LJ Sonic
94ba47a950
Remove unused stuff
2023-01-07 13:37:33 +01:00
LJ Sonic
d1c5f7adcc
Move gamestate handling to a new file
2023-01-07 13:01:48 +01:00
MascaraSnake
f50e7f2515
Merge branch 'more-use-afters-frees' into 'next'
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Fix use after free bug
See merge request STJr/SRB2!1867
2023-01-07 10:37:32 +00:00
MascaraSnake
6ece0f1a00
Merge branch 'fix-hurtmsg-hook' into 'next'
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Fix HurtMsg inflictor mobj type discriminator
Closes #874
See merge request STJr/SRB2!1903
2023-01-07 10:32:58 +00:00
MascaraSnake
71d10ec579
Merge branch 'fishjump-fix' into 'next'
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Fix scaling mistake in A_FishJump
Closes #939
See merge request STJr/SRB2!1915
2023-01-07 10:32:43 +00:00
katsy
20cd8cefd1
fix flickering flight indicator
2023-01-06 18:41:35 -06:00
sphere
cdf896b22f
Merge branch 'nightshoopsanity' into 'next'
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Allow setting NiGHTS hoop pitch & yaw in degrees (in binary map format)
See merge request STJr/SRB2!1892
2023-01-06 23:54:26 +00:00
LJ Sonic
f1ad1bf13e
Declare data exchanged through the network to a new file
2023-01-05 23:48:44 +01:00
LJ Sonic
7c2fe20cd5
Move tic and net command handling to new files
2023-01-05 22:51:17 +01:00
spherallic
ca8842fa45
Merge branch 'next' into gamepadtweaks
2023-01-04 09:01:55 +01:00
MascaraSnake
5bbfb1840a
Fix scaling mistake in A_FishJump
2023-01-04 08:58:40 +01:00
Eidolon
c270cca55f
Always swallow pad axis events when menu is active
...
This prevents axis events from trickling out of the menu and taking
effect in G_Responder when they aren't hitting the digital deadzone
needed to be mapped into internal menu key events.
2023-01-03 14:39:15 -06:00
Eidolon
eeff182abb
Reverse axis event mapping in G_RemapGamepadEvent
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Was erroneously mapping events inside the deadzone as key down and vice
versa.
2023-01-03 14:09:12 -06:00
Eidolon
4e3f78784a
Merge branch 'MSVC-fix' into 'next'
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MSVC project file works again! Supports Visual Studio 2022.
See merge request STJr/SRB2!1904
2023-01-01 19:19:13 +00:00
Ashnal
7800c9e5c9
Fix use after free bug
2023-01-01 12:31:12 -06:00
Eidolon
fdff419818
Merge branch 'hms-useragent' into 'next'
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http-mserv: add SRB2-specific user agent string
See merge request STJr/SRB2!1893
2023-01-01 18:21:01 +00:00
LJ Sonic
b461cb919b
Move server-side connection handling to a new file
2023-01-01 11:45:09 +01:00
MascaraSnake
e472c551e1
Re-add P_ThingOnSpecial3DFloor for Lua backwards compatibility
2023-01-01 11:31:44 +01:00
Arthur
636e6d8c14
MSVC project file works again! Supports Visual Studio 2022.
...
Also fixed issues with the d_netcmd.c file/folder adding logic.
2022-12-31 19:35:07 -05:00
LJ Sonic
4660d3cab6
Move client connection handling to a new file
2022-12-31 21:37:35 +01:00
LJ Sonic
717e0d5a17
Move netcode files to a new folder
2022-12-31 14:10:19 +01:00
James R
fbcdaa6f4d
hooklib: move HurtMsg to mobj hooks
...
Fixes regression of mobj type discriminator not working
for this hook.
blame 8d382e49fb
2022-12-31 04:26:13 -08:00
James R
a895a5c374
hooklib: pass NULL mobj to only run mobj hooks with no type discriminator
2022-12-31 04:20:31 -08:00
sphere
060b79452a
Merge branch 'remove-spinning' into 'next'
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Remove PF_SPINNING upon use of any jump ability, so that directionchar works properly
See merge request STJr/SRB2!1429
2022-12-31 09:39:06 +00:00
MascaraSnake
193a592d46
Merge branch 'dyn-alloc-action-name' into 'next'
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Dynamically allocate space for a state's action field
See merge request STJr/SRB2!1478
2022-12-31 09:35:15 +00:00
sphere
e401f77524
Merge branch 'extend-ip-textbox' into 'next'
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Extend the length of the Connect via IP textbox.
See merge request STJr/SRB2!1410
2022-12-31 09:06:28 +00:00
sphere
e301268af7
Merge branch 'nodepthset' into 'next'
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Don't force bit depth to 8-bit when setting default video mode
See merge request STJr/SRB2!1733
2022-12-31 09:01:27 +00:00
MascaraSnake
eac31dbac0
Merge branch 'metal-sonic-fixes' into 'next'
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Metal Sonic boss fight fixes
Closes #93 and #931
See merge request STJr/SRB2!1896
2022-12-31 08:55:05 +00:00
MascaraSnake
ca039ad49b
Merge branch 'node-shit' into 'next'
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Fix a few rendering errors
See merge request STJr/SRB2!1901
2022-12-31 08:52:36 +00:00
LJ Sonic
05d232c029
Delete netcode
...
Just kidding, I just deleted NONET
2022-12-30 15:07:57 +01:00
LJ Sonic
e519f306fb
Ignore duplicate PT_CLIENTJOIN packets
2022-12-30 14:03:32 +01:00
LJ Sonic
6ae44fe91d
Rename ConnectionRefused to be more descriptive
2022-12-30 14:01:37 +01:00
LJ Sonic
c9dc44c2f6
Cleanup HandleConnect
2022-12-30 14:01:03 +01:00
LJ Sonic
d561b5a0bf
Remove broken joinnextround console variable
2022-12-30 13:10:01 +01:00
MascaraSnake
6bbb032581
UDMF: Use string values for the sector "triggerer" field
2022-12-30 11:19:29 +01:00
MascaraSnake
0a0da81007
Fix typo
2022-12-30 07:52:19 +01:00
LJ Sonic
388505db62
Remove unneeded numplayerswaiting field
2022-12-30 02:46:59 +01:00
LJ Sonic
f27de6c324
Remove useless condition
2022-12-30 01:48:26 +01:00
LJ Sonic
ba91520eab
Remove useless return value for SV_AddWaitingPlayers
2022-12-30 00:24:06 +01:00
LJ Sonic
36613d58e9
Cleanup sphere redistribution
2022-12-29 22:30:26 +01:00
LJ Sonic
6806fbce45
Fix sphere redistribution
2022-12-29 22:16:08 +01:00
LJ Sonic
dc39957539
Move sphere redistribution to its own function
2022-12-29 21:28:53 +01:00
LJ Sonic
2b2797ec66
Move player-node unlinking to a function
2022-12-29 20:48:17 +01:00
LJ Sonic
dc716d9ece
Cleanup ResetNode
2022-12-29 20:45:56 +01:00
LJ Sonic
e6e9eef0e2
Merge node arrays into a structure
2022-12-29 15:52:45 +01:00
LJ Sonic
262ed6b7f3
Split packet handling switch into functions
2022-12-29 10:23:12 +01:00
LJ Sonic
33c76453e1
Remove snake_ prefix
2022-12-28 18:50:00 +01:00
LJ Sonic
ffbe140af5
Move snake minigame to its own files
2022-12-28 16:12:05 +01:00
LJ Sonic
d03ef0a441
Fix HOMs in large rooms
...
Credits go to Lactozilla
2022-12-27 20:31:55 +01:00
LJ Sonic
c8e579618a
Fix maps with more than 65535 segs not working correctly
...
This renders the "quadrant hack" and ZenNode largely useless
2022-12-27 20:29:15 +01:00
LJ Sonic
58e5473c9e
Fix integer overflow with diagonal node splits
...
Fixes random invisible walls and possibly more errors
2022-12-27 20:26:38 +01:00
MascaraSnake
937127e987
Disable exit sectors in non-NiGHTS special stages because they interfere with the pits
2022-12-27 16:49:52 +01:00
spherallic
d7606fd85a
{
2022-12-27 13:48:42 +01:00
spherallic
f5ede24775
Fix gamepad being unable to skip tutorial prompt
2022-12-27 11:44:56 +01:00
MIDIManNoah
98d544b459
Make some fixes for Metal Sonic's boss fight
2022-12-23 22:19:09 -05:00
spherallic
f3988231d4
Convert old joy## constants
2022-12-22 14:40:35 +01:00
spherallic
1964869c69
Remove redundant control axes & cleanup
2022-12-22 01:40:33 +01:00
spherallic
b772c3a00d
Remove "controls per key" option
2022-12-22 00:02:30 +01:00
spherallic
7abdab09bd
Check double usage per-player, remove 2.1 code
2022-12-21 23:51:24 +01:00
Lamibe
c1b85b212d
Increased maxsend to 200MB
2022-12-19 10:38:17 +01:00
spherallic
a85876d0c2
Change gamepad defaults again, post-refactor
2022-12-16 01:25:54 +01:00
Eidolon
003ee55ccd
http-mserv: add SRB2-specific user agent string
2022-12-13 11:44:27 -06:00
Eidolon
fdb6f2aff9
sdl: I can't believe it's more version-guards
2022-12-10 02:47:53 -06:00
Eidolon
df28ffd72e
sdl: Yet more SDL rumble version-guards
2022-12-10 02:42:14 -06:00
Eidolon
f5f224136b
sdl: Version-guard rumble and extended buttons
2022-12-10 02:34:33 -06:00
Eidolon
ec58b1504d
sdl: SDL version-guard controller type and hidapi
2022-12-10 02:19:05 -06:00
Eidolon
6428d6fc61
Fix axis inversion and camera look inversion
2022-12-08 21:25:10 -06:00
Eidolon
7d8e8e20b7
Merge branch 'gamepad-refactor-lua-rumble' into 'next'
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Add haptic functions for Lua scripting
See merge request STJr/SRB2!1872
2022-12-09 02:17:17 +00:00
Eidolon
7f1cafcd3d
Merge branch 'gamepad-refactor-lua-features' into 'next'
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Add gamepad library and hooks for Lua scripting
See merge request STJr/SRB2!1871
2022-12-09 02:17:03 +00:00
Eidolon
696e2ab909
Merge branch 'gamepad-refactor' into next
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Some hacks from the snake minigame patch have been removed as they are
no longer needed.
See STJr/SRB2!1870
# Conflicts:
# src/g_game.c
# src/g_input.c
2022-12-08 20:00:41 -06:00
Eidolon
d98d59494f
Add missing level-load view reset from RR
2022-12-08 18:21:37 -06:00
sphere
b9c677e537
Merge branch 'triggerafterxcalls' into 'next'
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Fix callcount typo
Closes #922
See merge request STJr/SRB2!1890
2022-12-08 12:25:03 +00:00
spherallic
d0a91646ef
Allow setting hoop pitch/yaw in degrees (binary)
2022-12-07 12:34:35 +01:00
Eidolon
6d44eb8016
Revert previous RemoveMobjInterpolator move
...
Matching Ring Racers. Previous move was actually a mistake on the Kart
port. Done so there is never a condition where the interpolator isn't
removed.
2022-12-05 17:22:01 -06:00
Eidolon
5bb7a527a1
Remove mobj interp. on early-free in P_RemoveMobj
...
Fixes a crash that occurred frequently in special stages/NiGHTS.
2022-12-04 22:25:23 -06:00
MascaraSnake
2cc7fe2bf0
Fix callcount typo
2022-12-04 09:14:55 +01:00
sphere
153def463f
Merge branch 'fix-downloadsnakeconcent' into 'next'
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[Snake Controller Fix] fix NONET builds
See merge request STJr/SRB2!1888
2022-11-29 12:07:57 +00:00
sphere
2e3253592a
Merge branch 'polyvisiblefix' into 'next'
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Fix PolyObject visibility/tangibility constants
See merge request STJr/SRB2!1886
2022-11-29 11:28:57 +00:00
sphere
cef1cc3fdc
Merge branch 'dynslope-fix' into 'next'
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Dynamic slope vertices: Allow untagged vertices which don't move
Closes #917
See merge request STJr/SRB2!1885
2022-11-29 11:28:55 +00:00
Zwip-Zwap Zapony
4e303ec59d
better ifdef
2022-11-26 20:46:25 +00:00
ashifolfi
9cec9fbe97
fix NONET builds
2022-11-26 15:34:32 -05:00
LJ Sonic
c025c3408b
Merge branch 'reverse-viewpoint-switch' into 'next'
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Better viewpoint switching
See merge request STJr/SRB2!1875
2022-11-26 15:17:56 +00:00
LJ Sonic
5a38bbbbf5
Merge branch 'fix-downloadsnakeconcent' into 'next'
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Fix Download Consent/Snake minigame not having controller support
Closes #836 and #835
See merge request STJr/SRB2!1883
2022-11-26 15:14:35 +00:00
LJ Sonic
ddc708ac87
Remove shift+F12 shortcut
...
This would conflict if your shift key is bound to a control =((
2022-11-25 22:40:28 +01:00
sphere
0218f9c2fa
Merge branch 'fix-suspicious-statue' into 'next'
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Fix suspicious statue still being tangible for ~40 tics after spawning lance-a-bot
Closes #856
See merge request STJr/SRB2!1882
2022-11-25 19:51:15 +00:00
MascaraSnake
4de3ed0ab1
Fix PolyObject visibility/tangibility constants
2022-11-25 18:03:58 +01:00
MascaraSnake
1e6150e7fe
Dynamic slope vertices: Allow untagged vertices which don't move
2022-11-24 22:20:54 +01:00
LJ Sonic
28dba7f3c1
Add a separate control for switching to the previous viewpoint
2022-11-23 18:44:58 +01:00
ashifolfi
29aad5b7d5
WOW ITS A GOOD THING I DIDNT FORGET THIS HUH?
2022-11-23 12:27:01 -05:00
ashifolfi
8f5f5c1e22
hack and a half but joystick works now
2022-11-23 12:23:51 -05:00
ashi
1fb6adf390
change |=
to &=
2022-11-23 16:22:52 +00:00
ashifolfi
741b1f415d
very cool of vscode to not save when I told it to
2022-11-23 11:18:33 -05:00
LJ Sonic
7454235882
Merge branch 'mapmusname-fix' into 'next'
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Fix mapmusname not overwriting Lua-provided strings (resolves #880 )
Closes #880
See merge request STJr/SRB2!1803
2022-11-23 09:40:43 +00:00
Radicalicious
31520a1a5d
Revert usage warning to an error
2022-11-22 16:21:13 +00:00
ashifolfi
7e2dee8796
attempt to get joystick support in snake
2022-11-20 20:17:13 -05:00
ashifolfi
d7b96df07b
fix controller not working in download consent menu
2022-11-20 19:00:36 -05:00
ashifolfi
33b5f76045
fix controllers not working in snake game
2022-11-20 18:56:16 -05:00
ashifolfi
aa8410c612
fix statue being tangible for ~40 tics post burst mobj spawn
2022-11-20 18:46:41 -05:00
LJ Sonic
98d2dc4b71
No longer spam the console with viewpoint switching notices
2022-11-16 10:21:59 +01:00
LJ Sonic
d34d90b78b
Enable reverse-iterating through viewpoints with shift+F12
2022-11-16 10:21:39 +01:00