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git-svn-id: https://svn.eduke32.com/eduke32@574 1a8010ca-5511-0410-912e-c29ae57300e0
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6a8346ddab
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8a6e2bb008
4 changed files with 52 additions and 14 deletions
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@ -168,16 +168,16 @@ typedef struct BPACK {
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#define SPREXT_NOTMD 1
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#define SPREXT_NOMDANIM 2
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EXTERN spriteexttype spriteext[MAXSPRITES+MAXUNIQHUDID];
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EXTERN spritesmoothtype spritesmooth[MAXSPRITES+MAXUNIQHUDID];
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EXTERN spriteexttype *spriteext;
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EXTERN spritesmoothtype *spritesmooth;
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EXTERN long guniqhudid;
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EXTERN sectortype sector[MAXSECTORS];
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EXTERN walltype wall[MAXWALLS];
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EXTERN spritetype sprite[MAXSPRITES];
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EXTERN sectortype *sector;
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EXTERN walltype *wall;
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EXTERN spritetype *sprite;
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EXTERN long spritesortcnt;
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EXTERN spritetype tsprite[MAXSPRITESONSCREEN];
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EXTERN spritetype *tsprite;
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EXTERN long xdim, ydim, ylookup[MAXYDIM+1], numpages;
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EXTERN long yxaspect, viewingrange;
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@ -5519,6 +5519,30 @@ int preinitengine(void)
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char *e;
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if (initsystem()) exit(1);
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if (sector != NULL)
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Bfree(sector);
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sector = Bcalloc(MAXSECTORS,sizeof(sectortype));
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if (wall != NULL)
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Bfree(wall);
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wall = Bcalloc(MAXWALLS,sizeof(walltype));
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if (sprite != NULL)
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Bfree(sprite);
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sprite = Bcalloc(MAXSPRITES,sizeof(spritetype));
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if (tsprite != NULL)
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Bfree(tsprite);
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tsprite = Bcalloc(MAXSPRITESONSCREEN,sizeof(spritetype));
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if (spriteext != NULL)
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Bfree(spriteext);
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spriteext = Bcalloc(MAXSPRITES+MAXUNIQHUDID,sizeof(spriteexttype));
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if (spritesmooth != NULL)
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Bfree(spritesmooth);
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spritesmooth = Bcalloc(MAXSPRITES+MAXUNIQHUDID,sizeof(spritesmoothtype));
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if ((e = Bgetenv("BUILD_NOP6")) != NULL)
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if (!Bstrcasecmp(e, "TRUE")) {
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Bprintf("Disabling P6 optimizations.\n");
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@ -5550,6 +5574,7 @@ int initengine(void)
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sigact.sa_flags = SA_SIGINFO;
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sigaction(SIGFPE, &sigact, &oldact);
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#endif
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if (!preinitcalled) {
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i = preinitengine();
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if (i) return i;
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@ -5642,6 +5667,19 @@ if (transluc != NULL) { kkfree(transluc); transluc = NULL; }
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}
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for (i=0;i<MAXPALOOKUPS;i++)
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if (palookup[i] != NULL) { kkfree(palookup[i]); palookup[i] = NULL; }
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if (sector != NULL)
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Bfree(sector);
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if (wall != NULL)
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Bfree(wall);
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if (sprite != NULL)
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Bfree(sprite);
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if (tsprite != NULL)
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Bfree(tsprite);
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if (spriteext != NULL)
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Bfree(spriteext);
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if (spritesmooth != NULL)
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Bfree(spritesmooth);
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}
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@ -6676,7 +6714,7 @@ long loadboard(char *filename, char fromwhere, long *daposx, long *daposy, long
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kclose(fil);
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#if defined(POLYMOST) && defined(USE_OPENGL)
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memset(spriteext, 0, sizeof(spriteext));
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memset(spriteext, 0, sizeof(spriteexttype) * MAXSPRITES);
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memset(spritesmooth, 0, sizeof(spritesmooth));
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if (rendmode == 4)
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@ -7147,7 +7185,7 @@ if (numsprites > MAXSPRITES) { kclose(fil); return(-1); }
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kclose(fil);
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#if defined(POLYMOST) && defined(USE_OPENGL)
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memset(spriteext, 0, sizeof(spriteext));
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memset(spriteext, 0, sizeof(spriteexttype) * MAXSPRITES);
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memset(spritesmooth, 0, sizeof(spritesmooth));
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#endif
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guniqhudid = 0;
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@ -7204,7 +7242,7 @@ long loadmaphack(char *filename)
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script = scriptfile_fromfile(filename);
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if (!script) return -1;
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memset(spriteext, 0, sizeof(spriteext));
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memset(spriteext, 0, sizeof(spriteexttype) * MAXSPRITES);
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memset(spritesmooth, 0, sizeof(spritesmooth));
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while (1) {
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@ -9378,7 +9378,7 @@ static void compilecons(void)
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loadefs(confilename);
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}
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if ((unsigned long)labelcnt > sizeof(sprite)/64) // see the arithmetic above for why
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if ((unsigned long)labelcnt > MAXSPRITES*sizeof(spritetype)/64) // see the arithmetic above for why
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gameexit("Error: too many labels defined!");
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else
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{
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@ -9399,9 +9399,9 @@ static void compilecons(void)
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label = newlabel;
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labelcode = newlabelcode;
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}
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clearbufbyte(&sprite[0], sizeof(sprite), 0);
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clearbufbyte(§or[0], sizeof(sector), 0);
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clearbufbyte(&wall[0], sizeof(wall), 0);
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clearbufbyte(&sprite[0], sizeof(spritetype) * MAXSPRITES, 0);
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clearbufbyte(§or[0], sizeof(sectortype) * MAXSECTORS, 0);
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clearbufbyte(&wall[0], sizeof(walltype) * MAXWALLS, 0);
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OnEvent(EVENT_INIT, -1, -1, -1);
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}
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@ -4943,7 +4943,7 @@ void loadefs(const char *filenam)
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}
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initprintf("\nCompiled code size: %ld bytes\n",(unsigned)(scriptptr-script));
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initprintf("%ld/%ld labels, %d/%d variables\n",labelcnt,min((sizeof(sector)/sizeof(long)),(sizeof(sprite)/(1<<6))),iGameVarCount,MAXGAMEVARS);
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initprintf("%ld/%ld labels, %d/%d variables\n",labelcnt,min((MAXSECTORS * sizeof(sectortype)/sizeof(long)),(MAXSPRITES * sizeof(spritetype)/(1<<6))),iGameVarCount,MAXGAMEVARS);
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initprintf("%ld event definitions, %ld defined actors\n\n",j,k);
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for (i=0;i<128;i++)
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