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Detail map scaling.
git-svn-id: https://svn.eduke32.com/eduke32@512 1a8010ca-5511-0410-912e-c29ae57300e0
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parent
8e86c02364
commit
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5 changed files with 30 additions and 13 deletions
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@ -24,8 +24,10 @@ MSSDKROOT="C:\Program Files\Microsoft Visual Studio 8\VC
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PLATFORMSDK="C:\Program Files\Microsoft Visual Studio 8\VC\PlatformSDK
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# /D these to enable certain features of the port's compile process
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# NOASM When defined, uses C instead of assembly code
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TARGETOPTS=#/DNOASM
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# NOASM When defined, uses C instead of assembly code
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!ifdef NOASM
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TARGETOPTS=/DNOASM
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!endif
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!ifdef DEBUG
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# debugging options
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@ -46,7 +48,12 @@ CFLAGS=$(CFLAGS) /nologo /MD /J $(flags_cl) $(TARGETOPTS) /I$(INC) /I$(DXROOT)\i
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ASFLAGS=/nologo /coff
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EXESUFFIX=.exe
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ENGINEOBJS=$(OBJ)\a.$o \
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ENGINEOBJS= \
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!ifdef NOASM
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$(OBJ)\a-c.$o \
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!else
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$(OBJ)\a.$o \
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!endif
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$(OBJ)\baselayer.$o \
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$(OBJ)\cache1d.$o \
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$(OBJ)\compat.$o \
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@ -1159,7 +1159,7 @@ static int defsparser(scriptfile *script)
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char *detailtokptr = script->ltextptr, *detailend;
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int pal = 0, i;
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char *fn = NULL;
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double param = 1.0;
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double xscale = 1.0, yscale = 1.0;
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char flags = 0;
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if (scriptfile_getbraces(script,&detailend)) break;
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@ -1168,7 +1168,9 @@ static int defsparser(scriptfile *script)
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case T_FILE:
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scriptfile_getstring(script,&fn); break;
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case T_XSCALE:
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scriptfile_getdouble(script,¶m); break;
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scriptfile_getdouble(script,&xscale); break;
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case T_YSCALE:
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scriptfile_getdouble(script,&yscale); break;
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case T_NOCOMPRESS:
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flags |= 1; break;
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default:
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@ -1190,12 +1192,12 @@ static int defsparser(scriptfile *script)
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if (token == T_DETAIL)
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{
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pal = DETAILPAL;
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param = 1.0f / param;
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xscale = 1.0f / xscale;
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}
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else if (token == T_GLOW)
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pal = GLOWPAL;
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hicsetsubsttex(tile,pal,fn,-1.0,param,1.0,flags);
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hicsetsubsttex(tile,pal,fn,-1.0,xscale,yscale,flags);
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} break;
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default:
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break;
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@ -28,6 +28,8 @@ credits.
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-Ken S.
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**************************************************************************************************/
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#include "compat.h"
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#include <string.h>
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#include <fcntl.h>
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#include <sys/types.h>
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@ -1694,7 +1694,13 @@ void drawpoly (double *dpx, double *dpy, long n, long method)
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bglMatrixMode(GL_TEXTURE);
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bglLoadIdentity();
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bglScalef(f, f, 1.0f);
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if (pth && pth->hicr && ((pth->hicr->xscale != 1.0f) || (pth->hicr->yscale != 1.0f)))
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bglScalef(pth->hicr->xscale, pth->hicr->yscale, 1.0f);
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if (detailpth && detailpth->hicr && ((detailpth->hicr->xscale != 1.0f) || (detailpth->hicr->yscale != 1.0f)))
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bglScalef(detailpth->hicr->xscale, detailpth->hicr->yscale, 1.0f);
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bglMatrixMode(GL_MODELVIEW);
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}
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else
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@ -44,11 +44,11 @@
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>
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<Tool
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Name="VCNMakeTool"
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BuildCommandLine="nmake /f Makefile.msvc DEBUG=1"
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ReBuildCommandLine="nmake /f Makefile.msvc veryclean all DEBUG=1"
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BuildCommandLine="nmake /f Makefile.msvc DEBUG=1 NOASM=1"
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ReBuildCommandLine="nmake /f Makefile.msvc veryclean all DEBUG=1 NOASM=1"
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CleanCommandLine="nmake /f Makefile.msvc veryclean"
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Output="eduke32.exe"
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PreprocessorDefinitions="WIN32;_DEBUG;SUPERBUILD;POLYMOST;USE_OPENGL;NOCOPYPROTECT;RENDERTYPEWIN"
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PreprocessorDefinitions="WIN32;_DEBUG;SUPERBUILD;POLYMOST;USE_OPENGL;NOCOPYPROTECT;RENDERTYPEWIN;NOASM;ENGINE_USING_A_C"
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IncludeSearchPath=""
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ForcedIncludes=""
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AssemblySearchPath=""
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@ -694,11 +694,11 @@
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>
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</File>
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<File
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RelativePath=".\source\jmact\develop.h"
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RelativePath=".\source\develop.h"
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>
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</File>
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<File
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RelativePath=".\source\develop.h"
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RelativePath=".\source\jmact\develop.h"
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>
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</File>
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<File
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