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Fix formatting
PREFAVAILABLE -> S_PrefAvailable move declarations to top of blocks
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parent
70896f9095
commit
f541c37ebc
2 changed files with 10 additions and 12 deletions
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@ -2097,6 +2097,8 @@ boolean S_RecallMusic(UINT16 status, boolean fromfirst)
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boolean mapmuschanged = false;
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musicstack_t *result;
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musicstack_t *entry = Z_Calloc(sizeof (*result), PU_MUSIC, NULL);
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boolean currentmidi = (I_SongType() == MU_MID || I_SongType() == MU_MID_EX);
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boolean midipref = cv_musicpref.value;
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if (status)
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result = S_GetMusicStackEntry(status, fromfirst, -1);
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@ -2151,11 +2153,8 @@ boolean S_RecallMusic(UINT16 status, boolean fromfirst)
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return false;
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}
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boolean currentmidi = (I_SongType() == MU_MID || I_SongType() == MU_MID_EX);
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boolean midipref = cv_musicpref.value;
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if (strncmp(entry->musname, S_MusicName(), 7) || // don't restart music if we're already playing it
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(midipref != currentmidi && PREFAVAILABLE(midipref, entry->musname))) // but do if the user's preference has changed
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(midipref != currentmidi && S_PrefAvailable(midipref, entry->musname))) // but do if the user's preference has changed
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{
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if (music_stack_fadeout)
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S_ChangeMusicEx(entry->musname, entry->musflags, entry->looping, 0, music_stack_fadeout, 0);
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@ -2204,9 +2203,9 @@ static lumpnum_t S_GetMusicLumpNum(const char *mname)
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{
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boolean midipref = cv_musicpref.value;
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if (PREFAVAILABLE(midipref, mname))
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if (S_PrefAvailable(midipref, mname))
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return W_GetNumForName(va(midipref ? "d_%s":"o_%s", mname));
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else if (PREFAVAILABLE(!midipref, mname))
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else if (S_PrefAvailable(!midipref, mname))
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return W_GetNumForName(va(midipref ? "o_%s":"d_%s", mname));
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else
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return LUMPERROR;
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@ -2333,6 +2332,8 @@ static void S_ChangeMusicToQueue(void)
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void S_ChangeMusicEx(const char *mmusic, UINT16 mflags, boolean looping, UINT32 position, UINT32 prefadems, UINT32 fadeinms)
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{
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char newmusic[7];
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boolean currentmidi = (I_SongType() == MU_MID || I_SongType() == MU_MID_EX);
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boolean midipref = cv_musicpref.value;
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if (S_MusicDisabled())
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return;
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@ -2354,9 +2355,6 @@ void S_ChangeMusicEx(const char *mmusic, UINT16 mflags, boolean looping, UINT32
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return;
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}
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boolean currentmidi = (I_SongType() == MU_MID || I_SongType() == MU_MID_EX);
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boolean midipref = cv_musicpref.value;
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if (prefadems) // queue music change for after fade // allow even if the music is the same
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// && S_MusicPlaying() // Let the delay happen even if we're not playing music
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{
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@ -2366,7 +2364,7 @@ void S_ChangeMusicEx(const char *mmusic, UINT16 mflags, boolean looping, UINT32
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return;
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}
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else if (strnicmp(music_name, newmusic, 6) || (mflags & MUSIC_FORCERESET) ||
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(midipref != currentmidi && PREFAVAILABLE(midipref, newmusic)))
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(midipref != currentmidi && S_PrefAvailable(midipref, newmusic)))
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{
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CONS_Debug(DBG_DETAILED, "Now playing song %s\n", newmusic);
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@ -2738,7 +2736,7 @@ void MusicPref_OnChange(void)
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if (Playing())
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P_RestoreMusic(&players[consoleplayer]);
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else if (PREFAVAILABLE(cv_musicpref.value, "_clear"))
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else if (S_PrefAvailable(cv_musicpref.value, "_clear"))
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S_ChangeMusicInternal("_clear", false);
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}
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@ -185,7 +185,7 @@ boolean S_MusicExists(const char *mname, boolean checkMIDI, boolean checkDigi);
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// Returns whether the preferred format a (true = MIDI, false = Digital)
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// exists and is enabled for musicname b
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#define PREFAVAILABLE(a, b) (a ? \
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#define S_PrefAvailable(a, b) (a ? \
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(!S_MIDIMusicDisabled() && S_MIDIExists(b)) : \
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(!S_DigMusicDisabled() && S_DigExists(b)))
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