00:00
terminx
31775358e6
Death to local variables
...
git-svn-id: https://svn.eduke32.com/eduke32@430 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-18 21:29:55 +00:00
terminx
19115146ac
Quite a few more optimizations
...
git-svn-id: https://svn.eduke32.com/eduke32@429 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-18 09:32:17 +00:00
terminx
d93dde5a59
Optimize some of the frequently used CON commands that have nasty overhead
...
git-svn-id: https://svn.eduke32.com/eduke32@428 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-18 08:37:12 +00:00
terminx
cb90dc8c83
This probably fixes something with projectiles
...
git-svn-id: https://svn.eduke32.com/eduke32@427 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-18 04:18:46 +00:00
terminx
15c080e73c
Oops, I forgot to leave a space for the terminating character for the string here
...
git-svn-id: https://svn.eduke32.com/eduke32@426 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-18 04:18:29 +00:00
terminx
b04bfe58fb
Removed orderweaponnum()
...
git-svn-id: https://svn.eduke32.com/eduke32@425 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-18 04:16:41 +00:00
terminx
aeaa03022d
Heh, oops, that was totally backwards :)
...
git-svn-id: https://svn.eduke32.com/eduke32@424 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-17 21:48:21 +00:00
terminx
aaa84f3574
Stuff, and things.
...
git-svn-id: https://svn.eduke32.com/eduke32@423 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-17 21:20:35 +00:00
terminx
242eb24e3e
This should allow map progression via nukebutton to work up to the 32 level limit, for all episodes.
...
git-svn-id: https://svn.eduke32.com/eduke32@422 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-17 03:21:55 +00:00
terminx
a236be837c
git-svn-id: https://svn.eduke32.com/eduke32@421 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-17 01:08:39 +00:00
Plagman
5c4f5b3744
Fixed memory leaks issues with converted MD3s.
...
git-svn-id: https://svn.eduke32.com/eduke32@420 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-16 23:18:11 +00:00
terminx
ccb6ff7141
Minor fixes and a couple of improvements to the fake AI players
...
git-svn-id: https://svn.eduke32.com/eduke32@419 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-15 01:09:25 +00:00
terminx
cd4e66b71a
Faster movement in Mapster32.
...
git-svn-id: https://svn.eduke32.com/eduke32@418 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-14 08:50:18 +00:00
terminx
a68248896c
I wonder how this feature is going to come back to bite me in the ass later
...
git-svn-id: https://svn.eduke32.com/eduke32@417 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-14 04:13:19 +00:00
terminx
dc0dea7c09
Update checking for win32...
...
git-svn-id: https://svn.eduke32.com/eduke32@416 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-14 03:34:55 +00:00
terminx
991d785e73
Add an extra noapply flag to setbrightness() so we can invalidate just the 8 bit textures.
...
git-svn-id: https://svn.eduke32.com/eduke32@415 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-12 09:28:37 +00:00
terminx
a35a73796c
Function for changing map in multiplayer
...
git-svn-id: https://svn.eduke32.com/eduke32@414 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-12 08:46:32 +00:00
terminx
760e784ffc
Multiplayer code for "map" and "changelevel"
...
git-svn-id: https://svn.eduke32.com/eduke32@413 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-12 08:33:11 +00:00
terminx
35ea2d7ad1
Make sure map filenames always get slashes prepended to them, to make sure getlevelfromfilename() doesn't fail
...
git-svn-id: https://svn.eduke32.com/eduke32@412 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-12 07:25:01 +00:00
terminx
75563afd01
*yawn*
...
git-svn-id: https://svn.eduke32.com/eduke32@411 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-12 06:41:47 +00:00
terminx
998ced5cc4
More menu stuff
...
git-svn-id: https://svn.eduke32.com/eduke32@410 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-12 05:59:47 +00:00
terminx
401767810f
Allow the startup screens to be skipped via mouse and allow the help and credits screens to be navigated via mouse as well
...
git-svn-id: https://svn.eduke32.com/eduke32@409 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-12 04:31:51 +00:00
terminx
d0f96d6c86
Mouse wheel support for the game menus
...
git-svn-id: https://svn.eduke32.com/eduke32@408 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-12 00:03:24 +00:00
terminx
7e405214c5
Oops, I accidentally made 3D mode teh slows.
...
git-svn-id: https://svn.eduke32.com/eduke32@407 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-11 22:23:56 +00:00
terminx
e7d1346248
This makes the editor quite a bit friendlier in terms of CPU usage. After checking for input, we wait for 1 ms if none was reported.
...
git-svn-id: https://svn.eduke32.com/eduke32@406 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-11 21:56:00 +00:00
terminx
215e0fb0c6
This makes the console work in Mapster32 2D mode when Polymost is selected
...
git-svn-id: https://svn.eduke32.com/eduke32@405 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-11 21:21:41 +00:00
terminx
3509a4dc8c
Fixes
...
git-svn-id: https://svn.eduke32.com/eduke32@404 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-11 21:18:21 +00:00
terminx
3d867963b9
Support for a version string to stick in the lower right hand corner of the OSD
...
git-svn-id: https://svn.eduke32.com/eduke32@403 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-11 04:38:10 +00:00
terminx
5d79272ac2
Separate input capturing from OSD drawing so that we don't have to wait for the OSD to scroll off the screen to un-grab everything
...
git-svn-id: https://svn.eduke32.com/eduke32@402 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-11 03:32:43 +00:00
terminx
286dd4b519
This makes the console slide on and off of the screen and also print out a list of everything that matches when auto-completing something
...
git-svn-id: https://svn.eduke32.com/eduke32@401 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-11 03:06:49 +00:00
terminx
c4147db020
Blah blah blah
...
git-svn-id: https://svn.eduke32.com/eduke32@400 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-10 21:53:33 +00:00
terminx
7017166f2d
Oops
...
git-svn-id: https://svn.eduke32.com/eduke32@399 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-10 19:32:44 +00:00
terminx
169e0c824b
Give most of the gamevar stuff its own object
...
git-svn-id: https://svn.eduke32.com/eduke32@398 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-10 06:49:01 +00:00
terminx
6b7ef5cd75
More optimizations
...
git-svn-id: https://svn.eduke32.com/eduke32@397 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-10 04:17:26 +00:00
terminx
70a60c34f9
More of an optimization
...
git-svn-id: https://svn.eduke32.com/eduke32@396 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-10 03:35:45 +00:00
terminx
0bd5f4a9e5
Uhh.. yeah
...
git-svn-id: https://svn.eduke32.com/eduke32@395 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-10 03:15:56 +00:00
terminx
d48c66b7ad
I guess this is an optimization as well
...
git-svn-id: https://svn.eduke32.com/eduke32@394 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-10 01:52:35 +00:00
terminx
d0ef9e1133
I guess this is some kind of an optimization :o
...
git-svn-id: https://svn.eduke32.com/eduke32@393 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-10 01:21:30 +00:00
terminx
15ee3431f9
Check to see if the user map filename matches a defined level name and warp to that level instead of opening it as a user map
...
git-svn-id: https://svn.eduke32.com/eduke32@392 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-09 23:41:43 +00:00
terminx
e11f4c9afb
Better alt-tab support for fullscreen OpenGL on win32
...
git-svn-id: https://svn.eduke32.com/eduke32@391 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-08 16:45:12 +00:00
terminx
f8e113ce03
Pitch and roll control for maphacks
...
git-svn-id: https://svn.eduke32.com/eduke32@390 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-07 23:56:35 +00:00
terminx
c45445f8aa
Null pointer checks for music filenames
...
git-svn-id: https://svn.eduke32.com/eduke32@389 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-06 23:14:49 +00:00
terminx
bee93c60b7
git-svn-id: https://svn.eduke32.com/eduke32@388 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-06 06:27:07 +00:00
terminx
a53a03eb88
ATI fog fix
...
git-svn-id: https://svn.eduke32.com/eduke32@387 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-05 23:14:14 +00:00
terminx
7dcd346352
This seems like a good idea...
...
git-svn-id: https://svn.eduke32.com/eduke32@386 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-05 21:51:24 +00:00
terminx
c8abb8384d
Happy fun memory usage optimization
...
git-svn-id: https://svn.eduke32.com/eduke32@385 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-05 21:22:19 +00:00
terminx
ccb93c19d8
Palette stuff... hijack hictinting[MAXPALOOKUPS-1] for use as a tint control on all hightile assets. This way, NVG and underwater tinting in Polymost doesn't interfere with the ps[].pals tinting that palfrom sets in the CONs.
...
git-svn-id: https://svn.eduke32.com/eduke32@384 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-05 20:39:29 +00:00
terminx
9fc9365e2f
Allow access to map12-map32 in multiplayer, and skip the ones that aren't defined
...
git-svn-id: https://svn.eduke32.com/eduke32@383 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-05 00:16:33 +00:00
terminx
44e9f75e48
I suppose it's probably a good idea not to crash when someone tries telling the game to warp to an undefined map
...
git-svn-id: https://svn.eduke32.com/eduke32@382 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-04 22:22:07 +00:00
terminx
57042cd9a7
This raises the max number of levels per episode to 32 and alters the game to use dynamically allocated memory for level and music names and filenames. No null pointer checks yet.
...
git-svn-id: https://svn.eduke32.com/eduke32@381 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-04 22:05:30 +00:00
terminx
3a811040af
La la la
...
git-svn-id: https://svn.eduke32.com/eduke32@380 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-04 04:12:14 +00:00
terminx
e4afb39e66
git-svn-id: https://svn.eduke32.com/eduke32@379 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-04 04:08:14 +00:00
terminx
42fe36d067
This makes -map bypass the menu in multiplayer
...
git-svn-id: https://svn.eduke32.com/eduke32@378 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-04 02:10:18 +00:00
terminx
b93ae5baa9
Blar.
...
git-svn-id: https://svn.eduke32.com/eduke32@377 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-03 00:27:43 +00:00
terminx
fb06419c82
updatesectorz() -> updatesector()
...
I now have a clue about updatesectorz() breaking things. :o
git-svn-id: https://svn.eduke32.com/eduke32@376 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-02 06:00:49 +00:00
terminx
36f69beeb6
This should fix a bug with ifgotweaponce where the game had a rare chance of crashing and burning in cooperative
...
git-svn-id: https://svn.eduke32.com/eduke32@375 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-01 22:34:32 +00:00
terminx
0d22a2a208
Save the GRP file selected in the startup window to the cfg
...
git-svn-id: https://svn.eduke32.com/eduke32@374 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-01 04:22:16 +00:00
terminx
e35a1bdc33
I guess these checks are necessary, because if we don't have them, rmnet segfaults when it tries to strtok things that don't exist.
...
git-svn-id: https://svn.eduke32.com/eduke32@373 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-01 01:20:59 +00:00
terminx
f71b2cd2d9
updatesector() -> updatesectorz()
...
I have no clue if this breaks anything.
git-svn-id: https://svn.eduke32.com/eduke32@372 1a8010ca-5511-0410-912e-c29ae57300e0
2006-11-30 23:53:44 +00:00
terminx
5dda5b1660
Rename some functions and separate the player's weapon choice back out into its own packet, because we don't need to send it with player updates from the menu.
...
git-svn-id: https://svn.eduke32.com/eduke32@371 1a8010ca-5511-0410-912e-c29ae57300e0
2006-11-30 23:37:47 +00:00
terminx
da317ac063
One less hack :o
...
git-svn-id: https://svn.eduke32.com/eduke32@370 1a8010ca-5511-0410-912e-c29ae57300e0
2006-11-30 09:22:54 +00:00
terminx
69505e1cc2
git-svn-id: https://svn.eduke32.com/eduke32@369 1a8010ca-5511-0410-912e-c29ae57300e0
2006-11-30 06:54:01 +00:00
terminx
4f17d1299b
Lag meter and a couple of MP fixes
...
git-svn-id: https://svn.eduke32.com/eduke32@368 1a8010ca-5511-0410-912e-c29ae57300e0
2006-11-30 04:36:20 +00:00
terminx
79f6c600d5
Multiplayer fixes. This solves the crash on map change issue.
...
git-svn-id: https://svn.eduke32.com/eduke32@367 1a8010ca-5511-0410-912e-c29ae57300e0
2006-11-30 02:09:51 +00:00
terminx
2515d19746
Okay, so that was a bad idea.
...
git-svn-id: https://svn.eduke32.com/eduke32@366 1a8010ca-5511-0410-912e-c29ae57300e0
2006-11-29 21:49:44 +00:00
terminx
270d573af3
Hmm..
...
git-svn-id: https://svn.eduke32.com/eduke32@365 1a8010ca-5511-0410-912e-c29ae57300e0
2006-11-29 10:30:25 +00:00
terminx
44fcea85a8
Makefile switch for which networking code to use
...
git-svn-id: https://svn.eduke32.com/eduke32@364 1a8010ca-5511-0410-912e-c29ae57300e0
2006-11-28 22:53:11 +00:00
terminx
8727166e24
I wish I knew why this doesn't work
...
git-svn-id: https://svn.eduke32.com/eduke32@363 1a8010ca-5511-0410-912e-c29ae57300e0
2006-11-28 16:23:37 +00:00
terminx
d7d9e82be0
Duke3d_w32 netcode... this compiles but doesn't work yet
...
git-svn-id: https://svn.eduke32.com/eduke32@362 1a8010ca-5511-0410-912e-c29ae57300e0
2006-11-28 04:16:20 +00:00
terminx
5ebab8df83
git-svn-id: https://svn.eduke32.com/eduke32@361 1a8010ca-5511-0410-912e-c29ae57300e0
2006-11-26 21:15:20 +00:00
terminx
8efa4670bb
Support for using a different cfg file via command line
...
git-svn-id: https://svn.eduke32.com/eduke32@360 1a8010ca-5511-0410-912e-c29ae57300e0
2006-11-24 04:25:13 +00:00
terminx
cac0d84384
Fixes
...
git-svn-id: https://svn.eduke32.com/eduke32@359 1a8010ca-5511-0410-912e-c29ae57300e0
2006-11-22 01:25:35 +00:00
terminx
4de01782d3
Hm, I think this actually works correctly now
...
git-svn-id: https://svn.eduke32.com/eduke32@358 1a8010ca-5511-0410-912e-c29ae57300e0
2006-11-21 15:54:13 +00:00
terminx
3884546474
git-svn-id: https://svn.eduke32.com/eduke32@357 1a8010ca-5511-0410-912e-c29ae57300e0
2006-11-21 06:59:59 +00:00
terminx
a6a64c52b5
GL_EXP2 fog/shading re-adjustment... haha, whiners are going to crucify me.
...
git-svn-id: https://svn.eduke32.com/eduke32@356 1a8010ca-5511-0410-912e-c29ae57300e0
2006-11-21 05:38:22 +00:00
terminx
32c50b0c57
git-svn-id: https://svn.eduke32.com/eduke32@355 1a8010ca-5511-0410-912e-c29ae57300e0
2006-11-20 04:56:22 +00:00
terminx
b6f6873603
git-svn-id: https://svn.eduke32.com/eduke32@354 1a8010ca-5511-0410-912e-c29ae57300e0
2006-11-20 04:55:37 +00:00
terminx
20c261babd
git-svn-id: https://svn.eduke32.com/eduke32@353 1a8010ca-5511-0410-912e-c29ae57300e0
2006-11-19 08:43:27 +00:00
terminx
715bc289e8
Fix "array subscript has type 'char'" warnings
...
git-svn-id: https://svn.eduke32.com/eduke32@352 1a8010ca-5511-0410-912e-c29ae57300e0
2006-11-19 08:24:46 +00:00
terminx
504ff2e8a4
Kill gamma in Mapster32 2D mode
...
git-svn-id: https://svn.eduke32.com/eduke32@351 1a8010ca-5511-0410-912e-c29ae57300e0
2006-11-19 07:31:03 +00:00
terminx
2d356245f2
git-svn-id: https://svn.eduke32.com/eduke32@350 1a8010ca-5511-0410-912e-c29ae57300e0
2006-11-19 07:09:43 +00:00
terminx
65dc97d55b
More warning fixes
...
git-svn-id: https://svn.eduke32.com/eduke32@349 1a8010ca-5511-0410-912e-c29ae57300e0
2006-11-19 03:02:36 +00:00
terminx
643f4d1e44
Fix some warnings gcc 4.x threw in winlayer
...
git-svn-id: https://svn.eduke32.com/eduke32@348 1a8010ca-5511-0410-912e-c29ae57300e0
2006-11-19 02:17:47 +00:00
terminx
730129aee6
More warning fixes
...
git-svn-id: https://svn.eduke32.com/eduke32@347 1a8010ca-5511-0410-912e-c29ae57300e0
2006-11-19 01:28:51 +00:00
terminx
1b91c1bae3
This probably fixes building with SDL on Windows
...
git-svn-id: https://svn.eduke32.com/eduke32@346 1a8010ca-5511-0410-912e-c29ae57300e0
2006-11-18 08:46:58 +00:00
terminx
44e32d9300
Oops, I guess this would help... ;)
...
git-svn-id: https://svn.eduke32.com/eduke32@345 1a8010ca-5511-0410-912e-c29ae57300e0
2006-11-18 08:18:11 +00:00
terminx
80c51ac2de
Fix some gcc4 warnings
...
git-svn-id: https://svn.eduke32.com/eduke32@344 1a8010ca-5511-0410-912e-c29ae57300e0
2006-11-18 08:13:33 +00:00
terminx
453c1f9649
Blar
...
git-svn-id: https://svn.eduke32.com/eduke32@343 1a8010ca-5511-0410-912e-c29ae57300e0
2006-11-17 08:22:52 +00:00
terminx
3413ff8dd9
A couple of SDL-related fixes
...
git-svn-id: https://svn.eduke32.com/eduke32@342 1a8010ca-5511-0410-912e-c29ae57300e0
2006-11-17 05:05:16 +00:00
terminx
0207e4fb79
WW2GI "support"
...
git-svn-id: https://svn.eduke32.com/eduke32@341 1a8010ca-5511-0410-912e-c29ae57300e0
2006-11-16 23:06:16 +00:00
terminx
59a260956e
Remove more redundancy
...
git-svn-id: https://svn.eduke32.com/eduke32@340 1a8010ca-5511-0410-912e-c29ae57300e0
2006-11-16 08:57:13 +00:00
terminx
62c19ced26
Shitcan unixvoc.c and make multivoc.c work under *nix
...
git-svn-id: https://svn.eduke32.com/eduke32@339 1a8010ca-5511-0410-912e-c29ae57300e0
2006-11-16 08:51:07 +00:00
terminx
a75a1eb10c
Fixes
...
git-svn-id: https://svn.eduke32.com/eduke32@338 1a8010ca-5511-0410-912e-c29ae57300e0
2006-11-16 03:25:32 +00:00
terminx
bbbccb7b11
Hopefully the last of the formatting changes + sound support for Linux. Previous commit also fixes the mouse cursor grab issue.
...
git-svn-id: https://svn.eduke32.com/eduke32@337 1a8010ca-5511-0410-912e-c29ae57300e0
2006-11-16 03:02:42 +00:00
terminx
9f9ccf8344
Rip out the Build test game
...
git-svn-id: https://svn.eduke32.com/eduke32@336 1a8010ca-5511-0410-912e-c29ae57300e0
2006-11-16 03:00:03 +00:00
terminx
628ef41cc4
An additional crapload of formatting changes
...
git-svn-id: https://svn.eduke32.com/eduke32@335 1a8010ca-5511-0410-912e-c29ae57300e0
2006-11-15 01:16:55 +00:00
terminx
a289704d10
Crappy support for pausing model animations
...
git-svn-id: https://svn.eduke32.com/eduke32@334 1a8010ca-5511-0410-912e-c29ae57300e0
2006-11-15 01:14:27 +00:00
terminx
38e3d16aeb
More formatting changes
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git-svn-id: https://svn.eduke32.com/eduke32@333 1a8010ca-5511-0410-912e-c29ae57300e0
2006-11-14 21:35:50 +00:00
terminx
8127c07f45
Dump debug.con and debug.map on insertsprite() failure
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git-svn-id: https://svn.eduke32.com/eduke32@332 1a8010ca-5511-0410-912e-c29ae57300e0
2006-11-14 19:58:59 +00:00
terminx
37dea75dc6
Formatting change
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git-svn-id: https://svn.eduke32.com/eduke32@331 1a8010ca-5511-0410-912e-c29ae57300e0
2006-11-13 23:12:47 +00:00
terminx
757da2432b
dummytile fixes
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git-svn-id: https://svn.eduke32.com/eduke32@330 1a8010ca-5511-0410-912e-c29ae57300e0
2006-11-07 22:08:57 +00:00
terminx
f80b65cfb3
CON access to getincangle(), and usage of myconnectindex for EVENT_GETMENUTILE and EVENT_GETLOADTILE. This lets us force menu options to certain values while the player is in the menu via setuserdef.
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git-svn-id: https://svn.eduke32.com/eduke32@329 1a8010ca-5511-0410-912e-c29ae57300e0
2006-11-06 22:14:27 +00:00
terminx
44d1866c5a
Fix http://forums.3drealms.com/vb/showpost.php?p=439437 and bump demo/savegame version number due to a change in the size of the spriteext struct
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git-svn-id: https://svn.eduke32.com/eduke32@328 1a8010ca-5511-0410-912e-c29ae57300e0
2006-11-05 06:54:22 +00:00
terminx
90eb35a551
Oops
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git-svn-id: https://svn.eduke32.com/eduke32@327 1a8010ca-5511-0410-912e-c29ae57300e0
2006-11-01 23:40:15 +00:00
terminx
f24ac5dd86
Check file availability before calling the hightile substitution functions
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git-svn-id: https://svn.eduke32.com/eduke32@326 1a8010ca-5511-0410-912e-c29ae57300e0
2006-10-31 18:32:29 +00:00
terminx
d1bff5a20b
spritecol
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git-svn-id: https://svn.eduke32.com/eduke32@325 1a8010ca-5511-0410-912e-c29ae57300e0
2006-10-30 01:50:52 +00:00
terminx
59f5ab835f
Fix building without GL and Polymost
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git-svn-id: https://svn.eduke32.com/eduke32@324 1a8010ca-5511-0410-912e-c29ae57300e0
2006-10-29 20:18:04 +00:00
terminx
f83fe0c7d3
Boredom
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git-svn-id: https://svn.eduke32.com/eduke32@323 1a8010ca-5511-0410-912e-c29ae57300e0
2006-10-24 03:13:45 +00:00
terminx
e6fa910614
Best map par time tracking from JonoF
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git-svn-id: https://svn.eduke32.com/eduke32@322 1a8010ca-5511-0410-912e-c29ae57300e0
2006-10-23 21:47:28 +00:00
terminx
fc172fe3ea
git-svn-id: https://svn.eduke32.com/eduke32@321 1a8010ca-5511-0410-912e-c29ae57300e0
2006-10-20 01:17:32 +00:00
Plagman
815c646e85
Take a look at your last sky, guessing you won't have the time to fullbright. (wtf)
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git-svn-id: https://svn.eduke32.com/eduke32@320 1a8010ca-5511-0410-912e-c29ae57300e0
2006-10-19 23:51:44 +00:00
terminx
28e6c029ce
Move the window title setting code to the beginning of enterlevel(), so that it updates before the loading screen is displayed rather than after
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git-svn-id: https://svn.eduke32.com/eduke32@319 1a8010ca-5511-0410-912e-c29ae57300e0
2006-10-19 17:16:35 +00:00
terminx
3584d01dcc
git-svn-id: https://svn.eduke32.com/eduke32@318 1a8010ca-5511-0410-912e-c29ae57300e0
2006-10-19 07:26:33 +00:00
terminx
eac09688bc
Nothing important
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git-svn-id: https://svn.eduke32.com/eduke32@317 1a8010ca-5511-0410-912e-c29ae57300e0
2006-10-19 00:45:36 +00:00
Plagman
874e32a3a5
Iron fingers stab the desert SKIES !
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git-svn-id: https://svn.eduke32.com/eduke32@316 1a8010ca-5511-0410-912e-c29ae57300e0
2006-10-18 03:59:28 +00:00
Plagman
fb8c39689e
Fixed bottom walls switch and improved texture coordinate generation.
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git-svn-id: https://svn.eduke32.com/eduke32@315 1a8010ca-5511-0410-912e-c29ae57300e0
2006-10-17 01:14:20 +00:00
terminx
96c035d63b
Added a quote message for DNMONSTERS, fixed a MSVC compile error
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git-svn-id: https://svn.eduke32.com/eduke32@314 1a8010ca-5511-0410-912e-c29ae57300e0
2006-10-17 01:12:31 +00:00
Plagman
6dcdd0148a
Animation, interpolation, fixed cliplanes, fixed map switching.
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git-svn-id: https://svn.eduke32.com/eduke32@313 1a8010ca-5511-0410-912e-c29ae57300e0
2006-10-16 22:07:15 +00:00
terminx
047524688f
git-svn-id: https://svn.eduke32.com/eduke32@312 1a8010ca-5511-0410-912e-c29ae57300e0
2006-10-15 18:59:45 +00:00
Plagman
6b635120d4
Frustum clipping and cliplanes for map limits. Performance should be alright now.
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git-svn-id: https://svn.eduke32.com/eduke32@311 1a8010ca-5511-0410-912e-c29ae57300e0
2006-10-15 18:51:41 +00:00
Plagman
9002a68e64
Polymer cliplanes and FOV.
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git-svn-id: https://svn.eduke32.com/eduke32@310 1a8010ca-5511-0410-912e-c29ae57300e0
2006-10-14 23:33:10 +00:00
terminx
cbade0ca16
git-svn-id: https://svn.eduke32.com/eduke32@309 1a8010ca-5511-0410-912e-c29ae57300e0
2006-10-10 23:04:38 +00:00
terminx
ae3a91cc06
git-svn-id: https://svn.eduke32.com/eduke32@308 1a8010ca-5511-0410-912e-c29ae57300e0
2006-10-05 07:39:37 +00:00
Plagman
d91977d23f
VC project
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git-svn-id: https://svn.eduke32.com/eduke32@307 1a8010ca-5511-0410-912e-c29ae57300e0
2006-10-04 09:54:25 +00:00
terminx
9c8c6f421e
This fixes a problem with using 'ifp' from within actors other than APLAYER.
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git-svn-id: https://svn.eduke32.com/eduke32@306 1a8010ca-5511-0410-912e-c29ae57300e0
2006-10-03 01:17:01 +00:00
terminx
5019235983
qstrlen
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git-svn-id: https://svn.eduke32.com/eduke32@305 1a8010ca-5511-0410-912e-c29ae57300e0
2006-09-30 06:51:48 +00:00
Plagman
2ce69e749f
Polymer texturing and shading.
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git-svn-id: https://svn.eduke32.com/eduke32@304 1a8010ca-5511-0410-912e-c29ae57300e0
2006-09-29 21:36:12 +00:00
terminx
a4c411d637
Whitespace
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git-svn-id: https://svn.eduke32.com/eduke32@303 1a8010ca-5511-0410-912e-c29ae57300e0
2006-09-29 05:01:33 +00:00
terminx
ec89d845aa
Swap the qstrcpy parameters and fix the issue with frozen players
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git-svn-id: https://svn.eduke32.com/eduke32@302 1a8010ca-5511-0410-912e-c29ae57300e0
2006-09-28 00:32:22 +00:00
Plagman
2f4725e0f2
Blood and sand.
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git-svn-id: https://svn.eduke32.com/eduke32@301 1a8010ca-5511-0410-912e-c29ae57300e0
2006-09-27 17:55:49 +00:00
Plagman
40efe08ff1
Polymer development.
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git-svn-id: https://svn.eduke32.com/eduke32@300 1a8010ca-5511-0410-912e-c29ae57300e0
2006-09-27 02:23:27 +00:00
terminx
784dfe8aa7
Blah blah blah
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git-svn-id: https://svn.eduke32.com/eduke32@299 1a8010ca-5511-0410-912e-c29ae57300e0
2006-09-24 04:44:54 +00:00
terminx
55392349bb
git-svn-id: https://svn.eduke32.com/eduke32@298 1a8010ca-5511-0410-912e-c29ae57300e0
2006-09-21 20:10:51 +00:00
terminx
ac7ca6aa75
Minor fixes...
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git-svn-id: https://svn.eduke32.com/eduke32@297 1a8010ca-5511-0410-912e-c29ae57300e0
2006-09-20 07:23:25 +00:00
terminx
4f021f4736
New event/userdef CON extensions to allow fiddling with the movement interpolation in multiplayer.
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git-svn-id: https://svn.eduke32.com/eduke32@296 1a8010ca-5511-0410-912e-c29ae57300e0
2006-09-19 23:02:33 +00:00
terminx
c1f5d7fd0d
Remove md2draw() and friends
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git-svn-id: https://svn.eduke32.com/eduke32@295 1a8010ca-5511-0410-912e-c29ae57300e0
2006-09-17 22:25:46 +00:00
Plagman
fe40a9ce85
MD2. BMW.
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git-svn-id: https://svn.eduke32.com/eduke32@294 1a8010ca-5511-0410-912e-c29ae57300e0
2006-09-17 20:16:20 +00:00
terminx
d961d235a5
git-svn-id: https://svn.eduke32.com/eduke32@293 1a8010ca-5511-0410-912e-c29ae57300e0
2006-09-12 00:51:50 +00:00
terminx
6db5e70888
git-svn-id: https://svn.eduke32.com/eduke32@292 1a8010ca-5511-0410-912e-c29ae57300e0
2006-09-10 17:40:34 +00:00
terminx
f14861b77a
git-svn-id: https://svn.eduke32.com/eduke32@291 1a8010ca-5511-0410-912e-c29ae57300e0
2006-09-07 17:46:00 +00:00
terminx
e2ccbf6870
Replaced the 'dynquote' primitive with 'qsprintf' and fixed a parsing bug with some of the level and sound name definition stuff.
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git-svn-id: https://svn.eduke32.com/eduke32@290 1a8010ca-5511-0410-912e-c29ae57300e0
2006-09-06 04:18:28 +00:00
terminx
11e8db76a8
Fix from JonoF for using a joystick in combination with SDLayer.
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git-svn-id: https://svn.eduke32.com/eduke32@289 1a8010ca-5511-0410-912e-c29ae57300e0
2006-09-02 02:34:29 +00:00
terminx
c0f93c2aad
Add a missing header, fix a config file bug and switch "exponentially" for "dramatically" in the texture caching dialog.
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git-svn-id: https://svn.eduke32.com/eduke32@288 1a8010ca-5511-0410-912e-c29ae57300e0
2006-09-02 01:40:20 +00:00
terminx
c1bb2adb2c
Fix an OOS problem with TDM. I want to punch whoever came up with sync based networking in the balls. :D
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git-svn-id: https://svn.eduke32.com/eduke32@287 1a8010ca-5511-0410-912e-c29ae57300e0
2006-08-31 19:05:23 +00:00
terminx
d7a133eefd
Whitespace cleanup
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git-svn-id: https://svn.eduke32.com/eduke32@286 1a8010ca-5511-0410-912e-c29ae57300e0
2006-08-31 01:56:43 +00:00
terminx
138a4ab95f
Makefile shite
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git-svn-id: https://svn.eduke32.com/eduke32@285 1a8010ca-5511-0410-912e-c29ae57300e0
2006-08-31 01:54:23 +00:00
Plagman
d2f776519e
git-svn-id: https://svn.eduke32.com/eduke32@284 1a8010ca-5511-0410-912e-c29ae57300e0
2006-08-31 00:22:24 +00:00
Plagman
0a0f399ba0
More Polymer (for win32 platform, still test code), added polymost.h for external access to some structs and funcs.
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git-svn-id: https://svn.eduke32.com/eduke32@283 1a8010ca-5511-0410-912e-c29ae57300e0
2006-08-30 23:32:39 +00:00
terminx
102b17f743
Oops.
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git-svn-id: https://svn.eduke32.com/eduke32@282 1a8010ca-5511-0410-912e-c29ae57300e0
2006-08-29 20:26:55 +00:00
terminx
36afe510ed
This makes the faster weapon switching work a bit better in my opinion.
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git-svn-id: https://svn.eduke32.com/eduke32@281 1a8010ca-5511-0410-912e-c29ae57300e0
2006-08-29 19:22:41 +00:00
terminx
60d78a27f3
Added a hack to offset the shadows of sprites a bit so there's no flickering at the base of the sprite.
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git-svn-id: https://svn.eduke32.com/eduke32@280 1a8010ca-5511-0410-912e-c29ae57300e0
2006-08-29 08:07:06 +00:00
Plagman
7394fefb54
Forgot to add the header.
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git-svn-id: https://svn.eduke32.com/eduke32@279 1a8010ca-5511-0410-912e-c29ae57300e0
2006-08-29 02:02:28 +00:00
Plagman
86cf42aa20
Another go at sorting, along with some polymer stuff.
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git-svn-id: https://svn.eduke32.com/eduke32@278 1a8010ca-5511-0410-912e-c29ae57300e0
2006-08-29 01:58:59 +00:00
terminx
8765f0a215
Added some commands for getting the current compiled CON ptr and jumping to another location
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git-svn-id: https://svn.eduke32.com/eduke32@277 1a8010ca-5511-0410-912e-c29ae57300e0
2006-08-28 19:18:05 +00:00
terminx
b4ed27fa7d
Somebody needed an 'ezshootvar'. These commands are getting ridiculous.
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git-svn-id: https://svn.eduke32.com/eduke32@276 1a8010ca-5511-0410-912e-c29ae57300e0
2006-08-22 21:02:06 +00:00
terminx
f369ba745c
The bits2 member of the input struct has been renamed to extbits, and a proper fix for the strange OOS issues has been implemented.
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git-svn-id: https://svn.eduke32.com/eduke32@275 1a8010ca-5511-0410-912e-c29ae57300e0
2006-08-22 05:38:59 +00:00
terminx
daa3b7b7a7
Fix for a crash when using rancidmeat network config files, fix for the "vote succeeded" message that's supposed to display when a multiplayer map vote passes, and a fix for an issue with the new game menu that I noticed when I accidentally used 1.4/1.5 CON files with the shareware GRP.
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git-svn-id: https://svn.eduke32.com/eduke32@274 1a8010ca-5511-0410-912e-c29ae57300e0
2006-08-21 21:00:54 +00:00
terminx
827eb34b95
Fix for a problem with the automatic color selection setting for player color and add some additional informational text to the screen when someone has called a vote.
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git-svn-id: https://svn.eduke32.com/eduke32@273 1a8010ca-5511-0410-912e-c29ae57300e0
2006-08-21 07:43:45 +00:00
terminx
511a6517cb
I guess I'll use palette 21 for the red team instead of palette 10, though palette 10 does look better with the original sprites.
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git-svn-id: https://svn.eduke32.com/eduke32@272 1a8010ca-5511-0410-912e-c29ae57300e0
2006-08-21 06:57:39 +00:00
terminx
20b89b70b3
More TDM stuff and a potential fix for a networking problem.
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git-svn-id: https://svn.eduke32.com/eduke32@271 1a8010ca-5511-0410-912e-c29ae57300e0
2006-08-20 22:17:12 +00:00
terminx
c312a89e02
A couple more TDM things, including making the built in bots not attack players on the same team. However, this can leave them in a rather hilarious state in which they twitch in place in the middle of a room. It's almost as funny as watching them spin around kicking the walls.
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git-svn-id: https://svn.eduke32.com/eduke32@270 1a8010ca-5511-0410-912e-c29ae57300e0
2006-08-19 01:30:40 +00:00
terminx
16f520f2a1
Fix for HUD model shading oddities
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git-svn-id: https://svn.eduke32.com/eduke32@269 1a8010ca-5511-0410-912e-c29ae57300e0
2006-08-19 01:28:59 +00:00
terminx
a7bad3d852
Team DukeMatch support
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git-svn-id: https://svn.eduke32.com/eduke32@268 1a8010ca-5511-0410-912e-c29ae57300e0
2006-08-18 23:52:26 +00:00
terminx
929ab76c77
'useractor' protection for newbies. :/
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git-svn-id: https://svn.eduke32.com/eduke32@267 1a8010ca-5511-0410-912e-c29ae57300e0
2006-08-17 23:07:43 +00:00
terminx
35df54c3a8
Text color fixes
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git-svn-id: https://svn.eduke32.com/eduke32@266 1a8010ca-5511-0410-912e-c29ae57300e0
2006-08-15 17:15:23 +00:00
terminx
65450800b0
Fix for crash with MD2s that only have an internal skin filename instead of something set in the defs
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git-svn-id: https://svn.eduke32.com/eduke32@265 1a8010ca-5511-0410-912e-c29ae57300e0
2006-08-15 03:32:34 +00:00
terminx
ea72e474a0
Fix building with MinGW gcc 3.4.2
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git-svn-id: https://svn.eduke32.com/eduke32@264 1a8010ca-5511-0410-912e-c29ae57300e0
2006-08-14 20:50:43 +00:00
terminx
e0bccd9709
Add 'buildlic.txt' to source and binary distributions.
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git-svn-id: https://svn.eduke32.com/eduke32@263 1a8010ca-5511-0410-912e-c29ae57300e0
2006-08-14 20:36:30 +00:00
Plagman
16b302ee43
Turned MD2 support into a loading-time MD2 to MD3 converter to avoid duplicate drawing code.
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git-svn-id: https://svn.eduke32.com/eduke32@262 1a8010ca-5511-0410-912e-c29ae57300e0
2006-08-12 07:47:02 +00:00
terminx
cc1925110a
This makes the dialog that asks you on first startup whether or not you want to enable the on-disk texture caching work again.
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git-svn-id: https://svn.eduke32.com/eduke32@261 1a8010ca-5511-0410-912e-c29ae57300e0
2006-08-10 02:10:24 +00:00
terminx
55161d9044
Fix building with USE_OPENGL = 0 and POLYMOST = 1, because some people in the world are retarded and we don't want to give them a hard time.
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git-svn-id: https://svn.eduke32.com/eduke32@260 1a8010ca-5511-0410-912e-c29ae57300e0
2006-08-07 20:08:59 +00:00
terminx
897bfa7a0e
Fix building with USE_OPENGL = 0 and POLYMOST = 0
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git-svn-id: https://svn.eduke32.com/eduke32@259 1a8010ca-5511-0410-912e-c29ae57300e0
2006-08-07 19:57:53 +00:00
terminx
660815a3fd
CON fix from JFDuke that I missed somewhere along the line + SDL mousewheel fix from Mephisto
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git-svn-id: https://svn.eduke32.com/eduke32@258 1a8010ca-5511-0410-912e-c29ae57300e0
2006-08-07 06:18:57 +00:00
terminx
ab6da3c5a4
dummytile updates
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git-svn-id: https://svn.eduke32.com/eduke32@257 1a8010ca-5511-0410-912e-c29ae57300e0
2006-08-04 04:01:17 +00:00
terminx
b68ea8f84f
Fix for a bug with multiplayer demos causing the game to remain in a multiplayer mode after loading a single player savegame
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git-svn-id: https://svn.eduke32.com/eduke32@256 1a8010ca-5511-0410-912e-c29ae57300e0
2006-08-04 01:13:31 +00:00
terminx
268521021f
I guess this needs to throw warnings instead of errors, or else NAM and some other mods with problems will break.
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git-svn-id: https://svn.eduke32.com/eduke32@255 1a8010ca-5511-0410-912e-c29ae57300e0
2006-08-04 00:57:27 +00:00
terminx
f467ebaf3e
This is better.
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git-svn-id: https://svn.eduke32.com/eduke32@254 1a8010ca-5511-0410-912e-c29ae57300e0
2006-08-03 03:14:43 +00:00
terminx
5b211422da
Added detection for stupid mistakes people make with the 'move' command and doubled the CACHE1D size when not using JFAud.
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git-svn-id: https://svn.eduke32.com/eduke32@253 1a8010ca-5511-0410-912e-c29ae57300e0
2006-08-02 20:51:50 +00:00
terminx
665a322312
Mapster32 crash fix and a couple of small projectile system changes
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git-svn-id: https://svn.eduke32.com/eduke32@252 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-30 01:48:52 +00:00
terminx
564b220add
Remove 'txdist' keyword
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git-svn-id: https://svn.eduke32.com/eduke32@251 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-29 00:17:46 +00:00
terminx
590ba29bf3
This commit is effectively nothing
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git-svn-id: https://svn.eduke32.com/eduke32@250 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-27 01:51:06 +00:00
terminx
a66440c908
A few cleanups
...
We're also no longer using upx -9 in MakeDistributions, because it breaks binaries
git-svn-id: https://svn.eduke32.com/eduke32@249 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-26 01:10:33 +00:00
terminx
4918ba6fde
Formatting fixes for build.c, config.c, engine.c and polymost.c plus some warning fixes from JonoF and some cfg file reading changes for the game
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git-svn-id: https://svn.eduke32.com/eduke32@248 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-24 02:47:47 +00:00
terminx
2a1b4418ad
Minor fixes
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git-svn-id: https://svn.eduke32.com/eduke32@247 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-23 21:12:46 +00:00
Plagman
77b555a9c0
Alpha linear-filtered artifacts removed. Ditched the clean two-textures assembling process to just overwriting the fullbright texels (walls were in GL_ALWAYS and sprites are in LEQUAL). If any z-accuracy issues happen on fullbright pixels on sprites, I'll put it back.
...
git-svn-id: https://svn.eduke32.com/eduke32@246 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-23 16:03:43 +00:00
terminx
cf9f8a101c
Disable parental lock in NAM
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git-svn-id: https://svn.eduke32.com/eduke32@245 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-22 23:02:08 +00:00
Plagman
59fbf83db5
git-svn-id: https://svn.eduke32.com/eduke32@244 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-22 22:52:24 +00:00
terminx
5800687491
The part of "Fixes from JonoF" that I forgot to commit
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git-svn-id: https://svn.eduke32.com/eduke32@243 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-22 06:13:16 +00:00
terminx
931df593c1
We need to set ud.multimode before checkcommandline() or fake multiplayer mode doesn't work
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git-svn-id: https://svn.eduke32.com/eduke32@242 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-22 05:49:55 +00:00
terminx
d404dd8ead
Fixes from JonoF
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git-svn-id: https://svn.eduke32.com/eduke32@241 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-22 05:20:25 +00:00
terminx
07562f737e
git-svn-id: https://svn.eduke32.com/eduke32@240 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-22 04:33:33 +00:00
terminx
3e9584a144
Warning fix
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git-svn-id: https://svn.eduke32.com/eduke32@239 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-22 03:11:31 +00:00
terminx
814a274d5f
Change default texture filtering mode to GL_NEAREST and add a cfg file option for it to build
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git-svn-id: https://svn.eduke32.com/eduke32@238 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-22 03:08:46 +00:00
Plagman
66e597ab4f
Fixing last (hopefully) problems with fullbrights. E2 looks awesome now :)
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git-svn-id: https://svn.eduke32.com/eduke32@237 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-22 02:54:22 +00:00
terminx
9fcbb72c59
GRP loading fixes
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git-svn-id: https://svn.eduke32.com/eduke32@236 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-22 02:54:07 +00:00
Plagman
6310806b44
git-svn-id: https://svn.eduke32.com/eduke32@235 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-22 02:32:03 +00:00
terminx
7cd91e3fc2
NAM support
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git-svn-id: https://svn.eduke32.com/eduke32@234 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-22 00:53:20 +00:00
terminx
2cea1c5a9f
Oops
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git-svn-id: https://svn.eduke32.com/eduke32@233 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-22 00:06:57 +00:00
terminx
d33bcb97a8
Misc cleanups
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git-svn-id: https://svn.eduke32.com/eduke32@232 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-21 22:25:05 +00:00
Plagman
c4cd9ca1ef
git-svn-id: https://svn.eduke32.com/eduke32@231 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-21 22:06:08 +00:00
terminx
0021e8eb32
git-svn-id: https://svn.eduke32.com/eduke32@230 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-21 21:55:44 +00:00
terminx
a4e75a7a5d
git-svn-id: https://svn.eduke32.com/eduke32@229 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-21 21:55:23 +00:00
Plagman
793ae80fa8
Fullbright art sprites and walls. Hurray for red eyes.
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git-svn-id: https://svn.eduke32.com/eduke32@228 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-21 21:53:31 +00:00
terminx
17f698c991
Add "aborted" messages for special function menu options
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git-svn-id: https://svn.eduke32.com/eduke32@227 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-20 20:52:18 +00:00
terminx
f752e9a873
More boredom
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git-svn-id: https://svn.eduke32.com/eduke32@226 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-20 17:33:56 +00:00
terminx
d9e51bc8ac
Boredom.
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git-svn-id: https://svn.eduke32.com/eduke32@225 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-20 05:02:55 +00:00
terminx
dd82035120
def file control over shading harshness
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git-svn-id: https://svn.eduke32.com/eduke32@224 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-20 01:50:56 +00:00
terminx
ece23acfc6
I hate this game
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git-svn-id: https://svn.eduke32.com/eduke32@223 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-19 17:35:11 +00:00
terminx
9fc68fcc0a
Update repo to 1.4.0 beta 2
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git-svn-id: https://svn.eduke32.com/eduke32@222 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-18 21:08:38 +00:00
terminx
d395f8050d
Fix randvar
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git-svn-id: https://svn.eduke32.com/eduke32@221 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-15 00:18:36 +00:00
terminx
f5e728ab22
Boredom
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git-svn-id: https://svn.eduke32.com/eduke32@220 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-14 07:28:32 +00:00
terminx
c8589f5b9a
git-svn-id: https://svn.eduke32.com/eduke32@219 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-13 23:13:06 +00:00
terminx
c120d9f915
git-svn-id: https://svn.eduke32.com/eduke32@218 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-13 03:16:51 +00:00
terminx
0bc64d3518
Minor fixes
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git-svn-id: https://svn.eduke32.com/eduke32@217 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-11 18:35:58 +00:00
terminx
2142db118e
Fix squishing a shrunken enemy while changing weapon bug
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git-svn-id: https://svn.eduke32.com/eduke32@216 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-09 19:51:09 +00:00
terminx
6fb8ac956b
git-svn-id: https://svn.eduke32.com/eduke32@215 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-08 01:31:35 +00:00
terminx
6bab975972
GRP selection from JonoF
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git-svn-id: https://svn.eduke32.com/eduke32@214 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-07 18:41:05 +00:00
terminx
7a742f1646
Test cvars for shading stuff
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git-svn-id: https://svn.eduke32.com/eduke32@213 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-06 18:23:06 +00:00
terminx
621da0a840
Mostly stuff from JonoF
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git-svn-id: https://svn.eduke32.com/eduke32@212 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-06 06:18:18 +00:00
terminx
e9aca89385
Remove HUD model correction and more Polymost shading tweaks
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git-svn-id: https://svn.eduke32.com/eduke32@211 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-05 02:05:39 +00:00
terminx
e32c2651f2
I noticed earlier that MSVC might not compile this without these extra braces
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git-svn-id: https://svn.eduke32.com/eduke32@210 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-04 19:58:10 +00:00
terminx
d93ed5b8cd
git-svn-id: https://svn.eduke32.com/eduke32@209 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-04 19:01:10 +00:00
terminx
d826db409e
git-svn-id: https://svn.eduke32.com/eduke32@208 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-04 05:46:38 +00:00
terminx
d25cf07e54
Getting closer
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git-svn-id: https://svn.eduke32.com/eduke32@207 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-04 04:23:14 +00:00
terminx
a99b97689e
More polymost shading stuff
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git-svn-id: https://svn.eduke32.com/eduke32@206 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-04 00:46:24 +00:00
terminx
55fd4337b8
This is definitely getting very, very close
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git-svn-id: https://svn.eduke32.com/eduke32@205 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-03 06:40:17 +00:00
terminx
450047627a
Allow disabling of the HOM correction hack
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git-svn-id: https://svn.eduke32.com/eduke32@204 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-02 21:25:33 +00:00
terminx
8b8cb97b77
git-svn-id: https://svn.eduke32.com/eduke32@203 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-02 20:43:26 +00:00
terminx
957a48fb23
Fullbright walls and sectors
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git-svn-id: https://svn.eduke32.com/eduke32@202 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-02 19:38:22 +00:00
terminx
504cbf9b88
Fix building with Watcom and move the KenBuild test game stuff out of the engine source
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git-svn-id: https://svn.eduke32.com/eduke32@201 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-02 17:33:49 +00:00
terminx
50474b8e5a
Attempt to make Polymost look closer to the classic renderer in terms of shading and fix a couple of minor things I noticed in the game and editor
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git-svn-id: https://svn.eduke32.com/eduke32@200 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-02 04:01:28 +00:00
terminx
a60d159ca2
Add "ezshoot" and disable the sound device/midi device/cd drive dropdowns in the startup window
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git-svn-id: https://svn.eduke32.com/eduke32@199 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-01 21:15:47 +00:00
terminx
06e8f8f93d
Fix an infinite loop on architectures with no sound support, but with sound configured in the cfg
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git-svn-id: https://svn.eduke32.com/eduke32@198 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-01 12:10:29 +00:00
terminx
7c05f3eea6
More stuff from JonoF
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git-svn-id: https://svn.eduke32.com/eduke32@197 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-01 12:00:26 +00:00
terminx
12d768d9fd
Startup window stuff
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git-svn-id: https://svn.eduke32.com/eduke32@196 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-01 07:14:56 +00:00
terminx
b080cbabb8
Add support for XP visual styles
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git-svn-id: https://svn.eduke32.com/eduke32@195 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-01 02:01:18 +00:00
terminx
42b4208d1e
New startup window from JonoF + some other stuff
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This was not at all pleasant to merge, and problems should be expected. ;)
git-svn-id: https://svn.eduke32.com/eduke32@194 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-01 01:40:18 +00:00
terminx
0d61f3bc55
Minor gamevar stuff
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git-svn-id: https://svn.eduke32.com/eduke32@193 1a8010ca-5511-0410-912e-c29ae57300e0
2006-06-19 19:28:49 +00:00
terminx
1ff7e005d6
git-svn-id: https://svn.eduke32.com/eduke32@192 1a8010ca-5511-0410-912e-c29ae57300e0
2006-06-15 00:39:33 +00:00
terminx
1747c01141
git-svn-id: https://svn.eduke32.com/eduke32@191 1a8010ca-5511-0410-912e-c29ae57300e0
2006-06-14 08:24:12 +00:00
terminx
bf7e699c02
Fix eventloadactor breakage by removing some obnoxious and unncessary safety checks I added without paying attention
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git-svn-id: https://svn.eduke32.com/eduke32@190 1a8010ca-5511-0410-912e-c29ae57300e0
2006-06-14 03:31:34 +00:00
terminx
c48a55b4f9
Build crash fix
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git-svn-id: https://svn.eduke32.com/eduke32@189 1a8010ca-5511-0410-912e-c29ae57300e0
2006-06-10 23:47:27 +00:00
terminx
cc7e9897ed
A few minor tweaks to the voting system and some more fixes for building without Polymost
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git-svn-id: https://svn.eduke32.com/eduke32@188 1a8010ca-5511-0410-912e-c29ae57300e0
2006-06-09 01:28:39 +00:00
terminx
62b15f204f
Support for /me in multiplayer text chat
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git-svn-id: https://svn.eduke32.com/eduke32@187 1a8010ca-5511-0410-912e-c29ae57300e0
2006-06-07 01:29:17 +00:00
terminx
8f73605b8d
Misc crap
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git-svn-id: https://svn.eduke32.com/eduke32@186 1a8010ca-5511-0410-912e-c29ae57300e0
2006-06-07 00:07:39 +00:00
terminx
1bab48f5be
Cleaning out the tree
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git-svn-id: https://svn.eduke32.com/eduke32@185 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-30 06:14:25 +00:00
terminx
5859c681e3
La la la
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git-svn-id: https://svn.eduke32.com/eduke32@184 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-25 04:27:33 +00:00
terminx
669801f2dc
git-svn-id: https://svn.eduke32.com/eduke32@183 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-23 23:51:16 +00:00
terminx
bc47dbdba1
NAT traversal patch from Adam Fazakerley
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git-svn-id: https://svn.eduke32.com/eduke32@182 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-23 23:43:18 +00:00
terminx
e73e8a9b9f
Might as well make this a bit more proper
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git-svn-id: https://svn.eduke32.com/eduke32@181 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-22 07:25:21 +00:00
terminx
ce4b067e65
Remove the ratio correction slider and replace it with a simple widescreen toggle
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git-svn-id: https://svn.eduke32.com/eduke32@180 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-22 07:11:30 +00:00
terminx
76eb4ada1d
Fix skill sounds when using JAudiolib instead of JFAud
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git-svn-id: https://svn.eduke32.com/eduke32@179 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-22 01:05:56 +00:00
terminx
fe88c2d53f
I just keep fucking with this
...
This seems to be the most accurate, even though I'm using the screen res instead of the viewing area res to calculate the ratio
git-svn-id: https://svn.eduke32.com/eduke32@178 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-21 01:57:32 +00:00
terminx
b0e41bde97
This seems more consistent.
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git-svn-id: https://svn.eduke32.com/eduke32@177 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-21 01:36:28 +00:00
terminx
119f878dc6
git-svn-id: https://svn.eduke32.com/eduke32@176 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-21 00:28:59 +00:00
terminx
51ba738aa0
I guess this is right
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git-svn-id: https://svn.eduke32.com/eduke32@175 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-21 00:05:50 +00:00
terminx
544bdae42a
HUD model correction stuff
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git-svn-id: https://svn.eduke32.com/eduke32@174 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-20 20:57:09 +00:00
terminx
d0c70afa85
git-svn-id: https://svn.eduke32.com/eduke32@173 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-20 20:17:27 +00:00
terminx
c173d310ff
Change ratio correction to always assume a ratio of 1.2. I like this better than how it worked before. Plagman, what say you?
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git-svn-id: https://svn.eduke32.com/eduke32@172 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-20 14:31:24 +00:00
terminx
c6e003ee9b
Input changes from JonoF
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git-svn-id: https://svn.eduke32.com/eduke32@171 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-17 03:13:39 +00:00
terminx
85452ab0d5
More weapon system changes
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git-svn-id: https://svn.eduke32.com/eduke32@170 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-16 02:37:37 +00:00
terminx
ac14852079
Rework findnearactor3d/findnearsprite3d/findnearactor3dvar/findnearsprite3dvar and add a findnearactorz/findnearspritez/findnearactorzvar/findnearspritezvar. This breaks the previous syntax of all of the "3d" variants.
...
git-svn-id: https://svn.eduke32.com/eduke32@169 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-16 01:48:33 +00:00
terminx
bfa46aa711
More weapon changes + don't apply ratio correction to HUD models (because people are whiners)
...
git-svn-id: https://svn.eduke32.com/eduke32@168 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-14 21:15:55 +00:00
terminx
ac622add66
my tree of souls is melting
...
git-svn-id: https://svn.eduke32.com/eduke32@167 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-14 09:28:18 +00:00
terminx
cc750739ca
Weapon system changes... added an extra flag to the weapons and reworked portions of the system in order to more correctly emulate Duke 1.5
...
git-svn-id: https://svn.eduke32.com/eduke32@166 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-14 09:16:25 +00:00
terminx
8ce6a025e6
Detect the gamevar THISACTOR in a couple of commands that take player numbers instead of sprite numbers
...
git-svn-id: https://svn.eduke32.com/eduke32@165 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-13 01:07:06 +00:00
terminx
c6bd11d7bd
Mouses fixes for the editor
...
git-svn-id: https://svn.eduke32.com/eduke32@164 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-13 00:53:49 +00:00
terminx
66a36e564b
Fix building without OpenGL support and rip out the DYNAMIC_OPENGL toggle
...
git-svn-id: https://svn.eduke32.com/eduke32@163 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-12 21:55:05 +00:00
terminx
f8a77ff667
Replace the JFDuke3D release notes with a HTML version of the ChangeLog because we don't really need to ship JonoF's notes anymore, and some minor changes to the NSIS installer script
...
git-svn-id: https://svn.eduke32.com/eduke32@162 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-11 20:35:40 +00:00
terminx
6ef29edc7b
Remove a duplicate line that popped up as a result of a fucked diff
...
git-svn-id: https://svn.eduke32.com/eduke32@161 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-11 18:10:55 +00:00
terminx
4e704d39dc
Change version to 1.4.0 beta 1, add draft of new ChangeLog and the nsi script used for creating the installer
...
git-svn-id: https://svn.eduke32.com/eduke32@160 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-11 07:17:40 +00:00
terminx
9b45f1ba55
Some sound fixes and a cl_smoothinput cvar to allow people to disable the lastinfo.dyaw and lastinfo.dz stuff in getinput()
...
git-svn-id: https://svn.eduke32.com/eduke32@159 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-10 21:00:56 +00:00
terminx
a8abb5e046
Blar
...
git-svn-id: https://svn.eduke32.com/eduke32@158 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-09 23:55:42 +00:00
terminx
e1fcaa3d40
Mouse input filtering and some player name length fixes
...
git-svn-id: https://svn.eduke32.com/eduke32@157 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-09 04:24:44 +00:00
terminx
b8820227ed
Death message revisions and a dirty hack to make the player name display work with the HoloDuke
...
git-svn-id: https://svn.eduke32.com/eduke32@156 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-07 06:35:35 +00:00
terminx
cb7a254b8d
Limit the player ID distance to 12288 and stop the selection sounds of weapons that you scroll past
...
git-svn-id: https://svn.eduke32.com/eduke32@155 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-07 05:12:59 +00:00
terminx
d42b0019e0
Remove the "brightskins" option because it kind of sucked.
...
git-svn-id: https://svn.eduke32.com/eduke32@154 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-07 03:27:41 +00:00
terminx
9122c35836
git-svn-id: https://svn.eduke32.com/eduke32@153 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-06 05:28:28 +00:00
terminx
414d486de5
Add a display for the name of the player you're aiming at and make the death messages into quotes so they can be redefined in the CONs
...
git-svn-id: https://svn.eduke32.com/eduke32@152 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-05 22:39:34 +00:00
terminx
d6530ed294
Add support for color codes to gametext_() and in various places in supporting code and increase quote length to 128
...
git-svn-id: https://svn.eduke32.com/eduke32@151 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-05 07:10:36 +00:00
terminx
1409799e0e
Add an option to automatically send messages to all players instead of prompting; shift bypasses this behavior. I've also added a few more cvars and whatnot.
...
git-svn-id: https://svn.eduke32.com/eduke32@150 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-05 01:20:19 +00:00
terminx
c26cc6fad6
More death messages. Apparently, I think I'm funny. :p
...
git-svn-id: https://svn.eduke32.com/eduke32@149 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-04 23:51:11 +00:00
terminx
d059a59772
Autovote option for the menu
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git-svn-id: https://svn.eduke32.com/eduke32@148 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-04 04:18:55 +00:00
terminx
1230ad3914
Per-weapon player death messages, an option to disable the exit button in maps, and voting on map changes
...
git-svn-id: https://svn.eduke32.com/eduke32@147 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-04 03:14:49 +00:00
terminx
834d2c9a9b
Add a message into the chat buffer whenever a player is killed, as well as define some dummy names for the fake AI players
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git-svn-id: https://svn.eduke32.com/eduke32@146 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-03 04:49:54 +00:00
terminx
4a380c2b4a
Add dummy options for some Rancidmeat parameters we want to ignore, as well as add detection of APIPA addresses
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git-svn-id: https://svn.eduke32.com/eduke32@145 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-03 04:16:08 +00:00
terminx
d4ffa1f689
Player color selection fix
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git-svn-id: https://svn.eduke32.com/eduke32@144 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-03 01:42:37 +00:00
terminx
297400098b
Fix a couple of video mode switching bugs
...
git-svn-id: https://svn.eduke32.com/eduke32@143 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-03 01:02:51 +00:00
terminx
2f99dd111b
Increase vertical aiming precision
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git-svn-id: https://svn.eduke32.com/eduke32@142 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-02 21:36:09 +00:00
terminx
93dd018a61
Add -keepaddr command line option to disable external address lookup as well as a couple of potential fixes for a multiplayer issue
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git-svn-id: https://svn.eduke32.com/eduke32@141 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-02 08:12:15 +00:00
terminx
3ff229d5a6
Fix a couple of things
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git-svn-id: https://svn.eduke32.com/eduke32@140 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-02 05:20:36 +00:00
terminx
19a7ae03e6
Whitespace
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git-svn-id: https://svn.eduke32.com/eduke32@139 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-02 03:51:06 +00:00
terminx
0709b4ba67
Yeah, it might help to do this crap in the right order, heh.
...
git-svn-id: https://svn.eduke32.com/eduke32@138 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-02 03:36:19 +00:00
terminx
51b54cf6ad
Only get the external IP if no peers have internal IPs and the IP we're using is a LAN IP
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git-svn-id: https://svn.eduke32.com/eduke32@137 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-02 03:12:44 +00:00
terminx
bf48c4c4dc
Get the interface's external IP when using Rancidmeat configuration files if none of the peers have a LAN IP
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git-svn-id: https://svn.eduke32.com/eduke32@136 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-02 02:57:11 +00:00
terminx
34241c8514
Fixes
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git-svn-id: https://svn.eduke32.com/eduke32@135 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-01 22:49:09 +00:00
terminx
b82b776b9e
Use the port specified on the interface line in the Rancidmeat configuration text as the local port
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git-svn-id: https://svn.eduke32.com/eduke32@134 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-01 17:33:40 +00:00
terminx
8b9523640a
git-svn-id: https://svn.eduke32.com/eduke32@133 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-01 07:38:13 +00:00
terminx
c0f4fd552b
git-svn-id: https://svn.eduke32.com/eduke32@132 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-01 06:52:06 +00:00
terminx
106f0efd24
This pretty much works now.
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git-svn-id: https://svn.eduke32.com/eduke32@131 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-01 06:30:33 +00:00
terminx
111c923844
Revert some of the aim changes as well as add the start of support for loading Duke3d_w32 network configuration files. The wrapper application reformats a Duke3d_w32 command line sent from Dukester X into something EDuke32 can work with.
...
Still left to be done: sort IPs (they aren't in the same order on all machines in Rancidmeat config files) and construct a proper string of network parameters for Ken's netcode.
git-svn-id: https://svn.eduke32.com/eduke32@130 1a8010ca-5511-0410-912e-c29ae57300e0
2006-05-01 05:03:44 +00:00
terminx
7d8048482a
Peer-to-peer multiplayer with > 2 players now works, some other minor changes
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git-svn-id: https://svn.eduke32.com/eduke32@129 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-30 21:14:12 +00:00
terminx
301a6eefd5
Mouse smoothing changes to winlayer that I forgot to commit earlier & a little optional status bar hack for 16 and 32 bit modes that someone requested
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git-svn-id: https://svn.eduke32.com/eduke32@128 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-30 01:39:58 +00:00
terminx
aa042016b7
Better mouse movement
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git-svn-id: https://svn.eduke32.com/eduke32@127 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-30 00:40:41 +00:00
terminx
a61f880dc0
Savegame corruption fix
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git-svn-id: https://svn.eduke32.com/eduke32@126 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-30 00:06:17 +00:00
terminx
05844d093d
git-svn-id: https://svn.eduke32.com/eduke32@125 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-29 12:54:25 +00:00
terminx
0d9f8199cd
Don't perform a switch back to the last full weapon when switching to an empty weapon if the player happened to pick up ammo for the weapon during the time it took to ready it.
...
git-svn-id: https://svn.eduke32.com/eduke32@124 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-29 06:45:46 +00:00
terminx
76af69d72d
Mouse aim fixes
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git-svn-id: https://svn.eduke32.com/eduke32@123 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-29 06:06:30 +00:00
terminx
7567925e87
Fix a few issues reported by aaBlueDragon
...
git-svn-id: https://svn.eduke32.com/eduke32@122 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-29 02:23:07 +00:00
terminx
5772213ba8
Remove CON_PROJECTILE
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git-svn-id: https://svn.eduke32.com/eduke32@121 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-28 04:14:45 +00:00
terminx
a1db735f69
Improved error checking for savegames
...
git-svn-id: https://svn.eduke32.com/eduke32@120 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-28 00:46:09 +00:00
terminx
9d147dcfaa
Allow disabling level load text from within EVENT_GETLOADTILE
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git-svn-id: https://svn.eduke32.com/eduke32@119 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-27 21:19:54 +00:00
terminx
dbd7df89de
Couple of things from JonoF. Incidentally, they are commented out. This commit sucks. :D
...
git-svn-id: https://svn.eduke32.com/eduke32@118 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-26 19:32:18 +00:00
terminx
e316013c1d
*yawn*
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git-svn-id: https://svn.eduke32.com/eduke32@117 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-26 17:48:43 +00:00
terminx
48ad421eb9
Adds dummy tile support for the def files so that placeholders for hightile textures are no longer needed in the art files
...
git-svn-id: https://svn.eduke32.com/eduke32@116 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-26 01:25:18 +00:00
terminx
fc91618747
Make aspect ratio correction back into a ratio changing option rather than a FOV changing option, and default the correction level to maximum.
...
git-svn-id: https://svn.eduke32.com/eduke32@115 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-26 00:31:37 +00:00
terminx
37493f57ee
Improved alt+enter and a few other things
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git-svn-id: https://svn.eduke32.com/eduke32@114 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-25 22:50:57 +00:00
terminx
65697dbd4f
Some more config file fixes
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git-svn-id: https://svn.eduke32.com/eduke32@113 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-25 05:01:27 +00:00
terminx
2308af760d
Config file fixes from JonoF
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git-svn-id: https://svn.eduke32.com/eduke32@112 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-25 04:35:39 +00:00
terminx
e09d8d7cd9
Yep
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git-svn-id: https://svn.eduke32.com/eduke32@111 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-25 02:33:21 +00:00
terminx
0aa8fffdf7
Added CON_DEFINEGAMEFUNCNAME to allow the end user to redefine the strings used on the keyboard setup screen and in the cfg, several small fixes, and a modernization of the default controls.
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git-svn-id: https://svn.eduke32.com/eduke32@110 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-25 01:56:24 +00:00
terminx
0d411e468e
Whitespace
...
git-svn-id: https://svn.eduke32.com/eduke32@109 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-24 19:04:22 +00:00
terminx
fe5671e812
Fix a couple of tiny leaks and a couple of minor issues I noticed last night in multiplayer
...
git-svn-id: https://svn.eduke32.com/eduke32@108 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-24 18:52:29 +00:00
terminx
f2c77fa152
Minor improvements to CON_DEFINESOUND & fixes to prevent getlabel() from picking up tabs and other related characters
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git-svn-id: https://svn.eduke32.com/eduke32@107 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-24 06:00:20 +00:00
terminx
2fa4b89f17
CON_CANSEESPR, whitespace
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git-svn-id: https://svn.eduke32.com/eduke32@106 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-24 05:42:29 +00:00
terminx
b6f86cc379
Save extra sprite flags, sprite cache settings, and all quotes to savegames
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git-svn-id: https://svn.eduke32.com/eduke32@105 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-24 04:57:04 +00:00
terminx
13716bb952
Mo' betta
...
git-svn-id: https://svn.eduke32.com/eduke32@104 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-24 02:58:15 +00:00
terminx
225605f79a
Clear quote memory after allocation
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git-svn-id: https://svn.eduke32.com/eduke32@103 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-24 01:54:58 +00:00
terminx
ee521c4d58
Dynamically allocate gamevar label space & add null pointer checks for quotes and gamevar labels
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git-svn-id: https://svn.eduke32.com/eduke32@102 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-24 00:49:44 +00:00
terminx
7563c7ec1f
Fixes
...
git-svn-id: https://svn.eduke32.com/eduke32@101 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-23 08:23:40 +00:00
terminx
0f36d845b5
Crosshair toggle quote fix, JFAud cache changes from JonoF and some JFAud changes from me as well
...
git-svn-id: https://svn.eduke32.com/eduke32@100 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-23 07:16:16 +00:00
terminx
e51efc7b73
Changes from JonoF & dos2unix on all build src
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git-svn-id: https://svn.eduke32.com/eduke32@99 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-23 06:44:19 +00:00
terminx
7c42a7b7bd
Now with 100% less fuckery
...
git-svn-id: https://svn.eduke32.com/eduke32@98 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-23 06:15:47 +00:00
terminx
910613a6d5
CON_CANSEE
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git-svn-id: https://svn.eduke32.com/eduke32@97 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-23 06:00:08 +00:00
terminx
f1ae584227
Fixes
...
git-svn-id: https://svn.eduke32.com/eduke32@96 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-23 04:50:08 +00:00
terminx
ef2aa46a05
Using 100% CPU while effectively doing nothing is bad, mmkay?
...
git-svn-id: https://svn.eduke32.com/eduke32@95 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-23 04:49:52 +00:00
terminx
d99888e472
git-svn-id: https://svn.eduke32.com/eduke32@94 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-23 03:14:44 +00:00
terminx
62f08cabe9
Define a MAXQUOTELEN as 64 and use that instead of specific limits
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git-svn-id: https://svn.eduke32.com/eduke32@93 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-23 02:30:33 +00:00
terminx
8d6f8eecda
Made fta_quotes dynamically allocated at compile time
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git-svn-id: https://svn.eduke32.com/eduke32@92 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-23 02:20:42 +00:00
terminx
2455734c76
Cleanups
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git-svn-id: https://svn.eduke32.com/eduke32@91 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-22 22:33:52 +00:00
terminx
59649efc87
git-svn-id: https://svn.eduke32.com/eduke32@90 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-22 08:22:07 +00:00
terminx
428bff1b34
Extension to the get/setuserdef CON commands to support ud.msgdisptime, and support for setting the crosshair's size to either 25% or 50% of the regular size by setting the crosshair value to something greater than 1.
...
git-svn-id: https://svn.eduke32.com/eduke32@89 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-22 07:00:31 +00:00
terminx
0df6714942
More multiplayer text chat tweaks, a new cfg option to control the length of time (in tics) that the chat messages are displayed, a new macro configuration menu, and some cvar renaming
...
git-svn-id: https://svn.eduke32.com/eduke32@88 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-22 06:10:28 +00:00
terminx
04cdedb53d
I think this is pretty much done now. Translation: expect to see more changes because I am a masochist. ;)
...
git-svn-id: https://svn.eduke32.com/eduke32@87 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-22 02:33:36 +00:00
terminx
bbd659e7d4
This looks right.
...
git-svn-id: https://svn.eduke32.com/eduke32@86 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-22 01:12:48 +00:00
terminx
1d56c7d041
Redid the MP text buffer changes such as to make them not suck
...
git-svn-id: https://svn.eduke32.com/eduke32@85 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-22 00:17:55 +00:00
Plagman
8c33b56045
Shitty commit. Half-broken, just to pass a tiny bit of code from work to home.
...
git-svn-id: https://svn.eduke32.com/eduke32@84 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-21 17:10:30 +00:00
terminx
5b0143d540
Fixes a couple of mistakes I made as well as an annoying bug that already existed
...
git-svn-id: https://svn.eduke32.com/eduke32@83 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-21 14:09:14 +00:00
terminx
d43afd43f8
A few more tweaks to the text buffer drawing
...
git-svn-id: https://svn.eduke32.com/eduke32@82 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-21 07:50:04 +00:00
terminx
75896562df
Improved the text input buffer changes; this works reasonably well now.
...
git-svn-id: https://svn.eduke32.com/eduke32@81 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-21 07:34:05 +00:00
terminx
bff34ebbfb
A couple more fixes. Still have no idea if the clean dropping of clients when a game isn't running is anywhere near correct.
...
git-svn-id: https://svn.eduke32.com/eduke32@80 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-21 05:58:24 +00:00
terminx
bfa1604208
This is a bit better
...
git-svn-id: https://svn.eduke32.com/eduke32@79 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-21 05:19:26 +00:00
terminx
c405c95774
Increased multiplayer text input buffer. This is a hack.
...
git-svn-id: https://svn.eduke32.com/eduke32@78 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-21 05:11:57 +00:00
terminx
cf079dd918
Handle players quitting from the menu gracefully. I'm not sure that this is right.
...
git-svn-id: https://svn.eduke32.com/eduke32@77 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-20 22:18:56 +00:00
terminx
5d97323553
Add support for changing to a new user map in a multiplayer game. If a client doesn't have the map, a second map change packet is sent back to the server to unset the user map.
...
git-svn-id: https://svn.eduke32.com/eduke32@76 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-20 19:21:40 +00:00
terminx
478b2abc4f
A bunch more menu changes.. comments?
...
git-svn-id: https://svn.eduke32.com/eduke32@75 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-20 09:03:44 +00:00
terminx
86689e4397
Allow toggling fullscreen via pressing Alt + Enter
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git-svn-id: https://svn.eduke32.com/eduke32@74 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-20 03:17:01 +00:00
terminx
4276901071
Fixes for a couple of map mode issues that pop up when you pause the game with the map showing as well as a couple more menu tweaks
...
git-svn-id: https://svn.eduke32.com/eduke32@73 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-19 23:48:43 +00:00
terminx
73eb097921
Fixed a couple of bugs and made the show opponent weapon option a bit less hard coded for modders
...
git-svn-id: https://svn.eduke32.com/eduke32@72 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-19 21:00:41 +00:00
terminx
a1f78582ea
More menu fixes and an added option to toggle opponent weapon display from the menu. Modified opponent weapon display to be effected by the brightskins option.
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git-svn-id: https://svn.eduke32.com/eduke32@71 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-19 20:32:23 +00:00
terminx
2d32d2c298
More menu changes
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git-svn-id: https://svn.eduke32.com/eduke32@70 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-19 08:32:15 +00:00
terminx
611017bb1d
Moved invert mouse aim and mouse aiming toggle to the mouse setup menu and moved mouse aiming type to the player setup menu
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git-svn-id: https://svn.eduke32.com/eduke32@69 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-19 08:00:09 +00:00
terminx
e5419eb172
Disable the player setup menu when recording a demo, and disable the updates from the player menu when playing a demo back.
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git-svn-id: https://svn.eduke32.com/eduke32@68 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-19 06:23:19 +00:00
terminx
293c9593e0
Made pause key behavior mimic Duke 1.5 and fixed a problem with FRAMEEFFECT1
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git-svn-id: https://svn.eduke32.com/eduke32@67 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-19 05:48:44 +00:00
terminx
8524a949c4
A couple of fixes and a small change to enable fast weapon switching (one wheel click = one weapon switch, no delay before being allowed to switch again)
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git-svn-id: https://svn.eduke32.com/eduke32@66 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-19 04:24:06 +00:00
terminx
736c6abd8d
Tiny little fix to weapon switching behavior
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git-svn-id: https://svn.eduke32.com/eduke32@65 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-19 01:27:34 +00:00
terminx
de75701da5
A packet rate of 26 seems to work better for me than 40
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git-svn-id: https://svn.eduke32.com/eduke32@64 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-19 01:27:07 +00:00
terminx
c3d382dd25
Removed some duplicated code; on a side note, the current state of DM was tested for around an hour today, including using the new player setup menu both pre and mid-game. Not a single problem!
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git-svn-id: https://svn.eduke32.com/eduke32@63 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-18 22:59:54 +00:00
terminx
d8334b5444
CON_SIZETO fix and more player setup menu changes
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git-svn-id: https://svn.eduke32.com/eduke32@62 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-18 21:18:30 +00:00
terminx
0d3b0ed600
Fix for textured 2d map palette issue in Polymost
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git-svn-id: https://svn.eduke32.com/eduke32@61 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-18 21:17:45 +00:00
terminx
078fcb3cae
Name change bugfix and cvar system tweaks
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git-svn-id: https://svn.eduke32.com/eduke32@60 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-18 19:47:45 +00:00
terminx
3d4ac88590
This is better
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git-svn-id: https://svn.eduke32.com/eduke32@59 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-18 19:23:53 +00:00
terminx
f47d670028
Mommy, am I going to hell for using goto? :(
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git-svn-id: https://svn.eduke32.com/eduke32@58 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-18 17:34:47 +00:00
terminx
5aa9e74e61
Yay for me
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git-svn-id: https://svn.eduke32.com/eduke32@57 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-18 16:47:29 +00:00
terminx
5fcd240827
More player setup stuff; the "map" color was changed to "auto" and the mechanism which determines player colors on map load was modified to avoid choosing colors that other players have manually specified
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git-svn-id: https://svn.eduke32.com/eduke32@56 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-18 16:30:15 +00:00
terminx
4af83bd423
Default player color to map defined, fix multiplayer map restart issue
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git-svn-id: https://svn.eduke32.com/eduke32@55 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-18 08:51:52 +00:00
terminx
bfe939946d
Further work on "player setup" menu; it's shaping up very nicely.
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git-svn-id: https://svn.eduke32.com/eduke32@54 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-18 08:40:09 +00:00
terminx
93c14a6984
Player color customization & mid-game name/color updates for multi
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git-svn-id: https://svn.eduke32.com/eduke32@53 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-18 06:01:16 +00:00
terminx
9c0062d54e
Slight math simplification for 2D editor sprite display
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git-svn-id: https://svn.eduke32.com/eduke32@52 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-18 06:00:45 +00:00
terminx
2771daa775
Loads more whitespace changes
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git-svn-id: https://svn.eduke32.com/eduke32@51 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-18 03:11:38 +00:00
terminx
d8aa1a588f
More whitespace... I really need to remember to run "astyle" /before/ committing
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git-svn-id: https://svn.eduke32.com/eduke32@50 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-18 02:02:52 +00:00
terminx
17ed65d29d
Whitespace
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git-svn-id: https://svn.eduke32.com/eduke32@49 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-18 02:01:48 +00:00
terminx
2ad240b034
Fix for inventory icons being drawn over the weapon icon with the small HUD enabled; need to fix the level stat text as well
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git-svn-id: https://svn.eduke32.com/eduke32@48 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-18 01:15:02 +00:00
terminx
570e66d2ab
Weapon changes broke demo sync, so removing version 160 compatibility
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git-svn-id: https://svn.eduke32.com/eduke32@47 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-18 00:43:32 +00:00
terminx
257b446320
Tweaked the weapon system to act a bit more like vanilla Duke for great gameplay accuracy and not caring if your mod breaks ;)
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git-svn-id: https://svn.eduke32.com/eduke32@46 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-18 00:24:24 +00:00
terminx
9e711bc90c
Fixed a long-standing animation bug with quick kick that was pissing me off and removed a bunch of debugging crap/comments that haven't been used in 5 years and were only obfuscating the code
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git-svn-id: https://svn.eduke32.com/eduke32@45 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-17 23:36:02 +00:00
terminx
ea46fa145e
Fixed a problem in CON_FINDNEARACTOR3D and optimized findnearactor3d/findnearactor3dvar/findnearsprite3d/findnearsprite3dvar
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git-svn-id: https://svn.eduke32.com/eduke32@44 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-17 22:02:10 +00:00
terminx
972e60b5f8
Increased BYTEVERSION, removed 1.3D demo versions from opendemoread() and added version 160 (Atomic Edition demos from the previous version of EDuke32) support
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git-svn-id: https://svn.eduke32.com/eduke32@43 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-17 20:51:00 +00:00
terminx
7ad252b0c7
Fixes one of those CON commands nobody ever tried to use until now
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git-svn-id: https://svn.eduke32.com/eduke32@42 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-17 19:26:37 +00:00
terminx
7ffe1c887a
Small jfaud_sounds.cpp update from JonoF
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git-svn-id: https://svn.eduke32.com/eduke32@41 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-17 16:46:43 +00:00
Plagman
7b5b03d319
git-svn-id: https://svn.eduke32.com/eduke32@40 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-17 09:40:55 +00:00
terminx
5289668252
<insert profanity here>
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git-svn-id: https://svn.eduke32.com/eduke32@39 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-17 07:53:31 +00:00
terminx
658a33daf3
Added toggle for demo cameras
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git-svn-id: https://svn.eduke32.com/eduke32@38 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-17 01:01:32 +00:00
terminx
d70f164b8b
Renamed several menus to "<x> setup" instead of "<x> options" and "<x> settings" for consistency and adjusted the placement of some menu items
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git-svn-id: https://svn.eduke32.com/eduke32@37 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-17 00:37:22 +00:00
terminx
e8c8ead3d3
More menu stuff
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git-svn-id: https://svn.eduke32.com/eduke32@36 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-16 23:36:04 +00:00
terminx
65a7a943a0
Slight menu organization changes & bug fix
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git-svn-id: https://svn.eduke32.com/eduke32@35 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-16 22:44:08 +00:00
terminx
f59fefe33d
Fix for weapon switch option issue with demo playback
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git-svn-id: https://svn.eduke32.com/eduke32@34 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-16 21:15:12 +00:00
terminx
7170226bca
Fixed a small bug with the kick weapon, deleted a temporary file that was missed
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git-svn-id: https://svn.eduke32.com/eduke32@33 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-16 18:55:51 +00:00
terminx
579717352c
Whitespace, again.
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git-svn-id: https://svn.eduke32.com/eduke32@32 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-16 07:06:36 +00:00
terminx
0bcc066c63
"Oops" round two.
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git-svn-id: https://svn.eduke32.com/eduke32@31 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-16 06:47:58 +00:00
terminx
6a83968dd7
Minor cleanups to compiled CON bytecode interpreter
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git-svn-id: https://svn.eduke32.com/eduke32@30 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-16 06:25:14 +00:00
terminx
b11595ad2e
Brightskins tweak, more whitespace
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git-svn-id: https://svn.eduke32.com/eduke32@29 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-16 03:42:36 +00:00
terminx
e3d40c7b51
Brightskins support
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git-svn-id: https://svn.eduke32.com/eduke32@28 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-16 00:39:49 +00:00
terminx
7050179804
Oops.
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git-svn-id: https://svn.eduke32.com/eduke32@27 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-15 23:30:19 +00:00
terminx
f07156156a
Suppress cached skin/tex loading messages; fixes for compiler warnings
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git-svn-id: https://svn.eduke32.com/eduke32@26 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-15 23:24:43 +00:00
terminx
ca25ddf842
More directory cleaning in MakeDistributions
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git-svn-id: https://svn.eduke32.com/eduke32@25 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-15 23:23:50 +00:00
terminx
439a0086d8
Corrected the "drawweapon" cvar to be of type int rather than of type bool. Committing things, yay.
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git-svn-id: https://svn.eduke32.com/eduke32@24 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-15 23:16:15 +00:00
terminx
c3f75571a5
Altered level stats display to display player's frags instead of "0/0" for "Kills" in DM.
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git-svn-id: https://svn.eduke32.com/eduke32@23 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-15 22:56:06 +00:00
terminx
22abcdef79
Made the "Duke Talk" and "HUD weapon" menu options into 3 way toggles, Duke Talk now toggles between off, local player sounds and all player sounds, and HUD weapon display now toggles between full weapon drawing, weapon icon drawing and no weapon drawing.
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git-svn-id: https://svn.eduke32.com/eduke32@22 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-15 22:34:44 +00:00
terminx
7e9b6aaea1
Improved 3D mode mouselook
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git-svn-id: https://svn.eduke32.com/eduke32@21 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-15 20:57:22 +00:00
terminx
9b3757774c
Moved hightile, model and texture caching options to the advanced video menu, disabled the advanced video menu when bpp = 8.
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git-svn-id: https://svn.eduke32.com/eduke32@20 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-15 18:57:40 +00:00
terminx
cdb4c63e1f
Whitespace
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git-svn-id: https://svn.eduke32.com/eduke32@19 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-15 18:40:10 +00:00
terminx
13d3cfaffa
Modified shoot() to have an extra parameter for the projectile tilenum and added an option to disable autoaim on RPG type projectiles. Also added "advanced options" to the "video settings" menu.
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git-svn-id: https://svn.eduke32.com/eduke32@18 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-15 08:05:02 +00:00
terminx
70346eda8f
Changed ratio correction slider increment value to 8.
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git-svn-id: https://svn.eduke32.com/eduke32@17 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-15 04:45:39 +00:00
Plagman
b53bf073cc
git-svn-id: https://svn.eduke32.com/eduke32@16 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-15 04:32:51 +00:00
terminx
5d100a9374
Changed ratio correction slider to operate in increments of 4 and added the corresponding config option.
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git-svn-id: https://svn.eduke32.com/eduke32@15 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-15 04:25:15 +00:00
terminx
0de8a21522
New menu ( #230 ) for video settings
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git-svn-id: https://svn.eduke32.com/eduke32@14 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-15 04:06:50 +00:00
terminx
91e07aa8cb
Ratio correction variable changes
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git-svn-id: https://svn.eduke32.com/eduke32@13 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-15 04:06:04 +00:00
Plagman
ea14c3cc85
somewhat final code for the ratio correction and fov part. still using a placeholder instead of actual user-controlled value
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git-svn-id: https://svn.eduke32.com/eduke32@12 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-15 03:39:33 +00:00
terminx
f296ec24e5
Misc changes
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git-svn-id: https://svn.eduke32.com/eduke32@11 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-15 03:12:08 +00:00
Plagman
32748e04ee
no more shitty hardcoding, now the hardcoding is correct :p
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git-svn-id: https://svn.eduke32.com/eduke32@10 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-15 02:19:04 +00:00
Plagman
bc72a9b140
git-svn-id: https://svn.eduke32.com/eduke32@9 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-15 02:10:48 +00:00
Plagman
ede257d7cf
correcting hall of mirrors for great justice
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git-svn-id: https://svn.eduke32.com/eduke32@8 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-15 01:50:19 +00:00
Plagman
47fc0bd0ad
git-svn-id: https://svn.eduke32.com/eduke32@7 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-15 01:14:44 +00:00
Plagman
09f0c239b6
Importing source for great justice
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git-svn-id: https://svn.eduke32.com/eduke32@5 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-13 20:47:06 +00:00
Plagman
c9e58ed4e5
Removed file/folder
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git-svn-id: https://svn.eduke32.com/eduke32@3 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-13 20:43:19 +00:00
Plagman
d7c9b7db00
git-svn-id: https://svn.eduke32.com/eduke32@2 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-13 20:34:38 +00:00