No more bubbles over dead players corpses

This commit is contained in:
Richard Allen 2002-02-26 20:55:00 +00:00
parent cfbf5c6046
commit bbe8669869

View file

@ -5,6 +5,9 @@
//-----------------------------------------------------------------------------
//
// $Log$
// Revision 1.17 2002/02/26 20:55:00 jbravo
// No more bubbles over dead players corpses
//
// Revision 1.16 2002/01/30 07:37:25 niceass
// EnableBreath added for mappers (TA thing)
//
@ -2148,7 +2151,8 @@ static void CG_PlayerSprites( centity_t *cent ) {
return;
}
if ( cent->currentState.eFlags & EF_TALK ) {
// JBravo: stopping talk bubbles appearing over dead peoples heads
if ((cent->currentState.eFlags & EF_TALK) && !(cent->currentState.eFlags & EF_DEAD)) {
CG_PlayerFloatSprite( cent, cgs.media.balloonShader );
return;
}