Commit Graph

588 Commits

Author SHA1 Message Date
Bill Currie 6000b06de3 support arbitrary hulls for players, too 2001-07-26 21:37:34 +00:00
Bill Currie 44daa25fe6 force the software clients to use the static renderer so asm is used 2001-07-26 20:55:42 +00:00
Bill Currie df2f517146 put in a couple of comments 2001-07-26 17:36:57 +00:00
Bill Currie 517be0adbb change rotate_bbox's `prototype'
void (integer hull, vector right, vector forward, vector up,
      vector mins, vector maxs) rotate_bbox = #97
2001-07-26 16:32:01 +00:00
Bill Currie a44da38e04 rotate the bounding box points, not just the planes
fix a really nasty bug with allocating a hull
2001-07-26 16:24:47 +00:00
Adam Olsen 725653ce2a Delete the check in download file names for a leading slash, since
it's harmless and some maps (such as engwar1) use it.  (the map may
be considered broken because of it, but everything ELSE works fine
with a leading slash, since it's relative anyway)
2001-07-26 15:50:54 +00:00
Bill Currie 88eb9e118a forgot to subtract 1 from the incoming hull `handle' 2001-07-26 15:33:55 +00:00
Bill Currie 5ebee4a28b rotated bounding box support. this is so totally untested it's not funny
(though it does compile). Keeps things simple and only checks touched.

.integer rotated_bbox;

ent.rotated_bbox = getboxhull ();// be sure to check for failure (0)
rotate_bbox (ent.rotated_bbox, ent.angles, ent.mins, ent.maxs);
...
freeboxhull (ent.rotated_bbox); // when freeing entity. box hulls are limited

integer () getboxhull = #95
void (integer hull) freeboxhull = #96
void (integer hull, vector angles, vector mins, vector maxs) rotate_bbox = #97
2001-07-26 04:26:54 +00:00
Bill Currie 22219fdeb0 fix a slight oopsie in Rhamph's checkin:) 2001-07-26 00:08:42 +00:00
Adam Olsen 619b12375c Start of support for rotated bboxes. shouldn't do anything yet 2001-07-26 00:01:13 +00:00
Adam Olsen 8fc5e5e372 replace strncmp (name, "maps/", 6) with strncmp (name, "maps/", 5) 2001-07-25 23:59:56 +00:00
Bill Currie 64a2f8d277 rearrange the comments for the builtins table, and put a comment with the
builtin number (and prototype where appropriate) on every element
2001-07-25 23:33:06 +00:00
Zephaniah E. Hull 08bc0e987b New PF_checkmove! A direct interface to SV_Move, but named better.
(This is #98.)
2001-07-25 22:14:42 +00:00
Bill Currie d12a0a930d return of UserInfoCallback is now ignored and SV_Userinfo_f just returns as
PR_setuserinfo now does the extract from userinfo.
2001-07-24 22:11:44 +00:00
Bill Currie 06b9f44741 prepend a 0ed header to the overflowed packet being dumped 2001-07-24 17:51:07 +00:00
Bill Currie c7390e4d53 diff_snr-- :) 2001-07-23 18:36:36 +00:00
Bill Currie 22c9716b56 rename int_var to integer_var 2001-07-22 20:20:46 +00:00
Adam Olsen 2f223924f4 Add a set of "crudefile" file io functions. Reads or writes an
entire C string (including terminating nul).  Read the source for
more details :)
2001-07-22 19:03:26 +00:00
Bill Currie 77694855e7 fix some off-by one errors I induced last night 2001-07-22 18:44:55 +00:00
Bill Currie 735cd909c0 make SV_Prespawn use the backbuffers if needed to help prevent overflows 2001-07-22 06:55:09 +00:00
Bill Currie e010356e8f break out the two chunks of almost identical backbuffer code into
PushBackbuffer()
2001-07-22 06:27:05 +00:00
Adam Olsen 1422163099 Minor typo fix ("(%d0" to "(%d)") 2001-07-22 04:53:19 +00:00
Adam Olsen 43c8763de0 change host_client to sv_player. I *hope* this is the right thing. 2001-07-20 08:08:46 +00:00
Bill Currie cf10da8120 fix the double "foo changed name to bar" messages for foo 2001-07-20 05:35:55 +00:00
Bill Currie abf34ac2d3 send the right one 2001-07-20 05:30:51 +00:00
Bill Currie a09705953f forgot to send the updates to the clients 2001-07-20 05:29:45 +00:00
Bill Currie 743fd9cc19 rename SetUserInfo to UserInfoCallback.
set self to the client entity for UserInfoCallback.
add void (entity ent, string key, string value) setinfokey = #102;
	similar usage to infokey.
2001-07-20 05:05:47 +00:00
Bill Currie d30f1ee0c2 add an /optional/ SetUserInfo qc callback to allout the progs to take over
userinfo setting.

float (string key, string value) SetUserInfo;

key = infostring key
value = new value
returs: 0 for key not changed, non-0 to broadcast the change
2001-07-20 04:30:33 +00:00
Bill Currie aa7500cac7 add the DOUBLEQUOTE key name as per mechanix' request 2001-07-19 21:54:12 +00:00
Bill Currie 46176e1094 azerty kb patch from Filip Van Raemdonck <mechanix@digibel.org>. includes some
misc fixes, too
2001-07-19 21:46:34 +00:00
Bill Currie b23786880a check for hitting the maximum number of masters and print a message if so. 2001-07-19 07:07:32 +00:00
Bill Currie 5e81d80d8c optionally disable the curses server console, bringing back the old behaviour 2001-07-19 05:13:32 +00:00
Adam Olsen a771b5bd6c Make edicts command support a search string, so it only prints edicts
with matching classnames.  Makes it easy to print out the type you want
for debugging :)
2001-07-19 03:18:11 +00:00
Bill Currie 086084c1fa fix a sign extention error 2001-07-19 00:24:24 +00:00
Bill Currie 40dfde55a1 don't try to use curses before things have been initialized 2001-07-19 00:07:20 +00:00
Bill Currie 47a6f2c9b5 pr_debug.c:
capitolise CRC and add a \n to the message
sv_progs.c (both nq and qw):
	don't bother checking the progdefs.h crc: it's just not needed any more
pr_imm.c:
	use r instead of rep when checking the hash tables.
main.c (quaq):
	make developer work and set com_filesize (otherwise, progs crc doesn't
	get set properly (com_filesize, not developer:))
2001-07-18 21:28:41 +00:00
Bill Currie 159bc6147c create an "input line" object for the console so Con_ProcessInput can be used
in verious contexts
2001-07-17 16:46:51 +00:00
Bill Currie bab80a0648 move the special keys out of the way of ascii codes (unless they represent
ascii codes (eg, K_ENTER)) and remove the magic number for the number of keys.
2001-07-17 15:51:56 +00:00
Bill Currie 104701a8c5 the beginnings of the console lib (using plugins for the client/server type
consoles). Currently, doesn't affect anybody other than the need to
re-bootstrap.
2001-07-16 20:41:10 +00:00
Bill Currie 1c9e1b176f fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
Adam Olsen 155b46b8c8 More diff noise reductions. yay! 2001-07-15 01:48:03 +00:00
Adam Olsen 08cb34e0e0 Diff noise reduction. Stop me if I break it :) 2001-07-15 00:21:48 +00:00
Adam Olsen fb0fe95e7e Diff noise reduction 2001-07-15 00:03:11 +00:00
Adam Olsen 484f5494b8 Add my strlen and charcount functions as quakec builtins. strlen
returns the total string length, and charcount returns the number of
times the given character appears.
2001-07-13 22:58:31 +00:00
Adam Olsen dcaa0b205f Make coop play possible in qw. Create a progs variable called 'current_skill'
and you'll get the nq edict pruning behavior.
2001-07-13 22:47:11 +00:00
Bill Currie 7a06a2254a rename the Con_Printf in sv_send.c to SV_Printf and change all the calls to
Con_Printf in the server code to SV_Printf.
nuke Con_DPrintf from sv_send.c
2001-07-11 23:11:29 +00:00
Bill Currie 7ca4383790 move a Key function out of console and into keys.
replace a Con_Print call with Con_Printf ("%s", ...) (I want to make Con_Print
private)
2001-07-11 19:17:58 +00:00
Bill Currie 4cf5648fcc no longer need /that/ hack as SV_Frame does it now 2001-07-11 03:19:18 +00:00
Bill Currie eb66aa03ee sv_console.c:
/finally/, the input line works to my satisfaction
sv_main.c:
	call Con_ProcessInput to get the cursor in the right position on the
	screen (yeah, horrible kludge until someone figures out a nice console
	api)
2001-07-11 03:11:53 +00:00
Bill Currie 038e2c9287 the input line is almost perfect: just some problems with the scroll
indicators
2001-07-11 00:19:39 +00:00
Bill Currie 5642ac87cb cursor keys now work (per window keypad mode, hmm) 2001-07-10 23:03:13 +00:00
Bill Currie f9f31ad4b3 ncurses console for the server. input handling is currently a nasty bit of
code duplication, but it seems to work nicely (except for cursor movement
keys) and even gives tab completion to the server :)
2001-07-10 22:36:22 +00:00
Bill Currie ecff96258f cmd.[ch]:
api change: Cmd_Args () now takes a parameter inidcating which arg to
	start at for grabbing the un-parsed command line
qw/source/sv_ccmds.c:
	implement kk's tell command and user name matching (though # is used for
	the wildcard and it's still case sensitive)
everything else:
	adjust for the new Cmd_Args protype
2001-07-10 18:25:54 +00:00
Bill Currie 001f178e86 rcon and say improvements from kkqwsv
server.h:
	add rcon_from_user
sv_ccmds.c:
	add SV_ConSay_Info_f (sayinfo) for quiet info messages and revamp the
	rest of SV_ConSay_f accordingly. Also include deactivated commands for
	cuff, mute, tell and ban (coming soon).
sv_main.c:
	revamp the rcon system to support both `root' rcon and admin rcon and
	provide better logging. admin_password is the cvar holding the password
	for admin access (used the same way as rcon_password)
2001-07-09 23:33:35 +00:00
Bill Currie 41e07f08a4 oops, re-using freed memory is a nono :/ 2001-07-06 20:04:05 +00:00
Bill Currie bb084d5f14 fix the case when the expansion is both an exact match and a sub-string 2001-07-06 19:47:44 +00:00
Bill Currie e3c38e7774 rework tab completion a bit so that it expands as much as possible 2001-07-06 19:43:01 +00:00
Bill Currie 03c0216dde force_centerview is back 2001-07-06 17:42:04 +00:00
Bill Currie 0fddfe4931 just typing map will give the current map name. In nq, doesn't work too well
during a demo (doesn't die, just gives "map is ", or likely the last map
actually played on).
2001-07-06 17:38:17 +00:00
Bill Currie fc09d2b00f port Bruce Momjian's patches from newtree with a less incestuous
implementation of his sound/focus patch. NOTE: only alsa 0.9 is tested
(Rhamph, can you test 0.5, please?) and only the alsa drivers stop the
hardware right ow.

WARNING!!! you /will/ have to re-install your plugins, or you will get
segfaults when the window gains/loses focus.

How do you tell if a window has focus on first mapping in X11?
2001-07-05 20:18:23 +00:00
Bill Currie b4ac2446a1 Put knghtbrd's sys cleanup changes back in, but with Sys_MakeCodeWriteable
in sys/util.c rather than limbo (the crux of the problem that caused the
previous reversal). I'll look into his Sys_Printf changes next.
2001-07-05 03:28:40 +00:00
Bill Currie e659c2a44f revert kntbrds recent sys changes as they break sw static builds 2001-07-05 00:12:43 +00:00
Bill Currie ce3eddb89c move the node number validation out of RecursiveHullCheck and into the bsp
loader
2001-07-04 16:28:54 +00:00
Joseph Carter eb71edb5d4 taniwha, please have a look at this to make sure I'm doing it the "right"
way..  Sys_Printf is now Sys_StdPrintf for now.  Sys_Printf is a function
pointer and will end up replacing Con_Printf as well.  Names will change
to something intelligent when I'm done.  Win32 is not yet touched, but I
haven't forgotten it.

The reason for this is the assumption that Con_Printf and Sys_Printf do
not overlap.  The new server console WILL change that, requiring that we
change how we handle both functions.  The plan:  Default to using stubs
and swap them for full-featured functions on Console init which do all
the things we expect.  Will also do a stderr version later.
2001-07-02 18:11:34 +00:00
Joseph Carter d478e6b1d9 These aren't used anymore as their functions have moved to libs/util 2001-07-01 00:14:46 +00:00
Bill Currie c350bb2b1b a slight oopsie on the location of WriteFloat and friends :P plus nq is now
endian/size clean.
2001-06-29 06:50:29 +00:00
Bill Currie 39872aad5b qw's demo code is now endian and type size clean 2001-06-29 06:29:24 +00:00
Bill Currie 6eef7f2988 fix an incorrect setting of colormap when it should have been colormod 2001-06-29 04:24:01 +00:00
Bill Currie f61ca0e321 fix the persistent fires. For sanity's sake, the non-renderer specific parts
of gl_dyn_fires.c have been moved to r_main.c (for now).
2001-06-29 02:43:04 +00:00
Chris Ison 85d2176bb6 make -3dfx compile again, may need fixing for mesa specific functions listed in vid_3dfxsvga.c 2001-06-29 02:10:52 +00:00
Bill Currie 443196e66b very nice command line tab completeion from Shawn Walker
<eviltypeguy@qeradiant.com>
2001-06-28 04:05:14 +00:00
Zephaniah E. Hull 3715430479 This is changing more then I wanted to at once, however.
The major change is that we no longer require libGL to even exist on the
system at compile time for the GL targets, we dynamicly link to the
libGL of choice at run time. (This probably breaks most non-linux
systems, and all GL targets except -glx, some fixup will be needed.)
(This also kills glquake, dead dead DEAD! GONE FOREVER! WHEE!)

Some gl_draw cleanup.

Commented out equake alias model occlusion test stuff, very experimental.

Added the .lo and .la patterns to the .gitignore files.

Some minor sbar cleanup. (We don't use the disc in use symbol for
anything.)
2001-06-24 09:25:55 +00:00
Bill Currie 560b475880 gcc 3.0 compile fixes 2001-06-19 22:05:13 +00:00
Joseph Carter d5dabdf3d8 Fix -lqfnet errors 2001-06-18 01:07:09 +00:00
Chris Ison 3456b5f479 part 1 of slist fixup, added ping and game filtering, also fixed some potential bugs. flame me later 2001-06-17 08:14:22 +00:00
Adam Olsen 0bb5db78af Add a sv_gc cvar, which makes it run the string gc every n frames.
Defaults to 0 (disabled).
2001-06-16 22:39:41 +00:00
Adam Olsen 4f28b39b01 depend on libqfnet.la instead of libqfnet.a 2001-06-16 22:33:56 +00:00
Bill Currie 4901dd0a53 net_udp.c:
header shuffle
net_udp6.c:
	get compiling under mingw. some icky hacks (and the version of the tpipv6
	headers I managed to get had some errors), but it compiles cleanly.
2001-06-15 18:08:26 +00:00
Bill Currie 8c13809e9c don't process .S files when not using asm (either --disable-asmopt or non-x86
platforms). Done by moving the asm objects into libasm.la (yes, there's one in
each dir that needs it) so that the Makefiles don't explode.
2001-06-14 19:52:38 +00:00
Adam Olsen 29188c9f33 typo 2001-06-14 17:31:53 +00:00
Adam Olsen 2a1f323df4 precache some lightning models 2001-06-14 17:31:15 +00:00
Chris Ison a3d2d83e18 fixed master list to the 7 (known) working master 2001-06-12 23:53:58 +00:00
Chris Ison 3526371ff0 oops, forgot to remove debug code 2001-06-12 12:34:59 +00:00
Chris Ison 75fe232052 Sorted server list, sl_sortby 0 = by name, sl_sortby 1 = by ping 2001-06-12 12:31:01 +00:00
Chris Ison 5b16c38974 quick bug fix for slist update seg 2001-06-09 15:42:22 +00:00
Chris Ison 8d3247ff00 added set server name after refresh, and fixed slist update not resetting the list 2001-06-09 15:24:42 +00:00
Chris Ison 12ae6750af moved slist stuff out of cl_main.c and into cl_slist.c, enabled getting server list from master servers. to switch between servers.txt list (default) and list of servers from master servers use slist switch 2001-06-09 09:12:24 +00:00
Bill Currie b9f35283f4 make dist fixes + a --disable-asmopt fix for mingw 2001-06-08 02:47:30 +00:00
Bill Currie 62c783f47a eval_t is no more: too many evil casts involved in using it (which can result
it bad code being generated by gcc).
2001-06-08 00:13:06 +00:00
Bill Currie 735a35b2f9 compile fixes from Artur Frysiak <wiget@pld.org.pl> 2001-06-05 17:23:03 +00:00
Bill Currie e339e82c01 hash.h is now const correct as is a lot of qfcc 2001-06-04 04:52:14 +00:00
Bill Currie 4c8f84adc5 fix for CustomTF menu truncation 2001-06-03 01:28:11 +00:00
Bill Currie 652069d3f2 This one's for Mercury :) (cvar control of pmodel and emodel) 2001-06-02 23:29:41 +00:00
Bill Currie a0796826ee Back out Mercury's removal of emodel and pmodel. They are /required/ by some
servers.
2001-06-02 22:20:34 +00:00
Zephaniah E. Hull 380dcf5c9b Some gl_draw cleanups for glpic.
Some sbar cleanups (still broken, suspect driver issues.).
Removal of pmodel and emodel infokeys, waste of info space.
For servers allow people downloading to hear people talking.
2001-06-02 20:39:54 +00:00
Ragnvald Maartmann-Moe IV 28638a9a98 Remove merge ghosts. Aren't there for Taniwha. cvs quirks, whee. 2001-06-02 04:35:16 +00:00
Ragnvald Maartmann-Moe IV 85333a9f96 Convert cd audio libs to plugins. Windows untested, dos and sgi not converted yet. 2001-06-01 22:55:33 +00:00
Bill Currie 7ad0f7ed2b various compile fixes for mingw. 2001-06-01 00:39:31 +00:00
Adam Olsen 4620b8fdfd Add the cl_showscoresuid cvar I mentioned before 2001-06-01 00:29:55 +00:00
Bill Currie 06064ec390 compat.h:
create a field_offset macro that takes a structure type and a field and
	returns the offset of the field within the structure
everything else:
	use field_offset to calculate the size of variable sized structs
2001-05-31 18:11:05 +00:00
Bill Currie d2a4faae6e oops :) (packet log fixes: segs aren't nice) 2001-05-31 15:38:08 +00:00
Bill Currie 323015b11a include/QF header cleanup. including config.h (or any file from include) is
a nono because headers in include/QF get installed, but include don't and thus
would break quakeforge-dev.
2001-05-31 05:33:13 +00:00
Bill Currie 6bf58ab1af no header includes cvar.h now 2001-05-31 03:41:35 +00:00
Bill Currie a488af9bf5 add a net_packetlog_zap command (those files can get big:) 2001-05-31 03:04:39 +00:00
Bill Currie 4babd979d6 nuke --enable-packetlog in favor of a net_packetlog cvar so packetlogging is
always available. also change the packet log open mode from truncate to append.
2001-05-31 02:43:48 +00:00
Bill Currie 889b9ce740 try to dump the packet resulting in an overflow 2001-05-30 23:44:21 +00:00
Bill Currie 940598f240 merge pcx.c, tga.c and wad.c. util seemed the most logical place, but LoadPCX
had to be modified to get away from vid.h (better designe now IMO anyway)
2001-05-30 20:56:53 +00:00
Bill Currie 80be659b4a white space 2001-05-30 20:55:28 +00:00
Adam Olsen de4ab28d38 re-add support for changing client port (use +set cl_port foo) 2001-05-30 18:50:17 +00:00
Adam Olsen 8ca626dacc add -export-dynamic to linker lines, so you can use sound plugins with static builds. 2001-05-30 18:35:19 +00:00
Joseph Carter 05adfd0e53 quakefs.h -> vfs.h
quakeio.h -> vfile.h

More diff reduction between trunk and my VFS code.  Also took the time to
put some headers in order and fix a few #include's pointed out by moving
things around a bit.
2001-05-30 04:34:06 +00:00
Joseph Carter 186d577818 s/QFile/VFile/g - makes my diffs much smaller and more manageable for the
VFS work.
2001-05-30 03:21:19 +00:00
Bill Currie 18fd21da77 merge the particle system 2001-05-29 19:58:35 +00:00
Bill Currie 78702c07e4 make gl_dyn_part.c and sw_rpart.c independent of client.h and host.h 2001-05-29 19:43:15 +00:00
Bill Currie 7708a2ddd1 remove netlogger (unused cvar) and rename netloglevel to net_loglevel so it
matches the user visible name
2001-05-29 18:24:29 +00:00
Bill Currie 87bf3a2b5e cl_main.c:
move the packet loging init call to the right place and remove a duplicate
	PI_Init call
net_packetlog.c:
	don't be so invasive when dumping packets. use a private msg_t that gets
	initialized from the analysed packet, rather than net_packet (which
	tended to corrupt incoming packets)
2001-05-29 18:14:12 +00:00
Bill Currie f0cfc46cb7 model.h:
add a crc field to aliashdr_t
model_alias.c:
	set it for all models
cl_parse.c:
	set the pmodel and emodel info keys to the crcs of the player and eye
	models
2001-05-29 17:37:48 +00:00
Bill Currie d441a61bf3 make sure that the reliable packets from soundlist, modellist and the skins
info get acked. This is done by sending a no-op packet (0 byte didn't work
because the runt packet detector throws them out before the ack is seen).
2001-05-29 03:29:51 +00:00
Bill Currie 3c66182588 fix the sound precache lookup code in net_packetlog.c 2001-05-28 22:16:27 +00:00
Bill Currie 6eadd402ab when I say I want packet loggin, I want packet logging, not undefined symbols 2001-05-28 21:34:27 +00:00
Zephaniah E. Hull 2ab7077e0e Minor clipping. 2001-05-27 18:35:08 +00:00
Chris Ison 9b4f09ff0f fix for qw skin upload every frame bug, thank deek for the fix and help 2001-05-27 09:19:24 +00:00
Bill Currie 4c5b977902 move cl_math.S into renderer/sw/transform.S (never before realised it was
part of the renderer)
2001-05-26 03:33:09 +00:00
Chris Ison 3035224bec disable cl_math.S asm 2001-05-25 22:57:25 +00:00
Bill Currie 1038f88a64 disable asm in the software renderer for now. This will allow me to fix the
files one at a time and allow others to use software independent of asm usage
(even if a little slowly (~14% slower on my dual c450)).
2001-05-25 14:57:31 +00:00
Bill Currie a87c4bbd93 vid.c:
Don't bother checking vid_gamma for CVAR_ROM becuase it is impossible to
	get to VID_UpdateGamma when it is set except for when the cvar is
	initially created, and we /want/ the code to execute in that case.
vid.h:
	add initialized to viddef_t
vid_common_gl.c:
	actually /use/ gammatable (it tends to help)
vid_*.c:
	clean up rendundant decls of gammatable, vid_initialized (now
	vid.initialized) and make sure vid.initialized gets set.
gl_view.c:
	remove gammatable decls
2001-05-25 04:03:47 +00:00
Bill Currie 5ed553f876 more files missed in the move 2001-05-25 02:45:57 +00:00
Bill Currie 600bcfb108 forgot to remove these 2001-05-24 19:28:07 +00:00
Bill Currie 73e6e1684f FINALLY, the nq and qw renderers are merged. the view and particle subsystems
are not yet merged due to their dependence on the client, but that will come
soon.
2001-05-24 19:22:35 +00:00
Bill Currie 05f9470b7c oops, got a little too agressive with the V_CheckGamma cleanup 2001-05-24 18:50:02 +00:00
Bill Currie f21ad90ba4 total nukage of brighten, brightness and contrast. 2001-05-24 16:30:25 +00:00
Bill Currie a3518d44ed Nuke V_CheckGamma, moving its sole contribution to VID_UpdateGamma in vid.c 2001-05-24 15:48:39 +00:00
Bill Currie d87d374fcf white space 2001-05-24 04:50:12 +00:00
Chris Ison 3cc3392a8a fixed paused being displayed by default in gl 2001-05-23 10:20:27 +00:00
Bill Currie 1a25bc9349 gl_screen.c and screen.c are now client clean (and merged :) 2001-05-23 06:33:23 +00:00
Bill Currie ec7335029d gl_draw.c is now client clean. 2001-05-23 04:05:10 +00:00
Bill Currie f49608b881 copy it to nq and clean out the commented out code 2001-05-23 03:33:39 +00:00
Bill Currie 3b7d356416 helps if I upload the texture in the correct format :) 2001-05-23 03:31:54 +00:00
Bill Currie a8e1da5d99 make dist and compile fixes for mingw cross building 2001-05-22 19:13:23 +00:00
Zephaniah E. Hull e65c1bd7e1 Make sure the message gets to the client. 2001-05-22 13:40:21 +00:00
Zephaniah E. Hull 98a8db2f0e Coderjoe's fix from newtree. (The other part of the DOS fix.)
Prevent an infinite loop in a fairly rare case, where the infostring is
too full to accept a new name when there is a duplicate name.
2001-05-22 13:30:35 +00:00
Zephaniah E. Hull 5245f56012 Validate userinfo strings on connect. (Part of a nasty DOS fix.) 2001-05-22 12:00:45 +00:00
Joseph Carter 2b4c31b7ae Noise reduction in draw vs gl_draw 2001-05-22 09:24:56 +00:00
Joseph Carter 954b2148f7 Fix a gcc warning in cl_ngraph.c 2001-05-22 09:19:53 +00:00
Bill Currie 4a80639556 sw and gl rmisc are now client clean. the graphing functions ahve been pulled
out into r_graph.c (Time and Z graph), cl_ngraph.c (Net graph), and
{gl,sw}_graph.c (R_LineGraph). gl_ngraph.c is gone. Unfortunatly, something
is rather wrong with NetGraph in gl (probably R_LineGraph).
2001-05-22 06:00:38 +00:00
Bill Currie 0a4b53c817 gl_rsurf is now client clean 2001-05-21 23:09:46 +00:00
Bill Currie da8715f27d sw_ralias.c and gl_rmain.c are now client clean. this involved a bit of a
revamp of skins. keep an eye out for broken skins (especially in nq)
2001-05-21 22:25:35 +00:00
Ragnvald Maartmann-Moe IV ddceaf78b3 Merge most of cshift calcs from sw and gl to r_view.c 2001-05-21 19:53:57 +00:00
Ragnvald Maartmann-Moe IV 46b5ce2d09 Remove client.h from gl_sky_clip. Changed an error message to not use cl_name. 2001-05-21 15:59:02 +00:00
Ragnvald Maartmann-Moe IV 853dfceac6 Minor cleanups, not client.h or host.h clean yet, though. 2001-05-21 04:41:57 +00:00
Ragnvald Maartmann-Moe IV 4d09685df7 Remove client.h from sw_rsurf.c. Prepare gl_rsurf.c for same. 2001-05-21 03:39:41 +00:00
Ragnvald Maartmann-Moe IV a9c9a46c37 client.h gone from gl_rlight.c and sw_rlight.c.
cl_lightstyle -> r_lightstyle
2001-05-21 03:08:07 +00:00
Bill Currie ece576ed4b reduce gl_rmain's dependency on cl*.h 2001-05-21 00:22:35 +00:00
Ragnvald Maartmann-Moe IV 1aef81e9ef Minor makefile cleanups. 2001-05-20 23:30:16 +00:00
Ragnvald Maartmann-Moe IV 62eefb49af Remove gl_cull cvar. Was enabled regardless of the setting of the cvar, in any case. 2001-05-20 22:02:44 +00:00
Ragnvald Maartmann-Moe IV d9b509b885 nonintel stuff makes more sense in nonintel.c 2001-05-20 21:47:18 +00:00
Ragnvald Maartmann-Moe IV ee8bdb0742 sw_rvars.c was just a little bit silly for a simple variable declaration. 2001-05-20 21:44:05 +00:00
Bill Currie 337430a113 sw_rmain.c is now client and chase clean. 2001-05-20 20:38:51 +00:00
Ragnvald Maartmann-Moe IV 7d008a5949 whitespace 2001-05-20 20:35:39 +00:00
Ragnvald Maartmann-Moe IV 3f816c0aa3 whitespace. 2001-05-20 18:07:39 +00:00
Ragnvald Maartmann-Moe IV a07d05e054 whitenoise-- 2001-05-20 16:29:41 +00:00
Bill Currie 44943e78de better fix for the dlights problem (will prevent similar problems in the
future)
2001-05-20 06:23:46 +00:00
Bill Currie d360b01827 move dlight stuff out of cl_* into r_main.c. nq dlights seem to be broken,
but that seems to have been from before this work
2001-05-20 05:42:52 +00:00
Ragnvald Maartmann-Moe IV f7330f078e Change meaning of gl_lightmap_components a bit. Setting 4 changed to reduce texture memory waste by a bit. Really only an optimization for nvidia drivers anyways. This also should fix a quality issue in 16bpp with it set to 4. 2001-05-20 04:36:20 +00:00
Bill Currie cf2e098434 header order 2001-05-20 04:26:22 +00:00
Bill Currie a41af75e56 cl.worldmodel is only remfereced once in the renderer (and that will be
going away shortly)
2001-05-20 04:25:36 +00:00
Bill Currie daca64ed04 more cl*.h dependency cleanups realtime and cl.time are no longer reffed 2001-05-20 03:54:55 +00:00
Bill Currie d1c2b0ec52 r_efrag.c no longer relies on cl*.h 2001-05-20 02:39:56 +00:00
Bill Currie e0512e4af3 r_efrag.c is almost client.h free 2001-05-20 01:58:59 +00:00
Bill Currie f834f99de7 diffsnr++ 2001-05-20 00:34:40 +00:00
Bill Currie 916b52f24c more diff S/N ratio improvements 2001-05-19 23:38:56 +00:00
Ragnvald Maartmann-Moe IV 2edaee8f5d Whitespace. 2001-05-19 23:31:20 +00:00
Bill Currie 149e8477a6 Call SCR_UpdateScreen at the end of Host_Init 2001-05-19 22:27:44 +00:00
Ragnvald Maartmann-Moe IV e9857d8213 Merges, and cl_writecfg now works in nq. 2001-05-19 20:57:29 +00:00
Ragnvald Maartmann-Moe IV d55f9e4a4d diff noise. blech. 2001-05-19 17:32:04 +00:00
Ragnvald Maartmann-Moe IV 0c7cc403b8 diff noise reduction. 2001-05-19 17:02:56 +00:00
Ragnvald Maartmann-Moe IV 6e3ea5cabb whitespace 2001-05-19 16:22:35 +00:00
Ragnvald Maartmann-Moe IV 9f124853e5 whitespace 2001-05-19 02:09:08 +00:00
Bill Currie 0910c850bf make R_LineGraph non-static 2001-05-19 01:59:04 +00:00
Bill Currie ec5daaa764 finally merge render.h. nq will NOT currently compile. I'll fix that when I
get back onto my computer at home
2001-05-19 00:23:21 +00:00
Adam Olsen 9cc30959e4 Sound now uses runtime plugins. Much thanks to Deek for doing all the
thinking :)
set fs_pluginpath to point to the right dir, and set snd_plugin to pick a sound
plugin.

Current issues:
- alsa 0.5 won't build properly, dunno why
- segfault on exit.  I think I know the cause of this, and how to fix it
- alsa 0.9, gus, sgi, sun, and win32 havn't been tested
2001-05-19 00:05:35 +00:00
Bill Currie f0c6dfcb1a now identical 2001-05-18 21:05:38 +00:00
Ragnvald Maartmann-Moe IV 9949108f45 draw.c now identical in qw and nq. 2001-05-18 20:52:15 +00:00
Ragnvald Maartmann-Moe IV 51cb61aea2 keys.c is now identical in nq and qw, as well as less of a whitespace mess. 2001-05-18 20:38:22 +00:00
Bill Currie 89360e5627 no need for bothdefs.h 2001-05-18 20:23:53 +00:00
Bill Currie 69ab5c981c 99% merge of d_*.[cS]. just d_polyse to look at 2001-05-18 20:19:20 +00:00
Bill Currie 664c640e42 total merge of the particle system (except r_part.c isn't in qw yet) 2001-05-18 19:58:49 +00:00
Ragnvald Maartmann-Moe IV 1dbfea351a console.c mergable. Little bit of cleanup of client.h 2001-05-18 18:33:37 +00:00
Bill Currie a735b92bab kill the allowskybox varible. it wasn't ever checked anyway 2001-05-18 18:04:55 +00:00
Bill Currie e75a2b96e9 cl_entities[0] is no longer referred to in the sw renderer. insted,
r_worldentity is used.
2001-05-18 17:50:19 +00:00
Bill Currie d62ac62ff5 allow commands other than set to be executed from ~/.quakeforgerc 2001-05-17 21:32:59 +00:00
Bill Currie 011b16144e check for the availability of usleep 2001-05-17 18:29:22 +00:00
Bill Currie d820a6ecee fix up the libs dependencies so the targets get relinked if any of the QF
libs get updated (vital for static builds)
2001-05-17 16:52:47 +00:00
Adam Olsen 65cf395fd6 make it release the CPU when framerate is too high
I thought I commited this already...
2001-05-17 10:10:40 +00:00
Bill Currie a344c9fbd2 lib link order fixing so stat libs work 2001-05-17 08:29:04 +00:00
Bill Currie 44f4c688a5 whitespace 2001-05-17 07:52:37 +00:00
Bill Currie 35a52bb634 diff noise reductions + fix what looks to be a bug with surf flushing 2001-05-16 17:20:42 +00:00
Bill Currie 8f4394de4f various merge cleanups including moving the contents of R_Textures_Init into
Mod_Init
2001-05-16 17:08:56 +00:00
Bill Currie dda567a961 clean up a comment 2001-05-16 15:54:56 +00:00
Bill Currie 72cc67e863 kill r_fullbright and r_draworder
`merge' skin handling
2001-05-16 06:01:34 +00:00