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force_centerview is back
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0fddfe4931
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2 changed files with 21 additions and 0 deletions
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@ -751,6 +751,13 @@ CL_SendCmd (void)
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}
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void
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Force_CenterView_f (void)
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{
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cl.viewangles[PITCH] = 0;
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}
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void
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CL_Init (void)
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{
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@ -769,6 +776,10 @@ CL_Init (void)
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Cmd_AddCommand ("timedemo", CL_TimeDemo_f, "No Description");
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Cmd_AddCommand ("maplist", COM_Maplist_f, "No Description");
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Cmd_AddCommand ("force_centerview", Force_CenterView_f, "force the view to "
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"be level");
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for (i = 0; i < MAX_STATIC_ENTITIES; i++) {
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cl_static_entities[i].baseline = &cl_static_entity_baselines[i];
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}
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@ -1083,6 +1083,13 @@ CL_Download_f (void)
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}
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void
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Force_CenterView_f (void)
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{
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cl.viewangles[PITCH] = 0;
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}
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void
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CL_Init (void)
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{
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@ -1154,6 +1161,9 @@ CL_Init (void)
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Cmd_AddCommand ("stopul", CL_StopUpload, "Tells the client to stop "
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"uploading");
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Cmd_AddCommand ("force_centerview", Force_CenterView_f, "force the view to "
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"be level");
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// forward to server commands
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Cmd_AddCommand ("kill", Cmd_ForwardToServer, "Suicide :)");
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Cmd_AddCommand ("pause", Cmd_ForwardToServer, "Pause the game");
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