raze/polymer
2007-02-11 00:49:03 +00:00
..
build Remove JFAud until it works right 2007-02-07 00:13:47 +00:00
eduke32 This changes the pistol's autoaim back to how it was in the DOS version of Duke3D. I suspect this behavior was changed during NAM or WW2GI development and just never noticed until now. 2007-02-11 00:49:03 +00:00