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The dream is true...
git-svn-id: https://svn.eduke32.com/eduke32@701 1a8010ca-5511-0410-912e-c29ae57300e0
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4 changed files with 27 additions and 5 deletions
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@ -210,6 +210,7 @@ struct validmode_t {
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EXTERN struct validmode_t validmode[MAXVALIDMODES];
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EXTERN short numsectors, numwalls;
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EXTERN char display_mirror;
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EXTERN /*volatile*/ int totalclock;
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EXTERN int numframes, randomseed;
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EXTERN short sintable[2048];
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@ -129,6 +129,9 @@ void polymer_drawsprite(int snum);
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# ifdef POLYMER_C
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extern int globalposx, globalposy, globalposz, globalhoriz;
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extern short globalang, globalcursectnum;
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extern int globalpal, cosglobalang, singlobalang;
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extern int cosviewingrangeglobalang, sinviewingrangeglobalang;
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// CORE
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static void polymer_displayrooms(short sectnum);
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@ -278,6 +278,10 @@ void polymer_drawrooms(int daposx, int daposy, int daposz, short
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viewangle = daang;
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curmodelviewmatrix = rootmodelviewmatrix;
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cosglobalang = sintable[(viewangle+512)&2047];
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singlobalang = sintable[viewangle&2047];
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cosviewingrangeglobalang = mulscale16(cosglobalang,viewingrange);
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sinviewingrangeglobalang = mulscale16(singlobalang,viewingrange);
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if (pr_verbosity >= 3) OSD_Printf("PR : Rooms drawn.\n");
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}
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@ -290,7 +294,9 @@ void polymer_drawmasks(void)
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while (spritesortcnt)
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{
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polymer_drawsprite(--spritesortcnt);
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spritesortcnt--;
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tspriteptr[spritesortcnt] = &tsprite[spritesortcnt];
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polymer_drawsprite(spritesortcnt);
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}
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bglDisable(GL_POLYGON_OFFSET_FILL);
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@ -644,7 +650,15 @@ static void polymer_displayrooms(short dacursectnum)
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if (depth)
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{
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cosglobalang = sintable[(viewangle+512)&2047];
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singlobalang = sintable[viewangle&2047];
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cosviewingrangeglobalang = mulscale16(cosglobalang,viewingrange);
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sinviewingrangeglobalang = mulscale16(singlobalang,viewingrange);
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display_mirror = 1;
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polymer_animatesprites();
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display_mirror = 0;
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bglDisable(GL_CULL_FACE);
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drawmasks();
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bglEnable(GL_CULL_FACE);
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@ -715,6 +729,10 @@ static void polymer_drawplane(short sectnum, short wallnum, GLuint glpic
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bglCullFace(GL_FRONT);
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bglEnable(GL_CLIP_PLANE0);
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if (wallnum >= 0)
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preparemirror(globalposx, globalposy, 0, globalang,
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0, wallnum, 0, &gx, &gy, &viewangle);
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gx = globalposx;
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gy = globalposy;
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gz = globalposz;
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@ -807,7 +825,7 @@ static void polymer_inb4mirror(GLfloat* buffer, GLdouble* plane)
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static void polymer_animatesprites(void)
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{
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asi.animatesprites(asi.x, asi.y, asi.a, asi.smoothratio);
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asi.animatesprites(globalposx, globalposy, viewangle, asi.smoothratio);
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}
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// SECTORS
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@ -1644,7 +1662,7 @@ static void polymer_updatewall(short wallnum)
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memcpy(&w->bigportal[6], &s->ceilbuffer[(wal->point2 - sec->wallptr) * 5], sizeof(GLfloat) * 3);
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memcpy(&w->bigportal[9], &s->ceilbuffer[(wallnum - sec->wallptr) * 5], sizeof(GLfloat) * 3);
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polymer_buffertoplane(w->portal, NULL, w->plane);
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polymer_buffertoplane(w->bigportal, NULL, w->plane);
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w->controlstate = 1;
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@ -1674,7 +1692,7 @@ static void polymer_drawwall(short sectnum, short wallnum)
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if (pr_verbosity >= 3) OSD_Printf("PR : Finished drawing wall %i...\n", wallnum);
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}
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#define INDICE(n) ((indices) ? (indices[i+n]*5) : ((i+n)*5))
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#define INDICE(n) ((indices) ? (indices[i+n]*5) : ((i+n)*3))
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// HSR
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static void polymer_buffertoplane(GLfloat* buffer, GLushort* indices, GLdouble* plane)
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@ -113,7 +113,7 @@ intptr_t *script = NULL;
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int g_ScriptSize = 16384;
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char display_mirror,typebuflen,typebuf[141];
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char typebuflen,typebuf[141];
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char *music_fn[MAXVOLUMES+1][MAXLEVELS],music_select;
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char env_music_fn[MAXVOLUMES+1][BMAX_PATH];
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