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@ -234,7 +234,7 @@ Skin_Process (skin_t *skin, tex_t *tex)
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if (Mod_CalcFullbright (tex->data, ptexels, pixels)) {
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skin->fb_texture = player_fb_textures + (skin - skin_cache);
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build_skin (skin->fb_texture, ptexels, tex->width, tex->height,
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build_skin (skin->fb_texture, ptexels, tex->width, tex->height,
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296, 194, true);
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}
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}
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