James R
8d60579e6c
Merge branch 'demo-quit-crash-fix' into 'next'
...
Fix crash if you start recording a replay and immediately close the game
See merge request STJr/SRB2!1082
2020-07-22 22:11:03 -04:00
James R
196beead7d
Parenthesis
2020-07-21 16:16:03 -07:00
James R
735942a437
Merge branch 'next-lc-uint16' into 'next'
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Allow modification of built-in skincolors
See merge request STJr/SRB2!1078
2020-07-21 17:56:12 -04:00
Steel Titanium
76702d6712
Fix crash if you start recording a replay and immediately close the game
2020-07-20 22:19:44 -04:00
lachwright
242e128aa0
Fix Super Sonic exploiting CA_FLOAT abilities
2020-07-21 03:50:26 +08:00
SwitchKaze
5332fff540
Deny standard color accessibility changes
2020-07-20 12:06:57 -05:00
lachwright
cea3f64c88
Fix default NiGHTS skin brightness for non-super characters
2020-07-20 22:24:16 +08:00
SwitchKaze
ee9c146b5d
Re-enable built-in color modification
2020-07-19 17:23:08 -05:00
Steel Titanium
e9a03401cb
Port netticbuffer from Kart
2020-07-19 15:24:27 -04:00
Steel Titanium
05ac0fc7ea
Fix muspostbossname sometimes returning garbage.
2020-07-19 13:47:33 -04:00
Hannu Hanhi
b03e7f63c5
Fix shader comment
2020-07-19 16:07:53 +03:00
Hannu Hanhi
92ebbdfc10
Don't override custom shaders with model lighting shader
2020-07-18 15:48:37 +03:00
Hannu Hanhi
c1cf41fb0c
Add capability to use model lighting with shaders enabled
2020-07-18 15:08:59 +03:00
Jaime Passos
48a6652973
Move the sky dome code out of r_opengl.c, fix issues with shaders
2020-07-17 02:48:05 -03:00
James R
7c2f81e4ed
Merge branch 'next-lc-uint16' into 'next'
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Fix skincolor-related memory leak
See merge request STJr/SRB2!1066
2020-07-16 22:01:07 -04:00
James R
fa90ff6bae
Merge remote-tracking branch 'origin/master' into next
2020-07-16 19:00:21 -07:00
James R
d6b831053f
Merge branch 'fix-lib_freeslot' into 'next'
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Fix lib_freeslot
See merge request STJr/SRB2!1064
2020-07-14 18:32:10 -04:00
SwitchKaze
734033250d
Fix skincolor-related memory leak
2020-07-14 17:09:31 -05:00
kaysrishaq
7f9175033d
minor lua fixes
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minor lua fixes
2020-07-14 01:34:57 -04:00
kaysrishaq
29a116ba81
Fix lib_freeslot
2020-07-13 18:56:07 -04:00
James R
34bd0d9fe7
Merge branch 'various-color-fixes' into 'next'
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Various color fixes
See merge request STJr/SRB2!1060
2020-07-13 18:24:55 -04:00
kaysrishaq
f541c37ebc
Fix formatting
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PREFAVAILABLE -> S_PrefAvailable
move declarations to top of blocks
2020-07-13 15:16:49 -04:00
James R
f5c5ec000d
Use SRB2VERSION here...
2020-07-13 08:59:41 -07:00
James R
93615b07be
Merge remote-tracking branch 'origin/next' into http-mserv
2020-07-13 08:58:43 -07:00
James R
00ceca8cc6
Merge remote-tracking branch 'origin/master' into next
2020-07-12 17:11:22 -07:00
James R
4985d94386
Merge remote-tracking branch 'origin/master' into cmake-adjustments
2020-07-12 16:24:24 -07:00
James R
42b0ab1851
Merge branch 'p-xymovement-lua-exposure' into 'next'
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Expose several movement-related functions to Lua.
See merge request STJr/SRB2!884
2020-07-12 19:11:47 -04:00
James R
839f086216
A few more instances of "gr" to purge
2020-07-12 16:09:43 -07:00
Kays Ishaq
e849c9898e
move dupenum declaration to beginning of block
2020-07-12 19:05:27 -04:00
James R
b9a24001d8
Merge remote-tracking branch 'origin/next' into remove-glide-2
2020-07-12 16:05:15 -07:00
GoldenTails
ada06910dc
Expose P_MovePlayer to Lua.
2020-07-12 18:02:50 -05:00
GoldenTails
4b3d6f04f8
Expose P_PlayerZMovement to Lua.
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Finishing off these changes; how a player moves vertically.
2020-07-12 18:02:50 -05:00
GoldenTails
df1fd0c456
Expose P_SceneryZMovement to Lua.
...
Still more complex than P_RingZMovement.
2020-07-12 18:02:50 -05:00
GoldenTails
4710e4f07c
Expose P_RingZMovement to Lua.
...
Ever wanted to move like a ring vertically?
2020-07-12 18:02:50 -05:00
GoldenTails
6d3a2919a2
Expose P_ZMovement to Lua.
...
Because P_XYMovement wasn't enough.
2020-07-12 18:02:50 -05:00
GoldenTails
27c25bfa1e
Expose P_SceneryXYMovement to Lua.
...
Ironically this seems slightly more advanced than P_RingXYMovement...
2020-07-12 18:02:50 -05:00
GoldenTails
6ac3d62321
Expose P_RingXYMovement to Lua.
...
Ever wanted to move like a ring horizontally?
2020-07-12 18:02:50 -05:00
GoldenTails
fe67781d68
Expose P_XYMovement to Lua.
...
It was so easy; it took a grand total of one compile to implement!
Why wasn't this done before...
2020-07-12 18:02:49 -05:00
James R
bc2f83ec05
Merge branch 'p-rail-thinker-lua-exposure' into 'next'
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Expose P_RailThinker to Lua.
See merge request STJr/SRB2!1059
2020-07-12 18:54:28 -04:00
James R
6c875a8097
Merge branch 'marathoninfo2' into 'next'
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Marathon Run fixes (Resolves #184 )
Closes #184
See merge request STJr/SRB2!1061
2020-07-12 18:47:38 -04:00
James R
6f8dfb6fca
Merge branch 'version-prep-is-a-stinky-butt-head' into 'master'
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Automate some of the version numbers nonsense
See merge request STJr/SRB2!1054
2020-07-12 18:45:51 -04:00
James R
f1a5f5952b
Merge branch 'fix-required-flat' into 'next'
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Comment out unused border patch variables.
See merge request STJr/SRB2!1055
2020-07-12 18:42:42 -04:00
Hannu Hanhi
3a488c243f
Fix translucency comparison from previous commit
2020-07-12 22:23:15 +03:00
Hannu Hanhi
9909746718
Fix crash by handling precip mobjs correctly in ogl sprite sorting
2020-07-12 21:50:00 +03:00
toaster
0a625d3e19
Fix live event backups being created at run start; there's no meaningful progress in GFZ1 to recover from.
2020-07-12 19:00:58 +01:00
kaysrishaq
a73f468ea4
Don't check empty string for duplicate name
2020-07-12 12:02:49 -04:00
Kays Ishaq
6e4b14588c
Update lua_infolib.c
2020-07-12 11:12:16 -04:00
kaysrishaq
a734129eae
lua_isboolean -> lua_toboolean
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solves bugged set field accessible
2020-07-12 10:07:32 -04:00
Nev3r
2cdfb8ffc6
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2/ into udmf-next
2020-07-12 14:59:38 +02:00
toaster
e1a217dc10
Two minor fixes for Marathon Mode.
...
* Apply the RTA penalty to the live event backup rather than the current timer. (Resolves #184 )
* Snap the character name and timer mode text to the bottom of the screen, just above the bar.
2020-07-12 13:00:08 +01:00
kaysrishaq
74cfeaff30
A bit of cleaning
2020-07-12 07:56:25 -04:00
kaysrishaq
0f9e3554e2
various color fixes
2020-07-12 07:39:52 -04:00
GoldenTails
7015e656ce
Expose P_RailThinker to Lua.
2020-07-12 00:36:22 -05:00
GoldenTails
572bafa0f9
Use kinda counter-intuitive ternary operator to hack in a check for "use" for 2.2 compatibility
2020-07-11 21:59:54 -05:00
GoldenTails
da3ab1a14c
Ok fiiineee, I'll support 2.2
2020-07-11 21:59:54 -05:00
GoldenTails
a2635b2b86
The only "use" that I had to change to "spin" after a manual half hour search
2020-07-11 21:59:54 -05:00
GoldenTails
1f1589384a
Replace PF_USEDOWN with PF_SPINDOWN
2020-07-11 21:59:54 -05:00
GoldenTails
999d8018ca
Oops! Missed a couple...
2020-07-11 21:59:54 -05:00
GoldenTails
8b140b1831
Replace 'use' with 'spin' in game control constants
2020-07-11 21:59:54 -05:00
GoldenTails
8616823d7d
Remove another unneeded comment
2020-07-11 21:59:54 -05:00
GoldenTails
7b4dee87e6
Remove unneeded comment
2020-07-11 21:59:54 -05:00
GoldenTails
457714e480
Remove 2 characters of whitespace
...
This is what I get for using find+replace I guess lol
2020-07-11 21:59:54 -05:00
GoldenTails
465ad1a7bc
Replace all occurances of BT_USE with BT_SPIN (2.3?)
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I'd use `next-major` but it doesn't exist lol
2020-07-11 21:59:54 -05:00
James R
84373b1726
Merge branch 'opengl-blending-fix' into 'next'
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Fix ASTBlendPixel outputting empty pixels sometimes
See merge request STJr/SRB2!945
2020-07-11 20:57:30 -04:00
James R
6c3663812b
Merge branch 'ogl-linkdraw' into 'next'
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MF2_LINKDRAW support for OpenGL
See merge request STJr/SRB2!1031
2020-07-11 20:52:11 -04:00
James R
479bbeacbe
Merge remote-tracking branch 'origin/next' into http-mserv
2020-07-11 17:41:46 -07:00
James R
2f30e81fdd
ADD to the buffer size
...
(cherry picked from commit bae37aea2c1b1ffab22f79e27415914f7e25fc89)
2020-07-11 17:41:09 -07:00
James R
ab3878e282
masterserver_token is back
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(cherry picked from commit e7d949aeb2b9ef2297287ba35f9296684078f184)
2020-07-11 17:41:09 -07:00
James R
0b5062d31c
Set timeout on HMS connections
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(cherry picked from commit fcbe4e668f1ac79811d1ab2fb9cfd44729e56e93)
2020-07-11 17:41:09 -07:00
James R
f32d91cc57
Resize response body buffer as needed
...
(cherry picked from commit 85fef2655cc78c9453aed423f5a1df6011ce3262)
2020-07-11 17:41:09 -07:00
James R
4e1d54c332
It's not always GCC, but it probably is gcc (I hope)
2020-07-11 12:45:35 -07:00
sphere
e95265a7fa
Comment out unused border patch variables, so GFZFLR01 isn't required anymore.
2020-07-11 12:11:26 +02:00
Nev3r
a9dbf6daf6
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2/ into udmf-next
2020-07-11 08:47:32 +02:00
James R
6a54e5f4a6
Merge remote-tracking branch 'origin/master' into next
2020-07-10 23:04:50 -07:00
James R
8bcc2662d1
Merge branch 'netid-take-2' into 'next'
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Use ordered id for netvars instead of shitty hash
See merge request STJr/SRB2!1010
2020-07-11 02:00:06 -04:00
James R
df98601b12
Merge branch 'bubbleshieldoverhaul' into 'next'
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Bubble Shield overhaul
See merge request STJr/SRB2!1046
2020-07-11 01:56:53 -04:00
James R
f336b1e979
Merge branch 'i-added-the-branch-name-into-the-version-command-when-outside-of-develop-mode' into 'master'
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Adds the branch name into the version command printout when outside of DEVELOP mode.
See merge request STJr/SRB2!981
2020-07-11 01:48:38 -04:00
James R
5cebf5c7bf
Merge branch 'makefile-detect-version' into 'master'
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Detect GCC version in Makefile
See merge request STJr/SRB2!1002
2020-07-11 01:47:50 -04:00
James R
99e0c48f7b
Fix a lot of stuff related to the version automation
2020-07-10 22:39:46 -07:00
James R
1757002ddb
Automate VERSION/SUBVERSION; move version related definitions to version.h
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CMake support. Srb2win.rc still needs touchy, whatever.
2020-07-10 22:20:33 -07:00
Steel Titanium
e22964ee0a
I screwed up
2020-07-10 23:16:18 -04:00
Steel Titanium
db6fc75b4f
Update player.dta hash
2020-07-10 20:53:42 -04:00
Steel Titanium
778089458c
Merge branch 'next' into 226-prep
2020-07-10 20:06:16 -04:00
Louis-Antoine
f8aefc2fd3
Revert "Fix computation of very high pings"
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This reverts commit 82dbe95e22
.
2020-07-11 01:55:40 +02:00
Steel Titanium
d9483dabfd
Merge branch 'next' into 226-prep
2020-07-10 19:11:28 -04:00
Steel Titanium
759f9171a2
Update patch.pk3 hash again
2020-07-10 19:09:49 -04:00
Jaime Passos
d87c874559
Fix GL y-shearing ignoring a Y-flipped transform
2020-07-10 19:19:51 -03:00
Steel Titanium
dcd56a7fe3
Update patch.pk3 hash and Srb2win.rc
2020-07-10 18:13:01 -04:00
toaster
958d397cdb
Merge branch 'marathoninfo' into 'next'
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Marathon Run adjustments
See merge request STJr/SRB2!1048
2020-07-10 17:54:51 -04:00
Steel Titanium
307125e84e
Update version number
2020-07-10 17:29:03 -04:00
Nev3r
6c6f16e158
Merge branch 'ogl-model-spr-uv-fix' into 'next'
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Fix models that use sprite textures
See merge request STJr/SRB2!1049
2020-07-10 17:17:52 -04:00
toaster
217ac14ac5
Introduce a live event backup penalty for non MA_INGAME runs, since the change to saving time causes problems for this.
2020-07-10 21:36:37 +01:00
toaster
4c9cdcca0d
Hopefully fix the issue, which I can't recreate, of live event backups being created even if they shouldn't.
2020-07-10 21:27:34 +01:00
toaster
1956e9e670
Change the default value of the In-game/Realtime timer selection, based on speedrunner feedback.
2020-07-10 21:24:25 +01:00
toaster
8a5069156f
Add a small amount of extra info to the Evaluation screen for Marathon Mode, on request from multiple runners.
2020-07-10 21:16:28 +01:00
Hannu Hanhi
ad57426713
Adjust model uvs to power of two texture if sprite texture is used
2020-07-10 23:05:21 +03:00
toaster
205d4c8d20
Fix the issue where custom exits with skipped intermission screens (notably, Black Core Zone 2 and 3) would cause the game to softlock when playing on a save file, or with a live event backup.
2020-07-10 20:30:16 +01:00
Hannu Hanhi
5fdc4578db
Merge remote-tracking branch 'upstream/next' into ogl-linkdraw
2020-07-10 21:14:57 +03:00
Snu
be8f0853ef
Merge branch 'master' of git.magicalgirl.moe:STJr/SRB2 into bubbleshieldoverhaul
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Updated to 2.2.5
2020-07-10 17:08:53 +01:00
Nev3r
710097a0ca
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2/ into udmf-next
2020-07-10 11:47:16 +02:00
Snu
d392c59935
Changed Bubble Shield functionality
2020-07-10 05:59:10 +01:00
Lachlan Wright
12ea5398c8
Merge branch 'restore-supergold' into 'next'
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Restore SKINCOLOR_SUPERGOLD1-5 changes from 2.2.3
See merge request STJr/SRB2!1042
2020-07-09 12:37:31 -04:00
Lachlan Wright
867728ca16
Merge branch 'custom-color-fixes' into 'next'
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Fix custom skincolors being fullbright & signpost backgrounds using incorrect color shades
Closes #179 and #182
See merge request STJr/SRB2!1043
2020-07-09 12:37:16 -04:00
GoldenTails
59bd6d45a3
Whose idea was it to make the aPNG speed 1/2x by default?!
2020-07-08 18:14:11 -05:00
lachwright
3226a5d699
Fix custom skincolors being fullbright & signpost backgrounds using incorrect color shades
2020-07-09 05:56:11 +08:00
lachwright
c28ed25628
Restore SKINCOLOR_SUPERGOLD1-5 changes from 2.2.3
2020-07-09 00:00:21 +08:00
SteelT
31364d2120
Merge branch '225-prep' into 'next'
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2.2.5 preparation
See merge request STJr/SRB2!1039
2020-07-07 14:55:06 -04:00
Lachlan Wright
337ec7bf6c
Merge branch 'remove-tricks' into 'next'
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Remove Software tricks
See merge request STJr/SRB2!1036
2020-07-07 13:47:33 -04:00
Lachlan Wright
b9a088b16f
Merge branch 'fix-autoexec-netvars' into 'next'
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Fix autoexec file trying to set netvars when joining from command-line
See merge request STJr/SRB2!1040
2020-07-07 13:47:13 -04:00
lachwright
994bf78fe2
Update Srb2win.rc
2020-07-08 00:48:01 +08:00
lachwright
129fd2e27b
Update patch.pk3 hash
2020-07-08 00:42:31 +08:00
toaster
274f649a02
M_RATHON header text.
2020-07-07 17:30:20 +01:00
Louis-Antoine
0858c2f6ed
Fix autoexec file trying to set netvars when joining from command-line
2020-07-07 16:19:25 +02:00
lachwright
706b3c509d
Make A_FlickyCenter usable in SOC/Lua
2020-07-07 20:42:00 +08:00
James R
d31c6ac5b5
Contact the master server admims
2020-07-06 19:15:40 -07:00
Steel Titanium
7d75c72263
Update the version number
2020-07-06 21:29:02 -04:00
Steel Titanium
ded902678c
Update md5 hash for player.dta and patch.pk3
2020-07-06 21:22:57 -04:00
Louis-Antoine
78f8a44c25
Fix timeout
2020-07-07 02:06:26 +02:00
Jaime Passos
3a4ce6aea3
Merge remote-tracking branch 'origin/next' into opengl-blending-fix
2020-07-06 19:48:13 -03:00
Steel Titanium
7d00255dc4
Merge branch 'master' into next
2020-07-06 12:13:00 -04:00
Nev3r
42d92eab2c
Fix erroneous merge conflict resolution.
2020-07-06 11:54:55 +02:00
Nev3r
fd5b05cafc
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2/ into udmf-next
2020-07-06 11:13:27 +02:00
Jaime Passos
4f6420274f
Remove Software tricks
2020-07-06 01:26:56 -03:00
Jaime Passos
5c5d907251
gr_ -> gl_
2020-07-06 01:15:08 -03:00
Jaime Passos
a739cb0da9
Remove unused texture formats
2020-07-06 00:58:09 -03:00
Jaime Passos
3d50bef0e5
Rename structs, turn GrTextureFormat_t into an enum
2020-07-06 00:52:10 -03:00
Jaime Passos
ac04853f8c
Remove GrTexInfo
2020-07-06 00:35:48 -03:00
Jaime Passos
abeedc4b65
Delete hw_glide.h
2020-07-06 00:27:34 -03:00
Hannu Hanhi
b4aa5cecc1
Merge remote-tracking branch 'upstream/next' into ogl-linkdraw
2020-07-05 13:27:51 +03:00
James R
de8019f163
Merge branch 'hahaha-credits' into 'next'
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The credit
See merge request STJr/SRB2!1033
2020-07-04 18:00:49 -04:00
LJ Sonic
9c1bee694b
Merge branch 'knuxtweaks' into 'next'
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Knuckles tweaks
See merge request STJr/SRB2!1030
2020-07-04 16:37:35 -04:00
LJ Sonic
9f69396054
Merge branch 'fix-gif-delay' into 'next'
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Create a slightly more dynamic, optional frame delay system to show off your terrible hardware with
See merge request STJr/SRB2!1023
2020-07-04 16:28:59 -04:00
LJ Sonic
6c61baa818
Merge branch 'fix-oldbrak-missiles2' into 'next'
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Take 2: Fix Old Brak missiles + add pw_ignorelatch
See merge request STJr/SRB2!1006
2020-07-04 16:28:48 -04:00
James R
96bccd5f9f
Credit Oni for CODE
2020-07-04 12:59:56 -07:00
James R
d9005203c7
Fuck you macro
2020-07-04 12:52:01 -07:00
James R
e741a7b3c7
Actually save the cvar name in demos
2020-07-04 12:51:07 -07:00
LJ Sonic
17616967d3
Merge branch 'levelflat_name' into 'next'
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Use levelflat->name instead of flatname
See merge request STJr/SRB2!1024
2020-07-04 08:46:04 -04:00
LJ Sonic
77e39a0fd5
Merge branch 'make-linedef-422-smarter' into 'next'
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Make Linedef type 422 smarter
See merge request STJr/SRB2!1014
2020-07-04 08:35:42 -04:00
lachwright
17daf2faa2
Reduce speed cut when gliding underwater
2020-07-04 19:17:38 +08:00
LJ Sonic
cf4087a014
Merge branch 'jetjawsound' into 'next'
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Jet Jaw Sounds
See merge request STJr/SRB2!1018
2020-07-04 07:09:43 -04:00
LJ Sonic
804ba6da9e
Merge branch 'more-platform-fixes' into 'next'
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More platform fixes
See merge request STJr/SRB2!999
2020-07-04 07:07:17 -04:00
LJ Sonic
8d511ed565
Merge branch 'cez3debris' into 'next'
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New Debris for CEZ3
See merge request STJr/SRB2!1012
2020-07-04 07:00:20 -04:00
lachwright
f03addc5a7
Merge remote-tracking branch 'origin/next' into knuxtweaks
2020-07-04 18:53:26 +08:00
LJ Sonic
98c657e703
Merge branch 'sf_nosupersprites' into 'next'
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Add SF_NOSUPERSPRITES
See merge request STJr/SRB2!1000
2020-07-04 06:51:11 -04:00
LJ Sonic
5ee94c8ce7
Merge branch 'patch-1' into 'next'
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Rename "Legacy" control scheme
See merge request STJr/SRB2!1029
2020-07-04 06:50:15 -04:00
lachwright
527e682931
Add sightcheck boolean to P_RadiusAttack
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Also now destroys Egg Guard shields, and circumstantially Minuses
2020-07-04 18:27:06 +08:00
Lachlan
e2bdb56f97
Merge remote-tracking branch 'origin/next' into more-platform-fixes
2020-07-04 05:25:38 +08:00
Lachlan
cdb247d08f
Fix compiler warning
2020-07-04 05:25:34 +08:00
LJ Sonic
3679df07aa
Merge branch 'dragonbomber-height' into 'next'
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Fix Dragonbomber z positioning
See merge request STJr/SRB2!1004
2020-07-03 17:05:10 -04:00
LJ Sonic
07bbebd9b0
Merge branch 'shift-when-hiding-in-1p-menu' into 'next'
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Tweak display of hidden items in "1 Player" menu
See merge request STJr/SRB2!1013
2020-07-03 17:04:42 -04:00